天灾之箭
等级: (1–20)
消耗: (4–5) 点魔力
攻击速度: 190% 基础
攻击伤害: (30–40)% 基础
伤害效用: (30–40)%
需求 等级 (28–70), (67–155) 敏捷
通过吟唱给一支箭矢灌注混沌能量,可以蓄力积累阶数。将其发射后,飞行轨迹上会投下孢囊。每个孢囊都会绽放,喷射荆棘之箭,飞行一小段时间后消失。产生额外投射物的词缀只可以影响最初的箭矢数量,产生的孢囊会由箭矢均分。
箭矢贯穿所有目标
附加 (20–113)(30–169) 点混沌伤害
将物理伤害的 60% 转化为混沌伤害
每一阶异常状态会使击中伤害和异常状态伤害总增 150%
最多 5
每阶投下一个孢囊
每个孢囊发射 9 支荆棘箭
【荆棘箭】造成的伤害总降 50%

品质额外效果:
每个孢囊发射 +(0–2) 支荆棘箭
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Scourge Arrow
使命 /2 ⍟
等级效果 /40
固定
最多 5 阶\n每阶投下一个孢囊
每个孢囊发射 9 支荆棘箭
将物理伤害的 60% 转化为混沌伤害
【荆棘箭】造成的伤害总降 50%
每一阶异常状态会使击中伤害和异常状态伤害总增 150%
箭矢贯穿所有目标
(伤害类异常状态包括流血、点燃和中毒)
等级需求等级敏捷消耗基本伤害附加 2030 点混沌伤害经验值
12867430%20, 30199,345
23173430.5%23, 35285,815
33479431.1%27, 40401,344
43785431.6%31, 46554,379
54092432.1%35, 53477,437
64296432.6%38, 58583,786
744100433.2%42, 63710,359
846104433.7%45, 681,355,511
948109434.2%49, 741,138,877
1050113434.7%53, 801,368,233
1152117435.3%58, 861,638,338
1254121535.8%62, 931,956,648
1356125536.3%67, 1013,655,184
1458130536.8%73, 1093,017,327
1560134537.4%78, 1177,759,995
1662138537.9%84, 12615,138,193
1764142538.4%91, 13626,083,825
1866146538.9%98, 14662,620,247
1968151539.5%105, 157211,708,088
2070155540%113, 169
2172540.5%121, 181
2274541.1%130, 195
2376541.6%139, 209
2478542.1%149, 224
2580542.6%160, 239
2682543.2%171, 256
2784543.7%183, 274
2886644.2%196, 293
2988644.7%209, 314
3090645.3%223, 335
3191645.5%231, 346
3292645.8%239, 358
3393646.1%247, 370
3494646.3%255, 382
3595646.6%263, 395
3696646.8%272, 408
3797647.1%281, 421
3898647.4%290, 435
3999647.6%300, 449
40100647.9%309, 464
Attribute /11

天灾之箭

KeyValue
CostiLvl 1: 普通: 1x机会石
关键字光环, Shock
DropLevel 28
BaseType 天灾之箭
Class 技能宝石
武器
TargetTypes, ROTATE_TO_TARGET,
Type攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 图腾技能, 伤害, 引导, 混沌
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemScourgeArrow
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /1
比重Desc
1000 (T5)腐蚀箭矢和天灾之箭发射的投射物数量总增 25%
天灾之箭
你在用生生不息的能量灌注箭矢。
override_turn_duration_ms
Scourge Arrow
Attribute /5

virulent_arrow_counter

KeyValue
关键字投射物, Chain, 护甲, 闪避值
IsCharged1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID4
Codeoverride turn duration ms
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
商城 /3 ⍟
天灾之箭:黑夜之莲
你的天灾之箭外观改变。
天灾之箭:众星
把天灾之箭的效果变为众星效果
天灾之箭:冥渊
将天灾之箭变为冥渊效果
迷宫 附魔 helmet /5 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Scourge Arrow Damage 1【天灾之箭】的伤害提高 25%100
终极帝王试炼Enchantment Scourge Arrow Damage 2【天灾之箭】的伤害提高 40%100
无情帝王试炼Enchantment Scourge Arrow Chance To Poison 1每一阶【天灾之箭】有 6% 的几率造成中毒100
终极帝王试炼Enchantment Scourge Arrow Chance To Poison 2每一阶【天灾之箭】有 8% 的几率造成中毒100
终极帝王试炼Enchantment Scourge Arrow Additional Spore 1天灾之箭产生 +1 个孢囊100
被辅助 /107 ⍟
图示名字
附加火焰伤害(辅)
快速攻击(辅)
高阶多重投射(辅)
低阶多重投射(辅)
快速投射(辅)
附加冰霜伤害(辅)
额外命中(辅)
附加闪电伤害(辅)
提高暴击几率(辅)
提高暴击伤害(辅)
击退(辅)
生命偷取(辅)
魔力偷取(辅)
附加混沌伤害(辅)
击晕(辅)
穿透(辅)
物品稀有度增幅(辅)
寒冰转烈焰(辅)
几率点燃(辅)
武器元素伤害(辅)
击中生命回复(辅)
元素扩散(辅)
终结(辅)
零点射击(辅)
钢铁之握(辅)
钢铁意志(辅)
满血伤害(辅)
几率逃跑(辅)
致盲(辅)
弩炮图腾(辅)
火焰穿透(辅)
冰霜穿透(辅)
闪电穿透(辅)
元素穿透(辅)
连锁(辅)
分裂(辅)
投射物归返(辅)
暴击获得暴击球(辅)
增加燃烧伤害(辅)
蛊咒(辅)
暴击时施放(辅)
投射物减速(辅)
邪恶投掷(辅)
减少格挡几率(辅)
物理转闪电(辅)
霜咬(辅)
急冻(辅)
闪电支配(辅)
毒化(辅)
虚空操纵(辅)
精准破坏(辅)
极速腐化(辅)
元素集中(辅)
吟唱时施放(辅)
点燃扩散(辅)
几率流血(辅)
低阶毒化(辅)
致命异常状态(辅)
腐蚀(辅)
效能(辅)
猛毒(辅)
瘫痪(辅)
献祭(辅)
异常爆发(辅)
残暴(辅)
动量(辅)
灌能吟唱(辅)
齐射(辅)
召唤幻影(辅)
幻影射手(辅)
凋零之触(辅)
彻骨(辅)
能量偷取(辅)
尖刺战杖
夜刃(辅)
高阶齐射(辅)
附加火焰伤害(强辅)
残暴(强辅)
增加燃烧伤害(强辅)
武器元素伤害(强辅)
火焰穿透(强辅)
附加冰霜伤害(强辅)
暴击时施放(强辅)
连锁(强辅)
冰霜穿透(强辅)
致命异常状态(强辅)
分裂(强辅)
高阶多重投射(强辅)
极速腐化(强辅)
虚空操纵(强辅)
邪恶投掷(强辅)
附加混沌伤害(强辅)
附加闪电伤害(强辅)
吟唱时施放(强辅)
精准破坏(强辅)
蛊咒【强辅】
元素集中(强辅)
闪电穿透(强辅)
异常爆发(强辅)
三位一体(辅)
血气(辅)
凌厉(辅)
过载(辅)
棱光魔爆(辅)
吞噬(辅)
凌虐(辅)
无常(辅)

Community Wiki

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Scourge Arrow


Scourge Arrow is a channelling bow attack skill. Channelling the skill charges up an arrow that creates spore pods as the arrow travels when released. The pods explode to fire thorn arrows around them. The arrow and pods deal physical damage converted to chaos damage.



Skill functions and interactions

Additional arrows (from support gems and items like Death's Harp) apply to the primary arrow, instead of the thorn arrows. Additional arrows cause spore pods to distribute evenly among each primary arrow, rather than in a line from player. Having more arrows than pods will not cause additional pods to spawn. Therefore at 5 stages Scourge Arrow will spawn 5 pods — if the player has 6 total arrows (5 additional) one of the arrows will not spawn a pod.

The distance between each spore pod can be increased by releasing the channel while mouse cursor is near the edge of your screen. With 4 additional arrows, the spore pods spawn in a cluster near your mouse cursor.

When used with Ballista Totem Support, the totem will fully charge then shoot once, then follow it up with a low or uncharged shot, before attempting a full charge again, possibly based on its total attack speed.

Primary arrow collision: If a primary arrow disappears (e.g. because of collision with wall/obstacle) before all pods for that primary arrow are spawned, the rest of the pods will not spawn.

Point Blank interaction: The thorn arrows are all continuations of the original arrow from the character to the point the pods were placed. Therefore the distance travelled used for Point Blank's calculation is the total of how far the original arrow travelled to place the pod, plus how far the thorn arrow travelled after being fired from the pod.

Shotgunning: From a single attack, multiple thorn arrows from different pods can hit the same target, but multiple thorn arrows from the same pod cannot hit the same target.

Version history

VersionChanges
3.19.0
  • Scourge Arrow now has 30% Damage Effectiveness at gem level 1 (previously 28%), up to 40% at gem level 20 (previously 35%).
  • 3.13.0
  • Anomalous Scourge Arrow now causes each Spore Pod to fire 0.05 additional Thorn Arrows per 1% gem quality (from 0.1 per 1% quality).
  • 3.12.0
  • Now has alternative gem quality
  • 3.9.0
  • Now deals 28% of base damage at gem level 1 (from 40%), up to 35% at gem level 20 (from 49%).
  • Now adds 20 to 30 Chaos Damage at gem level 1, up to 113 to 169 at gem level 20.
  • 3.8.0
  • Clarified the Piercing behaviour on the gem.
  • 3.6.0
  • Now has the "Chaos" gem type.
  • 3.5.1b
  • Reduced the mana cost of Scourge Arrow to be more in line with other channelled attack skills.
  • 3.4.2
  • Additional Projectiles now apply to the primary arrow instead of the thorn arrows. The number of thorn arrows at lower levels has been increased to compensate. Pods are now distributed evenly among all primary projectiles.
  • 3.4.0
  • Scourge Arrow has been added to the game.

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