Skill Gem /1
Name |
---|
Vaal Grace |
Item mods /48
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
75 | Corrupted | +(8–12)% chance to Suppress Spell Damage | quiver 200 default 0 | |
45 | Corrupted | +(6–9)% chance to Suppress Spell Damage | boots 1000 default 0 | |
of Rebuttal | 46 | Suffix | +(5–6)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Snuffing | 57 | Suffix | +(7–8)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Revoking | 68 | Suffix | +(9–10)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Abjuration | 76 | Suffix | +(11–12)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Nullification | 85 | Suffix | +(13–14)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Rebuttal | 45 | Suffix | +(8–10)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Snuffing | 58 | Suffix | +(11–13)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Revoking | 67 | Suffix | +(14–16)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Abjuration | 77 | Suffix | +(17–19)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Nullification | 86 | Suffix | +(20–22)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 gloves 0 boots 0 helmet 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Redemption | 68 | Suffix | Prevent +2% of Suppressed Spell Damage | amulet_eyrie 250 default 0 |
45 | ScourgeUpside | +(5–6)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 | |
68 | ScourgeUpside | +(7–8)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 | |
68 | ScourgeUpside | +(9–10)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 1000 dex_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 | |
45 | ScourgeDownside | (-18–-15)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 500 dex_int_armour 250 str_dex_armour 250 str_dex_int_armour 150 default 0 | |
68 | ScourgeDownside | (-24–-21)% chance to Suppress Spell Damage | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 gloves 0 boots 0 dex_armour 500 dex_int_armour 250 str_dex_armour 250 str_dex_int_armour 150 default 0 | |
75 | BlueImplicit | +5% chance to Suppress Spell Damage | no_tier_6_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | BlueImplicit | +6% chance to Suppress Spell Damage | no_tier_5_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | BlueImplicit | +7% chance to Suppress Spell Damage | no_tier_4_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | BlueImplicit | +8% chance to Suppress Spell Damage | no_tier_3_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | BlueImplicit | +9% chance to Suppress Spell Damage | no_tier_2_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | BlueImplicit | +10% chance to Suppress Spell Damage | no_tier_1_eldritch_implicit 0 gloves 1000 amulet 1000 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +8% chance to Suppress Spell Damage | no_tier_5_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +9% chance to Suppress Spell Damage | no_tier_4_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +10% chance to Suppress Spell Damage | no_tier_3_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +11% chance to Suppress Spell Damage | no_tier_2_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +12% chance to Suppress Spell Damage | no_tier_1_eldritch_implicit 0 gloves 500 amulet 500 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +12% chance to Suppress Spell Damage | no_tier_4_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +13% chance to Suppress Spell Damage | no_tier_3_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +14% chance to Suppress Spell Damage | no_tier_2_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +15% chance to Suppress Spell Damage | no_tier_1_eldritch_implicit 0 gloves 200 amulet 200 default 0 | |
1 | WeaponTree | +4% chance to Suppress Spell Damage +20 to Evasion Rating | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
40 | WeaponTree | +4% chance to Suppress Spell Damage +30 to Evasion Rating | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
65 | WeaponTree | +4% chance to Suppress Spell Damage +40 to Evasion Rating | str_armour 0 int_armour 0 str_int_armour 0 shield 500 default 0 | |
15 | WeaponTree | +20% chance to Suppress Spell Damage -5% to amount of Suppressed Spell Damage Prevented | shield 250 default 0 | |
60 | WeaponTree | +25% chance to Suppress Spell Damage -5% to amount of Suppressed Spell Damage Prevented | shield 250 default 0 | |
15 | WeaponTree | -10% chance to Suppress Spell Damage Prevent +2% of Suppressed Spell Damage | shield 250 default 0 | |
60 | WeaponTree | -10% chance to Suppress Spell Damage Prevent +3% of Suppressed Spell Damage | shield 250 default 0 | |
5 | WeaponTree | +20% chance to Suppress Spell Damage -15% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently | shield 250 default 0 | |
55 | WeaponTree | +25% chance to Suppress Spell Damage -18% chance to Suppress Spell Damage if you've Suppressed Spell Damage Recently | shield 250 default 0 | |
15 | WeaponTree | Recover 2% of Life when you Suppress Spell Damage | shield 250 default 0 | |
60 | WeaponTree | Recover 3% of Life when you Suppress Spell Damage | shield 250 default 0 | |
24 | WeaponTree | Minions have +15% chance to Suppress Spell Damage Minions have 15% reduced Evasion Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
76 | WeaponTree | Minions have +25% chance to Suppress Spell Damage Minions have 15% reduced Evasion Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
24 | WeaponTree | Minions have +30% chance to Suppress Spell Damage Minions have 30% reduced Evasion Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 | |
76 | WeaponTree | Minions have +50% chance to Suppress Spell Damage Minions have 30% reduced Evasion Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 minion_unique_weapon 2000 default 0 |
Enchantment Modifier /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Spell Dodge 1 | 53 | Enchantment | +5% chance to Suppress Spell Damage if you've taken Spell Damage Recently | boots 100 default 0 |
Enchantment Spell Dodge 2 | 66 | Enchantment | +6% chance to Suppress Spell Damage if you've taken Spell Damage Recently | boots 100 default 0 |
Enchantment Spell Dodge 3 | 75 | Enchantment | +8% chance to Suppress Spell Damage if you've taken Spell Damage Recently | boots 100 default 0 |
Monsters mods /7
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Phasing Action Speed cannot be modified to below base value stance movement speed +% final [10] suppress phasing visual [1] speed | ||
1 | Unique | Phasing stance movement speed +% final [50] suppress phasing visual [1] speed | ||
1 | Unique | Phasing stance movement speed +% final [100] suppress phasing visual [1] speed | ||
1 | Unique | chance to apply suppression on hit % [20] | ||
of Trickery | 68 | Unique | +100% chance to Suppress Spell Damage Prevent +10% of Suppressed Spell Damage Non-Damaging Ailments Reflection moment of respite damage taken over time +% final [-50] monster slain experience +% [20000] | no_common_monster_mods 0 legion_monster 0 essence_monster 0 delve_monster 0 abyss_monster 0 breach_commander 0 immobile 0 blight_monster 0 magic 0 default 50 |
1 | Unique | display monster uses suppressing fire text [1] | ||
1 | Unique | Phasing suppress phasing visual [1] |
Fossil mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | +(4.5–6)% chance to Suppress Spell Damage | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 helmet 0 dex_armour 2000 dex_int_armour 2000 str_dex_armour 2000 default 0 |
Map mods /16
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Miring | 1 | Suffix | Monsters have 20% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Miring | 1 | Suffix | Monsters have 30% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Miring | 68 | Suffix | Monsters have 30% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Miring | 1 | Suffix | Monsters have 40% increased Accuracy Rating Players have -15% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Miring | 73 | Suffix | Monsters have 40% increased Accuracy Rating Players have -15% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Miring | 1 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Miring | 1 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area attack | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Miring | 78 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
Oppressive | 1 | Prefix | Monsters have +30% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 low_tier_map 800 default 0 |
Oppressive | 1 | Prefix | Monsters have +45% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 mid_tier_map 800 default 0 |
Oppressive | 1 | Prefix | Monsters have +60% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 top_tier_map 800 default 0 |
Oppressive | 1 | Prefix | Monsters have +60% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | maven_map 800 primordial_map 800 default 0 |
Oppressive | 1 | Prefix | Monsters have +20% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
Oppressive | 68 | Prefix | Monsters have +30% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
Oppressive | 73 | Prefix | Monsters have +45% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
Oppressive | 78 | Prefix | Monsters have +60% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
Delve Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
20 | DelveArea | Monsters have +20% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
52 | DelveArea | Monsters have +30% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
92 | DelveArea | Monsters have +45% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 | |
173 | DelveArea | Monsters have +60% chance to Suppress Spell Damage 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | default 1000 |
Heist Area mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Oppressive | 46 | Prefix | Monsters have +20% chance to Suppress Spell Damage heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
Oppressive | 68 | Prefix | Monsters have +30% chance to Suppress Spell Damage heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
Oppressive | 73 | Prefix | Monsters have +45% chance to Suppress Spell Damage heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
Oppressive | 78 | Prefix | Monsters have +60% chance to Suppress Spell Damage heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Miring | 46 | Suffix | Monsters have 20% increased Accuracy Rating Players have -5% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Miring | 68 | Suffix | Monsters have 30% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Miring | 73 | Suffix | Monsters have 40% increased Accuracy Rating Players have -15% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Miring | 78 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
Veiled mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | +(18–21)% chance to Suppress Spell Damage | body_armour 2000 default 0 |
Crafting Bench /4
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+(3–4)% chance to Suppress Spell Damage | 2x ![]() | Helmet · Gloves · Boots | Stagnation Map |
+(5–6)% chance to Suppress Spell Damage | 4x ![]() | Helmet · Gloves · Boots | Underground Sea Map |
+(5–7)% chance to Suppress Spell Damage | 2x ![]() | Body Armour · Shield | Stagnation Map |
+(8–10)% chance to Suppress Spell Damage | 4x ![]() | Body Armour · Shield | Underground Sea Map |
Misc mods /11
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | Minions have +(10–12)% chance to Suppress Spell Damage minion | ||
1 | Jewel | Unique | Minions have +(20–24)% chance to Suppress Spell Damage minion | ||
1 | Jewel | Unique | +3% chance to Suppress Spell Damage | ||
1 | Jewel | Unique | +5% chance to Suppress Spell Damage | ||
1 | Jewel | Unique | Minions have +(2–5)% chance to Suppress Spell Damage minion | ||
1 | Jewel | Unique | Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 70% of its value | ||
1 | PrimordialAltar | Unique | +100% chance to Suppress Spell Damage Prevent +(20–30)% of Suppressed Spell Damage | primordial_altar_upside 0 tangle_altar 1000 default 0 | |
of Suppression | 75 | SanctumSpecial | Suffix | +(6–10)% chance to Suppress Spell Damage | dex_special_relic 600 default 150 |
of Oppression | 1 | CrucibleMap | Suffix | Monsters have +100% chance to Suppress Spell Damage map item drop quantity +% [15] map item drop rarity +% [9] | crucible_map_low 500 default 0 |
of Oppression | 1 | CrucibleMap | Suffix | Monsters have +100% chance to Suppress Spell Damage Monsters prevent +25% of Suppressed Spell Damage map item drop quantity +% [15] map item drop rarity +% [9] | crucible_map_high 500 default 0 |
of Hesitation | 1 | CrucibleMap | Suffix | Players cannot Suppress Spell Damage map item drop quantity +% [17] map item drop rarity +% [10] | crucible_map_low 500 crucible_map_high 500 default 0 |
Item /13
Icon | Name |
---|---|
![]() | Spiked Bundle Chance to Block: 24% Evasion Rating: 13–18 Energy Shield: 4–6 Movement Speed: -3% Requires Level 5, 11 Dex, 11 Int +3% chance to Suppress Spell Damage |
![]() | Driftwood Spiked Shield Chance to Block: 24% Evasion Rating: 46–60 Energy Shield: 11–15 Movement Speed: -3% Requires Level 12, 19 Dex, 19 Int +3% chance to Suppress Spell Damage |
![]() | Alloyed Spiked Shield Chance to Block: 25% Evasion Rating: 56–70 Energy Shield: 13–16 Movement Speed: -3% Requires Level 20, 29 Dex, 29 Int +3% chance to Suppress Spell Damage |
![]() | Burnished Spiked Shield Chance to Block: 26% Evasion Rating: 62–73 Energy Shield: 13–16 Movement Speed: -3% Requires Level 27, 37 Dex, 37 Int +5% chance to Suppress Spell Damage |
![]() | Ornate Spiked Shield Chance to Block: 24% Evasion Rating: 120–135 Energy Shield: 26–29 Movement Speed: -3% Requires Level 33, 44 Dex, 44 Int +5% chance to Suppress Spell Damage |
![]() | Redwood Spiked Shield Chance to Block: 24% Evasion Rating: 142–163 Energy Shield: 30–34 Movement Speed: -3% Requires Level 39, 52 Dex, 52 Int +3% chance to Suppress Spell Damage |
![]() | Compound Spiked Shield Chance to Block: 25% Evasion Rating: 122–144 Energy Shield: 25–30 Movement Speed: -3% Requires Level 45, 59 Dex, 59 Int +3% chance to Suppress Spell Damage |
![]() | Polished Spiked Shield Chance to Block: 26% Evasion Rating: 111–131 Energy Shield: 23–27 Movement Speed: -3% Requires Level 49, 64 Dex, 64 Int +5% chance to Suppress Spell Damage |
![]() | Sovereign Spiked Shield Chance to Block: 24% Evasion Rating: 195–218 Energy Shield: 40–45 Movement Speed: -3% Requires Level 54, 70 Dex, 70 Int +5% chance to Suppress Spell Damage |
![]() | Alder Spiked Shield Chance to Block: 24% Evasion Rating: 209–240 Energy Shield: 43–49 Movement Speed: -3% Requires Level 58, 74 Dex, 74 Int +3% chance to Suppress Spell Damage |
![]() | Ezomyte Spiked Shield Chance to Block: 25% Evasion Rating: 181–209 Energy Shield: 37–43 Movement Speed: -3% Requires Level 62, 85 Dex, 85 Int +3% chance to Suppress Spell Damage |
![]() | Mirrored Spiked Shield Chance to Block: 26% Evasion Rating: 151–174 Energy Shield: 31–35 Movement Speed: -3% Requires Level 66, 85 Dex, 85 Int +5% chance to Suppress Spell Damage |
![]() | Supreme Spiked Shield Chance to Block: 24% Evasion Rating: 242–278 Energy Shield: 49–57 Movement Speed: -3% Requires Level 70, 85 Dex, 85 Int +5% chance to Suppress Spell Damage |
Unique /15
Icon | Name |
---|---|
![]() | Hyrri's Ire Zodiac Leather +30% chance to Suppress Spell Damage +(40–50) to Dexterity (140–220)% increased Evasion Rating 25% increased Chill Duration on Enemies (105–145) to (160–200) Added Cold Damage with Bow Attacks (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Atziri's Step Slink Boots +(20–26)% chance to Suppress Spell Damage 180% increased Evasion Rating +(55–75) to maximum Life 30% increased Movement Speed (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Hinekora's Sight Onyx Amulet +(10–16) to all AttributesPrevent +3% of Suppressed Spell Damage +(600–1000) to Accuracy Rating +(600–1000) to Evasion Rating Cannot be Blinded (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | The Perfect Form Zodiac Leather +50% chance to Suppress Spell Damage (150–200)% increased Evasion Rating -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance Acrobatics (Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance) (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) (Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value. Maximum Chance to Dodge Spell Hits is 75%) (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | The Green Nightmare Viridian Jewel Gain (6–10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 70% of its value (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | White Wind Imperial Skean 30% increased Global Critical Strike ChanceAdds (160–190) to (280–320) Cold Damage (10–15)% increased Attack Speed +(1000–1500) to Evasion Rating (100–200)% increased Cold Damage while your Off Hand is empty +(30–40)% chance to Suppress Spell Damage while your Off Hand is empty (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Oskarm Nubuck Gloves Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark +(10–12)% chance to Suppress Spell Damage (30–40)% increased Global Accuracy Rating +(40–50) to maximum Life (-20–-10)% to Chaos Resistance 2% increased Attack Critical Strike Chance per 200 Accuracy Rating (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Bloodbond Bone Armour Grants Level 15 Blood Offering Skill (100–120)% increased Evasion and Energy Shield (15–25)% increased maximum Life Minions have (20–30)% increased maximum Life Regenerate 1% of Life per second Minions have +(12–15)% chance to Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Quickening Covenant Viridian Jewel Minions have (12–16)% increased Attack Speed Minions have (12–16)% increased Cast Speed Minions have +(20–24)% chance to Suppress Spell Damage Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) Corrupted |
![]() | Willowgift Jade Amulet +(20–30) to Dexterity10% reduced Strength 15% increased Dexterity (-30–-20)% to Fire Resistance +(30–40)% to Cold Resistance +4% chance to Suppress Spell Damage per Fortification You do not inherently take less Damage for having Fortification (15–25)% increased Attack and Cast Speed while at maximum Fortification (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Assailum Sinner Tricorne Grants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350–500) to Accuracy Rating +(350–500) to Evasion Rating +(14–20)% chance to Suppress Spell Damage while Channelling +2 to maximum Snipe Stages (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | The Oppressor Elegant Round Shield 120% increased Block Recovery+(26–32)% chance to Suppress Spell Damage -10% to amount of Suppressed Spell Damage Prevented (200–250)% increased Armour and Evasion +(9–13)% Chance to Block You take 20% of Damage from Blocked Hits (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Elevore Wolf Pelt +(20–25)% chance to Suppress Spell Damage (60–100)% increased Evasion Rating (20–25)% chance to Avoid Elemental Ailments Recover (100–200) Life when you Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Ancestral Vision Viridian Jewel +(5–10) to Dexterity Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) |
![]() | Orbala's Stand Eelskin Boots (100–150)% increased Evasion Rating (20–30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) (Enemies that are Debilitated have 20% less Movement Speed and deal 10% less damage) |
Passive /12
Icon | Name |
---|---|
Intuition Notable +8% chance to Suppress Spell Damage 15% increased Evasion Rating 5% increased maximum Life (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Reflexes Notable +10% chance to Suppress Spell Damage +100 to Evasion Rating 30% increased Evasion Rating (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Revenge of the Hunted Notable 18% increased Evasion Rating 10% increased maximum Life +10% chance to Suppress Spell Damage while on Full Life (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Acrobatics Keystone Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value Maximum Chance to Dodge Spell Hits is 75% | |
Void Barrier Notable 18% increased Evasion Rating 12% increased maximum Energy Shield +10% chance to Suppress Spell Damage while on Full Energy Shield (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Quickstep Notable +10% chance to Suppress Spell Damage 6% increased Movement Speed (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Resourcefulness Notable +8% chance to Suppress Spell Damage 10% increased maximum Energy Shield 5% increased maximum Life (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Inveterate Notable +15% chance to Suppress Spell Damage Prevent +3% of Suppressed Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Courage Notable 30% increased Armour if you have been Hit Recently 30% increased Evasion Rating if you haven't been Hit Recently +15% chance to Suppress Spell Damage if you've Hit an Enemy Recently (Recently refers to the past 4 seconds) (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Entrench Notable +12% chance to Suppress Spell Damage Life Flasks gain 3 Charges when you Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Instinct Notable +12% chance to Suppress Spell Damage Recover 50 Energy Shield when you Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Magebane Keystone Dexterity provides no inherent bonus to Evasion Rating +1% Chance to Suppress Spell Damage per 15 Dexterity (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Ascendancy Passive /2
Icon | Name |
---|---|
Quartz Infusion Notable +40% chance to Suppress Spell Damage Phasing (While you have Phasing, your movement is not blocked by Enemies) (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Spellbreaker Notable +20% chance to Suppress Spell Damage Prevent +10% of Suppressed Spell Damage while on Full Energy Shield 50% chance for Energy Shield Recharge to start when you Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Cluster Jewel Passive /5
Icon | Name |
---|---|
Aerialist Notable +10% chance to Suppress Spell Damage 5% increased Dexterity (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Darting Movements Notable 3% increased Movement Speed +12% chance to Suppress Spell Damage while moving (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Elegant Form Notable +10% chance to Suppress Spell Damage 20% chance to Avoid Elemental Ailments (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Hit and Run Notable Attack Skills deal 25% increased Damage while Dual Wielding +10% chance to Suppress Spell Damage if you've Hit an Enemy Recently (Recently refers to the past 4 seconds) (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | |
Untouchable Notable +10% chance to Suppress Spell Damage 30% increased Evasion Rating (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Timeless Jewel Passive /3
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Spell Suppression![]() | +2% chance to Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Vaal | Notable | Temple Paths![]() | +6% chance to Suppress Spell Damage +(8–10)% to all Elemental Resistances (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Eternal | Notable | Purity Rebel![]() | +12% chance to Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | +2% chance to Suppress Spell Damage | vaal_small_spell_dodge |
Elevated modifier List /9
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of Shaping | 68 | +(4.5–7.5)% chance to Suppress Spell Damage Group: 878 | +(9–12)% chance to Suppress Spell Damage |
of Shaping | 75 | +(9–12)% chance to Suppress Spell Damage Group: 878 | +(13.5–15)% chance to Suppress Spell Damage |
of Shaping | 84 | +(13.5–15)% chance to Suppress Spell Damage Group: 878 | +(16.5–18)% chance to Suppress Spell Damage |
of the Elder | 68 | +(4.5–7.5)% chance to Suppress Spell Damage Group: 878 | +(9–12)% chance to Suppress Spell Damage |
of the Elder | 75 | +(9–12)% chance to Suppress Spell Damage Group: 878 | +(13.5–15)% chance to Suppress Spell Damage |
of the Elder | 83 | +(13.5–15)% chance to Suppress Spell Damage Group: 878 | +(16.5–18)% chance to Suppress Spell Damage |
of Redemption | 68 | +(4.5–7.5)% chance to Suppress Spell Damage Group: 878 | +(9–12)% chance to Suppress Spell Damage |
of Redemption | 73 | +(9–12)% chance to Suppress Spell Damage Group: 878 | +(13.5–15)% chance to Suppress Spell Damage |
of Redemption | 80 | +(13.5–15)% chance to Suppress Spell Damage Group: 878 | +(16.5–18)% chance to Suppress Spell Damage |
Community Wiki
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Spell Suppression
Spell Suppression is a layer of defense that gives a chance to halve spell damage. The chance to halve the damage is a random roll made per spell hit. Characters do not have any base value of spell suppression. The chance to suppress spell damage can be gained from sources such as passive skills, buffs, Quartz Flask and modifiers on items and can be stacked up to 100%.
The spell damage prevented can be further increased by passive skills and items.
Dexterity provides bonuses to spell suppression instead of evasion if the character uses keystone Magebane.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.