Hit and Run
Attack Skills deal 25% increased Damage while Dual Wielding
+10% chance to Suppress Spell Damage if you've Hit an Enemy Recently
(Recently refers to the past 4 seconds)
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Cluster Jewel Passive /2
Name | Enchantment | Passive | Level | Pre/Suf |
---|---|---|---|---|
Large Cluster Jewel | 12% increased Attack Damage while Dual Wielding | Hit and Run | 1 | Prefix |
Small Cluster Jewel | +4% chance to Suppress Spell Damage(50% of Damage from Suppressed Hits and Ailments they inflict is prevented) | Hit and Run | 1 | Prefix |
Hit and Run Attr /16
Name | Show Full Descriptions |
---|---|
ID | affliction_notable_hit_and_run |
Source | Cluster Jewel |
Icon | Art/2DArt/SkillIcons/passives/DualWieldingDamage.png |
isKeystone | false |
isNotable | true |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | false |
isRoyale | false |
PassiveSkillsHash | 62618 |
Reference | Community Wiki |