Toxic Rain
Level: (1–20)
Cost: (7–11) Mana
Effectiveness of Added Damage: (50–73)%
AoE Radius: 18
Requires Level (12–70), (33–155) Dex
Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.
Deals (8–238) Base Chaos Damage per second
Base duration is 1 seconds
Fires 5 Arrows
60% of Physical Damage Converted to Chaos Damage
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%

Additional Effects From Quality:
Base duration is (0–0.2) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Base duration is 1 seconds
Fires 5 Arrows
60% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
LevelRequires LevelDexCostBase DamageDeals 8 Base Chaos Damage per secondExperience
11233750%815,249
21539751.2%10.141,517
31948752.4%13.581,983
42356853.6%17.8147,968
52764854.8%23.1250,557
63173856%29.6405,086
73581857.2%37.6447,718
83888858.4%44.7615,318
94194959.6%53834,639
1044100960.8%62.51,570,760
1147106962%73.61,633,987
1250113963.2%86.42,151,030
1353119964.4%101.22,812,189
14561251065.6%118.25,099,360
15591321066.8%137.79,400,731
16621381068%160.315,273,366
17641421069.2%177.126,286,582
18661461070.4%195.662,890,590
19681511171.6%215.8212,046,017
20701551172.8%238
21721174%262.3
22741175.2%288.9
23761176.4%318.1
24781177.6%349.9
25801178.8%384.8
26821280%422.9
27841281.2%464.6
28861282.4%510.2
29881283.6%560
30901284.8%614.4
31911385.4%643.5
32921386%673.8
33931386.6%705.6
34941387.2%738.7
35951387.8%773.4
36961488.4%809.5
37971489%847.4
38981489.6%886.8
39991490.2%928.1
401001490.8%971.2
Attribute /10

Toxic Rain

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymHit, Pierce, Ailment
DropLevel 12
BaseType Toxic Rain
Class Skill Gems
WeaponBows
TargetTypesGround, Enemy
TypeAttack, RangedAttack, MirageArcherCanUse, Area, ProjectileSpeed, Totemable, Trappable, Mineable, Damage, Chaos, Duration, DamageOverTime, ProjectileNumber, Chaos, Triggerable, Rain
ItemTypeMetadata/Items/Gems/SkillGemToxicRain
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Rain of Arrows and Toxic Rain deal 300% more Damage with Bleeding
-60% of Toxic Rain Physical Damage Converted to Chaos Damage
Toxic Rain Monster /3 ⍟
NameModifiersSpectre
ToraAction Speed cannot be modified to below 70% of base valueY
Hunting PartyY
Cultist ArcherY
Microtransactions /6 ⍟
Night Lotus Toxic Rain Effect
Your Toxic Rain becomes a Night Lotus Effect.
Suffering Toxic Rain Effect
Your Toxic Rain becomes a Suffering Effect.
Celestial Toxic Rain Effect
Your Toxic Rain becomes a Celestial Effect.
Oblivion Toxic Rain Effect
Your Toxic Rain becomes an Oblivion Effect.
Auspicious Toxic Rain Effect
Your Toxic Rain becomes an Auspicious Effect.
Vulcan Toxic Rain Effect
Your Toxic Rain becomes a Vulcan Effect.
Labyrinth Enchantment helmet /5 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Toxic Rain Damage 1Toxic Rain deals 25% increased Damage100
The Eternal LabyrinthEnchantment Toxic Rain Damage 2Toxic Rain deals 40% increased Damage100
The Merciless LabyrinthEnchantment Toxic Rain Physical Added As Chaos 1Toxic Rain gains 6% of Physical Damage as Extra Chaos Damage100
The Eternal LabyrinthEnchantment Toxic Rain Physical Added As Chaos 2Toxic Rain gains 10% of Physical Damage as Extra Chaos Damage100
The Eternal LabyrinthEnchantment Toxic Rain Num Of Additional Projectiles 1Toxic Rain fires 1 additional Arrow100
Supported By /106 ⍟
IconName
Added Fire Damage Support
Faster Attacks Support
Greater Multiple Projectiles Support
Lesser Multiple Projectiles Support
Faster Projectiles Support
Added Cold Damage Support
Additional Accuracy Support
Increased Area of Effect Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Mana Leech Support
Added Chaos Damage Support
Stun Support
Trap Support
Item Rarity Support
Concentrated Effect Support
Increased Duration Support
Cold to Fire Support
Combustion Support
Elemental Damage with Attacks Support
Life Gain on Hit Support
Elemental Proliferation Support
Culling Strike Support
Point Blank Support
Iron Grip Support
Iron Will Support
Damage on Full Life Support
Blastchain Mine Support
Chance to Flee Support
Blind Support
Ballista Totem Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Cast On Critical Strike Support
Slower Projectiles Support
Less Duration Support
Vicious Projectiles Support
Block Chance Reduction Support
Physical to Lightning Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Bleed Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Maim Support
Immolate Support
Unbound Ailments Support
Brutality Support
Momentum Support
Summon Phantasm Support
Mirage Archer Support
Withering Touch Support
Bonechill Support
Energy Leech Support
Impale Support
Nightblade Support
High-Impact Mine Support
Barrage Support
Awakened Added Fire Damage Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Elemental Damage with Attacks Support
Awakened Fire Penetration Support
Awakened Added Cold Damage Support
Awakened Cast On Critical Strike Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Greater Multiple Projectiles Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Vicious Projectiles Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Increased Area of Effect Support
Awakened Lightning Penetration Support
Awakened Unbound Ailments Support
Trinity Support
Bloodthirst Support
Cruelty Support
Overcharge Support
Manaforged Arrows Support
Prismatic Burst Support
Devour Support
Sadism Support
Volatility Support
Toxic Rain Unique /1 ⍟
Trigger Level 5 Toxic Rain when you Attack with a Bow
+(40–60) to Strength
+(40–60) to Dexterity
Adds 12 to 24 Chaos Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)

Community Wiki

Edit

Toxic Rain


Toxic Rain is a bow attack skill where the user fires multiple arrows in the air, which land and drop spores, dealing chaos damage. The spore pods explode after a delay, releasing toxic ground that deals chaos damage over time and slows enemy movement speed.



Skill functions and interactions

The explosion of the Spore Pods counts as a hit, which allows for rapid application of "on hit" effects such as poison, or life and mana gain on hit.

Increasing the number of projectiles increase the number of pod you produced, thus increasing your damage.

Sources of increased area of effect allow the damage over time from each spore to overlap.[1] User testing indicates that increased area does not appear to increase the spore-to-spore distance,[2][3] therefore this should improve single-target damage.

Spore explosions and arrows count as "kill with this weapon" but damage over time component does not.

Version history

VersionChanges
3.17.0
  • Toxic Rain now deals 7.9 base Chaos Damage per second at gem level 1 (unchanged), up to 238 at gem level 20 (previously 285.1).
  • 3.14.0
  • The spread range of spore pods from Toxic Rain is now affected by Area of Effect modifiers. This means that having higher Area of Effect causes the resulting spore pods to spread out more. The base spread range of the spore pods has also been slightly lowered.
  • Each Spore Pod now applies 5% less Movement Speed to nearby Enemies (previously 10%), to a maximum of 30% (previously 60%).
  • 3.13.0
  • Now converts 60% of physical damage to chaos damage (from 50%).
  • 3.12.0
  • Now has alternative gem quality:
    Anomalous: 0.5% increased Skill Effect Duration (per 1% quality)
    Divergent: 1% of Physical Damage Converted to Chaos Damage (per 1% quality)
    Phantasmal: Fires 0.1 additional Arrows and 1% reduced Debuff Effect (both per 1% quality)
  • 3.4.0
  • Toxic Rain has been added to the game.

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