Expansive Might
Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments
10% increased Area of Effect per second you've been stationary, up to a maximum of 50%
(Warstaves are considered Staves)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Cluster Jewel Passive /2
NameEnchantmentPassiveLevelPre/Suf
Large Cluster JewelStaff Attacks deal 12% increased Damage with Hits and AilmentsMace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)(Warstaves are considered Staves)Expansive Might68Prefix
Medium Cluster Jewel10% increased Area DamageExpansive Might68Prefix
Expansive Might Attr /16
NameShow Full Descriptions
IDaffliction_notable_expansive_might
SourceCluster Jewel
IconArt/2DArt/SkillIcons/passives/MaceandStaffDamage.png
isKeystonefalse
isNotabletrue
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
isBlightedfalse
isJewelSocketfalse
isMasteryfalse
isProxyfalse
isUsedfalse
isRoyalefalse
PassiveSkillsHash48925
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