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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Spectral Throw
Attack, Projectile
Level: 1–20
Cost: 7–9 Mana
Attack Speed: 110% of base
Attack Damage: 80–125% of base
Effectiveness of Added Damage: 80–125%
Projectile Speed: 1000
Requires Level 1
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.

Additional Effects From Quality:
(0–10)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Spectral Throw

Referencepoe.ninja, Fandom Community Wiki
BaseType Spectral Throw
Class Active Skill Gems
VaalVaal Spectral Throw
CostCurrencyIdentificationScroll of Wisdom x 1
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
TargetTypesGround, Enemy
TypeAttack, ProjectileAttack, Projectile, SkillCanVolley
IsActiveSkill1
DefaultTxtskill_stat_descriptions
MetadataMetadata/Items/Gems/SkillGemThrownWeapon
Quality Gem /3

Quality Gem /3

TypeStatsWeight
Superior (0–10)% increased Attack Speed50
Anomalous (0–20)% increased Projectile Speed100
Divergent (0–10)% reduced Projectile Speed
Fires an additional Projectile
20
Spectral Throw /6

Spectral Throw /6

Throws a copy of your weapon as a projectile at enemies. The projectile pierces enemies and returns back to the player, potentially hitting an enemy a second time.
NameShow Full Descriptions
Chance to Bleed SupportIncreases the chance of inflicting the bleed ailment on enemies with Spectral Throw. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Spectral Throw.
Lesser Multiple Projectiles SupportIncreases the amount of projectiles Spectral Throw throws, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Maim SupportGrants Spectral Throw a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Spectral Throw.
Vicious Projectiles SupportGrants more physical damage with Spectral Throw. It also provides more damage with inflicted bleeds and poisons.
Slower Projectiles SupportReduces the maximum range of Spectral Throw projectiles, allowing them to start returning sooner, hitting enemies a second time. This support also provides more projectile damage.
Added Fire Damage SupportGrants extra fire damage to your Spectral Throws's hits based on the physical damage dealt.
Quest /2

Quest /2

Implicit
base is projectile [1]
Level Effect /40

Level Effect /40

LevelRequires LevelStrengthDexterityCostBase DamageExperience
1146780%70
2257782.4%308
34710784.7%1,554
471014787.1%6,667
5111319789.5%26,047
6161826791.8%49,725
7202231794.2%95,714
8242537796.6%169,595
9282942798.9%283,759
103233477101.3%453,996
113636538103.7%703,128
124040588106.1%1,061,223
134444638108.4%2,065,870
144848688110.8%2,507,110
155251748113.2%5,798,936
165655799115.5%15,083,919
176059849117.9%27,792,735
186462909120.3%43,869,739
196765949122.6%242,081,556
207068989125%
217210127.4%
227410129.7%
237610132.1%
247810134.5%
258010136.8%
268210139.2%
278410141.6%
288610143.9%
298810146.3%
309010148.7%
319111149.9%
329211151.1%
339311152.2%
349411153.4%
359511154.6%
369611155.8%
379711157%
389812158.2%
399912159.3%
4010012160.5%
Spectral Throw Monster /65 ⍟

Spectral Throw Monster /65 ⍟

NameModifiersSpectre
Spectral SwashbucklerLightning Damage
Blocks Attacks and Spells
base block % damage taken [40]
Y
Spectral CorsairLightning Damage
Blocks Attacks and Spells
base block % damage taken [40]
Y
Captain Fairgravesignite art variation [2]
monster slain experience +% [250]
monster dropped item quantity +% [0]
monster dropped item rarity +% [4500]
Y
Fairgraves, Never DyingQuick
Fast Attacks

monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
ignite art variation [2]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Fairgraves, Never Dyingignite art variation [2]Y
Fairgraves, Never DyingLightning Damage
Blocks Attacks and Spells
base block % damage taken [40]
Y
Blightbladenumber of additional totems allowed [2]
kill traps mines and totems on death [1]
Y
Talin, Faithbreakerunique boss curse effect on self +% final [-33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Ancient Sculptormonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
base damage taken +% [-50]
monster dropped item quantity +% [1000]
Extra Damage
monster dropped item rarity +% [1000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Ancient Architectmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
immune to labyrinth degen effect [1]
damage taken +% from spike traps final [-100]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Riftwalkermonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
The Uncreatedmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Agent of the Voidmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]

cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Entity of the Voidmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]

cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Belcer, the Pirate Lordmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
ignite art variation [2]
stance movement speed +% final [250]
Fast Attacks
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Ion Darkshroud, the Hungering Blademonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Jademonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Extra Fire Damage
base resist all elements % [35]
Extra Cold Damage
Y
Augustina Solariamonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Shade of a Scionmonster dropped item rarity +% [500]
Quick
unique boss curse effect on self +% final [-10]
Y
Animated Weaponmonster no drops or experience [1]Y
Perquil the Lucky
Lightning Damage
Fast Attacks
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in merciless +% [1500]
monster additional quantity of dropped items in cruel +% [500]
monster additional rarity of dropped items in cruel +% [750]
monster no map drops [1]
Y
Perquil the Lucky
Lightning Damage
Fast Attacks
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
Y
Perquil the Lucky
Lightning Damage
Fast Attacks
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in merciless +% [1500]
monster additional quantity of dropped items in cruel +% [500]
monster additional rarity of dropped items in cruel +% [750]
monster no map drops [1]
monster is invasion boss [1]
Y
Shadow of Vengeancemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in merciless +% [600]
monster additional quantity of dropped items in cruel +% [300]
monster additional rarity of dropped items in cruel +% [300]
monster no map drops [1]
Blocks Attacks
base block % damage taken [10]
Y
Shadow of Vengeancemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in merciless +% [600]
monster additional quantity of dropped items in cruel +% [300]
monster additional rarity of dropped items in cruel +% [300]
monster no map drops [1]
monster is invasion boss [1]
Blocks Attacks
base block % damage taken [10]
Y
Torment DaemonY
Animated GuardianQuick
monster no map drops [1]
Y
HammerstormY
Breaker Toruulcannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Otesha, the Giantslayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Cold Damage
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Y
Morgrants, The Deafeningmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Y
Rigwald, the Wolven Kingunique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
The Cursed Kingunique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Lycius, Midnight's Howlunique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Stasius Perandus, Merchant of Corpsesmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Y
Pallias, Servant of Prosperomonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Y
Palliasmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Milo Perandus, Handler of Swordsmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Y
Rheniot, Servant of Prosperomonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Y
Rheniotmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Hortus, Knee Breakermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Y
Luthis, Bounty Huntermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Blocks Attacks and Spells
base block % damage taken [40]
Y
Belatra, Hired Assassinmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Blocks Attacks and Spells
base block % damage taken [40]
Y
Sutrus, Vault Bindermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Y
Eiphirio, Vault Bindermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Blocks Attacks and Spells
base block % damage taken [40]
Y
Artensia, Vault Bindermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Blocks Attacks and Spells
base block % damage taken [40]
Y
Devoted Thugmonster no map drops [1]
Blocks Attacks and Spells
base block % damage taken [40]
Y
Devoted Warriormonster no map drops [1]Y
Temple WardBlocks Attacks
base block % damage taken [10]
Y
Temple GuardianY
Heretical WardBlocks Attacks
base block % damage taken [10]
Y
Heretical GuardianY
Chayula, Who Dreamtmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-33]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Y
Guraq, Daylight's Bladenumber of additional totems allowed [1]
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in merciless +% [600]
monster additional quantity of dropped items in cruel +% [300]
monster additional rarity of dropped items in cruel +% [300]
Y
Spectral OfficerY
Sand WarriorY
The Purifiermonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-66]
Cannot be fully Slowed
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Y
Alva, Master ExplorerY
Spectral SwashbucklerLightning Damage
monster slain experience +% [0]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
cannot be used as minion [1]
Blocks Attacks and Spells
base block % damage taken [40]
N
Captain Stuart "Stab-First" Grenn ignite art variation [2]
monster slain experience +% [0]
monster dropped item quantity +% [200]
monster dropped item rarity +% [1000]
monster no map drops [0]
cannot be used as minion [1]
N
Templar Conscriptmonster ignores delve darkness mechanic [1]
monster slain experience +% [0]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster beyond portal chance +% final [-66]
cannot gain charges [1]
Y
Templar Conscriptmonster ignores delve darkness mechanic [1]
monster slain experience +% [0]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster beyond portal chance +% final [-66]
Y
Orphaned WardBlocks Attacks
base block % damage taken [10]
Y
Orphaned GuardianY
[DNT] Chatter v2UndeadY
Microtransactions /6 ⍟

Microtransactions /6 ⍟

IconName
Golden Spectral Throw Effect
Stack Size: 1 / 20
Your Spectral Throw becomes golden.
OLD VERSION - DO NOT USE
Stack Size: 1 / 20
OLD - DO NOT USE
Seraph Spectral Throw Effect
Stack Size: 1 / 20
Your Spectral Throw projectile becomes a glowing, feathery wing.
Reaper Spectral Throw Effect
Stack Size: 1 / 20
Your Spectral Throw becomes a deadly scythe.
Demonic Spectral Throw Effect
Your Spectral Throw becomes a demonic effect.
Triple Blade Spectral Throw Effect
Your Spectral Throw becomes a triple blade effect.
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Spectral Throw Damage 125% increased Spectral Throw Damage100
The Eternal LabyrinthEnchantment Spectral Throw Damage 240% increased Spectral Throw Damage100
The Merciless LabyrinthEnchantment Spectral Throw Projectile Deceleration 120% reduced Spectral Throw Projectile Deceleration100
The Eternal LabyrinthEnchantment Spectral Throw Projectile Deceleration 230% reduced Spectral Throw Projectile Deceleration100
The Merciless LabyrinthEnchantment Spectral Throw Projectile Speed 120% increased Spectral Throw Projectile Speed100
The Eternal LabyrinthEnchantment Spectral Throw Projectile Speed 230% increased Spectral Throw Projectile Speed100
Supported By /98 ⍟

Supported By /98 ⍟

  • Active Type: Attack, ProjectileAttack, Projectile, SkillCanVolley
  • Support GemActiveType
    Added Fire Damage SupportHit, Attack
    Faster Attacks SupportAttack, AnimateWeapon
    Greater Multiple Projectiles SupportProjectile, MinionProjectile, AnimateWeapon, Type73
    Lesser Multiple Projectiles SupportProjectile, MinionProjectile, AnimateWeapon, Type73
    Greater Volley SupportSkillCanVolley
    Faster Projectiles SupportProjectile, ProjectileDamage, MinionProjectile, AnimateWeapon
    Added Cold Damage SupportAttack, Hit
    Additional Accuracy SupportAttack, AnimateWeapon
    Added Lightning Damage SupportAttack, Hit
    Increased Critical Strikes SupportHit, Attack
    Increased Critical Damage SupportHit, Attack
    Knockback SupportHit, Attack
    Life Leech SupportHit, Attack
    Mana Leech SupportAttack
    Added Chaos Damage SupportHit, Attack
    Stun SupportHit, Attack
    Pierce SupportProjectile, MinionProjectile, AnimateWeapon
    Item Rarity SupportHit, Attack, DamageOverTime, Type112
    Cold to Fire SupportHit, Attack
    Combustion SupportHit, Attack
    Elemental Damage with Attacks SupportAttack, AnimateWeapon
    Life Gain on Hit SupportAttack, AnimateWeapon
    Elemental Proliferation SupportHit, Attack, CauseElementalStatus
    Culling Strike SupportHit, Attack
    Point Blank SupportProjectileAttack, AnimateWeapon
    Iron Grip SupportProjectileAttack, AnimateWeapon
    Damage on Full Life SupportAttack
    Chance to Flee SupportAttack, Hit
    Blind SupportHit, Attack
    Fire Penetration SupportHit, Attack
    Cold Penetration SupportHit, Attack
    Lightning Penetration SupportHit, Attack
    Elemental Penetration SupportHit, Attack
    Chain SupportChaining, Projectile, MinionProjectile, AnimateWeapon, Type97
    Fork SupportProjectile, MinionProjectile, AnimateWeapon
    Power Charge On Critical SupportHit, Attack
    Burning Damage SupportHit, Attack, CausesBurning
    Hextouch SupportAttack, Hit
    Cast On Critical Strike SupportAttack
    Slower Projectiles SupportProjectile, ProjectileDamage, MinionProjectile, AnimateWeapon
    Vicious Projectiles SupportProjectileAttack, AnimateWeapon
    Block Chance Reduction SupportHit, Attack
    Physical to Lightning SupportHit, Attack
    Ice Bite SupportHit, Attack
    Hypothermia SupportHit, Attack, DamageOverTime
    Innervate SupportHit, Attack
    Critical Strike Affliction SupportHit, Attack
    Void Manipulation SupportHit, Attack, DamageOverTime
    Controlled Destruction SupportHit, Attack, Type59
    Swift Affliction SupportDuration, Type55, Hit, Attack
    Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Ignite Proliferation SupportHit, Attack
    Chance to Bleed SupportAttack
    Chance to Poison SupportHit, Attack
    Deadly Ailments SupportHit, Attack
    Decay SupportHit, Attack
    Efficacy SupportHit, Attack, Type59, Duration, Type55, DamageOverTime
    Vile Toxins SupportHit, Attack
    Maim SupportAttack, Maims
    Immolate SupportHit, Attack
    Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Brutality SupportHit, Attack, DamageOverTime
    Onslaught SupportHit, Attack
    Volley SupportSkillCanVolley
    Summon Phantasm SupportAttack, Hit, CreatesMinion
    Withering Touch SupportAttack
    Bonechill SupportAttack, Hit, NonHitChill, ChillingArea
    Energy Leech SupportHit, Attack
    Impale SupportAttack
    Nightblade SupportAttack
    Arrow Nova SupportProjectile, MinionProjectile, OR, ProjectileAttack, AnimateWeapon, OR, AND, SkillCanVolley, AND
    Barrage SupportProjectile, MinionProjectile, OR, Type73, OR, ProjectileAttack, AnimateWeapon, OR, AND
    Awakened Added Fire Damage SupportHit, Attack
    Awakened Brutality SupportHit, Attack, DamageOverTime
    Awakened Burning Damage SupportHit, Attack, CausesBurning
    Awakened Elemental Damage with Attacks SupportAttack, AnimateWeapon
    Awakened Fire Penetration SupportHit, Attack
    Awakened Added Cold Damage SupportAttack, Hit
    Awakened Arrow Nova SupportProjectile, MinionProjectile, OR, ProjectileAttack, AnimateWeapon, OR, AND, SkillCanVolley, AND
    Awakened Cast On Critical Strike SupportAttack
    Awakened Chain SupportChaining, Projectile, MinionProjectile, AnimateWeapon, Type97
    Awakened Cold Penetration SupportHit, Attack
    Awakened Deadly Ailments SupportHit, Attack
    Awakened Fork SupportProjectile, MinionProjectile, AnimateWeapon
    Awakened Greater Multiple Projectiles SupportProjectile, MinionProjectile, AnimateWeapon, Type73
    Awakened Swift Affliction SupportDuration, Type55, Hit, Attack
    Awakened Void Manipulation SupportHit, Attack, DamageOverTime
    Awakened Vicious Projectiles SupportProjectileAttack, AnimateWeapon
    Awakened Added Chaos Damage SupportHit, Attack
    Awakened Added Lightning Damage SupportAttack, Hit
    Awakened Controlled Destruction SupportHit, Attack, Type59
    Awakened Hextouch SupportAttack, Hit
    Awakened Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Awakened Lightning Penetration SupportHit, Attack
    Awakened Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Trinity SupportHit, Attack
    Bloodthirst SupportAttack
    Cruelty SupportHit, Attack
    Spectral Throw Unique /1 ⍟

    Spectral Throw Unique /1 ⍟

    Community Wiki

    Wiki Edit

    Spectral Throw

    GhostlyThrowSpectral Throw is an attack skill. It throws the current melee weapon at an enemy and returns to the player, dealing damage to enemies in its path.

    Skill Functions and Interactions

    • Projectiles created by Spectral Throw follow a "boomerang" path: they start at high speed, slow to a stop, and return to the thrower. If the thrower moves after the throw, the projectiles will home in on the thrower after they have slowed to a stop; in particular, moving towards from the direction of the throw will shorten the duration and moving away will lengthen it. Enemies can be hit more than once by the same projectile; an enemy can be hit once (per attack) every 0.3 seconds.

    • Automatic Piercing: Spectral Throw has a 100% chance to pierce enemies. This means that PiercePierce Support, chainChain Support, and ForkFork Support have no effect. Projectiles cannot pass through terrain obstacles; they will turn back if they were traveling outbound and disappear if they were traveling inbound.

    • Multiple Projectiles: LesserMultipleProjectilesLesser Multiple Projectiles Support and GreaterMultipleProjectilesGreater Multiple Projectiles Support are effective on Spectral Throw, and enemies can be hit by more than one projectile in the same salvo. However, the 0.3s cooldown on hits is applied per attack, not per projectile, which means that it is not possible to "shotgun." However, if the thrower moves or some of the projectiles encounter a terrain obstacle before reaching their maximum range, this may stagger their returns enough to allow more hits.

    • Damage Modifiers: Spectral Throw is classified as an Attack and will benefit from x% increased Attack Speed but not from x% increased Casting Speed. Similarly, it is a projectile rather than a melee attack and benefits from x% increased Projectile Damage and x% increased Damage (with Weapontype), such as x% Increased Physical Damage with Two Handed (or One Handed) melee weapons, but it will not benefit from mods such as x% Increased Melee Damage or x% increased Melee Physical Damage .

    • Range and Projectile Speed: The skill has a base range of ~45 units, or roughly 60% of the way to the right edge of the screen, which is increased by projectile speed. Projectile Speed modifiers affect the initial speed but not the acceleration (approx. 109.09 units/second). Therefore, assuming the thrower stands still:

      • Duration is proportional to the projectile speed. The base duration for the projectile to return to its origin is ~1.833 seconds.

      • Range is proportional to the square of the projectile speed; even a level 1 FasterProjectilesFaster Projectiles Support will increase range by 69% which is sufficient to reach the edge of the screen. Targeting range is adjusted accordingly.

      • Projectiles travel their slowest when they are at their limit of the range and will therefore cause the maximum number of hits near there. Projectile speed affects the distance but not the effectiveness at which this occurs. With optimal positioning the skill can hit 3-4 times, or 4-5 times with the 30% reduced Spectral Throw Projectile Deceleration helm enchantment (depending on the size of the target).

    • Dual Wielding: Dual Wielding while using Spectral Throw will cause the player to alternate weapons each attack.

    • The size of the projectile is half of the weapon's base range (rounded down). Passive skills that affect the melee range have no effect.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.