Additional Effects From Quality:
Quest /2
| Act | Quest | NPC | Character |
|---|---|---|---|
| 1 | The Twilight Strand | Scion | |
| 1 | Enemy at the Gate | Nessa | Duelist · Marauder · Ranger · Scion · Shadow · Templar |
Skills Tutorial /6
Increases the chance of inflicting the bleed ailment on enemies with Spectral Throw. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Spectral Throw.
Increases the amount of projectiles Spectral Throw throws, allowing it to hit more targets at once. At later levels, obtain the Greater Multiple Projectiles Support gem to hit enemies in a larger area.
Grants Spectral Throw a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Spectral Throw.
Grants more physical damage with Spectral Throw. It also provides more damage with inflicted bleeds and poisons.
Reduces the maximum range of Spectral Throw projectiles, allowing them to start returning sooner, hitting enemies a second time. This support also provides more projectile damage.
Grants extra fire damage to your Spectral Throws's hits based on the physical damage dealt.
Level Effect /40
| Level | Requires Level | Str | Dex | Mana | Base Damage | Experience |
|---|---|---|---|---|---|---|
| 1 | 1 | 0 | 0 | 5 | 100%, 100%, 100% | 70 |
| 2 | 2 | 0 | 0 | 5 | 102.6%, 102.6%, 102.6% | 308 |
| 3 | 4 | 0 | 0 | 5 | 105.3%, 105.3%, 105.3% | 1,554 |
| 4 | 7 | 0 | 14 | 5 | 107.9%, 107.9%, 107.9% | 6,667 |
| 5 | 11 | 14 | 19 | 6 | 110.5%, 110.5%, 110.5% | 26,047 |
| 6 | 16 | 18 | 26 | 6 | 113.2%, 113.2%, 113.2% | 49,725 |
| 7 | 20 | 22 | 31 | 6 | 115.8%, 115.8%, 115.8% | 95,714 |
| 8 | 24 | 25 | 37 | 6 | 118.4%, 118.4%, 118.4% | 169,595 |
| 9 | 28 | 29 | 42 | 7 | 121.1%, 121.1%, 121.1% | 283,759 |
| 10 | 32 | 33 | 47 | 7 | 123.7%, 123.7%, 123.7% | 453,996 |
| 11 | 36 | 37 | 53 | 7 | 126.3%, 126.3%, 126.3% | 703,128 |
| 12 | 40 | 40 | 58 | 7 | 128.9%, 128.9%, 128.9% | 1,061,223 |
| 13 | 44 | 44 | 63 | 8 | 131.6%, 131.6%, 131.6% | 2,065,870 |
| 14 | 48 | 48 | 69 | 8 | 134.2%, 134.2%, 134.2% | 2,507,110 |
| 15 | 52 | 51 | 74 | 8 | 136.8%, 136.8%, 136.8% | 5,798,936 |
| 16 | 56 | 55 | 79 | 8 | 139.5%, 139.5%, 139.5% | 15,083,919 |
| 17 | 60 | 59 | 84 | 9 | 142.1%, 142.1%, 142.1% | 27,792,735 |
| 18 | 64 | 62 | 90 | 9 | 144.7%, 144.7%, 144.7% | 43,869,739 |
| 19 | 67 | 65 | 94 | 9 | 147.4%, 147.4%, 147.4% | 242,081,556 |
| 20 | 70 | 68 | 98 | 9 | 150%, 150%, 150% | |
| 21 | 72 | 9 | 152.6%, 152.6%, 152.6% | |||
| 22 | 74 | 9 | 155.3%, 155.3%, 155.3% | |||
| 23 | 76 | 9 | 157.9%, 157.9%, 157.9% | |||
| 24 | 78 | 10 | 160.5%, 160.5%, 160.5% | |||
| 25 | 80 | 10 | 163.2%, 163.2%, 163.2% | |||
| 26 | 82 | 10 | 165.8%, 165.8%, 165.8% | |||
| 27 | 84 | 10 | 168.4%, 168.4%, 168.4% | |||
| 28 | 86 | 10 | 171.1%, 171.1%, 171.1% | |||
| 29 | 88 | 10 | 173.7%, 173.7%, 173.7% | |||
| 30 | 90 | 10 | 176.3%, 176.3%, 176.3% | |||
| 31 | 91 | 10 | 177.6%, 177.6%, 177.6% | |||
| 32 | 92 | 10 | 178.9%, 178.9%, 178.9% | |||
| 33 | 93 | 10 | 180.3%, 180.3%, 180.3% | |||
| 34 | 94 | 11 | 181.6%, 181.6%, 181.6% | |||
| 35 | 95 | 11 | 182.9%, 182.9%, 182.9% | |||
| 36 | 96 | 11 | 184.2%, 184.2%, 184.2% | |||
| 37 | 97 | 11 | 185.5%, 185.5%, 185.5% | |||
| 38 | 98 | 11 | 186.8%, 186.8%, 186.8% | |||
| 39 | 99 | 11 | 188.2%, 188.2%, 188.2% | |||
| 40 | 100 | 11 | 189.5%, 189.5%, 189.5% |
Attribute /10
Spectral Throw
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Id | SpectralThrow |
| BaseType | Spectral Throw |
| Class | Skill Gems |
| Weapon | Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves |
| TargetTypes | Ground, Enemy |
| Type | Attack, RangedAttack, Projectile, ProjectilesFromUser |
| ItemType | Metadata/Items/Gems/SkillGemThrownWeapon |
| ActiveSkillsCode | spectral_throw |
| Reference |
Crucible Weapon /2
| Weight | Desc |
|---|---|
| 1000 (T5) | Each Projectile from Spectral Helix or Spectral Throw has between 40% more and 40% less Projectile Speed at random |
| 1000 (T5) | Each Projectile from Spectral Helix or Spectral Throw has between 75% more and 75% less Projectile Speed at random |
Version history /16
| Version | Changes |
|---|---|
| 3.27.0 | |
| 3.25.0 | |
| 3.24.0 | |
| 3.23.0 | Spectral Throw: Vaal Spectral Throw: |
| 3.21.0 | |
| 3.16.0 | Spectral Throw Mana CostSpectral Throw has a higher mana cost compared with other starting skills, resulting in it being difficult to use in the early game without constantly running out of mana. Lower the Mana cost of Spectral Throw. Spectral Throw now has a base Mana cost of 5 at gem level 1 (previously 7), up to 8 at gem level 20 (previously 9). |
| 3.15.0 | Spectral Throw: Vaal Spectral Throw: |
| 3.14.0 | Vaal Spectral Throw |
| 3.13.0 | Spectral Throw
|
| 3.9.0 | Spectral Throw Vaal Spectral Throw |
| 3.7.0 | Spectral Throw |
| 3.3.0 | Vaal Spectral Throw |
| 2.6.0 | |
| 2.3.0 | |
| 2.2.0 | |
| 2.1.0 |
Additional Effects From Quality:
Supported By /128
Microtransactions /6
Spectral Throw Unique /1
Spectral Throw Monster /49
Community Wiki
Spectral Throw
Spectral Throw is an attack skill. It throws the current melee weapon at an enemy and returns to the player, dealing damage to enemies in its path.
Skill Functions and Interactions
Projectiles created by Spectral Throw follow a "boomerang" path: they start at high speed, slow to a stop, and return to the thrower. If the thrower moves after the throw, the projectiles will home in on the thrower after they have slowed to a stop; in particular, moving towards from the direction of the throw will shorten the duration and moving away will lengthen it. Enemies can be hit more than once by the same projectile; an enemy can be hit once (per attack) every 0.3 seconds.
Automatic Piercing: Spectral Throw has a 100% chance to pierce enemies. This means that Pierce Support, Chain Support, and Fork Support have no effect. Projectiles cannot pass through terrain obstacles; they will turn back if they were traveling outbound and disappear if they were traveling inbound.
Multiple Projectiles: Lesser Multiple Projectiles Support and Greater Multiple Projectiles Support are effective on Spectral Throw, and enemies can be hit by more than one projectile in the same salvo. However, the 0.3s cooldown on hits is applied per attack, not per projectile, which means that it is not possible to "shotgun." However, if the thrower moves or some of the projectiles encounter a terrain obstacle before reaching their maximum range, this may stagger their returns enough to allow more hits.
Damage Modifiers: Spectral Throw is classified as an Attack and will benefit from x% increased Attack Speed but not from x% increased Casting Speed. Similarly, it is a projectile rather than a melee attack and benefits from x% increased Projectile Damage and x% increased Damage (with Weapontype), such as x% Increased Physical Damage with Two Handed (or One Handed) melee weapons, but it will not benefit from mods such as x% Increased Melee Damage or x% increased Melee Physical Damage .
Range and Projectile Speed: The skill has a base range of ~45 units, or roughly 60% of the way to the right edge of the screen, which is increased by projectile speed. Projectile Speed modifiers affect the initial speed but not the acceleration (approx. 109.09 units/second). Therefore, assuming the thrower stands still:
Duration is proportional to the projectile speed. The base duration for the projectile to return to its origin is ~1.833 seconds.
Range is proportional to the square of the projectile speed; even a level 1 Faster Projectiles Support will increase range by 69% which is sufficient to reach the edge of the screen. Targeting range is adjusted accordingly.
Projectiles travel their slowest when they are at their limit of the range and will therefore cause the maximum number of hits near there. Projectile speed affects the distance but not the effectiveness at which this occurs. With optimal positioning the skill can hit 3-4 times, or 4-5 times with the 30% reduced Spectral Throw Projectile Deceleration helm enchantment (depending on the size of the target).
Dual Wielding: Dual Wielding while using Spectral Throw will cause the player to alternate weapons each attack.
The size of the projectile is half of the weapon's base range (rounded down). Passive skills that affect the melee range have no effect.
Version history
| Version | Changes |
|---|---|
| 3.16.0 |
|
| 3.15.0 |
|
| 3.13.0 |
|
| 3.12.0 |
|
| 3.9.0 |
|
| 3.7.0 |
|
| 2.4.2 |
|
| 2.2.0 |
|
| 2.1.0 |
|
| 1.2.0 |
|
| 1.1.0 |
|
| 1.0.0 |
|
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