Belcer, the Pirate Lord
UndeadArea: Shore Map
15000% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Area | Shore Map |
| Tags | bludgeoning_weapon, bone_armour, bones, Caster, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement |
Life
400%
Armour
+25%
Ailment Threshold
400%
Resistance
Damage
204%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgraves
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
75
Life
2,033,081
Armour
62,331
Evasion Rating
6,029
Damage
1,317
Spell Damage
1,965
Accuracy
762
Attack Time
1.07535
Experience
129,844
Minion Life
414,976
Minion Damage
1,078
Ailment Threshold
1,057,202
Chill
3,343
Shock
3,343
Brittle
18,912
Scorch
3,343
Sap
9,236
Phys Convert Ele
275%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2091—3136
Critical Strike Chance: 5%
Attack Time: 1.605 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
Spectral Throw
Base Damage: 2091—3136
Critical Strike Chance: 5%
Attack Time: 1.605 sec
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Deals 50% less Damage
Fires 3 additional Projectiles
20% reduced Projectile Speed
base is projectile [1]
spectral throw deceleration override [50]
SummonRagingSpiritFairgravesMapBoss
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Cast Time: 0.8 sec
Cooldown Time: 15 sec
Skills Repeat an additional 11 Times
Maximum 20 Summoned Raging Spirits
Base duration is 8 seconds
325% increased Cast Speed
Minions have 300% more Maximum Life
alternate minion [1]
ignite art variation [2]
SummonTormentedBuccaneerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
Cooldown Time: 100 sec
alternate minion [155]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
SummonTormentedBootleggerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
Cooldown Time: 100 sec
alternate minion [154]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
basic_action = "Emerge"
basic_action = "Revive"
basic_action = "ChangeToStance2"
}
Animated
{
preload_animated_object = "Metadata/Chests/QuestChests/Fairgraves/shipchest.ao"
preload_animated_object = "Metadata/Effects/Spells/desecrate/corpselight.ao"
preload_animated_object = "Metadata/Effects/misc/chest_poof/chestpoof.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgraves"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Belcer, the Pirate Lord",
life = 4,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"Melee",
"FairgravesThrownWeapon",
"SummonRagingSpiritFairgravesMapBoss",
"SummonTormentedBootleggerFairgraves",
"SummonTormentedBuccaneerFairgraves",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FairgravesThrownWeapon"] = {
name = "Spectral Throw",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"number_of_additional_projectiles",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, },
[2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
[3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonRagingSpiritFairgravesMapBoss"] = {
name = "SummonRagingSpiritFairgravesMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.Duration] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CreatesMinion] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"base_number_of_raging_spirits_allowed",
"skill_repeat_count",
"base_cast_speed_+%",
"alternate_minion",
"ignite_art_variation",
"active_skill_minion_life_+%_final",
},
levels = {
[1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {}, cost = { }, },
[2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {}, cost = { }, },
[3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {}, cost = { }, },
[4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {}, cost = { }, },
[5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {}, cost = { }, },
[6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {}, cost = { }, },
[7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {}, cost = { }, },
[9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {}, cost = { }, },
[11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {}, cost = { }, },
[12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {}, cost = { }, },
[13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {}, cost = { }, },
[16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {}, cost = { }, },
[17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {}, cost = { }, },
[18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {}, cost = { }, },
[26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {}, cost = { }, },
[28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBootleggerFairgraves"] = {
name = "SummonTormentedBootleggerFairgraves",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBuccaneerFairgraves"] = {
name = "SummonTormentedBuccaneerFairgraves",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
15000% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
ignite art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [250]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 0 |
| Stats | |
| Craft Tags | Attack Speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Belcer, the Pirate Lord
Undead15000% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, bones, Caster, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, very_slow_movement |
Life
400%
Armour
+25%
Ailment Threshold
400%
Resistance
Damage
204%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgravesStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
35,988
Evasion Rating
4,739
Damage
868
Spell Damage
1,295
Accuracy
580
Attack Time
1.07535
Experience
112,805
Minion Life
120,902
Minion Damage
693
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1378—2068
Critical Strike Chance: 5%
Attack Time: 1.605 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
Spectral Throw
Base Damage: 1378—2068
Critical Strike Chance: 5%
Attack Time: 1.605 sec
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Deals 50% less Damage
Fires 3 additional Projectiles
20% reduced Projectile Speed
base is projectile [1]
spectral throw deceleration override [50]
SummonRagingSpiritFairgravesMapBoss
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Cast Time: 0.8 sec
Cooldown Time: 15 sec
Skills Repeat an additional 11 Times
Maximum 20 Summoned Raging Spirits
Base duration is 8 seconds
325% increased Cast Speed
Minions have 300% more Maximum Life
alternate minion [1]
ignite art variation [2]
SummonTormentedBuccaneerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
Cooldown Time: 100 sec
alternate minion [155]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
SummonTormentedBootleggerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1 sec
Cooldown Time: 100 sec
alternate minion [154]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
basic_action = "Emerge"
basic_action = "Revive"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Belcer, the Pirate Lord",
life = 4,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"Melee",
"FairgravesThrownWeapon",
"SummonRagingSpiritFairgravesMapBoss",
"SummonTormentedBootleggerFairgraves",
"SummonTormentedBuccaneerFairgraves",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FairgravesThrownWeapon"] = {
name = "Spectral Throw",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"number_of_additional_projectiles",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, },
[2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
[3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonRagingSpiritFairgravesMapBoss"] = {
name = "SummonRagingSpiritFairgravesMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.Duration] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CreatesMinion] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"base_number_of_raging_spirits_allowed",
"skill_repeat_count",
"base_cast_speed_+%",
"alternate_minion",
"ignite_art_variation",
"active_skill_minion_life_+%_final",
},
levels = {
[1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {}, cost = { }, },
[2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {}, cost = { }, },
[3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {}, cost = { }, },
[4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {}, cost = { }, },
[5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {}, cost = { }, },
[6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {}, cost = { }, },
[7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {}, cost = { }, },
[9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {}, cost = { }, },
[11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {}, cost = { }, },
[12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {}, cost = { }, },
[13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {}, cost = { }, },
[16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {}, cost = { }, },
[17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {}, cost = { }, },
[18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {}, cost = { }, },
[26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {}, cost = { }, },
[28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBootleggerFairgraves"] = {
name = "SummonTormentedBootleggerFairgraves",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBuccaneerFairgraves"] = {
name = "SummonTormentedBuccaneerFairgraves",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
15000% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
ignite art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [250]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 0 |
| Stats | |
| Craft Tags | Attack Speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Belcer, the Pirate Lord
Undead15000% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Monsters grant 100% increased Experience
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, bones, elder_map_boss, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Life
400%
Armour
+25%
Ailment Threshold
400%
Resistance
Damage
204%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgravesElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Belcer, the Pirate Lord",
life = 4,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
},
modList = {
},
}
15000% increased Rarity of Items Dropped
Monsters grant 100% increased Experience
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
ignite art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [250]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 0 |
| Stats | |
| Craft Tags | Attack Speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.