海盜之主貝爾瑟
不死地區: 暮光海灘
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
| 幽魂 | N |
|---|---|
| 地區 | 暮光海灘 |
| 標籤 | bludgeoning_weapon, bone_armour, bones, 法術, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement |
生命
400%
護甲值
+25%
異常狀態臨界值
400%
抗性
傷害
204%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
FairgravesMapBoss
Metadata
MapSkeletonBossFairgraves
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
75
生命
2,033,081
護甲值
62,331
閃避值
6,029
傷害
1,317
法術傷害
1,965
命中
762
攻擊間隔
1.07535
經驗值
129,844
召喚物生命
414,976
召喚物傷害
1,078
異常狀態臨界值
1,057,202
冰緩
3,343
感電
3,343
易碎
18,912
焦灼
3,343
殘喘
9,236
Phys Convert Ele
275%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2091—3136
暴擊率: 5%
攻擊間隔: 1.605 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
攻擊, 範圍攻擊, 投射物, 玩家投射物
靈體投擲
基本傷害: 2091—3136
暴擊率: 5%
攻擊間隔: 1.605 秒
投擲你近戰武器的靈體版本。此靈體將會向外飛出並如同迴力鏢一般回到你的身邊,對所有碰觸到的敵人造成傷害。
造成50%更少傷害
發射 3 個額外投射物
減少 20% 投射物速度
base is projectile [1]
spectral throw deceleration override [50]
SummonRagingSpiritFairgravesMapBoss
法術, 召喚物, 持續時間, 召喚物爆炸, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 創造召喚物
施放時間: 0.8 秒
冷卻時間: 15 秒
技能重複施放 11 次
召喚憤怒狂靈上限 20
基礎持續時間為 8 秒
增加 325% 施放速度
召喚物有 300% 更多最大生命
alternate minion [1]
ignite art variation [2]
SummonTormentedBuccaneerFairgraves
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
冷卻時間: 100 秒
alternate minion [155]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
SummonTormentedBootleggerFairgraves
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
冷卻時間: 100 秒
alternate minion [154]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
basic_action = "Emerge"
basic_action = "Revive"
basic_action = "ChangeToStance2"
}
Animated
{
preload_animated_object = "Metadata/Chests/QuestChests/Fairgraves/shipchest.ao"
preload_animated_object = "Metadata/Effects/Spells/desecrate/corpselight.ao"
preload_animated_object = "Metadata/Effects/misc/chest_poof/chestpoof.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgraves"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Belcer, the Pirate Lord",
life = 4,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"Melee",
"FairgravesThrownWeapon",
"SummonRagingSpiritFairgravesMapBoss",
"SummonTormentedBootleggerFairgraves",
"SummonTormentedBuccaneerFairgraves",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FairgravesThrownWeapon"] = {
name = "Spectral Throw",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"number_of_additional_projectiles",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, },
[2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
[3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonRagingSpiritFairgravesMapBoss"] = {
name = "SummonRagingSpiritFairgravesMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.Duration] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CreatesMinion] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"base_number_of_raging_spirits_allowed",
"skill_repeat_count",
"base_cast_speed_+%",
"alternate_minion",
"ignite_art_variation",
"active_skill_minion_life_+%_final",
},
levels = {
[1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {}, cost = { }, },
[2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {}, cost = { }, },
[3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {}, cost = { }, },
[4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {}, cost = { }, },
[5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {}, cost = { }, },
[6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {}, cost = { }, },
[7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {}, cost = { }, },
[9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {}, cost = { }, },
[11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {}, cost = { }, },
[12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {}, cost = { }, },
[13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {}, cost = { }, },
[16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {}, cost = { }, },
[17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {}, cost = { }, },
[18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {}, cost = { }, },
[26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {}, cost = { }, },
[28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBootleggerFairgraves"] = {
name = "SummonTormentedBootleggerFairgraves",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBuccaneerFairgraves"] = {
name = "SummonTormentedBuccaneerFairgraves",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
ignite art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [250]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 0 |
| Stats | |
| Craft Tags | 攻擊 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
海盜之主貝爾瑟
不死增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
| 幽魂 | N |
|---|---|
| 標籤 | bludgeoning_weapon, bone_armour, bones, 法術, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, very_slow_movement |
生命
400%
護甲值
+25%
異常狀態臨界值
400%
抗性
傷害
204%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
FairgravesMapBoss
Metadata
MapSkeletonBossFairgravesStandalone
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
557,385
護甲值
35,988
閃避值
4,739
傷害
868
法術傷害
1,295
命中
580
攻擊間隔
1.07535
經驗值
112,805
召喚物生命
120,902
召喚物傷害
693
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1378—2068
暴擊率: 5%
攻擊間隔: 1.605 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
攻擊, 範圍攻擊, 投射物, 玩家投射物
靈體投擲
基本傷害: 1378—2068
暴擊率: 5%
攻擊間隔: 1.605 秒
投擲你近戰武器的靈體版本。此靈體將會向外飛出並如同迴力鏢一般回到你的身邊,對所有碰觸到的敵人造成傷害。
造成50%更少傷害
發射 3 個額外投射物
減少 20% 投射物速度
base is projectile [1]
spectral throw deceleration override [50]
SummonRagingSpiritFairgravesMapBoss
法術, 召喚物, 持續時間, 召喚物爆炸, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 創造召喚物
施放時間: 0.8 秒
冷卻時間: 15 秒
技能重複施放 11 次
召喚憤怒狂靈上限 20
基礎持續時間為 8 秒
增加 325% 施放速度
召喚物有 300% 更多最大生命
alternate minion [1]
ignite art variation [2]
SummonTormentedBuccaneerFairgraves
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
冷卻時間: 100 秒
alternate minion [155]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
SummonTormentedBootleggerFairgraves
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
冷卻時間: 100 秒
alternate minion [154]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
basic_action = "Emerge"
basic_action = "Revive"
basic_action = "ChangeToStance2"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Belcer, the Pirate Lord",
life = 4,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"Melee",
"FairgravesThrownWeapon",
"SummonRagingSpiritFairgravesMapBoss",
"SummonTormentedBootleggerFairgraves",
"SummonTormentedBuccaneerFairgraves",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FairgravesThrownWeapon"] = {
name = "Spectral Throw",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"number_of_additional_projectiles",
"base_projectile_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, },
[2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
[3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonRagingSpiritFairgravesMapBoss"] = {
name = "SummonRagingSpiritFairgravesMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.Duration] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CreatesMinion] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"base_number_of_raging_spirits_allowed",
"skill_repeat_count",
"base_cast_speed_+%",
"alternate_minion",
"ignite_art_variation",
"active_skill_minion_life_+%_final",
},
levels = {
[1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {}, cost = { }, },
[2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {}, cost = { }, },
[3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {}, cost = { }, },
[4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {}, cost = { }, },
[5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {}, cost = { }, },
[6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {}, cost = { }, },
[7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {}, cost = { }, },
[9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {}, cost = { }, },
[11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {}, cost = { }, },
[12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {}, cost = { }, },
[13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {}, cost = { }, },
[16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {}, cost = { }, },
[17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {}, cost = { }, },
[18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {}, cost = { }, },
[26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {}, cost = { }, },
[28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBootleggerFairgraves"] = {
name = "SummonTormentedBootleggerFairgraves",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBuccaneerFairgraves"] = {
name = "SummonTormentedBuccaneerFairgraves",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
ignite art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [250]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 0 |
| Stats | |
| Craft Tags | 攻擊 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
海盜之主貝爾瑟
不死增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物增加 100% 經驗值
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
| 幽魂 | N |
|---|---|
| 標籤 | bludgeoning_weapon, bone_armour, bones, elder_map_boss, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
生命
400%
護甲值
+25%
異常狀態臨界值
400%
抗性
傷害
204%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
FairgravesMapBoss
Metadata
MapSkeletonBossFairgravesElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Belcer, the Pirate Lord",
life = 4,
damage = 2.04,
damageSpread = 0.2,
attackTime = 1.605,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
},
modList = {
},
}
增加 15000% 物品掉落稀有度
怪物增加 100% 經驗值
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
ignite art variation [2]
| Family | StatusAilmentArtVariation |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [250]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 0 |
| Stats | |
| Craft Tags | 攻擊 速度 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.