해적 영주 벨서
언데드
지역: 바닷가 지도
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
Spectre | N |
---|---|
Area | 바닷가 지도 |
Tags | bludgeoning_weapon, bone_armour, bones, 시전, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement |
생명력
400%
방어도
+25%
Ailment Threshold
400%
저항
40 40 40 25
Damage
204%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgraves
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
73
생명력
1,580,156
방어도
53,326
회피
5,633
에너지 보호막
0
Damage
1,170
주문 피해
1,746
정확도
352
Attack Time
1.07535
경험치
125,268
Ailment Threshold
869,086
Chill
2,748
Shock
2,748
Brittle
15,547
Scorch
2,748
Sap
7,592
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1858–2787
치명타 확률: 5%
Attack Time: 1.605 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
환영 무기 투척
Base Damage: 1858–2787
치명타 확률: 5%
Attack Time: 1.605 초
장비한 근접 무기의 형태 복제품을 투척합니다. 무기는 날아갔다가 되돌아오며 경로에 있는 적들에게 피해를 주는 회전 공격을 합니다.
주는 피해 50% 감폭
투사체 3개 추가 발사
투사체 속도 20% 감소
base is projectile [1]
spectral throw deceleration override [50]
투사체 3개 추가 발사
투사체 속도 20% 감소
base is projectile [1]
spectral throw deceleration override [50]
SummonRagingSpiritFairgravesMapBoss
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
시전 속도: 0.8 초
재사용 대기시간: 15 초
스킬 11회 추가 반복
소환된 격노의 유령 최대치 20
기본 지속시간 8초
시전 속도 325% 증가
소환수의 최대 생명력 300% 증폭
alternate minion [1]
ignite art variation [2]
소환된 격노의 유령 최대치 20
기본 지속시간 8초
시전 속도 325% 증가
소환수의 최대 생명력 300% 증폭
alternate minion [1]
ignite art variation [2]
SummonTormentedBuccaneerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 100 초
alternate minion [155]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
SummonTormentedBootleggerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 100 초
alternate minion [154]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" basic_action = "ChangeToStance2" } Animated { preload_animated_object = "Metadata/Chests/QuestChests/Fairgraves/shipchest.ao" preload_animated_object = "Metadata/Effects/Spells/desecrate/corpselight.ao" preload_animated_object = "Metadata/Effects/misc/chest_poof/chestpoof.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgraves"] = { name = "Belcer, the Pirate Lord", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.04, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "FairgravesThrownWeapon", "SummonRagingSpiritFairgravesMapBoss", "SummonTormentedBootleggerFairgraves", "SummonTormentedBuccaneerFairgraves", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FairgravesThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritFairgravesMapBoss"] = { name = "SummonRagingSpiritFairgravesMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "skill_repeat_count", "base_cast_speed_+%", "alternate_minion", "ignite_art_variation", "active_skill_minion_life_+%_final", }, levels = { [1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {}, cost = { }, }, [2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {}, cost = { }, }, [3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {}, cost = { }, }, [5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {}, cost = { }, }, [8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {}, cost = { }, }, [9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {}, cost = { }, }, [12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {}, cost = { }, }, [14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {}, cost = { }, }, [17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {}, cost = { }, }, [18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTormentedBootleggerFairgraves"] = { name = "SummonTormentedBootleggerFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", }, levels = { [1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTormentedBuccaneerFairgraves"] = { name = "SummonTormentedBuccaneerFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", }, levels = { [1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [250]
Id | FairgravesMapBossRunning |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
해적 영주 벨서
언데드
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, 시전, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, very_slow_movement |
생명력
400%
방어도
+25%
Ailment Threshold
400%
저항
40 40 40 25
Damage
204%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgravesStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
557,385
방어도
35,988
회피
4,739
에너지 보호막
0
Damage
868
주문 피해
1,295
정확도
290
Attack Time
1.07535
경험치
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1378–2068
치명타 확률: 5%
Attack Time: 1.605 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
환영 무기 투척
Base Damage: 1378–2068
치명타 확률: 5%
Attack Time: 1.605 초
장비한 근접 무기의 형태 복제품을 투척합니다. 무기는 날아갔다가 되돌아오며 경로에 있는 적들에게 피해를 주는 회전 공격을 합니다.
주는 피해 50% 감폭
투사체 3개 추가 발사
투사체 속도 20% 감소
base is projectile [1]
spectral throw deceleration override [50]
투사체 3개 추가 발사
투사체 속도 20% 감소
base is projectile [1]
spectral throw deceleration override [50]
SummonRagingSpiritFairgravesMapBoss
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
시전 속도: 0.8 초
재사용 대기시간: 15 초
스킬 11회 추가 반복
소환된 격노의 유령 최대치 20
기본 지속시간 8초
시전 속도 325% 증가
소환수의 최대 생명력 300% 증폭
alternate minion [1]
ignite art variation [2]
소환된 격노의 유령 최대치 20
기본 지속시간 8초
시전 속도 325% 증가
소환수의 최대 생명력 300% 증폭
alternate minion [1]
ignite art variation [2]
SummonTormentedBuccaneerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 100 초
alternate minion [155]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
SummonTormentedBootleggerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
시전 속도: 1 초
재사용 대기시간: 100 초
alternate minion [154]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesStandalone"] = { name = "Belcer, the Pirate Lord", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.04, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "FairgravesThrownWeapon", "SummonRagingSpiritFairgravesMapBoss", "SummonTormentedBootleggerFairgraves", "SummonTormentedBuccaneerFairgraves", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FairgravesThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritFairgravesMapBoss"] = { name = "SummonRagingSpiritFairgravesMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "skill_repeat_count", "base_cast_speed_+%", "alternate_minion", "ignite_art_variation", "active_skill_minion_life_+%_final", }, levels = { [1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {}, cost = { }, }, [2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {}, cost = { }, }, [3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {}, cost = { }, }, [5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {}, cost = { }, }, [8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {}, cost = { }, }, [9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {}, cost = { }, }, [12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {}, cost = { }, }, [14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {}, cost = { }, }, [17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {}, cost = { }, }, [18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTormentedBootleggerFairgraves"] = { name = "SummonTormentedBootleggerFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", }, levels = { [1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTormentedBuccaneerFairgraves"] = { name = "SummonTormentedBuccaneerFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", }, levels = { [1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [250]
Id | FairgravesMapBossRunning |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
해적 영주 벨서
언데드
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, elder_map_boss, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
생명력
400%
방어도
+25%
Ailment Threshold
400%
저항
40 40 40 25
Damage
204%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgravesElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesElder"] = { name = "Belcer, the Pirate Lord", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.04, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { }, modList = { }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [250]
Id | FairgravesMapBossRunning |
---|---|
Family | Stance |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |