Belcer der Piratenfürst
Untot
Gebiet: 'Ufer'-Karte
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
Spectre | N |
---|---|
Area | 'Ufer'-Karte |
Tags | bludgeoning_weapon, bone_armour, bones, Zauberer, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement |
Leben
400%
Rüstung
+25%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
204%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgraves
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
73
Leben
1,580,156
Rüstung
53,326
Ausweichen
5,633
Energieschild
0
Damage
1,170
Zauberschaden
1,746
Genauigkeit
352
Attack Time
1.07535
Erfahrung
125,268
Ailment Threshold
869,086
Chill
2,748
Shock
2,748
Brittle
15,547
Scorch
2,748
Sap
7,592
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1858–2787
Kritische Trefferchance: 5%
Attack Time: 1.605 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
Spektralwurf
Base Damage: 1858–2787
Kritische Trefferchance: 5%
Attack Time: 1.605 Sek.
Wirft eine spektrale Kopie Eurer Nahkampfwaffe. Diese fliegt von Euch weg und wieder auf Euch zu und verursacht bei Gegnern in seiner Flugbahn mit einem wirbelnden Angriff Schaden.
Verursacht 50% weniger Schaden
Feuert 3 zusätzliche Projektile
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
spectral throw deceleration override [50]
Feuert 3 zusätzliche Projektile
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
spectral throw deceleration override [50]
SummonRagingSpiritFairgravesMapBoss
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Zauberzeit: 0.8 Sek.
Abklingzeit: 15 Sek.
Fertigkeiten wiederholen sich 11 zusätzliche Male
Maximal 20 beschworene Flammenschädel
Basisdauer beträgt 8 Sekunden
325% erhöhte Zaubergeschwindigkeit
Kreaturen haben 300% mehr maximales Leben
alternate minion [1]
ignite art variation [2]
Maximal 20 beschworene Flammenschädel
Basisdauer beträgt 8 Sekunden
325% erhöhte Zaubergeschwindigkeit
Kreaturen haben 300% mehr maximales Leben
alternate minion [1]
ignite art variation [2]
SummonTormentedBuccaneerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
Abklingzeit: 100 Sek.
alternate minion [155]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
SummonTormentedBootleggerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
Abklingzeit: 100 Sek.
alternate minion [154]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" basic_action = "ChangeToStance2" } Animated { preload_animated_object = "Metadata/Chests/QuestChests/Fairgraves/shipchest.ao" preload_animated_object = "Metadata/Effects/Spells/desecrate/corpselight.ao" preload_animated_object = "Metadata/Effects/misc/chest_poof/chestpoof.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgraves"] = { name = "Belcer, the Pirate Lord", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.04, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "FairgravesThrownWeapon", "SummonRagingSpiritFairgravesMapBoss", "SummonTormentedBootleggerFairgraves", "SummonTormentedBuccaneerFairgraves", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FairgravesThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritFairgravesMapBoss"] = { name = "SummonRagingSpiritFairgravesMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "skill_repeat_count", "base_cast_speed_+%", "alternate_minion", "ignite_art_variation", "active_skill_minion_life_+%_final", }, levels = { [1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {}, cost = { }, }, [2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {}, cost = { }, }, [3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {}, cost = { }, }, [5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {}, cost = { }, }, [8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {}, cost = { }, }, [9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {}, cost = { }, }, [12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {}, cost = { }, }, [14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {}, cost = { }, }, [17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {}, cost = { }, }, [18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTormentedBootleggerFairgraves"] = { name = "SummonTormentedBootleggerFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", }, levels = { [1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTormentedBuccaneerFairgraves"] = { name = "SummonTormentedBuccaneerFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", }, levels = { [1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [250]
Id | FairgravesMapBossRunning |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Belcer der Piratenfürst
Untot
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, Zauberer, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, very_slow_movement |
Leben
400%
Rüstung
+25%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
204%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgravesStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
35,988
Ausweichen
4,739
Energieschild
0
Damage
868
Zauberschaden
1,295
Genauigkeit
290
Attack Time
1.07535
Erfahrung
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1378–2068
Kritische Trefferchance: 5%
Attack Time: 1.605 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
Spektralwurf
Base Damage: 1378–2068
Kritische Trefferchance: 5%
Attack Time: 1.605 Sek.
Wirft eine spektrale Kopie Eurer Nahkampfwaffe. Diese fliegt von Euch weg und wieder auf Euch zu und verursacht bei Gegnern in seiner Flugbahn mit einem wirbelnden Angriff Schaden.
Verursacht 50% weniger Schaden
Feuert 3 zusätzliche Projektile
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
spectral throw deceleration override [50]
Feuert 3 zusätzliche Projektile
20% verringerte Projektilgeschwindigkeit
base is projectile [1]
spectral throw deceleration override [50]
SummonRagingSpiritFairgravesMapBoss
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Zauberzeit: 0.8 Sek.
Abklingzeit: 15 Sek.
Fertigkeiten wiederholen sich 11 zusätzliche Male
Maximal 20 beschworene Flammenschädel
Basisdauer beträgt 8 Sekunden
325% erhöhte Zaubergeschwindigkeit
Kreaturen haben 300% mehr maximales Leben
alternate minion [1]
ignite art variation [2]
Maximal 20 beschworene Flammenschädel
Basisdauer beträgt 8 Sekunden
325% erhöhte Zaubergeschwindigkeit
Kreaturen haben 300% mehr maximales Leben
alternate minion [1]
ignite art variation [2]
SummonTormentedBuccaneerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
Abklingzeit: 100 Sek.
alternate minion [155]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
SummonTormentedBootleggerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Zauberzeit: 1 Sek.
Abklingzeit: 100 Sek.
alternate minion [154]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesStandalone"] = { name = "Belcer, the Pirate Lord", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.04, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "FairgravesThrownWeapon", "SummonRagingSpiritFairgravesMapBoss", "SummonTormentedBootleggerFairgraves", "SummonTormentedBuccaneerFairgraves", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FairgravesThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritFairgravesMapBoss"] = { name = "SummonRagingSpiritFairgravesMapBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "skill_repeat_count", "base_cast_speed_+%", "alternate_minion", "ignite_art_variation", "active_skill_minion_life_+%_final", }, levels = { [1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {}, cost = { }, }, [2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {}, cost = { }, }, [3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {}, cost = { }, }, [5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {}, cost = { }, }, [8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {}, cost = { }, }, [9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {}, cost = { }, }, [12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {}, cost = { }, }, [14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {}, cost = { }, }, [17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {}, cost = { }, }, [18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTormentedBootleggerFairgraves"] = { name = "SummonTormentedBootleggerFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", }, levels = { [1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonTormentedBuccaneerFairgraves"] = { name = "SummonTormentedBuccaneerFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", }, levels = { [1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [250]
Id | FairgravesMapBossRunning |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Belcer der Piratenfürst
Untot
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, elder_map_boss, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement |
Leben
400%
Rüstung
+25%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
204%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgravesElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesElder"] = { name = "Belcer, the Pirate Lord", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.04, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { }, modList = { }, }
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [250]
Id | FairgravesMapBossRunning |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 0 |
Stats | |
Craft Tags | attack speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |