MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Belcer, el Señor pirata
No muerto
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
Spectre
AreaOrilla, Mapa de Orilla
Tagsbludgeoning_weapon, bone_armour, bones, Lanzador de hechizos, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement
Vida
400%
Armadura
+25%
Ailment Threshold
400%
Resistencia
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
204%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgraves
Nivel
75
Vida
2,033,081
Armadura
62,331
Evasión
6,029
Damage
1,317
Daño de hechizos
1,965
Precisión
762
Attack Time
1.07535
Experiencia
129,844
Minion Life
414,976
Minion Damage
1,078
Ailment Threshold
1,057,202
Chill
3,343
Shock
3,343
Brittle
18,912
Scorch
3,343
Sap
9,236
Phys Convert Ele
275%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 20913136
Probabilidad de golpe crítico: 5%
Attack Time: 1.605 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lanzamiento espectral
Base Damage: 20913136
Probabilidad de golpe crítico: 5%
Attack Time: 1.605 seg
Lanza una copia espectral de tu arma cuerpo a cuerpo. Sale volando y luego regresa a ti en un ataque giratorio que daña a los enemigos que están en su camino.
Inflige un 50% menos de daño
Dispara 3 proyectiles adicionales
Velocidad de proyectiles reducida un 20%
base is projectile [1]
spectral throw deceleration override [50]
ghostlythrow
SummonRagingSpiritFairgravesMapBoss
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Tiempo de lanzamiento: 0.8 seg
Tiempo de recarga: 15 seg
Máximo de espíritus encolerizados que puedes invocar: 20
La duración base es de 8 segundos
Velocidad de lanzamiento de hechizos aumentada un 325%
Los esbirros tienen un 300% más de vida máxima
alternate minion [1]
ignite art variation [2]
skill repeat count [11]
SummonElemental
SummonTormentedBuccaneerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 100 seg
alternate minion [155]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
SummonTormentedBootleggerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 100 seg
alternate minion [154]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	basic_action = "Emerge"
	basic_action = "Revive"
	basic_action = "ChangeToStance2"
}

Animated
{
	preload_animated_object = "Metadata/Chests/QuestChests/Fairgraves/shipchest.ao"
	preload_animated_object = "Metadata/Effects/Spells/desecrate/corpselight.ao"
	preload_animated_object = "Metadata/Effects/misc/chest_poof/chestpoof.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgraves"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Belcer, the Pirate Lord",
    life = 4,
    damage = 2.04,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
        "FairgravesThrownWeapon",
        "SummonRagingSpiritFairgravesMapBoss",
        "SummonTormentedBootleggerFairgraves",
        "SummonTormentedBuccaneerFairgraves",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FairgravesThrownWeapon"] = {
    name = "Spectral Throw",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1},  cost = { }, },
        [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
        [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonRagingSpiritFairgravesMapBoss"] = {
    name = "SummonRagingSpiritFairgravesMapBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_raging_spirits_allowed",
        "skill_repeat_count",
        "base_cast_speed_+%",
        "alternate_minion",
        "ignite_art_variation",
        "active_skill_minion_life_+%_final",
    },
    levels = {
        [1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {},  cost = { }, },
        [2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {},  cost = { }, },
        [3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {},  cost = { }, },
        [4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {},  cost = { }, },
        [5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {},  cost = { }, },
        [6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {},  cost = { }, },
        [7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {},  cost = { }, },
        [8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {},  cost = { }, },
        [9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {},  cost = { }, },
        [10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {},  cost = { }, },
        [11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {},  cost = { }, },
        [12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {},  cost = { }, },
        [13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {},  cost = { }, },
        [14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {},  cost = { }, },
        [15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {},  cost = { }, },
        [16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {},  cost = { }, },
        [17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {},  cost = { }, },
        [18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {},  cost = { }, },
        [19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {},  cost = { }, },
        [20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {},  cost = { }, },
        [21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {},  cost = { }, },
        [22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {},  cost = { }, },
        [23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {},  cost = { }, },
        [24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {},  cost = { }, },
        [25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {},  cost = { }, },
        [26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        [27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {},  cost = { }, },
        [28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBootleggerFairgraves"] = {
    name = "SummonTormentedBootleggerFairgraves",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monster_rarity",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBuccaneerFairgraves"] = {
    name = "SummonTormentedBuccaneerFairgraves",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monster_rarity",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ignite art variation [2]
    FamilyStatusAilmentArtVariation
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • ignite art variation 2 2 Global — Valor fijo
  • stance movement speed +% final [250]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level0
    Stats
  • attack speed +% 0 0 Global
  • stance movement speed +% final 250 250 Global
  • Craft TagsAtaque Velocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Belcer, el Señor pirata
    No muerto
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ignite art variation [2]
    stance movement speed +% final [250]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Belcer, the Pirate Lord
    Spectre
    Tagsbludgeoning_weapon, bone_armour, bones, Lanzador de hechizos, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, very_slow_movement
    Vida
    400%
    Armadura
    +25%
    Ailment Threshold
    400%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    204%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    130%
    Type
    FairgravesMapBoss
    Metadata
    MapSkeletonBossFairgravesStandalone
    Nivel
    68
    Vida
    557,385
    Armadura
    35,988
    Evasión
    4,739
    Damage
    868
    Daño de hechizos
    1,295
    Precisión
    580
    Attack Time
    1.07535
    Experiencia
    112,805
    Minion Life
    120,902
    Minion Damage
    693
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 13782068
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.605 seg
    Derriba a tus enemigos con un golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    FairgravesThrownWeapon
    Attack, RangedAttack, Projectile, ProjectilesFromUser
    Lanzamiento espectral
    Base Damage: 13782068
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.605 seg
    Lanza una copia espectral de tu arma cuerpo a cuerpo. Sale volando y luego regresa a ti en un ataque giratorio que daña a los enemigos que están en su camino.
    Inflige un 50% menos de daño
    Dispara 3 proyectiles adicionales
    Velocidad de proyectiles reducida un 20%
    base is projectile [1]
    spectral throw deceleration override [50]
    ghostlythrow
    SummonRagingSpiritFairgravesMapBoss
    Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
    Tiempo de lanzamiento: 0.8 seg
    Tiempo de recarga: 15 seg
    Máximo de espíritus encolerizados que puedes invocar: 20
    La duración base es de 8 segundos
    Velocidad de lanzamiento de hechizos aumentada un 325%
    Los esbirros tienen un 300% más de vida máxima
    alternate minion [1]
    ignite art variation [2]
    skill repeat count [11]
    SummonElemental
    SummonTormentedBuccaneerFairgraves
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 100 seg
    alternate minion [155]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monster rarity [3]
    summoned monsters are minions [1]
    SummonTormentedBootleggerFairgraves
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 100 seg
    alternate minion [154]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monster rarity [3]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Belcer, the Pirate Lord",
        life = 4,
        damage = 2.04,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
            "FairgravesThrownWeapon",
            "SummonRagingSpiritFairgravesMapBoss",
            "SummonTormentedBootleggerFairgraves",
            "SummonTormentedBuccaneerFairgraves",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FairgravesThrownWeapon"] = {
        name = "Spectral Throw",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1},  cost = { }, },
            [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
            [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonRagingSpiritFairgravesMapBoss"] = {
        name = "SummonRagingSpiritFairgravesMapBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.Duration] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_number_of_raging_spirits_allowed",
            "skill_repeat_count",
            "base_cast_speed_+%",
            "alternate_minion",
            "ignite_art_variation",
            "active_skill_minion_life_+%_final",
        },
        levels = {
            [1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {},  cost = { }, },
            [2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {},  cost = { }, },
            [3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {},  cost = { }, },
            [4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {},  cost = { }, },
            [5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {},  cost = { }, },
            [6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {},  cost = { }, },
            [7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {},  cost = { }, },
            [8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {},  cost = { }, },
            [9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {},  cost = { }, },
            [10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {},  cost = { }, },
            [11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {},  cost = { }, },
            [12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {},  cost = { }, },
            [13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {},  cost = { }, },
            [14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {},  cost = { }, },
            [15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {},  cost = { }, },
            [16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {},  cost = { }, },
            [17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {},  cost = { }, },
            [18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {},  cost = { }, },
            [19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {},  cost = { }, },
            [20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {},  cost = { }, },
            [22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {},  cost = { }, },
            [24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {},  cost = { }, },
            [26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTormentedBootleggerFairgraves"] = {
        name = "SummonTormentedBootleggerFairgraves",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monster_rarity",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTormentedBuccaneerFairgraves"] = {
        name = "SummonTormentedBuccaneerFairgraves",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monster_rarity",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ignite art variation [2]
    FamilyStatusAilmentArtVariation
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • ignite art variation 2 2 Global — Valor fijo
  • stance movement speed +% final [250]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level0
    Stats
  • attack speed +% 0 0 Global
  • stance movement speed +% final 250 250 Global
  • Craft TagsAtaque Velocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Belcer, el Señor pirata
    No muerto
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ignite art variation [2]
    stance movement speed +% final [250]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Belcer, the Pirate Lord
    Spectre
    Tagsbludgeoning_weapon, bone_armour, bones, elder_map_boss, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
    Vida
    400%
    Armadura
    +25%
    Ailment Threshold
    400%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    204%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    130%
    Type
    FairgravesMapBoss
    Metadata
    MapSkeletonBossFairgravesElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Belcer, the Pirate Lord",
        life = 4,
        damage = 2.04,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ignite art variation [2]
    FamilyStatusAilmentArtVariation
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • ignite art variation 2 2 Global — Valor fijo
  • stance movement speed +% final [250]
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level0
    Stats
  • attack speed +% 0 0 Global
  • stance movement speed +% final 250 250 Global
  • Craft TagsAtaque Velocidad
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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