MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
เบลเซอร์ จ้าวโจรสลัด
อันเดด
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
ด่าน: Shore, Shore Map
monster dropped item rarity +% [15000]
monster slain experience +% [100]
ignite art variation [2]
stance movement speed +% final [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Belcer, the Pirate Lord
Spectre
AreaShore, Shore Map
Tagsbludgeoning_weapon, bone_armour, bones, นักเวท, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, skeleton, summoner, undead, very_slow_movement
พลังชีวิต
400%
ค่าเกราะ
+25%
Ailment Threshold
400%
ค่าต้านทาน
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
204%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
130%
Type
FairgravesMapBoss
Metadata
MapSkeletonBossFairgraves
เลเวล
75
พลังชีวิต
2,033,081
ค่าเกราะ
62,331
อัตราการหลบหลีก
6,029
Damage
1,317
ความเสียหายเวท
1,965
ความแม่นยำ
762
Attack Time
1.07535
ค่าประสบการณ์
129,844
Minion Life
414,976
Minion Damage
1,078
Ailment Threshold
1,057,202
Chill
3,343
Shock
3,343
Brittle
18,912
Scorch
3,343
Sap
9,236
Phys Convert Ele
275%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 20913136
โอกาสคริติคอล: 5%
Attack Time: 1.605 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
โยนอาวุธเงา (Spectral Throw)
Base Damage: 20913136
โอกาสคริติคอล: 5%
Attack Time: 1.605 วินาที
ขว้างร่างเงาของ อาวุธประชิด ของคุณ มันจะบินออกไปและกลับมาหาคุณ ซึ่งมันจะหมุนโจมตี สร้างความเสียหายต่อศัตรูระหว่างทาง
สร้างความเสียหาย ลดลง อีก 50%
ยิงโพรเจกไทล์ เพิ่มเติม 3 ลูก
ลดความเร็วโพรเจกไทล์ 20%
base is projectile [1]
spectral throw deceleration override [50]
ghostlythrow
SummonRagingSpiritFairgravesMapBoss
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
เวลาร่าย: 0.8 วินาที
คูลดาวน์: 15 วินาที
อัญเชิญ วิญญาณเกรี้ยวกราด ได้สูงสุด 20 ตน
ระยะเวลาพื้นฐาน 8 วินาที
เพิ่มความเร็วในการร่าย 325%
มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 300%
alternate minion [1]
ignite art variation [2]
skill repeat count [11]
SummonElemental
SummonTormentedBuccaneerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
เวลาร่าย: 1 วินาที
คูลดาวน์: 100 วินาที
alternate minion [155]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]
SummonTormentedBootleggerFairgraves
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
เวลาร่าย: 1 วินาที
คูลดาวน์: 100 วินาที
alternate minion [154]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monster rarity [3]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	basic_action = "Emerge"
	basic_action = "Revive"
	basic_action = "ChangeToStance2"
}

Animated
{
	preload_animated_object = "Metadata/Chests/QuestChests/Fairgraves/shipchest.ao"
	preload_animated_object = "Metadata/Effects/Spells/desecrate/corpselight.ao"
	preload_animated_object = "Metadata/Effects/misc/chest_poof/chestpoof.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgraves"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Belcer, the Pirate Lord",
    life = 4,
    damage = 2.04,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
        "FairgravesThrownWeapon",
        "SummonRagingSpiritFairgravesMapBoss",
        "SummonTormentedBootleggerFairgraves",
        "SummonTormentedBuccaneerFairgraves",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FairgravesThrownWeapon"] = {
    name = "Spectral Throw",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1},  cost = { }, },
        [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
        [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonRagingSpiritFairgravesMapBoss"] = {
    name = "SummonRagingSpiritFairgravesMapBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_raging_spirits_allowed",
        "skill_repeat_count",
        "base_cast_speed_+%",
        "alternate_minion",
        "ignite_art_variation",
        "active_skill_minion_life_+%_final",
    },
    levels = {
        [1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {},  cost = { }, },
        [2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {},  cost = { }, },
        [3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {},  cost = { }, },
        [4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {},  cost = { }, },
        [5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {},  cost = { }, },
        [6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {},  cost = { }, },
        [7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {},  cost = { }, },
        [8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {},  cost = { }, },
        [9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {},  cost = { }, },
        [10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {},  cost = { }, },
        [11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {},  cost = { }, },
        [12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {},  cost = { }, },
        [13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {},  cost = { }, },
        [14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {},  cost = { }, },
        [15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {},  cost = { }, },
        [16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {},  cost = { }, },
        [17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {},  cost = { }, },
        [18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {},  cost = { }, },
        [19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {},  cost = { }, },
        [20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {},  cost = { }, },
        [21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {},  cost = { }, },
        [22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {},  cost = { }, },
        [23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {},  cost = { }, },
        [24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {},  cost = { }, },
        [25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {},  cost = { }, },
        [26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        [27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {},  cost = { }, },
        [28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBootleggerFairgraves"] = {
    name = "SummonTormentedBootleggerFairgraves",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monster_rarity",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonTormentedBuccaneerFairgraves"] = {
    name = "SummonTormentedBuccaneerFairgraves",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monster_rarity",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ignite art variation [2]
    FamilyStatusAilmentArtVariation
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • ignite art variation 2 2 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • stance movement speed +% final [250]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level0
    Stats
  • attack speed +% 0 0 Global
  • stance movement speed +% final 250 250 Global
  • Craft Tagsโจมตี ความเร็ว
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • เบลเซอร์ จ้าวโจรสลัด
    อันเดด
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ignite art variation [2]
    stance movement speed +% final [250]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Belcer, the Pirate Lord
    Spectre
    Tagsbludgeoning_weapon, bone_armour, bones, นักเวท, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, standalone_map_boss, summoner, undead, very_slow_movement
    พลังชีวิต
    400%
    ค่าเกราะ
    +25%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    204%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    130%
    Type
    FairgravesMapBoss
    Metadata
    MapSkeletonBossFairgravesStandalone
    เลเวล
    68
    พลังชีวิต
    557,385
    ค่าเกราะ
    35,988
    อัตราการหลบหลีก
    4,739
    Damage
    868
    ความเสียหายเวท
    1,295
    ความแม่นยำ
    580
    Attack Time
    1.07535
    ค่าประสบการณ์
    112,805
    Minion Life
    120,902
    Minion Damage
    693
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 13782068
    โอกาสคริติคอล: 5%
    Attack Time: 1.605 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    FairgravesThrownWeapon
    Attack, RangedAttack, Projectile, ProjectilesFromUser
    โยนอาวุธเงา (Spectral Throw)
    Base Damage: 13782068
    โอกาสคริติคอล: 5%
    Attack Time: 1.605 วินาที
    ขว้างร่างเงาของ อาวุธประชิด ของคุณ มันจะบินออกไปและกลับมาหาคุณ ซึ่งมันจะหมุนโจมตี สร้างความเสียหายต่อศัตรูระหว่างทาง
    สร้างความเสียหาย ลดลง อีก 50%
    ยิงโพรเจกไทล์ เพิ่มเติม 3 ลูก
    ลดความเร็วโพรเจกไทล์ 20%
    base is projectile [1]
    spectral throw deceleration override [50]
    ghostlythrow
    SummonRagingSpiritFairgravesMapBoss
    Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
    เวลาร่าย: 0.8 วินาที
    คูลดาวน์: 15 วินาที
    อัญเชิญ วิญญาณเกรี้ยวกราด ได้สูงสุด 20 ตน
    ระยะเวลาพื้นฐาน 8 วินาที
    เพิ่มความเร็วในการร่าย 325%
    มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 300%
    alternate minion [1]
    ignite art variation [2]
    skill repeat count [11]
    SummonElemental
    SummonTormentedBuccaneerFairgraves
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 100 วินาที
    alternate minion [155]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monster rarity [3]
    summoned monsters are minions [1]
    SummonTormentedBootleggerFairgraves
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 100 วินาที
    alternate minion [154]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monster rarity [3]
    summoned monsters are minions [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    	basic_action = "Emerge"
    	basic_action = "Revive"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Belcer, the Pirate Lord",
        life = 4,
        damage = 2.04,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
            "FairgravesThrownWeapon",
            "SummonRagingSpiritFairgravesMapBoss",
            "SummonTormentedBootleggerFairgraves",
            "SummonTormentedBuccaneerFairgraves",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FairgravesThrownWeapon"] = {
        name = "Spectral Throw",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1},  cost = { }, },
            [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
            [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonRagingSpiritFairgravesMapBoss"] = {
        name = "SummonRagingSpiritFairgravesMapBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.Duration] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_number_of_raging_spirits_allowed",
            "skill_repeat_count",
            "base_cast_speed_+%",
            "alternate_minion",
            "ignite_art_variation",
            "active_skill_minion_life_+%_final",
        },
        levels = {
            [1] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 4, statInterpolation = {},  cost = { }, },
            [2] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 7, statInterpolation = {},  cost = { }, },
            [3] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 9, statInterpolation = {},  cost = { }, },
            [4] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 12, statInterpolation = {},  cost = { }, },
            [5] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 16, statInterpolation = {},  cost = { }, },
            [6] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 20, statInterpolation = {},  cost = { }, },
            [7] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 27, statInterpolation = {},  cost = { }, },
            [8] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 28, statInterpolation = {},  cost = { }, },
            [9] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 29, statInterpolation = {},  cost = { }, },
            [10] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 32, statInterpolation = {},  cost = { }, },
            [11] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 36, statInterpolation = {},  cost = { }, },
            [12] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 40, statInterpolation = {},  cost = { }, },
            [13] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 45, statInterpolation = {},  cost = { }, },
            [14] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 49, statInterpolation = {},  cost = { }, },
            [15] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 50, statInterpolation = {},  cost = { }, },
            [16] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 52, statInterpolation = {},  cost = { }, },
            [17] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 65, statInterpolation = {},  cost = { }, },
            [18] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 69, statInterpolation = {},  cost = { }, },
            [19] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 73, statInterpolation = {},  cost = { }, },
            [20] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [21] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 75, statInterpolation = {},  cost = { }, },
            [22] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [23] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 77, statInterpolation = {},  cost = { }, },
            [24] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [25] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 79, statInterpolation = {},  cost = { }, },
            [26] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [27] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [28] = {8000, 20, 11, 325, 1, 2, 300, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTormentedBootleggerFairgraves"] = {
        name = "SummonTormentedBootleggerFairgraves",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monster_rarity",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {154, 1, 50, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonTormentedBuccaneerFairgraves"] = {
        name = "SummonTormentedBuccaneerFairgraves",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monster_rarity",
            "summoned_monsters_are_minions",
        },
        levels = {
            [1] = {155, 1, 50, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ignite art variation [2]
    FamilyStatusAilmentArtVariation
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • ignite art variation 2 2 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • stance movement speed +% final [250]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level0
    Stats
  • attack speed +% 0 0 Global
  • stance movement speed +% final 250 250 Global
  • Craft Tagsโจมตี ความเร็ว
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • เบลเซอร์ จ้าวโจรสลัด
    อันเดด
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    ignite art variation [2]
    stance movement speed +% final [250]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Belcer, the Pirate Lord
    Spectre
    Tagsbludgeoning_weapon, bone_armour, bones, elder_map_boss, ghost, has_one_hand_mace, has_one_handed_melee, medium_height, non_attacking, not_dex, not_int, skeleton, undead, very_slow_movement
    พลังชีวิต
    400%
    ค่าเกราะ
    +25%
    Ailment Threshold
    400%
    ค่าต้านทาน
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    204%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.605 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    130%
    Type
    FairgravesMapBoss
    Metadata
    MapSkeletonBossFairgravesElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/MapSkeletonBossFairgravesElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Belcer, the Pirate Lord",
        life = 4,
        damage = 2.04,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • ignite art variation [2]
    FamilyStatusAilmentArtVariation
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • ignite art variation 2 2 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • stance movement speed +% final [250]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level0
    Stats
  • attack speed +% 0 0 Global
  • stance movement speed +% final 250 250 Global
  • Craft Tagsโจมตี ความเร็ว
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — ไม่สามารถเพิ่มผลของค่าตัวเลขนี้ได้
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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