Lanzamiento Espectral
Ataque, Proyectil
Nivel: 1–20
Coste de maná: 7–9
Tiempo de lanzamiento: 1 s
Velocidad de ataque: 110% de la base
Efectividad del daño agregado: 80–100%Requiere Nivel 1Lanza una copia espectral de tu arma cuerpo a cuerpo. Vuela y luego regresa a ti en un ataque giratorio que golpea enemigos en su camino.Inflige (80–100)% de daño de ataque base
Efectos adicionales de la calidad:
Velocidad de Ataque aumentada un (0–10)%Colócala en un engarce de objeto del color correcto para obtener esta habilidad. Haz clic derecho para retirar de un engarce.
Nivel: 1–20
Coste de maná: 7–9
Tiempo de lanzamiento: 1 s
Velocidad de ataque: 110% de la base
Efectividad del daño agregado: 80–100%Requiere Nivel 1Lanza una copia espectral de tu arma cuerpo a cuerpo. Vuela y luego regresa a ti en un ataque giratorio que golpea enemigos en su camino.Inflige (80–100)% de daño de ataque base
Velocidad de Ataque aumentada un (0–10)%Colócala en un engarce de objeto del color correcto para obtener esta habilidad. Haz clic derecho para retirar de un engarce.


Spectral Throw
Lanzamiento Espectral
![]() | Spectral Throw |
---|---|
BaseType | Lanzamiento Espectral |
Class | Gemas de Habilidades Activas |
Vaal | ![]() |
Cost | ![]() |
Arma | Garras, Dagas, Espadas a Una Mano, Espadas Agresivas a Una Mano, Hachas a Una Mano, Mazas a Una Mano, Báculos, Espadas a Dos Manos, Hachas a Dos Manos, Mazas a Dos Manos, Cetros, Dagas rúnicas, Báculos de Guerra |
TargetTypes | Ground, Enemy |
Type | Ataque, ProjectileAttack, Proyectil, SkillCanVolley |
IsActiveSkill | 1 |
DefaultTxt | skill_stat_descriptions |
GrantedEffectsID | 2272 |
Gema con calidad /3
Gema con calidad /3
Type | Stats | Weight |
---|---|---|
{Superior | Velocidad de Ataque aumentada un (0–10)% | 50 |
anómala | Velocidad de Proyectiles aumentada un (0–20)% | 100 |
divergente | Velocidad de Proyectiles reducida un (0–10)% Dispara un proyectil adicional | 20 |
Spectral Throw único /1
Spectral Throw único /1
Lanzamiento Espectral /6
Lanzamiento Espectral /6
Lanza una copia de tu arma en forma de proyectil a los enemigos. El proyectil perfora a los enemigos y vuelve al jugador, potencialmente golpeando al enemigo por segunda vez.
Nombre | |
---|---|
![]() | Aumenta la probabilidad de infligir el achaque de sangrado a los enemigos con Lanzamiento Espectral. Sangrado inflige daño degenerativo físico, y causa más daño a los objetivos que están en movimiento. Esta asistencia también agrega una pequeña cantidad fija de daño físico a Lanzamiento Espectral. |
![]() | Aumenta la cantidad de proyectiles que dispara Lanzamiento Espectral, lo que permite que golpee a más enemigos a la vez. A mayor nivel, obtén la gema de Asistencia de Proyectiles Múltiples Mayores para golpear enemigos en un área más grande. |
![]() | Otorga a Lanzamiento Espectral una probabilidad de Lisiar a los enemigos al golpear. Los enemigos lisiados tienen velocidad de movimiento reducida y reciben daño físico aumentado. Esta asistencia también otorga más daño físico con Lanzamiento Espectral. |
![]() | Otorga más daño físico con Lanzamiento Espectral. También otorga más daño con los sangrados y venenos infligidos. |
![]() | Reduce el rango máximo de los proyectiles de Lanzamiento Espectral, lo que permite que regresen antes y golpeen a los enemigos una segunda vez. Esta asistencia también otorga más daño de proyectiles. |
![]() | Otorga daño extra de fuego a los golpes de tu Lanzamiento Espectral basado en el daño físico infligido. |
Quest /2
Quest /2
Act | Misión completa | NPC | Personaje |
---|---|---|---|
1 | El Litoral Crepuscular | Heredera | |
Nessa | Guerrero Templario Duelista Cazadora Sombra Heredera |
Implicit |
---|
base_is_projectile [1] |
Level Effect /40
Level Effect /40
Nivel | RequiereNivel | Fuerza | Destreza | Coste de maná | Base Damage | Experiencia |
---|---|---|---|---|---|---|
1 | 1 | 4 | 6 | 7 | 80% | 70 |
2 | 2 | 5 | 7 | 7 | 81.1% | 308 |
3 | 4 | 7 | 10 | 7 | 82.1% | 1,554 |
4 | 7 | 10 | 14 | 7 | 83.2% | 6,667 |
5 | 11 | 13 | 19 | 7 | 84.2% | 26,047 |
6 | 16 | 18 | 26 | 7 | 85.3% | 49,725 |
7 | 20 | 22 | 31 | 7 | 86.3% | 95,714 |
8 | 24 | 25 | 37 | 7 | 87.4% | 169,595 |
9 | 28 | 29 | 42 | 7 | 88.4% | 283,759 |
10 | 32 | 33 | 47 | 7 | 89.5% | 453,996 |
11 | 36 | 36 | 53 | 8 | 90.5% | 703,128 |
12 | 40 | 40 | 58 | 8 | 91.6% | 1,061,223 |
13 | 44 | 44 | 63 | 8 | 92.6% | 2,065,870 |
14 | 48 | 48 | 68 | 8 | 93.7% | 2,507,110 |
15 | 52 | 51 | 74 | 8 | 94.7% | 5,798,936 |
16 | 56 | 55 | 79 | 9 | 95.8% | 15,083,919 |
17 | 60 | 59 | 84 | 9 | 96.8% | 27,792,735 |
18 | 64 | 62 | 90 | 9 | 97.9% | 43,869,739 |
19 | 67 | 65 | 94 | 9 | 98.9% | 242,081,556 |
20 | 70 | 68 | 98 | 9 | 100% | |
21 | 72 | 10 | 101.1% | |||
22 | 74 | 10 | 102.1% | |||
23 | 76 | 10 | 103.2% | |||
24 | 78 | 10 | 104.2% | |||
25 | 80 | 10 | 105.3% | |||
26 | 82 | 10 | 106.3% | |||
27 | 84 | 10 | 107.4% | |||
28 | 86 | 10 | 108.4% | |||
29 | 88 | 10 | 109.5% | |||
30 | 90 | 10 | 110.5% | |||
31 | 91 | 11 | 111.1% | |||
32 | 92 | 11 | 111.6% | |||
33 | 93 | 11 | 112.1% | |||
34 | 94 | 11 | 112.6% | |||
35 | 95 | 11 | 113.2% | |||
36 | 96 | 11 | 113.7% | |||
37 | 97 | 11 | 114.2% | |||
38 | 98 | 12 | 114.7% | |||
39 | 99 | 12 | 115.3% | |||
40 | 100 | 12 | 115.8% |
Laberinto Enchantment helmet /6
Laberinto Enchantment helmet /6
Nivel | Mod | Drop Rate |
---|---|---|
El Laberinto Despiadado | Daño de Lanzamiento Espectral aumentado un 25% | Cascos(16.67%) |
El Laberinto Eterno | Daño de Lanzamiento Espectral aumentado un 40% | Cascos(16.67%) |
El Laberinto Despiadado | Desaceleración de Proyectil de Lanzamiento Espectral reducida un 20% | Cascos(16.67%) |
El Laberinto Eterno | Desaceleración de Proyectil de Lanzamiento Espectral reducida un 30% | Cascos(16.67%) |
El Laberinto Despiadado | Velocidad de Proyectil de Lanzamiento Espectral aumentada un 20% | Cascos(16.67%) |
El Laberinto Eterno | Velocidad de Proyectil de Lanzamiento Espectral aumentada un 30% | Cascos(16.67%) |
Microtransacciones /6
Microtransacciones /6
Icon | Nombre |
---|---|
![]() | Efecto Dorado para Lanzamiento Espectral Tamaño de la pila: 1 / 20Tu Lanzamiento Espectral se vuelve dorado. |
![]() | OLD VERSION - DO NOT USE Tamaño de la pila: 1 / 20VIEJO - NO USAR |
![]() | Efecto de Serafín para Lanzamiento Espectral Tamaño de la pila: 1 / 20El proyectil de tu Lanzamiento Espectral se vuelve una ala con plumas brillantes. |
![]() | Efecto de la Muerte para Lanzamiento Espectral Tamaño de la pila: 1 / 20Tu Lanzamiento Espectral se convierte en una guadaña mortal. |
![]() | Efecto Demoníaco para Lanzamiento Espectral Tu Lanzamiento espectral se convierte en un efecto demoníaco. |
![]() | Efecto de Triple Filo para Lanzamiento Espectral Tu Lanzamiento Espectral se convierte en un efecto de triple filo. |
Supported By /96
Supported By /96
Spectral Throw monstruo /64
Spectral Throw monstruo /64
Nombre | Modifiers | Spectre |
---|---|---|
Espadachín Espectral | Daño de Rayo Bloquea ataques y hechizos base_block_%_damage_taken [40] | Y |
Corsario Espectral | Daño de Rayo Bloquea ataques y hechizos base_block_%_damage_taken [40] | Y |
Capitán Fairgraves | ignite_art_variation [2] | Y |
Fairgraves, el que Nunca Muere | Rápido Ataques Rápidos monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] ignite_art_variation [2] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Fairgraves, el que Nunca Muere | ignite_art_variation [2] | Y |
Fairgraves, el que Nunca Muere | Daño de Rayo Bloquea ataques y hechizos base_block_%_damage_taken [40] | Y |
Filo de Plaga | number_of_additional_totems_allowed [2] kill_traps_mines_and_totems_on_death [1] | Y |
Talin, Doblegador de Fe | unique_boss_curse_effect_on_self_+%_final [-33] monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] cannot_be_taunted_when_taunted_ms [0] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Escultor Antiguo | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] base_damage_taken_+% [-50] monster_dropped_item_quantity_+% [1000] Daño Extra monster_dropped_item_rarity_+% [1000] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Arquitecto Antiguo | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] immune_to_labyrinth_degen_effect [1] damage_taken_+%_from_spike_traps_final [-100] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Caminante del Vacío | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
El Increado | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Agente del Vacío | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Entidad del Vacío | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Belcer, el Señor Pirata | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] ignite_art_variation [2] stance_movement_speed_+%_final [250] Ataques Rápidos cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Ion Darkshroud, la Espada Hambrienta | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] | Y |
Jade | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] Daño de Fuego Extra base_resist_all_elements_% [35] Daño de Hielo Extra | Y |
Augustina Solaria | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] | Y |
Tinieblas de una Heredera | monster_dropped_item_rarity_+% [500] Rápido unique_boss_curse_effect_on_self_+%_final [-10] | Y |
Arma Animada | monster_no_drops_or_experience [1] | Y |
Perquil el Afortunado | Daño de Rayo Rápido Ataques Rápidos monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] monster_additional_quantity_of_dropped_items_in_merciless_+% [1000] monster_additional_rarity_of_dropped_items_in_merciless_+% [1500] monster_additional_quantity_of_dropped_items_in_cruel_+% [500] monster_additional_rarity_of_dropped_items_in_cruel_+% [750] monster_no_map_drops [1] | Y |
Perquil el Afortunado | Daño de Rayo Rápido Ataques Rápidos monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] monster_no_map_drops [1] | Y |
Perquil el Afortunado | Daño de Rayo Rápido Ataques Rápidos monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] monster_additional_quantity_of_dropped_items_in_merciless_+% [1000] monster_additional_rarity_of_dropped_items_in_merciless_+% [1500] monster_additional_quantity_of_dropped_items_in_cruel_+% [500] monster_additional_rarity_of_dropped_items_in_cruel_+% [750] monster_no_map_drops [1] monster_is_invasion_boss [1] | Y |
Sombra de Venganza | monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] monster_additional_quantity_of_dropped_items_in_merciless_+% [600] monster_additional_rarity_of_dropped_items_in_merciless_+% [600] monster_additional_quantity_of_dropped_items_in_cruel_+% [300] monster_additional_rarity_of_dropped_items_in_cruel_+% [300] monster_no_map_drops [1] Bloquea ataques base_block_%_damage_taken [10] | Y |
Sombra de Venganza | monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] monster_additional_quantity_of_dropped_items_in_merciless_+% [600] monster_additional_rarity_of_dropped_items_in_merciless_+% [600] monster_additional_quantity_of_dropped_items_in_cruel_+% [300] monster_additional_rarity_of_dropped_items_in_cruel_+% [300] monster_no_map_drops [1] monster_is_invasion_boss [1] Bloquea ataques base_block_%_damage_taken [10] | Y |
Demonio de tormento | Y | |
Guardián Animado | Rápido monster_no_map_drops [1] | Y |
Tormenta de Martillos | Y | |
Destructor Toruul | cannot_be_taunted_when_taunted_ms [0] unique_boss_curse_effect_on_self_+%_final [-33] monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Otesha, Matagigantes | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] Daño de Hielo monster_dropped_item_quantity_+% [1200] monster_dropped_item_rarity_+% [800] | Y |
Morgrants, La Ensordecedora | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_dropped_item_quantity_+% [1200] monster_dropped_item_rarity_+% [800] | Y |
Rigwald, el Rey Lobo | unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
El Rey Maldito | unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Lycius, Aullido de Medianoche | unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Stasius Perandus, Mercader de Cadáveres | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_no_map_drops [1] | Y |
Pallias, Sirvienta de Prospero | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_no_map_drops [1] | Y |
Pallias | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [0] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Milo Perandus, Comerciante de Espadas | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_no_map_drops [1] | Y |
Rheniot, Sirviente de Prospero | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_no_map_drops [1] | Y |
Rheniot | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [0] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Hortus, Romperrodillas | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_no_map_drops [1] | Y |
Luthis, Cazarrecompensas | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_no_map_drops [1] Bloquea ataques y hechizos base_block_%_damage_taken [40] | Y |
Belatra, Asesina a Sueldo | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_no_map_drops [1] Bloquea ataques y hechizos base_block_%_damage_taken [40] | Y |
Satrus, Celador de la Bóveda | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_no_map_drops [1] | Y |
Eiphirio, Celador de la Bóveda | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_no_map_drops [1] Bloquea ataques y hechizos base_block_%_damage_taken [40] | Y |
Artensia, Celadora de la Bóveda | monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] monster_no_map_drops [1] Bloquea ataques y hechizos base_block_%_damage_taken [40] | Y |
Matón Devoto | monster_no_map_drops [1] Bloquea ataques y hechizos base_block_%_damage_taken [40] | Y |
Guerrero Devoto | monster_no_map_drops [1] | Y |
Vigilante del Templo | Bloquea ataques base_block_%_damage_taken [10] | Y |
Guardián del Templo | Y | |
Vigilante Herético | Bloquea ataques base_block_%_damage_taken [10] | Y |
Guardián Herético | Y | |
Chayula, Quien Ha Soñado | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
Guraq, Filo de la Luz del Día | number_of_additional_totems_allowed [1] kill_traps_mines_and_totems_on_death [1] kill_traps_mines_and_totems_on_death [1] monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] monster_no_map_drops [1] monster_additional_quantity_of_dropped_items_in_merciless_+% [600] monster_additional_rarity_of_dropped_items_in_merciless_+% [600] monster_additional_quantity_of_dropped_items_in_cruel_+% [300] monster_additional_rarity_of_dropped_items_in_cruel_+% [300] | Y |
Soldado Espectral | Y | |
Guerrero de Arena | Y | |
El Purificador | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-66] No puede ser completamente Ralentizado monster_additional_quantity_of_dropped_items_in_merciless_+% [4000] monster_additional_rarity_of_dropped_items_in_merciless_+% [3000] monster_additional_quantity_of_dropped_items_in_cruel_+% [2000] monster_additional_rarity_of_dropped_items_in_cruel_+% [1500] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [4000] | Y |
Alva, Maestra Exploradora | Y | |
Espadachín Espectral | Daño de Rayo monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [300] monster_no_map_drops [1] cannot_be_used_as_minion [1] Bloquea ataques y hechizos base_block_%_damage_taken [40] | N |
Capitán Stuart "Apuñala Primero" Grenn | ignite_art_variation [2] monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [200] monster_dropped_item_rarity_+% [1000] monster_no_map_drops [0] cannot_be_used_as_minion [1] | N |
Conscripto templario | monster_ignores_delve_darkness_mechanic [1] monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [125] monster_dropped_item_rarity_+% [750] monster_no_map_drops [1] monster_beyond_portal_chance_+%_final [-66] cannot_gain_charges [1] | Y |
Conscripto templario | monster_ignores_delve_darkness_mechanic [1] monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [125] monster_dropped_item_rarity_+% [750] monster_no_map_drops [1] monster_beyond_portal_chance_+%_final [-66] | Y |
Guardia desamparado | Bloquea ataques base_block_%_damage_taken [10] | Y |
Guardián desamparado | Y |