Ion Darkshroud, la Espada hambrienta
Humanoide
Área: Mapa de Juzgado
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ion Darkshroud, the Hungering Blade
Spectre | N |
---|---|
Area | Mapa de Juzgado |
Tags | exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Vida
238%
Energy Shield From Life
40%
Evasión
+60%
Ailment Threshold
238%
Resistencia
40 40 40 25
Damage
154%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.395 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ExileShadow1MapBoss
Metadata
ExileShadow1Kitava
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
79
Vida
2,743,110
Armadura
67,990
Evasión
11,027
Escudo de energía
4,814
Damage
1,255
Daño de hechizos
1,873
Precisión
444
Attack Time
0.93465
Experiencia
138,039
Ailment Threshold
1,316,693
Chill
4,163
Shock
4,163
Brittle
23,554
Scorch
4,163
Sap
11,503
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1993–2989
Probabilidad de golpe crítico: 5%
Attack Time: 1.395 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileFlickerStrikeKitava
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Golpe repentino
Base Damage: 1993–2989
Probabilidad de golpe crítico: 5%
Attack Time: 1.395 seg
Tiempo de recarga: 1.7 seg
Teletransporta al personaje a un monstruo cercano y lo ataca con un arma cuerpo a cuerpo. Si no seleccionas un monstruo específico, elige uno al azar. Otorga una bonificación que aumenta la velocidad de movimiento durante un tiempo. Puedes ignorar su tiempo de recarga consumiendo una carga de frenesí.
Inflige un 30% menos de daño
Este ataque se repite 2 veces adicionales
100% más Velocidad de Ataque
ignores proximity shield [1]
Este ataque se repite 2 veces adicionales
100% más Velocidad de Ataque
ignores proximity shield [1]
ExileThrownWeaponKitava
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lanzamiento espectral
Base Damage: 1993–2989
Probabilidad de golpe crítico: 5%
Attack Time: 1.395 seg
Lanza una copia espectral de tu arma cuerpo a cuerpo. Sale volando y luego regresa a ti en un ataque giratorio que daña a los enemigos que están en su camino.
Inflige un 33% menos de daño
Dispara 2 proyectiles adicionales
Daño de proyectiles aumentado un 41%
Velocidad de ataque aumentada un 50%
Velocidad de proyectiles aumentada un 30%
base is projectile [1]
spell maximum action distance +% [-30]
Dispara 2 proyectiles adicionales
Daño de proyectiles aumentado un 41%
Velocidad de ataque aumentada un 50%
Velocidad de proyectiles aumentada un 30%
base is projectile [1]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" Stats { } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileShadow1Kitava"] = { name = "Ion Darkshroud, the Hungering Blade", life = 2.38, energyShield = 0.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.54, damageSpread = 0.2, attackTime = 1.395, attackRange = 8, accuracy = 1, weaponType1 = "Claw", weaponType2 = "Claw", skillList = { "Melee", "ExileFlickerStrikeKitava", "ExileThrownWeaponKitava", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlickerStrikeKitava"] = { name = "Flicker Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "base_melee_attack_repeat_count", "active_skill_damage_+%_final", "ignores_proximity_shield", }, levels = { [1] = {100, 2, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileThrownWeaponKitava"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-33, 41, -30, 50, 2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Ion Darkshroud, la Espada hambrienta
Humanoide
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ion Darkshroud, the Hungering Blade
Spectre | N |
---|---|
Tags | exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
Vida
238%
Energy Shield From Life
40%
Evasión
+60%
Ailment Threshold
238%
Resistencia
40 40 40 25
Damage
154%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.395 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ExileShadow1MapBoss
Metadata
ExileShadow1KitavaStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
331,644
Armadura
28,790
Evasión
7,582
Escudo de energía
2,451
Damage
655
Daño de hechizos
978
Precisión
290
Attack Time
0.93465
Experiencia
112,805
Ailment Threshold
208,936
Chill
661
Shock
661
Brittle
3,738
Scorch
661
Sap
1,825
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1041–1561
Probabilidad de golpe crítico: 5%
Attack Time: 1.395 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileFlickerStrikeKitava
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Golpe repentino
Base Damage: 1041–1561
Probabilidad de golpe crítico: 5%
Attack Time: 1.395 seg
Tiempo de recarga: 1.7 seg
Teletransporta al personaje a un monstruo cercano y lo ataca con un arma cuerpo a cuerpo. Si no seleccionas un monstruo específico, elige uno al azar. Otorga una bonificación que aumenta la velocidad de movimiento durante un tiempo. Puedes ignorar su tiempo de recarga consumiendo una carga de frenesí.
Inflige un 30% menos de daño
Este ataque se repite 2 veces adicionales
100% más Velocidad de Ataque
ignores proximity shield [1]
Este ataque se repite 2 veces adicionales
100% más Velocidad de Ataque
ignores proximity shield [1]
ExileThrownWeaponKitava
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lanzamiento espectral
Base Damage: 1041–1561
Probabilidad de golpe crítico: 5%
Attack Time: 1.395 seg
Lanza una copia espectral de tu arma cuerpo a cuerpo. Sale volando y luego regresa a ti en un ataque giratorio que daña a los enemigos que están en su camino.
Inflige un 33% menos de daño
Dispara 2 proyectiles adicionales
Daño de proyectiles aumentado un 41%
Velocidad de ataque aumentada un 50%
Velocidad de proyectiles aumentada un 30%
base is projectile [1]
spell maximum action distance +% [-30]
Dispara 2 proyectiles adicionales
Daño de proyectiles aumentado un 41%
Velocidad de ataque aumentada un 50%
Velocidad de proyectiles aumentada un 30%
base is projectile [1]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileShadow1KitavaStandalone"] = { name = "Ion Darkshroud, the Hungering Blade", life = 2.38, energyShield = 0.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.54, damageSpread = 0.2, attackTime = 1.395, attackRange = 8, accuracy = 1, weaponType1 = "Claw", weaponType2 = "Claw", skillList = { "Melee", "ExileFlickerStrikeKitava", "ExileThrownWeaponKitava", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileFlickerStrikeKitava"] = { name = "Flicker Strike", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "base_melee_attack_repeat_count", "active_skill_damage_+%_final", "ignores_proximity_shield", }, levels = { [1] = {100, 2, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileThrownWeaponKitava"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "projectile_damage_+%", "spell_maximum_action_distance_+%", "attack_speed_+%", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-33, 41, -30, 50, 2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Ion Darkshroud, la Espada hambrienta
Humanoide
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
La rareza de los objetos arrojados está aumentada un 15000%
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ion Darkshroud, the Hungering Blade
Spectre | N |
---|---|
Tags | elder_map_boss, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_str, red_blood, slashing_weapon |
Vida
238%
Energy Shield From Life
40%
Evasión
+60%
Ailment Threshold
238%
Resistencia
40 40 40 25
Damage
154%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.395 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ExileShadow1MapBoss
Metadata
ExileShadow1KitavaElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileShadow1KitavaElder"] = { name = "Ion Darkshroud, the Hungering Blade", life = 2.38, energyShield = 0.4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.54, damageSpread = 0.2, attackTime = 1.395, attackRange = 8, accuracy = 1, weaponType1 = "Claw", weaponType2 = "Claw", skillList = { }, modList = { }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.