Ion Darkshroud, Lâmina Faminta
Humanóide
Raridade dos Itens Derrubados aumentada em 15000%
Monstros concedem Experiência aumentada em 100%
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ion Darkshroud, the Hungering Blade
SpectreN
AreaMapa: Corte
Tagsexile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_str, physical_affinity, ranged, red_blood, slashing_weapon
Vida
238%
Energy Shield From Life
40%
Evasão
+60%
Ailment Threshold
238%
Resistência
40 40 40 25
Damage
154%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.395 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
ExileShadow1MapBoss
Metadata
ExileShadow1Kitava
Nível
74
Vida
1,067,090
Armadura
46,127
Evasão
9,325
Escudo de Energia
3,550
Damage
937
Dano Mágico
1,399
Precisão
366
Attack Time
0.93465
Experiência
127,611
Ailment Threshold
565,557
Chill
1,788
Shock
1,788
Brittle
10,117
Scorch
1,788
Sap
4,941
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1488–2232
Chance de Crítico: 5%
Attack Time: 1.395 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
ExileFlickerStrikeKitava
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
Golpe Súbito
Base Damage: 1488–2232
Chance de Crítico: 5%
Attack Time: 1.395 seg
Recarga: 1.7 seg
Teleporta o personagem para um monstro próximo e o ataca com uma arma corpo a corpo. Se nenhum monstro específico for escolhido, um será escolhido aleatoriamente. Concede um buff que aumenta a velocidade de movimento por um tempo. A recarga pode ser ignorado ao gastar uma Carga de Frenesi.
Causa 30% menos Dano
Este Ataque se Repete 2 vezes adicionais
100% mais Velocidade de Ataque
ignores proximity shield [1]
ExileThrownWeaponKitava
Attack, RangedAttack, Projectile, ProjectilesFromUser
Arremesso Espectral
Base Damage: 1488–2232
Chance de Crítico: 5%
Attack Time: 1.395 seg
Lança uma cópia espectral de sua arma corpo a corpo. Ela voa e retorna para você em um ataque giratório que atinge inimigos em seu caminho.
Causa 33% menos Dano
Dispara 2 Projéteis adicionais
Dano de Projétil aumentado em 41%
Velocidade de Ataque aumentada em 50%
Velocidade de Projéteis aumentada em 30%
base is projectile [1]
spell maximum action distance +% [-30]

Object Type

version 2
extends "Metadata/Monsters/Exiles/ExileMapBoss"

Stats
{
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/ExileMapBoss" 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileShadow1Kitava"] = {
    name = "Ion Darkshroud, the Hungering Blade",
    life = 2.38,
    energyShield = 0.4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.54,
    damageSpread = 0.2,
    attackTime = 1.395,
    attackRange = 8,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "Melee",
        "ExileFlickerStrikeKitava",
        "ExileThrownWeaponKitava",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileFlickerStrikeKitava"] = {
    name = "Flicker Strike",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Movement] = true,
        [SkillType.Duration] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "base_melee_attack_repeat_count",
        "active_skill_damage_+%_final",
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {100, 2, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileThrownWeaponKitava"] = {
    name = "Spectral Throw",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "projectile_damage_+%",
        "spell_maximum_action_distance_+%",
        "attack_speed_+%",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "base_is_projectile",
    },
    levels = {
        [1] = {-33, 41, -30, 50, 2, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Raridade dos Itens Derrubados aumentada em 15000%
Monstros concedem Experiência aumentada em 100%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Ion Darkshroud, Lâmina Faminta
    Humanóide
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    monster base type attack cast speed +% and damage -% final [33]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Ion Darkshroud, the Hungering Blade
    SpectreN
    Tagsexile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss
    Vida
    238%
    Energy Shield From Life
    40%
    Evasão
    +60%
    Ailment Threshold
    238%
    Resistência
    40 40 40 25
    Damage
    154%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    ExileShadow1MapBoss
    Metadata
    ExileShadow1KitavaStandalone
    Nível
    68
    Vida
    331,644
    Armadura
    28,790
    Evasão
    7,582
    Escudo de Energia
    2,451
    Damage
    655
    Dano Mágico
    978
    Precisão
    290
    Attack Time
    0.93465
    Experiência
    112,805
    Ailment Threshold
    208,936
    Chill
    661
    Shock
    661
    Brittle
    3,738
    Scorch
    661
    Sap
    1,825
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 1041–1561
    Chance de Crítico: 5%
    Attack Time: 1.395 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    ExileFlickerStrikeKitava
    Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
    Golpe Súbito
    Base Damage: 1041–1561
    Chance de Crítico: 5%
    Attack Time: 1.395 seg
    Recarga: 1.7 seg
    Teleporta o personagem para um monstro próximo e o ataca com uma arma corpo a corpo. Se nenhum monstro específico for escolhido, um será escolhido aleatoriamente. Concede um buff que aumenta a velocidade de movimento por um tempo. A recarga pode ser ignorado ao gastar uma Carga de Frenesi.
    Causa 30% menos Dano
    Este Ataque se Repete 2 vezes adicionais
    100% mais Velocidade de Ataque
    ignores proximity shield [1]
    ExileThrownWeaponKitava
    Attack, RangedAttack, Projectile, ProjectilesFromUser
    Arremesso Espectral
    Base Damage: 1041–1561
    Chance de Crítico: 5%
    Attack Time: 1.395 seg
    Lança uma cópia espectral de sua arma corpo a corpo. Ela voa e retorna para você em um ataque giratório que atinge inimigos em seu caminho.
    Causa 33% menos Dano
    Dispara 2 Projéteis adicionais
    Dano de Projétil aumentado em 41%
    Velocidade de Ataque aumentada em 50%
    Velocidade de Projéteis aumentada em 30%
    base is projectile [1]
    spell maximum action distance +% [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Exiles/ExileMapBoss"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Exiles/ExileMapBoss" 
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Exiles/ExileShadow1KitavaStandalone"] = {
        name = "Ion Darkshroud, the Hungering Blade",
        life = 2.38,
        energyShield = 0.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.54,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Claw",
        weaponType2 = "Claw",
        skillList = {
            "Melee",
            "ExileFlickerStrikeKitava",
            "ExileThrownWeaponKitava",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExileFlickerStrikeKitava"] = {
        name = "Flicker Strike",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Movement] = true,
            [SkillType.Duration] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "base_melee_attack_repeat_count",
            "active_skill_damage_+%_final",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {100, 2, -30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExileThrownWeaponKitava"] = {
        name = "Spectral Throw",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "projectile_damage_+%",
            "spell_maximum_action_distance_+%",
            "attack_speed_+%",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {-33, 41, -30, 50, 2, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Ion Darkshroud, Lâmina Faminta
    Humanóide
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    monster base type attack cast speed +% and damage -% final [33]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Ion Darkshroud, the Hungering Blade
    SpectreN
    Tagselder_map_boss, exile, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_str, red_blood, slashing_weapon
    Vida
    238%
    Energy Shield From Life
    40%
    Evasão
    +60%
    Ailment Threshold
    238%
    Resistência
    40 40 40 25
    Damage
    154%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.395 Second
    Damage Spread
    ±20%
    Experiência
    200%
    Model Size
    100%
    Type
    ExileShadow1MapBoss
    Metadata
    ExileShadow1KitavaElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Exiles/ExileShadow1KitavaElder"] = {
        name = "Ion Darkshroud, the Hungering Blade",
        life = 2.38,
        energyShield = 0.4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.54,
        damageSpread = 0.2,
        attackTime = 1.395,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "Claw",
        weaponType2 = "Claw",
        skillList = {
        },
        modList = {
        },
    }
    
    Raridade dos Itens Derrubados aumentada em 15000%
    Monstros concedem Experiência aumentada em 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • monster base type attack cast speed +% and damage -% final [33]
    IdMonsterSpeedAndDamageFixupComplete
    FamilyMonsterSpeedAndDamageFixup
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagscaster_damage damage attack caster speed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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