El Purificador
Sobrenatural
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
cannot have affliction mods [1]
Velocidad de movimiento aumentada un 60%
No puede ser empujado
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
cannot have affliction mods [1]
Velocidad de movimiento aumentada un 60%
No puede ser empujado
The Purifier
Spectre | N |
---|---|
Area | Pozos de Angustia, Cámaras de Demencia, Salones del Delirio, El purificador |
Tags | bludgeoning_weapon, Lanzador de hechizos, elder_guardian_boss, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
Vida
1200%
Energy Shield From Life
33%
Armadura
+75%
Evasión
+33%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.545 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ElderGuardian4
Metadata
ElderGuardian4_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
82
Vida
25,112,725
Armadura
149,889
Evasión
10,119
Escudo de energía
4,760
Damage
1,453
Daño de hechizos
2,168
Precisión
499
Attack Time
1.03515
Experiencia
143,066
Ailment Threshold
4,957,252
Chill
15,675
Shock
15,675
Brittle
88,680
Scorch
15,675
Sap
43,307
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeElderGuardianGold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2307–3461
Probabilidad de golpe crítico: 5%
Attack Time: 1.545 seg
Derriba a tus enemigos con un golpe poderoso.
50% más Velocidad de Ataque
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HolyElderDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.2 seg
Inflige de 824.3 a 1237 de daño físico
active skill area of effect radius +% final [-15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
active skill area of effect radius +% final [-15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
HolyElderSwordStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3 seg
Inflige de 1508 a 2262 de daño físico
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
El radio base es de 1 metro
active skill area of effect radius +% final [65]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
El radio base es de 1 metro
active skill area of effect radius +% final [65]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
HolyElderDoubleSlam
Attack, Area, Triggerable
Base Damage: 2307–3461
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1.545 seg
Inflige un 30% más de daño de ataque
55% menos Velocidad de Ataque
active skill area of effect radius +% final [250]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
55% menos Velocidad de Ataque
active skill area of effect radius +% final [250]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
HolyElderSummonWeaponCircle
Attack, Projectile, Triggerable
Base Damage: 2307–3461
Probabilidad de golpe crítico: 5%
Attack Time: 1.545 seg
Tiempo de recarga: 14 seg
Inflige un 25% menos de daño
La duración base es de 2 segundos
minion dies when parent dies [1]
monster penalty against minions damage +% final vs player minions [-40]
La duración base es de 2 segundos
minion dies when parent dies [1]
monster penalty against minions damage +% final vs player minions [-40]
HolyElderSwordSpray
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 20 seg
Inflige de 634.1 a 951.2 de daño físico
Velocidad de proyectiles aumentada un 50%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [43]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
Velocidad de proyectiles aumentada un 50%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [43]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
HolyElderWeaponThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 75%
Tiempo de lanzamiento: 4 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 1712 a 2568 de daño físico
active skill area of effect radius +% final [25]
base is projectile [1]
fixed projectile spread [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
triggered skill use animation event [1]
active skill area of effect radius +% final [25]
base is projectile [1]
fixed projectile spread [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
triggered skill use animation event [1]
HolyElderSpectralRuckusLeft
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lanzamiento espectral
Base Damage: 2307–3461
Probabilidad de golpe crítico: 5%
Attack Time: 1.545 seg
Tiempo de recarga: 20 seg
Lanza una copia espectral de tu arma cuerpo a cuerpo. Sale volando y luego regresa a ti en un ataque giratorio que daña a los enemigos que están en su camino.
Inflige un 59% menos de daño
Velocidad de proyectiles aumentada un 100%
base is projectile [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
thrown weapon on return trigger skills with id [1]
Velocidad de proyectiles aumentada un 100%
base is projectile [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
thrown weapon on return trigger skills with id [1]
HolyElderFaceTarget
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 14 seg
ElderGuardianChangeToStance1
Tiempo de recarga: 30 seg
ElderGuardianChangeToStance2
Tiempo de recarga: 30 seg
EmptyActionSpellHolyGuardianSlam
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
HolyElderDoubleSlam2
Attack, Area, Triggerable
Base Damage: 2307–3461
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Attack Time: 1.545 seg
Inflige un 50% más de daño de ataque
55% menos Velocidad de Ataque
active skill area of effect radius +% final [300]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
55% menos Velocidad de Ataque
active skill area of effect radius +% final [300]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellElderGuardianHolySwordStorm
Spell
Tiempo de lanzamiento: 8 seg
Tiempo de recarga: 20 seg
Object Type
version 2 extends "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardians" BaseEvents { on_construction_complete = "globals.holy_guardian = this;" } Actor { actor = "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian4.act" } StateMachine { define_shared_state = " show_weapon_left = 1; show_weapon_right = 1; " }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardians" Render { //turn_duration = 0.4 } Transitionable { create_state_1 = "PlayAnimation( holy_emerge_01 ); PauseAnimation();" } StateMachine { create_state_show_weapon_right_0 = "HideWeapons( 1, 0 );" create_state_show_weapon_left_0 = "HideWeapons( 0, 1 );" on_state_show_weapon_right_0 = "HideWeapons( 1, 0 );" on_state_show_weapon_right_1 = "ShowWeapons( 1, 0 );" on_state_show_weapon_left_0 = "HideWeapons( 0, 1 );" on_state_show_weapon_left_1 = "ShowWeapons( 0, 1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian4_"] = { name = "The Purifier", life = 12, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.545, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "MeleeElderGuardianGold", "ElderGuardianChangeToStance1", "ElderGuardianChangeToStance2", "EmptyActionSpellHolyGuardianSlam", "EmptyActionSpellElderGuardianHolySwordStorm", "HolyElderDelayedBlast", "HolyElderSwordStorm", "HolyElderDoubleSlam", "HolyElderDoubleSlam2", "HolyElderSummonWeaponCircle", "HolyElderSwordSpray", "HolyElderWeaponThrow", "HolyElderSpectralRuckusLeft", "HolyElderFaceTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeElderGuardianGold"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderGuardianChangeToStance1"] = { name = "ElderGuardianChangeToStance1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderGuardianChangeToStance2"] = { name = "ElderGuardianChangeToStance2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellHolyGuardianSlam"] = { name = "EmptyActionSpellHolyGuardianSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellElderGuardianHolySwordStorm"] = { name = "EmptyActionSpellElderGuardianHolySwordStorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderDelayedBlast"] = { name = "HolyElderDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, -15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderSwordStorm"] = { name = "HolyElderSwordStorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 500, 250, -19, -50, 65, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderDoubleSlam"] = { name = "HolyElderDoubleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-55, -50, 250, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderDoubleSlam2"] = { name = "HolyElderDoubleSlam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-55, -50, 300, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderSummonWeaponCircle"] = { name = "HolyElderSummonWeaponCircle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2000, -25, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderSwordSpray"] = { name = "HolyElderSwordSpray", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_projectile_speed_+%", "projectile_distance_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 43, 50, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderWeaponThrow"] = { name = "HolyElderWeaponThrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "fixed_projectile_spread", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "triggered_skill_use_animation_event", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, -50, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderSpectralRuckusLeft"] = { name = "Spectral Throw", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_projectile_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "thrown_weapon_on_return_trigger_skills_with_id", }, levels = { [1] = {-59, 100, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderFaceTarget"] = { name = "HolyElderFaceTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceElder |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidad de movimiento aumentada un 60%
Id | ElderGuardian4StanceMods |
---|---|
Family | VaultBossStanceMods |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El Purificador
Sobrenatural
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
cannot have affliction mods [1]
Velocidad de movimiento aumentada un 60%
No puede ser empujado
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
cannot have affliction mods [1]
Velocidad de movimiento aumentada un 60%
No puede ser empujado
The Purifier
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, eldritch, fast_movement, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, large_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
Vida
1200%
Energy Shield From Life
33%
Armadura
+75%
Evasión
+33%
Ailment Threshold
504%
Resistencia
50 50 50 30
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 14
Attack Time
1.545 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ElderGuardian4
Metadata
ElderGuardian4_Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
1,672,156
Armadura
50,383
Evasión
6,303
Escudo de energía
2,022
Damage
638
Daño de hechizos
953
Precisión
290
Attack Time
1.03515
Experiencia
112,805
Ailment Threshold
442,453
Chill
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeElderGuardianGold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1014–1520
Probabilidad de golpe crítico: 5%
Attack Time: 1.545 seg
Derriba a tus enemigos con un golpe poderoso.
50% más Velocidad de Ataque
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
HolyElderDelayedBlast
Spell, Damage, Area, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.2 seg
Inflige de 476 a 714.1 de daño físico
active skill area of effect radius +% final [-15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
active skill area of effect radius +% final [-15]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
HolyElderSwordStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3 seg
Inflige de 919.3 a 1379 de daño físico
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
El radio base es de 1 metro
active skill area of effect radius +% final [65]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
El radio base es de 1 metro
active skill area of effect radius +% final [65]
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-19]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
HolyElderDoubleSlam
Attack, Area, Triggerable
Base Damage: 1014–1520
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1.545 seg
Inflige un 30% más de daño de ataque
55% menos Velocidad de Ataque
active skill area of effect radius +% final [250]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
55% menos Velocidad de Ataque
active skill area of effect radius +% final [250]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
HolyElderSummonWeaponCircle
Attack, Projectile, Triggerable
Base Damage: 1014–1520
Probabilidad de golpe crítico: 5%
Attack Time: 1.545 seg
Tiempo de recarga: 14 seg
Inflige un 25% menos de daño
La duración base es de 2 segundos
minion dies when parent dies [1]
monster penalty against minions damage +% final vs player minions [-40]
La duración base es de 2 segundos
minion dies when parent dies [1]
monster penalty against minions damage +% final vs player minions [-40]
HolyElderSwordSpray
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 20 seg
Inflige de 366.2 a 549.3 de daño físico
Velocidad de proyectiles aumentada un 50%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [43]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
Velocidad de proyectiles aumentada un 50%
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
monster projectile variation [43]
projectile distance override [40]
projectile uses contact direction [1]
projectile uses contact position [1]
HolyElderWeaponThrow
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 75%
Tiempo de lanzamiento: 4 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 988.7 a 1483 de daño físico
active skill area of effect radius +% final [25]
base is projectile [1]
fixed projectile spread [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
triggered skill use animation event [1]
active skill area of effect radius +% final [25]
base is projectile [1]
fixed projectile spread [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
projectile uses contact position [1]
triggered skill use animation event [1]
HolyElderSpectralRuckusLeft
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lanzamiento espectral
Base Damage: 1014–1520
Probabilidad de golpe crítico: 5%
Attack Time: 1.545 seg
Tiempo de recarga: 20 seg
Lanza una copia espectral de tu arma cuerpo a cuerpo. Sale volando y luego regresa a ti en un ataque giratorio que daña a los enemigos que están en su camino.
Inflige un 59% menos de daño
Velocidad de proyectiles aumentada un 100%
base is projectile [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
thrown weapon on return trigger skills with id [1]
Velocidad de proyectiles aumentada un 100%
base is projectile [1]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile uses contact position [1]
thrown weapon on return trigger skills with id [1]
HolyElderFaceTarget
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 14 seg
ElderGuardianChangeToStance1
Tiempo de recarga: 30 seg
ElderGuardianChangeToStance2
Tiempo de recarga: 30 seg
EmptyActionSpellHolyGuardianSlam
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 10 seg
HolyElderDoubleSlam2
Attack, Area, Triggerable
Base Damage: 1014–1520
Probabilidad de golpe crítico: 5%
Daño de ataque: 150%
Attack Time: 1.545 seg
Inflige un 50% más de daño de ataque
55% menos Velocidad de Ataque
active skill area of effect radius +% final [300]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
55% menos Velocidad de Ataque
active skill area of effect radius +% final [300]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
EmptyActionSpellElderGuardianHolySwordStorm
Spell
Tiempo de lanzamiento: 8 seg
Tiempo de recarga: 20 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { actor = "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian4.act" } StateMachine { define_shared_state = " show_weapon_left = 1; show_weapon_right = 1; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" StateMachine { create_state_show_weapon_right_0 = "HideWeapons( 1, 0 );" create_state_show_weapon_left_0 = "HideWeapons( 0, 1 );" on_state_show_weapon_right_0 = "HideWeapons( 1, 0 );" on_state_show_weapon_right_1 = "ShowWeapons( 1, 0 );" on_state_show_weapon_left_0 = "HideWeapons( 0, 1 );" on_state_show_weapon_left_1 = "ShowWeapons( 0, 1 );" } Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian4_Standalone"] = { name = "The Purifier", life = 12, energyShield = 0.33, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.545, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "MeleeElderGuardianGold", "ElderGuardianChangeToStance1", "ElderGuardianChangeToStance2", "EmptyActionSpellHolyGuardianSlam", "EmptyActionSpellElderGuardianHolySwordStorm", "HolyElderDelayedBlast", "HolyElderSwordStorm", "HolyElderDoubleSlam", "HolyElderDoubleSlam2", "HolyElderSummonWeaponCircle", "HolyElderSwordSpray", "HolyElderWeaponThrow", "HolyElderSpectralRuckusLeft", "HolyElderFaceTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeElderGuardianGold"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderGuardianChangeToStance1"] = { name = "ElderGuardianChangeToStance1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ElderGuardianChangeToStance2"] = { name = "ElderGuardianChangeToStance2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellHolyGuardianSlam"] = { name = "EmptyActionSpellHolyGuardianSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellElderGuardianHolySwordStorm"] = { name = "EmptyActionSpellElderGuardianHolySwordStorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderDelayedBlast"] = { name = "HolyElderDelayedBlast", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, -15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderSwordStorm"] = { name = "HolyElderSwordStorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 500, 250, -19, -50, 65, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderDoubleSlam"] = { name = "HolyElderDoubleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-55, -50, 250, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderDoubleSlam2"] = { name = "HolyElderDoubleSlam2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-55, -50, 300, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderSummonWeaponCircle"] = { name = "HolyElderSummonWeaponCircle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2000, -25, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderSwordSpray"] = { name = "HolyElderSwordSpray", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_projectile_speed_+%", "projectile_distance_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 43, 50, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderWeaponThrow"] = { name = "HolyElderWeaponThrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "fixed_projectile_spread", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "triggered_skill_use_animation_event", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, -50, 25, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderSpectralRuckusLeft"] = { name = "Spectral Throw", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_projectile_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "thrown_weapon_on_return_trigger_skills_with_id", }, levels = { [1] = {-59, 100, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HolyElderFaceTarget"] = { name = "HolyElderFaceTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
dropped items have influence type [2]
monster dropped item quantity +% final for influenced monster [-80]
Id | MonsterDroppedItemsInfluenceElder |
---|---|
Family | MonsterDroppedItemsInfluence |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Velocidad de movimiento aumentada un 60%
Id | ElderGuardian4StanceMods |
---|---|
Family | VaultBossStanceMods |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
El purificador
El purificador
The Purifier
El purificador Attr /5
Nombre | Mostrar descripciones completas |
---|---|
Act | 11 |
Nivel de los monstruos | 0 |
Boss | El Purificador |
Card Tags | El decaimiento sobrenatural Boss El corazón vigoroso Boss |
Loading |
Nivel | Nombre | Experiencia | Damage | Attack Time | Vida | Armadura | Evasión | Escudo de energía | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | El Purificador | 0 | 0 | 1.545 | 0 | 0 | 0 | 0 |