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El Purificador único /2 ⍟

El Purificador único /2 ⍟

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ElderSceptreAugyre Cetro del Vacío
Daño Elemental aumentado un 40%
Daño Físico aumentado un (180–220)%
Velocidad de Ataque aumentada un (10–15)%
Probabilidad de Golpe Crítico aumentada un (80–100)%
50% del Daño Físico Convertido a Daño de Rayo
Cada 16 segundos ganas Sobrecarga Elemental durante 8 segundos
(40% más de daño elemental si has infligido un crítico en los últimos 8 segundos,
Tus golpes críticos no infligen daño extra
Los achaques nunca cuentan como provenientes de golpes críticos)

Tienes Técnica Resuelta mientras no tengas Sobrecarga Elemental
(Tus golpes no se pueden Evadir. Nunca inflige Golpes Críticos)
Daño Físico aumentado un 100% mientras tienes Técnica Resuelta
ShadowRayColmillo Tenebroso Amuleto de Perla Azul
Velocidad de regeneración de maná aumentada un (48–56)%
0.5% del Daño de Caos se Absorbe como Vida
(La vida absorbida se recupera a lo largo del tiempo. Puede haber varias absorciones al mismo tiempo, hasta una velocidad máxima)
Pierde (10–15) de Vida por cada Enemigo golpeado por tus Hechizos
Pierde (20–25) de Vida por cada Enemigo golpeado por tus Ataques
Las Habilidades se Encadenan +1 veces
Velocidad de Proyectiles aumentada un (30–40)%
Los proyectiles que se han encadenado ganan el (20–35)% del daño que no es de caos como daño de caos extra

El Purificador(The Purifier)

SpectreN
Area[82] Pozos de Angustia [82] Cámaras de Demencia [82] Salones del Delirio [0] El Purificador
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
No puede ser completamente Ralentizado
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]

Ataques Rápidos
base_cast_speed_+% [0]
Rápido
knockback_distance_+% [0]
base_global_chance_to_knockback_% [0]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage150%
Vida1200%
Energy Shield From Life33%
Ailment Threshold840%
Daño de golpe crítico5%
TypeElderGuardian4
Attack Distance6 ~ 14
Attack Time1.545 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

MeleeElderGuardianGold
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
50% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HolyElderDelayedBlast
Inflige 911 a 1367 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage Spell Hit Area Triggerable AreaSpell
Tiempo de lanzamiento: 1.2 Second

HolyElderSwordStorm
Inflige 1654 a 2481 de Daño Físico
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
firestorm_base_area_of_effect_+% [-19]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage firestorm_avoid_unwalkable_terrain Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell
Tiempo de lanzamiento: 3 Second

HolyElderDoubleSlam
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 30% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

HolyElderSummonWeaponCircle
La duración base es de 2 segundos
Inflige un 25% menos de daño
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]

minion_dies_when_parent_dies Attack Projectile Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 14 Second

HolyElderSwordSpray
monster_projectile_variation [43]
Velocidad de Proyectiles aumentada un 50%
Inflige 700.8 a 1051 de Daño Físico
projectile_distance_override [40]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 20 Second

HolyElderWeaponThrow
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
fixed_projectile_spread [50]
Inflige 1892 a 2838 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage base_is_projectile triggered_skill_use_animation_event projectile_uses_contact_position Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 4 Second

HolyElderSpectralRuckusLeft
ghostlythrow
Lanzamiento Espectral
Lanza una copia espectral de tu arma cuerpo a cuerpo. Vuela y luego regresa a ti en un ataque giratorio que golpea enemigos en su camino.
Inflige un 59% menos de daño
Velocidad de Proyectiles aumentada un 100%
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
thrown_weapon_on_return_trigger_skills_with_id [1]
spectral_throw_deceleration_override [0]

base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Attack ProjectileAttack Projectile SkillCanVolley
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

HolyElderFaceTarget
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 14 Second

ElderGuardianChangeToStance1
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

ElderGuardianChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

EmptyActionSpellHolyGuardianSlam
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

HolyElderDoubleSlam2
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 50% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

EmptyActionSpellElderGuardianHolySwordStorm
Tiempo de lanzamiento: 8 Second
Tiempo de recarga: 20 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84El Purificador862582209.81.5459142621494113693017150505030

MeleeElderGuardianGold
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
50% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HolyElderDelayedBlast
Inflige 824.3 a 1237 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage Spell Hit Area Triggerable AreaSpell
Tiempo de lanzamiento: 1.2 Second

HolyElderSwordStorm
Inflige 1508 a 2262 de Daño Físico
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
firestorm_base_area_of_effect_+% [-19]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage firestorm_avoid_unwalkable_terrain Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell
Tiempo de lanzamiento: 3 Second

HolyElderDoubleSlam
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 30% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

HolyElderSummonWeaponCircle
La duración base es de 2 segundos
Inflige un 25% menos de daño
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]

minion_dies_when_parent_dies Attack Projectile Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 14 Second

HolyElderSwordSpray
monster_projectile_variation [43]
Velocidad de Proyectiles aumentada un 50%
Inflige 634.1 a 951.2 de Daño Físico
projectile_distance_override [40]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 20 Second

HolyElderWeaponThrow
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
fixed_projectile_spread [50]
Inflige 1712 a 2568 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage base_is_projectile triggered_skill_use_animation_event projectile_uses_contact_position Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 4 Second

HolyElderSpectralRuckusLeft
ghostlythrow
Lanzamiento Espectral
Lanza una copia espectral de tu arma cuerpo a cuerpo. Vuela y luego regresa a ti en un ataque giratorio que golpea enemigos en su camino.
Inflige un 59% menos de daño
Velocidad de Proyectiles aumentada un 100%
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
thrown_weapon_on_return_trigger_skills_with_id [1]
spectral_throw_deceleration_override [0]

base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Attack ProjectileAttack Projectile SkillCanVolley
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

HolyElderFaceTarget
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 14 Second

ElderGuardianChangeToStance1
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

ElderGuardianChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

EmptyActionSpellHolyGuardianSlam
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

HolyElderDoubleSlam2
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 50% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

EmptyActionSpellElderGuardianHolySwordStorm
Tiempo de lanzamiento: 8 Second
Tiempo de recarga: 20 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82El Purificador772561970.91.5457600818883105672508350505030
Melee900OnlyLastTarget TargetNear TargetIsPlayer
Melee300OnlyLastTarget TargetIsPlayer
Melee 3
EmptyActionSpellHolyElderFaceTarget2000 TargetIsEnemy TargetIsPlayer OnLessThanPercentLife=95 IgnoresTaunt
EmptyActionSpell EmptyActionSpellHolyGuardianSlam2000TargetIsEnemy TargetNear TargetIsPlayer NotOnFullLife IgnoresTaunt
EmptyActionSpellHolyElderFaceTarget3 TargetIsEnemy OnLessThanPercentLife=95
EmptyActionSpell EmptyActionSpellHolyGuardianSlam3TargetIsEnemy TargetNear NotOnFullLife
ChangeToStance2-1OnLessThan90PercentLife IgnoresTaunt
stance stance2
DelayedBlast1200TargetIsPlayer
DelayedBlast 3
EmptyActionSpell EmptyActionSpellElderGuardianHolySwordStorm2000TargetIsEnemy TargetIsPlayer OnLessThanPercentLife=80 IgnoresTaunt
DaressoSummonClones2000TargetIsPlayer OnLessThanPercentLife=89 IgnoresTaunt
MonsterProjectileSpell2000TargetNotNear TargetIsPlayer IHaveFewerThanFiveMinions OnLessThanPercentLife=80 IgnoresTaunt
EmptyActionSpell EmptyActionSpellElderGuardianHolySwordStorm3TargetIsEnemy OnLessThanPercentLife=80
DaressoSummonClones3OnLessThanPercentLife=89
MonsterProjectileSpell3TargetNotNear IHaveFewerThanFiveMinions OnLessThanPercentLife=80
ChangeToStance1-1OnLessThan75PercentLife IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardians"

BaseEvents
{
	on_construction_complete = "globals.holy_guardian = this;"
}

Actor
{
	actor = "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian4.act"
}

StateMachine
{
	define_shared_state =
	"
		show_weapon_left = 1;
		show_weapon_right = 1;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardians"

Render
{
     //turn_duration = 0.4
}

Transitionable
{
	create_state_1 = "PlayAnimation( holy_emerge_01 ); PauseAnimation();"
}

StateMachine
{
	create_state_show_weapon_right_0 = "HideWeapons( 1, 0 );"
	create_state_show_weapon_left_0 = "HideWeapons( 0, 1 );"
	
	on_state_show_weapon_right_0 = "HideWeapons( 1, 0 );"
	on_state_show_weapon_right_1 = "ShowWeapons( 1, 0 );"

    on_state_show_weapon_left_0 = "HideWeapons( 0, 1 );"
    on_state_show_weapon_left_1 = "ShowWeapons( 0, 1 );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian4_"] = {
    name = "The Purifier",
    life = 12,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MeleeElderGuardianGold",
        "ElderGuardianChangeToStance1",
        "ElderGuardianChangeToStance2",
        "EmptyActionSpellHolyGuardianSlam",
        "EmptyActionSpellElderGuardianHolySwordStorm",
        "HolyElderDelayedBlast",
        "HolyElderSwordStorm",
        "HolyElderDoubleSlam",
        "HolyElderDoubleSlam2",
        "HolyElderSummonWeaponCircle",
        "HolyElderSwordSpray",
        "HolyElderWeaponThrow",
        "HolyElderSpectralRuckusLeft",
        "HolyElderFaceTarget",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeElderGuardianGold"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {1, 1, 50, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderGuardianChangeToStance1"] = {
    name = "ElderGuardianChangeToStance1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderGuardianChangeToStance2"] = {
    name = "ElderGuardianChangeToStance2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellHolyGuardianSlam"] = {
    name = "EmptyActionSpellHolyGuardianSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellElderGuardianHolySwordStorm"] = {
    name = "EmptyActionSpellElderGuardianHolySwordStorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderDelayedBlast"] = {
    name = "HolyElderDelayedBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderSwordStorm"] = {
    name = "HolyElderSwordStorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.036,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
    },
    levels = {
        [1] = {0.8, 1.2, 500, 250, -19, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderDoubleSlam"] = {
    name = "HolyElderDoubleSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-55, -50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderDoubleSlam2"] = {
    name = "HolyElderDoubleSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-55, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderSummonWeaponCircle"] = {
    name = "HolyElderSummonWeaponCircle",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {2000, -25, -40, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderSwordSpray"] = {
    name = "HolyElderSwordSpray",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_distance_override",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {43, 50, 0.8, 1.2, 40, -25, levelRequirement = 1, statInterpolation = {1, 1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderWeaponThrow"] = {
    name = "HolyElderWeaponThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.7,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "fixed_projectile_spread",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "triggered_skill_use_animation_event",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, 0.8, 1.2, -50, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderSpectralRuckusLeft"] = {
    name = "Spectral Throw",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "base_projectile_speed_+%",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "thrown_weapon_on_return_trigger_skills_with_id",
        "spectral_throw_deceleration_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {-59, 100, 0, -25, 1, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderFaceTarget"] = {
    name = "HolyElderFaceTarget",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreN
Area
Modmonster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-66]
No puede ser completamente Ralentizado
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [4000]

Ataques Rápidos
base_cast_speed_+% [0]
Rápido
knockback_distance_+% [0]
base_global_chance_to_knockback_% [0]
Tagsred_blood, human, humanoid
Immunecannot_be_knocked_back [1]
Damage150%
Vida1200%
Energy Shield From Life33%
Ailment Threshold840%
Daño de golpe crítico5%
TypeElderGuardian4
Attack Distance6 ~ 14
Attack Time1.545 Second
Damage Spread20%
Armadura+33%
Evasión+33%
Precisión+100%

MeleeElderGuardianGold
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
50% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HolyElderDelayedBlast
Inflige 911 a 1367 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage Spell Hit Area Triggerable AreaSpell
Tiempo de lanzamiento: 1.2 Second

HolyElderSwordStorm
Inflige 1654 a 2481 de Daño Físico
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
firestorm_base_area_of_effect_+% [-19]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage firestorm_avoid_unwalkable_terrain Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell
Tiempo de lanzamiento: 3 Second

HolyElderDoubleSlam
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 30% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

HolyElderSummonWeaponCircle
La duración base es de 2 segundos
Inflige un 25% menos de daño
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]

minion_dies_when_parent_dies Attack Projectile Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 14 Second

HolyElderSwordSpray
monster_projectile_variation [43]
Velocidad de Proyectiles aumentada un 50%
Inflige 700.8 a 1051 de Daño Físico
projectile_distance_override [40]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 20 Second

HolyElderWeaponThrow
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
fixed_projectile_spread [50]
Inflige 1892 a 2838 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage base_is_projectile triggered_skill_use_animation_event projectile_uses_contact_position Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 4 Second

HolyElderSpectralRuckusLeft
ghostlythrow
Lanzamiento Espectral
Lanza una copia espectral de tu arma cuerpo a cuerpo. Vuela y luego regresa a ti en un ataque giratorio que golpea enemigos en su camino.
Inflige un 59% menos de daño
Velocidad de Proyectiles aumentada un 100%
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
thrown_weapon_on_return_trigger_skills_with_id [1]
spectral_throw_deceleration_override [0]

base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Attack ProjectileAttack Projectile SkillCanVolley
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

HolyElderFaceTarget
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 14 Second

ElderGuardianChangeToStance1
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

ElderGuardianChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

EmptyActionSpellHolyGuardianSlam
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

HolyElderDoubleSlam2
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 50% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

EmptyActionSpellElderGuardianHolySwordStorm
Tiempo de lanzamiento: 8 Second
Tiempo de recarga: 20 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84El Purificador862582209.81.5459142621494113693017150505030

MeleeElderGuardianGold
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
50% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HolyElderDelayedBlast
Inflige 824.3 a 1237 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage Spell Hit Area Triggerable AreaSpell
Tiempo de lanzamiento: 1.2 Second

HolyElderSwordStorm
Inflige 1508 a 2262 de Daño Físico
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
firestorm_base_area_of_effect_+% [-19]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage firestorm_avoid_unwalkable_terrain Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell
Tiempo de lanzamiento: 3 Second

HolyElderDoubleSlam
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 30% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

HolyElderSummonWeaponCircle
La duración base es de 2 segundos
Inflige un 25% menos de daño
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]

minion_dies_when_parent_dies Attack Projectile Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 14 Second

HolyElderSwordSpray
monster_projectile_variation [43]
Velocidad de Proyectiles aumentada un 50%
Inflige 634.1 a 951.2 de Daño Físico
projectile_distance_override [40]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 20 Second

HolyElderWeaponThrow
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
fixed_projectile_spread [50]
Inflige 1712 a 2568 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage base_is_projectile triggered_skill_use_animation_event projectile_uses_contact_position Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 4 Second

HolyElderSpectralRuckusLeft
ghostlythrow
Lanzamiento Espectral
Lanza una copia espectral de tu arma cuerpo a cuerpo. Vuela y luego regresa a ti en un ataque giratorio que golpea enemigos en su camino.
Inflige un 59% menos de daño
Velocidad de Proyectiles aumentada un 100%
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
thrown_weapon_on_return_trigger_skills_with_id [1]
spectral_throw_deceleration_override [0]

base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Attack ProjectileAttack Projectile SkillCanVolley
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

HolyElderFaceTarget
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 14 Second

ElderGuardianChangeToStance1
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

ElderGuardianChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

EmptyActionSpellHolyGuardianSlam
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

HolyElderDoubleSlam2
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 50% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

EmptyActionSpellElderGuardianHolySwordStorm
Tiempo de lanzamiento: 8 Second
Tiempo de recarga: 20 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82El Purificador772561970.91.5457600818883105672508350505030

MeleeElderGuardianGold
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
50% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HolyElderDelayedBlast
Inflige 673.9 a 1011 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage Spell Hit Area Triggerable AreaSpell
Tiempo de lanzamiento: 1.2 Second

HolyElderSwordStorm
Inflige 1252 a 1878 de Daño Físico
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
firestorm_base_area_of_effect_+% [-19]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage firestorm_avoid_unwalkable_terrain Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell
Tiempo de lanzamiento: 3 Second

HolyElderDoubleSlam
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 30% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

HolyElderSummonWeaponCircle
La duración base es de 2 segundos
Inflige un 25% menos de daño
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]

minion_dies_when_parent_dies Attack Projectile Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 14 Second

HolyElderSwordSpray
monster_projectile_variation [43]
Velocidad de Proyectiles aumentada un 50%
Inflige 518.4 a 777.6 de Daño Físico
projectile_distance_override [40]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 20 Second

HolyElderWeaponThrow
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
fixed_projectile_spread [50]
Inflige 1400 a 2100 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage base_is_projectile triggered_skill_use_animation_event projectile_uses_contact_position Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 4 Second

HolyElderSpectralRuckusLeft
ghostlythrow
Lanzamiento Espectral
Lanza una copia espectral de tu arma cuerpo a cuerpo. Vuela y luego regresa a ti en un ataque giratorio que golpea enemigos en su camino.
Inflige un 59% menos de daño
Velocidad de Proyectiles aumentada un 100%
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
thrown_weapon_on_return_trigger_skills_with_id [1]
spectral_throw_deceleration_override [0]

base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Attack ProjectileAttack Projectile SkillCanVolley
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

HolyElderFaceTarget
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 14 Second

ElderGuardianChangeToStance1
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

ElderGuardianChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

EmptyActionSpellHolyGuardianSlam
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

HolyElderDoubleSlam2
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 50% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

EmptyActionSpellElderGuardianHolySwordStorm
Tiempo de lanzamiento: 8 Second
Tiempo de recarga: 20 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78El Purificador597811565.21.545512171455091131690250505030

MeleeElderGuardianGold
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
50% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HolyElderDelayedBlast
Inflige 522.4 a 783.6 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage Spell Hit Area Triggerable AreaSpell
Tiempo de lanzamiento: 1.2 Second

HolyElderSwordStorm
Inflige 989.5 a 1484 de Daño Físico
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
firestorm_base_area_of_effect_+% [-19]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage firestorm_avoid_unwalkable_terrain Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell
Tiempo de lanzamiento: 3 Second

HolyElderDoubleSlam
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 30% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

HolyElderSummonWeaponCircle
La duración base es de 2 segundos
Inflige un 25% menos de daño
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]

minion_dies_when_parent_dies Attack Projectile Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 14 Second

HolyElderSwordSpray
monster_projectile_variation [43]
Velocidad de Proyectiles aumentada un 50%
Inflige 401.8 a 602.7 de Daño Físico
projectile_distance_override [40]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 20 Second

HolyElderWeaponThrow
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
fixed_projectile_spread [50]
Inflige 1085 a 1627 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage base_is_projectile triggered_skill_use_animation_event projectile_uses_contact_position Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 4 Second

HolyElderSpectralRuckusLeft
ghostlythrow
Lanzamiento Espectral
Lanza una copia espectral de tu arma cuerpo a cuerpo. Vuela y luego regresa a ti en un ataque giratorio que golpea enemigos en su camino.
Inflige un 59% menos de daño
Velocidad de Proyectiles aumentada un 100%
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
thrown_weapon_on_return_trigger_skills_with_id [1]
spectral_throw_deceleration_override [0]

base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Attack ProjectileAttack Projectile SkillCanVolley
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

HolyElderFaceTarget
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 14 Second

ElderGuardianChangeToStance1
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

ElderGuardianChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

EmptyActionSpellHolyGuardianSlam
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

HolyElderDoubleSlam2
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 50% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

EmptyActionSpellElderGuardianHolySwordStorm
Tiempo de lanzamiento: 8 Second
Tiempo de recarga: 20 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73El Purificador4441311681.545325881047075491075450505030

MeleeElderGuardianGold
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]
50% más Velocidad de Ataque

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

HolyElderDelayedBlast
Inflige 403.4 a 605.1 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

is_area_damage Spell Hit Area Triggerable AreaSpell
Tiempo de lanzamiento: 1.2 Second

HolyElderSwordStorm
Inflige 779.1 a 1169 de Daño Físico
La duración base es de 0.5 segundos
Un impacto cada 0.25 segundos
firestorm_base_area_of_effect_+% [-19]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage firestorm_avoid_unwalkable_terrain Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill AreaSpell
Tiempo de lanzamiento: 3 Second

HolyElderDoubleSlam
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 30% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

HolyElderSummonWeaponCircle
La duración base es de 2 segundos
Inflige un 25% menos de daño
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-40]

minion_dies_when_parent_dies Attack Projectile Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 14 Second

HolyElderSwordSpray
monster_projectile_variation [43]
Velocidad de Proyectiles aumentada un 50%
Inflige 310.3 a 465.5 de Daño Físico
projectile_distance_override [40]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]

base_is_projectile projectile_uses_contact_position projectile_uses_contact_direction Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 20 Second

HolyElderWeaponThrow
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
fixed_projectile_spread [50]
Inflige 837.9 a 1257 de Daño Físico
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]

is_area_damage base_is_projectile triggered_skill_use_animation_event projectile_uses_contact_position Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 4 Second

HolyElderSpectralRuckusLeft
ghostlythrow
Lanzamiento Espectral
Lanza una copia espectral de tu arma cuerpo a cuerpo. Vuela y luego regresa a ti en un ataque giratorio que golpea enemigos en su camino.
Inflige un 59% menos de daño
Velocidad de Proyectiles aumentada un 100%
spell_maximum_action_distance_+% [0]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
thrown_weapon_on_return_trigger_skills_with_id [1]
spectral_throw_deceleration_override [0]

base_is_projectile projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Attack ProjectileAttack Projectile SkillCanVolley
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 20 Second

HolyElderFaceTarget
Tiempo de lanzamiento: 4 Second
Tiempo de recarga: 14 Second

ElderGuardianChangeToStance1
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

ElderGuardianChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 30 Second

EmptyActionSpellHolyGuardianSlam
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 10 Second

HolyElderDoubleSlam2
55% menos Velocidad de Ataque
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-50]
Inflige un 50% más de daño de ataque

is_area_damage Attack Area Triggerable
Tiempo de lanzamiento: 1 Second

EmptyActionSpellElderGuardianHolySwordStorm
Tiempo de lanzamiento: 8 Second
Tiempo de recarga: 20 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68El Purificador32303866.71.5452066475046226681950505030
Melee900OnlyLastTarget TargetNear TargetIsPlayer
Melee300OnlyLastTarget TargetIsPlayer
Melee 3
EmptyActionSpellHolyElderFaceTarget2000 TargetIsEnemy TargetIsPlayer OnLessThanPercentLife=95 IgnoresTaunt
EmptyActionSpell EmptyActionSpellHolyGuardianSlam2000TargetIsEnemy TargetNear TargetIsPlayer NotOnFullLife IgnoresTaunt
EmptyActionSpellHolyElderFaceTarget3 TargetIsEnemy OnLessThanPercentLife=95
EmptyActionSpell EmptyActionSpellHolyGuardianSlam3TargetIsEnemy TargetNear NotOnFullLife
ChangeToStance2-1OnLessThan90PercentLife IgnoresTaunt
stance stance2
DelayedBlast1200TargetIsPlayer
DelayedBlast 3
EmptyActionSpell EmptyActionSpellElderGuardianHolySwordStorm2000TargetIsEnemy TargetIsPlayer OnLessThanPercentLife=80 IgnoresTaunt
DaressoSummonClones2000TargetIsPlayer OnLessThanPercentLife=89 IgnoresTaunt
MonsterProjectileSpell2000TargetNotNear TargetIsPlayer IHaveFewerThanFiveMinions OnLessThanPercentLife=80 IgnoresTaunt
EmptyActionSpell EmptyActionSpellElderGuardianHolySwordStorm3TargetIsEnemy OnLessThanPercentLife=80
DaressoSummonClones3OnLessThanPercentLife=89
MonsterProjectileSpell3TargetNotNear IHaveFewerThanFiveMinions OnLessThanPercentLife=80
ChangeToStance1-1OnLessThan75PercentLife IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	actor = "Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian4.act"
}

StateMachine
{
	define_shared_state =
	"
		show_weapon_left = 1;
		show_weapon_right = 1;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

StateMachine
{
	create_state_show_weapon_right_0 = "HideWeapons( 1, 0 );"
	create_state_show_weapon_left_0 = "HideWeapons( 0, 1 );"
	
	on_state_show_weapon_right_0 = "HideWeapons( 1, 0 );"
	on_state_show_weapon_right_1 = "ShowWeapons( 1, 0 );"

    on_state_show_weapon_left_0 = "HideWeapons( 0, 1 );"
    on_state_show_weapon_left_1 = "ShowWeapons( 0, 1 );"
}

Render
{
	has_light = true
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasBosses/TheElder/ElderGuardian4_Standalone"] = {
    name = "The Purifier",
    life = 12,
    energyShield = 0.33,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.545,
    attackRange = 14,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MeleeElderGuardianGold",
        "ElderGuardianChangeToStance1",
        "ElderGuardianChangeToStance2",
        "EmptyActionSpellHolyGuardianSlam",
        "EmptyActionSpellElderGuardianHolySwordStorm",
        "HolyElderDelayedBlast",
        "HolyElderSwordStorm",
        "HolyElderDoubleSlam",
        "HolyElderDoubleSlam2",
        "HolyElderSummonWeaponCircle",
        "HolyElderSwordSpray",
        "HolyElderWeaponThrow",
        "HolyElderSpectralRuckusLeft",
        "HolyElderFaceTarget",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeElderGuardianGold"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "active_skill_attack_speed_+%_final",
    },
    levels = {
        [1] = {1, 1, 50, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderGuardianChangeToStance1"] = {
    name = "ElderGuardianChangeToStance1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ElderGuardianChangeToStance2"] = {
    name = "ElderGuardianChangeToStance2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellHolyGuardianSlam"] = {
    name = "EmptyActionSpellHolyGuardianSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellElderGuardianHolySwordStorm"] = {
    name = "EmptyActionSpellElderGuardianHolySwordStorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderDelayedBlast"] = {
    name = "HolyElderDelayedBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderSwordStorm"] = {
    name = "HolyElderSwordStorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.25,
    incrementalEffectiveness = 0.036,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
    },
    levels = {
        [1] = {0.8, 1.2, 500, 250, -19, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderDoubleSlam"] = {
    name = "HolyElderDoubleSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-55, -50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderDoubleSlam2"] = {
    name = "HolyElderDoubleSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {-55, -50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderSummonWeaponCircle"] = {
    name = "HolyElderSummonWeaponCircle",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {2000, -25, -40, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderSwordSpray"] = {
    name = "HolyElderSwordSpray",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_distance_override",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {43, 50, 0.8, 1.2, 40, -25, levelRequirement = 1, statInterpolation = {1, 1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderWeaponThrow"] = {
    name = "HolyElderWeaponThrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.7,
    incrementalEffectiveness = 0.04,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "fixed_projectile_spread",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "triggered_skill_use_animation_event",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {50, 0.8, 1.2, -50, critChance = 5, levelRequirement = 1, statInterpolation = {1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderSpectralRuckusLeft"] = {
    name = "Spectral Throw",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "base_projectile_speed_+%",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "thrown_weapon_on_return_trigger_skills_with_id",
        "spectral_throw_deceleration_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {-59, 100, 0, -25, 1, 0, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["HolyElderFaceTarget"] = {
    name = "HolyElderFaceTarget",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}

El Purificador

El Purificador
Act: 11
Peleas contra jefes: El Purificador
The Purifier
Act11
Loading
Area Nivel0
BossEl Purificador
NivelNombreExperienciaDamageAttack TimeVidaArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
0El Purificador001.5450000