Capitán Fairgraves
No muerto
Área: El cementerio de barcos
ignite art variation [2]
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
Captain Fairgraves
Spectre | N |
---|---|
Area | El cementerio de barcos |
Tags | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement |
Vida
225%
Armadura
+25%
Ailment Threshold
225%
Resistencia
0 0 40 0
Damage
204%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
150%
Model Size
110%
Type
Fairgraves
Metadata
SkeletonBossFairgraves
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
11
Vida
196
Armadura
166
Evasión
285
Escudo de energía
0
Damage
26
Daño de hechizos
26
Precisión
24
Attack Time
1.605
Experiencia
317
Ailment Threshold
196
Chill
1
Shock
1
Brittle
4
Scorch
1
Sap
2
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 21–31
Probabilidad de golpe crítico: 5%
Attack Time: 1.605 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lanzamiento espectral
Base Damage: 21–31
Probabilidad de golpe crítico: 5%
Attack Time: 1.605 seg
Lanza una copia espectral de tu arma cuerpo a cuerpo. Sale volando y luego regresa a ti en un ataque giratorio que daña a los enemigos que están en su camino.
Inflige un 25% menos de daño
base is projectile [1]
base is projectile [1]
SummonRagingSpiritFairgraves
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Tiempo de lanzamiento: 0.8 seg
Tiempo de recarga: 10 seg
Las Habilidades se Repiten 2 Veces más
Inflige un 20% menos de daño
Máximo de espíritus encolerizados que puedes invocar: 20
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 200%
alternate minion [1]
ignite art variation [2]
Inflige un 20% menos de daño
Máximo de espíritus encolerizados que puedes invocar: 20
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 200%
alternate minion [1]
ignite art variation [2]
EmptyActionFairgravesCommand
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2 seg
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { num_states = 4 on_transition_to_3 = "MakeCollidable();" } NPC { marker_enabled = false } Positioned { force_placement = true blocking = false } Actor { slow_animations_go_to_idle = false } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { create_state_1 = " DisableTargetable(); PlayAnimationType( Emerge ); PauseAnimation(); DisableRendering(); " create_state_2 = "DisableTargetable( );" create_state_3 = "DisableTargetable( );" on_transition_to_2 = " EnableRendering(); SpawnEffect( Metadata/Effects/Spells/monsters_effects/fairgraves_transform/rig.ao ); " on_transition_to_4 = "EnableTargetable();" } Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossFairgraves"] = { name = "Captain Fairgraves", life = 2.25, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.04, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Axe", skillList = { "Melee", "FairgravesThrownWeapon", "SummonRagingSpiritFairgraves", "EmptyActionFairgravesCommand", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FairgravesThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritFairgraves"] = { name = "SummonRagingSpiritFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "skill_repeat_count", "base_cast_speed_+%", "alternate_minion", "ignite_art_variation", "active_skill_damage_+%_final", }, levels = { [1] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 4, statInterpolation = {}, cost = { }, }, [2] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 7, statInterpolation = {}, cost = { }, }, [3] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [4] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 11, statInterpolation = {}, cost = { }, }, [5] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [6] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [7] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 27, statInterpolation = {}, cost = { }, }, [8] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 28, statInterpolation = {}, cost = { }, }, [9] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [10] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [11] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 36, statInterpolation = {}, cost = { }, }, [12] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [13] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 45, statInterpolation = {}, cost = { }, }, [14] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [15] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [16] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 52, statInterpolation = {}, cost = { }, }, [17] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 65, statInterpolation = {}, cost = { }, }, [18] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [20] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [21] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [22] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [23] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [24] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [26] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [27] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [28] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionFairgravesCommand"] = { name = "EmptyActionFairgravesCommand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
Id | MonsterQuestBossAct1_ |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Capitán Fairgraves
No muerto
ignite art variation [2]
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
Captain Fairgraves
Spectre | N |
---|---|
Tags | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement |
Vida
225%
Armadura
+25%
Ailment Threshold
225%
Resistencia
0 0 40 0
Damage
204%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
150%
Model Size
110%
Type
Fairgraves
Metadata
SkeletonBossFairgravesStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
14,475
Armadura
35,988
Evasión
4,739
Escudo de energía
0
Damage
762
Daño de hechizos
762
Precisión
290
Attack Time
1.605
Experiencia
15,383
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 610–914
Probabilidad de golpe crítico: 5%
Attack Time: 1.605 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
Lanzamiento espectral
Base Damage: 610–914
Probabilidad de golpe crítico: 5%
Attack Time: 1.605 seg
Lanza una copia espectral de tu arma cuerpo a cuerpo. Sale volando y luego regresa a ti en un ataque giratorio que daña a los enemigos que están en su camino.
Inflige un 50% menos de daño
Dispara 3 proyectiles adicionales
Velocidad de proyectiles reducida un 20%
base is projectile [1]
spectral throw deceleration override [50]
Dispara 3 proyectiles adicionales
Velocidad de proyectiles reducida un 20%
base is projectile [1]
spectral throw deceleration override [50]
SummonRagingSpiritFairgraves
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Tiempo de lanzamiento: 0.8 seg
Tiempo de recarga: 10 seg
Las Habilidades se Repiten 2 Veces más
Inflige un 20% menos de daño
Máximo de espíritus encolerizados que puedes invocar: 20
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 200%
alternate minion [1]
ignite art variation [2]
Inflige un 20% menos de daño
Máximo de espíritus encolerizados que puedes invocar: 20
La duración base es de 4 segundos
Velocidad de lanzamiento de hechizos aumentada un 200%
alternate minion [1]
ignite art variation [2]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMonster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMonster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossFairgravesStandalone"] = { name = "Captain Fairgraves", life = 2.25, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.04, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Axe", skillList = { "Melee", "FairgravesThrownWeapon", "SummonRagingSpiritFairgraves", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FairgravesThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritFairgraves"] = { name = "SummonRagingSpiritFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "skill_repeat_count", "base_cast_speed_+%", "alternate_minion", "ignite_art_variation", "active_skill_damage_+%_final", }, levels = { [1] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 4, statInterpolation = {}, cost = { }, }, [2] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 7, statInterpolation = {}, cost = { }, }, [3] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [4] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 11, statInterpolation = {}, cost = { }, }, [5] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [6] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [7] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 27, statInterpolation = {}, cost = { }, }, [8] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 28, statInterpolation = {}, cost = { }, }, [9] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [10] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [11] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 36, statInterpolation = {}, cost = { }, }, [12] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [13] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 45, statInterpolation = {}, cost = { }, }, [14] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [15] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [16] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 52, statInterpolation = {}, cost = { }, }, [17] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 65, statInterpolation = {}, cost = { }, }, [18] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [20] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [21] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [22] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [23] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [24] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [26] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [27] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [28] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, }
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 250%
La rareza de los objetos arrojados está aumentada un 4500%
Id | MonsterQuestBossAct1_ |
---|---|
Family | MonsterActBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Capitán Fairgraves Topic /3
NPC | Nombre |
---|---|
Bestel | Fairgraves era un buen hombre y un buen explorador. Les abrió la puerta a muchos hacia un nuevo mundo, para bien o para mal. En general para mal si hablamos de los nativos. Da un poco de paz saber que ahora descansa donde debe. No hablemos ya de Fairgraves, ¿está bien? Era una inspiración para muchos; sería una lástima arruinar a un buen héroe. |
Bestel | ¿Fairgraves? ¿El explorador? Nadie lo ha visto ni ha oído nada sobre él desde que zarpó hacia Wraeclast hace más de treinta años. Así que si estás por decirme que conociste al Capitán Fairgraves en carne y hueso, o conociste a un mentiroso o a algo mucho, mucho peor. |
Krillson, Maestro pescador | Casi todo el mundo sabe que el Capitán Sigmund Fairgraves era un explorador y a veces un pirata. Lo que pocos saben es que Fairgraves era un ballenero de cierta importancia. Esto es interesante, por supuesto, porque las ballenas representan solo el uno por ciento de toda la vida marina. Sin embargo, cuando capturas una, vale por todo el resto de pescados que haya en tu red. |