페어그레이브즈 선장
Captain Fairgraves
Spectre | N |
---|---|
Area | 배들의 묘지 |
Tags | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement |
생명력
225%
방어도
+25%
Ailment Threshold
225%
저항
0 0 40 0
Damage
204%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
경험치
150%
Model Size
110%
Type
Fairgraves
Metadata
SkeletonBossFairgraves
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
11
생명력
196
방어도
166
회피
285
에너지 보호막
0
Damage
26
주문 피해
26
정확도
24
Attack Time
1.605
경험치
317
Ailment Threshold
196
Chill
1
Shock
1
Brittle
4
Scorch
1
Sap
2
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 21–31
치명타 확률: 5%
Attack Time: 1.605 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
환영 무기 투척
Base Damage: 21–31
치명타 확률: 5%
Attack Time: 1.605 초
장비한 근접 무기의 형태 복제품을 투척합니다. 무기는 날아갔다가 되돌아오며 경로에 있는 적들에게 피해를 주는 회전 공격을 합니다.
주는 피해 25% 감폭
base is projectile [1]
base is projectile [1]
SummonRagingSpiritFairgraves
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
시전 속도: 0.8 초
재사용 대기시간: 10 초
스킬 2회 추가 반복
주는 피해 20% 감폭
소환된 격노의 유령 최대치 20
기본 지속시간 4초
시전 속도 200% 증가
alternate minion [1]
ignite art variation [2]
주는 피해 20% 감폭
소환된 격노의 유령 최대치 20
기본 지속시간 4초
시전 속도 200% 증가
alternate minion [1]
ignite art variation [2]
EmptyActionFairgravesCommand
Spell
시전 속도: 1 초
재사용 대기시간: 2 초
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { num_states = 4 on_transition_to_3 = "MakeCollidable();" } NPC { marker_enabled = false } Positioned { force_placement = true blocking = false } Actor { slow_animations_go_to_idle = false } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Transitionable { create_state_1 = " DisableTargetable(); PlayAnimationType( Emerge ); PauseAnimation(); DisableRendering(); " create_state_2 = "DisableTargetable( );" create_state_3 = "DisableTargetable( );" on_transition_to_2 = " EnableRendering(); SpawnEffect( Metadata/Effects/Spells/monsters_effects/fairgraves_transform/rig.ao ); " on_transition_to_4 = "EnableTargetable();" } Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossFairgraves"] = { name = "Captain Fairgraves", life = 2.25, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.04, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Axe", skillList = { "Melee", "FairgravesThrownWeapon", "SummonRagingSpiritFairgraves", "EmptyActionFairgravesCommand", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FairgravesThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritFairgraves"] = { name = "SummonRagingSpiritFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "skill_repeat_count", "base_cast_speed_+%", "alternate_minion", "ignite_art_variation", "active_skill_damage_+%_final", }, levels = { [1] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 4, statInterpolation = {}, cost = { }, }, [2] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 7, statInterpolation = {}, cost = { }, }, [3] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [4] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 11, statInterpolation = {}, cost = { }, }, [5] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [6] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [7] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 27, statInterpolation = {}, cost = { }, }, [8] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 28, statInterpolation = {}, cost = { }, }, [9] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [10] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [11] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 36, statInterpolation = {}, cost = { }, }, [12] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [13] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 45, statInterpolation = {}, cost = { }, }, [14] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [15] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [16] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 52, statInterpolation = {}, cost = { }, }, [17] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 65, statInterpolation = {}, cost = { }, }, [18] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [20] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [21] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [22] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [23] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [24] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [26] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [27] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [28] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionFairgravesCommand"] = { name = "EmptyActionFairgravesCommand", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 4500% 증가
Id | MonsterQuestBossAct1_ |
---|---|
Family | MonsterActBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
페어그레이브즈 선장
언데드
ignite art variation [2]
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 4500% 증가
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 4500% 증가
Captain Fairgraves
Spectre | N |
---|---|
Tags | bone_armour, bones, ghost, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, ranged, skeleton, slashing_weapon, summoner, undead, very_slow_movement |
생명력
225%
방어도
+25%
Ailment Threshold
225%
저항
0 0 40 0
Damage
204%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±20%
경험치
150%
Model Size
110%
Type
Fairgraves
Metadata
SkeletonBossFairgravesStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
14,475
방어도
35,988
회피
4,739
에너지 보호막
0
Damage
762
주문 피해
762
정확도
290
Attack Time
1.605
경험치
15,383
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 610–914
치명타 확률: 5%
Attack Time: 1.605 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FairgravesThrownWeapon
Attack, RangedAttack, Projectile, ProjectilesFromUser
환영 무기 투척
Base Damage: 610–914
치명타 확률: 5%
Attack Time: 1.605 초
장비한 근접 무기의 형태 복제품을 투척합니다. 무기는 날아갔다가 되돌아오며 경로에 있는 적들에게 피해를 주는 회전 공격을 합니다.
주는 피해 50% 감폭
투사체 3개 추가 발사
투사체 속도 20% 감소
base is projectile [1]
spectral throw deceleration override [50]
투사체 3개 추가 발사
투사체 속도 20% 감소
base is projectile [1]
spectral throw deceleration override [50]
SummonRagingSpiritFairgraves
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
시전 속도: 0.8 초
재사용 대기시간: 10 초
스킬 2회 추가 반복
주는 피해 20% 감폭
소환된 격노의 유령 최대치 20
기본 지속시간 4초
시전 속도 200% 증가
alternate minion [1]
ignite art variation [2]
주는 피해 20% 감폭
소환된 격노의 유령 최대치 20
기본 지속시간 4초
시전 속도 200% 증가
alternate minion [1]
ignite art variation [2]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMonster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" extends "Metadata/Monsters/StandaloneMonster" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/SkeletonBossFairgravesStandalone"] = { name = "Captain Fairgraves", life = 2.25, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.04, damageSpread = 0.2, attackTime = 1.605, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Axe", skillList = { "Melee", "FairgravesThrownWeapon", "SummonRagingSpiritFairgraves", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FairgravesThrownWeapon"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {-25, 0, 0, levelRequirement = 11, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {-50, 2, 15, 50, -50, levelRequirement = 43, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, [3] = {-50, 3, 30, 50, -50, levelRequirement = 55, statInterpolation = {1, 1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritFairgraves"] = { name = "SummonRagingSpiritFairgraves", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "skill_repeat_count", "base_cast_speed_+%", "alternate_minion", "ignite_art_variation", "active_skill_damage_+%_final", }, levels = { [1] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 4, statInterpolation = {}, cost = { }, }, [2] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 7, statInterpolation = {}, cost = { }, }, [3] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [4] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 11, statInterpolation = {}, cost = { }, }, [5] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 16, statInterpolation = {}, cost = { }, }, [6] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [7] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 27, statInterpolation = {}, cost = { }, }, [8] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 28, statInterpolation = {}, cost = { }, }, [9] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [10] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 32, statInterpolation = {}, cost = { }, }, [11] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 36, statInterpolation = {}, cost = { }, }, [12] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 40, statInterpolation = {}, cost = { }, }, [13] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 45, statInterpolation = {}, cost = { }, }, [14] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [15] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 50, statInterpolation = {}, cost = { }, }, [16] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 52, statInterpolation = {}, cost = { }, }, [17] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 65, statInterpolation = {}, cost = { }, }, [18] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [20] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [21] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [22] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [23] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [24] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [25] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [26] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [27] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [28] = {4000, 20, 2, 200, 1, 2, -20, levelRequirement = 82, statInterpolation = {}, cost = { }, }, }, }
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
---|---|
Family | StatusAilmentArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
몬스터가 주는 경험치 250% 증가
떨어지는 아이템 희귀도 4500% 증가
Id | MonsterQuestBossAct1_ |
---|---|
Family | MonsterActBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
페어그레이브즈 선장 Topic /3
NPC | 이름 |
---|---|
베스텔 | 페어그레이브즈는 선한 사람이었고 뛰어난 탐험가였어. 좋은 의미로든 나쁜 의미로든 신세계로의 문을 마구 열어댔지. 원주민들 입장에선 달갑지는 않았을 거야. 그가 안식에 들었다는 사실만으로도 편안해지는 기분이군. 그 사람 얘기는 이쯤 하자고. 많은 이들의 귀감이었던 분이잖아. 그런 영웅을 욕보이고 싶지는 않아. |
베스텔 | 탐험가 페어그레이브즈 말이야? 30여 년 전에 레이클라스트에 도착한 이후로 그를 봤거나, 소식을 들었다는 사람이 없던데. 살아있는 페어그레이브즈 선장을 만났다는 거면, 그건 거짓말쟁이였겠지. 차라리 거짓말쟁이면 다행이겠군. |
낚시의 대가 크릴슨 | 지그문트 페어그레이브즈 선장은 탐험가이자 해적으로 명성을 날렸던 사람이었지. 다들 모르고 있겠지만, 그는 실력이 대단한 고래잡이기도 했다네. 일생에 한 번 나타나면 다행이라는 고래를 잡으러 다녔다는 게 대단하다니까. 한 마리만 잡아도 평생 잡을 물고기만큼의 돈을 벌어다 주는 게 고래거든. |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.