Leap Slam
Attack, AoE, Movement, Travel, Slam, Melee
Level: 1–20
Cost: 10 Mana
Effectiveness of Added Damage: 100–150%
Radius: 15
Requires Level 10
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
(20–39)% increased Stun Duration against Enemies that are on Full Life
+0.55 seconds to Attack Time
Damaging Hits always Stun Enemies that are on Full Life


Additional Effects From Quality:
(0–20)% increased Stun Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% increased Stun Duration on enemies50
Anomalous (0–20)% increased Area of Effect100
Divergent (0–20)% increased Damage100
Phantasmal (0–10)% increased Attack Speed20
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
Damaging Hits always Stun Enemies that are on Full Life
is area damage [1]
leap slam always knockback within range [1]
Cost: 10
+0.55 seconds to Attack Time
LevelRequires LevelStrengthBase Damage20% increased Stun Duration against Enemies that are on Full LifeExperience
11029100%209,569
21335102.6%2128,189
31743105.3%2259,146
42152107.9%23111,192
52560110.5%24193,800
62969113.2%25320,280
73377115.8%26359,090
83683118.4%27498,508
93990121.1%28682,057
104296123.7%29921,777
1145102126.3%301,727,879
1248109128.9%311,791,769
1351115131.6%322,353,679
1454121134.2%333,070,912
1557127136.8%349,095,466
1660134139.5%3516,039,890
1763140142.1%3629,817,117
1866146144.7%3762,895,056
1968151147.4%38212,051,599
2070155150%39
2172152.6%40
2274155.3%41
2376157.9%42
2478160.5%43
2580163.2%44
2682165.8%45
2784168.4%46
2886171.1%47
2988173.7%48
3090176.3%49
3191177.6%50
3292178.9%50
3393180.3%51
3494181.6%51
3595182.9%52
3696184.2%52
3797185.5%53
3898186.8%53
3999188.2%54
40100189.5%54

Leap Slam

Referencepoe.ninja, Community Wiki
AcronymHit, Stun, Duration
DropLevel 10
BaseType Leap Slam
Class Active Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Warstaves
TargetTypesGround, Enemy
TypeAttack, Area, Melee, Movement, Travel, Slam, Totemable
MetadataMetadata/Items/Gems/SkillGemLeapSlam
Leap Slam Monster /132 ⍟

Leap Slam Monster /132 ⍟

NameModifiersSpectre
Oak, Skullbreakercannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item quantity +% [0]
monster dropped item rarity +% [4500]
monster slain experience +% [250]
Y
Oakcannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Rek'tar, the BreakerAction Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Freezing WolfGain 100% of Physical Damage as Extra Cold DamageY
Winterfang
unique boss curse effect on self +% final [-33]
Y
Storm Eyeunique boss curse effect on self +% final [-33]Y
Solus, Pack Alphadisplay monster mod nemesis test [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Great Webmother
monster no map drops [1]
Y
SoulmournY
Suncaller Ashaunique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Talin, Faithbreakerunique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
HillockY
Jaesynmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [13100]
cannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
Y
JaesynY
Regulus, Sun's HeraldGain 25% of Physical Damage as Extra Fire DamageY
Aloris, the First LightGain 25% of Physical Damage as Extra Fire DamageY
Fetid MawLeapsY
Murk FiendLeapsY
Filth MawLeapsY
GloomglutLeaps
100% increased Movement Speed
4% of Maximum Life taken per second as Chaos Damage
40% increased Evasion Rating
Y
Bestial MawLeaps
25% increased maximum Life
25% increased Character Size
Y
Great MawLeaps
25% increased maximum Life
25% increased Character Size
unique boss curse effect on self +% final [-33]
Y
Infested MawLeapsY
Infested MawLeaps
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [100]
Y
The Blacksmithmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Hillockmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Oak the Mightymonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Aulen Greychainmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
+3 to maximum number of Summoned Totems
500% increased Totem Life
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Arachnoxiaunique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Torr Olgossomonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Zacharie Desmaraismonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Damoi Tuimonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Xandro Blooddrinkermonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
Your hits can't be Evaded
Never deal Critical Strikes
Regenerate 1% of Life per second while on Low Life
Regenerate 1.33% of Life per second
unique boss curse effect on self +% final [0]
Y
Bolt Brownfurmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Curse Enemies with Vulnerability on Hit, with 4% increased Effect
Y
Bolt Brownfur, Earth Churnermonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Curse Enemies with Vulnerability on Hit, with 4% increased Effect
Y
Sevet Tethereinmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Attacks cause Bleeding
Attacks have 15% chance to Maim on Hit
Y
Augustina Solariamonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Vanth Agielmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Y
Torr Olgossomonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster no map drops [1]
Y
Shade of a Maraudermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [-10]
Y
Konu, Maker of Windmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
50% increased Movement Speed
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
10% increased Attack Speed
monster penalty against minions damage +% final vs player minions [-25]
monster no map drops [1]
Y
Konu, Maker of Windmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
10% increased Attack Speed
50% increased Movement Speed
monster penalty against minions damage +% final vs player minions [-25]
monster no map drops [1]
Y
Konu, Maker of Windmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
50% increased Movement Speed
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
10% increased Attack Speed
monster penalty against minions damage +% final vs player minions [-25]
monster no map drops [1]
monster is invasion boss [1]
Y
Corrector DraconidesGain 25% of Physical Damage as Extra Fire Damage
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
40% increased Attack Speed
50% increased Movement Speed
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
SpinesnapLeaps
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
100% increased Movement Speed
4% of Maximum Life taken per second as Chaos Damage
40% increased Evasion Rating
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
Y
Genesis Paradisaemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
40% increased Evasion Rating
Gain 25% of Physical Damage as Extra Fire Damage
Gain 25% of Physical Damage as Extra Cold Damage
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Death from Abovemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
60% increased Attack Speed
40% increased Evasion Rating
monster no map drops [1]
monster is invasion boss [1]
Y
Na'em, Bending Stonemonster no beyond portal [1]
display monster mod nemesis test [0]
Cannot be Stunned
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster is beyond boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Rabid MawLeaps
monster no map drops [1]
Y
Mutated Croaker40% increased Evasion Rating
Gain 25% of Physical Damage as Extra Fire Damage
Gain 25% of Physical Damage as Extra Cold Damage
monster no map drops [1]
Y
Mutated MawLeaps
100% increased Movement Speed
monster no map drops [1]
Y
Mindless ScavengerY
Scavenging VultureY
Rotting VultureY
Infested VultureY
Mindless Scavengermonster no drops or experience [1]Y
Dirt Scrabbler80% of Physical Damage Converted to Lightning Damage
May inflict Bleeding
Y
Sand LeaperMay inflict BleedingY
King Kaommonster dropped item quantity +% [0]
monster dropped item rarity +% [5500]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
monster base type attack cast speed +% and damage -% final [33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Infernal Kingmonster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Shredder of GladiatorsBurns Ground on Death
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
global maim on hit [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Mutewind Wildrunnermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
50% of Physical Damage Converted to Cold Damage
monster no map drops [1]
monster dropped item quantity +% [400]
monster dropped item rarity +% [200]
cannot have affliction mods [1]
Y
Yorishi, Aurora-sagemonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Y
Redblade Warmongermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
50% of Physical Damage Converted to Fire Damage
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
Y
Rama, The Kinslayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Y
Dimachaeri Cassiusmonster base type attack cast speed +% and damage -% final [33]
Your hits can't be Evaded
Never deal Critical Strikes
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Dimachaeri Cassius30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
50% of Physical Damage Converted to Fire Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Avatar of the Forge30% increased Movement Speed
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
50% of Physical Damage Converted to Fire Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Guardian of the Vaultcannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Izaromonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
monster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
Cannot be Knocked Back
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Unbound RazormawLeaps
monster no map drops [1]
Y
Rigwald, the Wolven KingCannot be Damaged
Cannot be Knocked Back
Cannot be Stunned
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [4000]
maim on hit % with at least 3 stacks of corrupted blood [100]
Cannot be Chilled
Cannot be Frozen
Cannot be Shocked
Cannot be Ignited
Hexproof
Y
The Cursed KingCannot be Damaged
Cannot be Knocked Back
Cannot be Stunned
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [4000]
maim on hit % with at least 3 stacks of corrupted blood [100]
Cannot be Chilled
Cannot be Frozen
Cannot be Shocked
Cannot be Ignited
Hexproof
Y
Lycius, Midnight's HowlCannot be Damaged
Cannot be Knocked Back
Cannot be Stunned
corrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [4000]
maim on hit % with at least 3 stacks of corrupted blood [100]
Cannot be Chilled
Cannot be Frozen
Cannot be Shocked
Cannot be Ignited
Hexproof
Y
Echo of the VerdantGain 25% of Physical Damage as Extra Lightning DamageY
Steel-Imbued Gargoyledamage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
Y
Quicksilver-Imbued Gargoyledamage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
Y
Granite-Imbued Gargoyledamage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
Y
The EncephelophagePoison on Hit
100% increased Poison Duration
Y
Vicious ParasitePoison on Hit
100% increased Poison Duration
Y
Vicious ParasitePoison on Hit
100% increased Poison Duration
monster no drops or experience [1]
Y
Kitava's HeraldMay inflict Bleeding
monster base type attack cast speed +% and damage -% final [33]
Y
Kitava's HeraldMay inflict Bleeding
monster base type attack cast speed +% and damage -% final [33]
visual attached elder tentacles [1]
Y
Kitava's HeraldMay inflict Bleeding
monster base type attack cast speed +% and damage -% final [33]
cannot be used as minion [1]
N
Plaguewingmonster base type attack cast speed +% and damage -% final [33]
Poison on Hit
100% increased Poison Duration
Skills fire 2 additional Projectiles
Y
The Grey Plaguemonster base type attack cast speed +% and damage -% final [33]
Poison on Hit
100% increased Poison Duration
Skills fire 2 additional Projectiles
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Kitava's HeraldMay inflict Bleeding
monster base type attack cast speed +% and damage -% final [33]
monster no drops or experience [1]
Y
Oak, Skullbreakermonster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Ondar, the BetrayerY
Abberath, the Cloven Onemonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
Y
Mephod, the Earth Scorchermonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
Y
Abberath, the Cloven Onemonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Mephod, the Earth Scorchermonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Yugul, Reflection of Terrormonster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
monster penalty against minions damage +% final vs player minions [-25]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Varhesh, Shimmering Aberrationmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
monster penalty against minions damage +% final vs player minions [-25]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Reflection of Yugulmonster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-25]
cannot have affliction mods [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Reflection of Varheshmonster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [-25]
cannot have affliction mods [1]
Y
Saqawal, First of the Skymonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
Action Speed cannot be modified to below 70% base value

cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Saqawine Vulturemonster dropped item quantity +% [0]
monster dropped item rarity +% [750]
monster no map drops [0]
monster slain experience +% [0]
Y
Craicic MawLeaps
monster dropped item quantity +% [0]
monster dropped item rarity +% [750]
monster no map drops [0]
monster slain experience +% [0]
Y
Craicic StomperLeaps
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Y
Craicic HorrorLeaps
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Y
Enhanced Vaal Fallenmonster dropped item quantity +% [35]
monster dropped item rarity +% [1250]
monster no map drops [1]
monster slain experience +% [0]
Y
Enhanced Vaal Fallenmonster dropped item quantity +% [0]
monster dropped item rarity +% [1250]
monster no map drops [0]
monster slain experience +% [0]
Y
Enhanced Vaal FallenY
Cavestalkermonster dropped item quantity +% [200]
monster dropped item rarity +% [1000]
monster no map drops [0]
monster slain experience +% [0]
Y
Blackhowl, Prime Stalkermonster dropped item quantity +% [200]
monster dropped item rarity +% [1000]
monster no map drops [0]
monster slain experience +% [0]
cannot be used as minion [1]
N
Freezing Wolfmonster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
monster slain experience +% [0]
Y
ElreonAction Speed cannot be modified to below 70% base value
unique boss curse effect on self +% final [-33]
Y
VaganAction Speed cannot be modified to below 70% base value
unique boss curse effect on self +% final [-33]
Y
Hillock, the BlacksmithAction Speed cannot be modified to below 70% base value
unique boss curse effect on self +% final [-33]
Y
Thane JorginAction Speed cannot be modified to below 70% base value
unique boss curse effect on self +% final [-33]
Y
Syndicate EnforcerY
Fractal Gargantuan
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Y
Fractal Titan
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Y
Rewritten Synthete
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Y
Karui Backburnermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Karui Backburnermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Wasteland Outridermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Wasteland Outridermonster ignores delve darkness mechanic [1]
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Enhanced Vaal Automatonmonster ignores delve darkness mechanic [1]
Elemental Ailments
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Enhanced Vaal Automatonmonster ignores delve darkness mechanic [1]
Elemental Ailments
monster dropped item quantity +% [125]
monster dropped item rarity +% [750]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Cannot gain Charges
Y
Blighted Goatmanmonster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Y
Orolath, Slug CrusherAction Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
Cannot be Knocked Back
Y
Blight HeraldMay inflict Bleeding
monster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [0]
monster slain experience +% [0]
Y
Banisher of the Cleansedmonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]

Cannot be Knocked Back
Y
Carrion Golemmonster no drops or experience [1]Y
Ragemonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
Y
Wild Bramblebackmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Primal Mawmonster dropped item quantity +% [100]
monster dropped item rarity +% [525]
monster no map drops [1]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Y
Primal Rhex Matriarchmonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Primal Cystcallermonster dropped item quantity +% [720]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
unique boss curse effect on self +% final [-33]
Y
Microtransactions /5 ⍟

Microtransactions /5 ⍟

IconName
Demonic Leap Slam Effect
Your Leap Slam becomes a demonic effect.
Sin Leap Slam Effect
Your Leap Slam becomes a sin effect.
Harlequin Leap Slam Effect
Your Leap Slam becomes a Harlequin Effect.
Celestial Leap Slam Effect
Your Leap Slam becomes a Celestial Effect.
Heritage Leap Slam Effect
Your Leap Slam becomes a Heritage Effect.
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Leap Slam Damage 125% increased Leap Slam Damage100
The Eternal LabyrinthEnchantment Leap Slam Damage 240% increased Leap Slam Damage100
The Merciless LabyrinthEnchantment Leap Slam Attack Speed 110% increased Leap Slam Attack Speed100
The Eternal LabyrinthEnchantment Leap Slam Attack Speed 215% increased Leap Slam Attack Speed100
The Merciless LabyrinthEnchantment Leap Slam Area Of Effect 116% increased Leap Slam Area of Effect100
The Eternal LabyrinthEnchantment Leap Slam Area Of Effect 224% increased Leap Slam Area of Effect100
Supported By /95 ⍟

Supported By /95 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Faster Attacks SupportSupports attack skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Additional Accuracy SupportSupports attack skills.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech SupportSupports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage SupportSupports melee attack skills.
Item Rarity SupportSupports any skill that can kill enemies.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Damage with Attacks SupportSupports attack skills.
Bloodlust SupportSupports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit SupportSupports attack skills.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Damage on Full Life SupportSupports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill SupportMust support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Endurance Charge on Melee Stun SupportSupports melee attack skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Fortify SupportSupports melee attack skills that are not triggered.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Bleed SupportSupports attack skills. Cannot support skills that create minions.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Maim SupportSupports attack skills, or other skills that can maim enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Ruthless SupportSupports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch SupportSupports attack skills.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat SupportSupports melee attack skills. Cannot support skills which create minions.
Shockwave SupportSupports melee attack skills. Cannot support Triggered attacks, skills used by Totems, or skills which create minions.
Impale SupportSupports attack skills.
Pulverise SupportSupports melee attack skills.
Rage SupportSupports melee attack skills. Minions cannot gain rage.
Nightblade SupportSupports attack skills. Cannot support skills which create minions.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks SupportSupports attack skills.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage SupportSupports melee attack skills.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cast On Critical Strike SupportMust support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Fist of War SupportSupports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst SupportSupports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty SupportSupports any skill that hits enemies.
Earthbreaker SupportSupports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.

Community Wiki

Wiki Edit

Leap Slam

Leap Slam is an attack skill that performs a leap to a target area, damaging and knocking back enemies landed on. It is guaranteed to stun enemies at full life.

Skill functions and interactions

  • Leap Slam has an instant startup when not used continuously. The cooldown between regaining its instant startup time seems to be based on attack speed.

  • Accuracy: Accuracy is a factor despite the nature of the skill. Leap Slam can miss.

  • Attack speed: Leap Slam has an attack time of your weapon's base attack time plus .55 seconds. Local attack speed modifiers apply to the base attack time of your weapon before the addition of .55 seconds. Global modifiers to attack speed will modify the speed at which Leap Slam performs. Leap Slam may seem slow when jumping small distances, but in reality, Leap Slam is simply always performed at the same modified speed regardless of the distance jumped.

Attack speed can be calculated with this formula:, where B is the base attack speed of your weapon, L is the local attack speed modifier, and G is the total global attack speed modifier applicable to your weapon type. Since weapons already list the locally modified attack speed, you can use this formula instead:, where W is the weapon's attack speed after local modifiers have been taken into account.

  • Dual wielding: While dual wielding, hits are dealt with either the main or off-hand weapon. If one of your weapons is not compatible with leap slam, you will be unable to use leap slam.

  • multipleattacksMultistrike Support: Leap Slam cannot be supported by Multistrike.

  • The maximum jumping distance of Leap Slam is confined by a square rectangle centered around the attacker. This means that the actual maximum distance will be √2 times as long, roughly 41% longer, jumping diagonally as it would be jumping straight up, down, left or right. Since the duration of the jump is the same regardless of distance, you will also end up travelling about 41% faster that way. FlameDashFlame Dash and Leap Slam seem to be the only two skills that work this way, all other skills have their max-range defined by a circle as one would expect.

Strategy

Leap Slam is primarily used as a movement skill. Leap Slam can be used to cross cliffs, chasms, and obstacles. FasterAttacksFaster Attacks Support is a good support for this purpose as it will increase the speed of travel.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.