來自品質的額外效果:
等級效果 /40
等級 | 需要等級 | 力量 | 消耗 | 基本傷害 | 對滿血的敵人增加 20% 暈眩時間 | 經驗值 |
---|---|---|---|---|---|---|
1 | 10 | 29 | 6 | 136.4% | 20 | 9,569 |
2 | 13 | 35 | 6 | 142.5% | 21 | 28,189 |
3 | 17 | 43 | 7 | 149.2% | 22 | 59,146 |
4 | 21 | 52 | 7 | 156.2% | 23 | 111,192 |
5 | 25 | 60 | 7 | 163.4% | 24 | 193,800 |
6 | 29 | 69 | 7 | 171% | 25 | 320,280 |
7 | 33 | 77 | 8 | 179% | 26 | 359,090 |
8 | 36 | 83 | 8 | 187.1% | 27 | 498,508 |
9 | 39 | 90 | 8 | 195.4% | 28 | 682,057 |
10 | 42 | 96 | 8 | 204.1% | 29 | 921,777 |
11 | 45 | 102 | 8 | 213.3% | 30 | 1,727,879 |
12 | 48 | 109 | 9 | 222.7% | 31 | 1,791,769 |
13 | 51 | 115 | 9 | 232.7% | 32 | 2,353,679 |
14 | 54 | 121 | 9 | 243.1% | 33 | 3,070,912 |
15 | 57 | 127 | 9 | 253.8% | 34 | 9,095,466 |
16 | 60 | 134 | 9 | 265.2% | 35 | 16,039,890 |
17 | 63 | 140 | 10 | 277% | 36 | 29,817,117 |
18 | 66 | 146 | 10 | 289.2% | 37 | 62,895,056 |
19 | 68 | 151 | 10 | 301.7% | 38 | 212,051,599 |
20 | 70 | 155 | 10 | 314.5% | 39 | |
21 | 72 | 10 | 328% | 40 | ||
22 | 74 | 10 | 341.9% | 41 | ||
23 | 76 | 10 | 356.5% | 42 | ||
24 | 78 | 11 | 371.8% | 43 | ||
25 | 80 | 11 | 387.5% | 44 | ||
26 | 82 | 11 | 404.1% | 45 | ||
27 | 84 | 11 | 421.3% | 46 | ||
28 | 86 | 11 | 439.3% | 47 | ||
29 | 88 | 11 | 458% | 48 | ||
30 | 90 | 11 | 477.5% | 49 | ||
31 | 91 | 11 | 506.7% | 50 | ||
32 | 92 | 11 | 517.5% | 50 | ||
33 | 93 | 12 | 528.5% | 51 | ||
34 | 94 | 12 | 539.7% | 51 | ||
35 | 95 | 12 | 551.3% | 52 | ||
36 | 96 | 12 | 562.9% | 52 | ||
37 | 97 | 12 | 574.9% | 53 | ||
38 | 98 | 12 | 587.1% | 53 | ||
39 | 99 | 12 | 599.5% | 54 | ||
40 | 100 | 12 | 612.3% | 54 |
屬性 /11
躍擊
Patchnotes /29
Title | 描述 |
---|---|
Affliction | |
Ancestor | |
Settlers | |
20230906 版本 3.22.1 | |
20220927 版本 3.19.1C | |
20210804 版本 3.15.1 | |
20210729 版本 3.15.0 | |
20200623 版本 3.11.0 | |
20200421 版本 3.10.1D | |
20200409 版本 3.10.1C | |
20200325 版本 3.10.0F | |
20200303 版本 3.9.3 | |
20191218 版本 3.9.0 | |
20190926 版本 3.8.1B | |
20190626 版本 3.7.2 | |
20190614 3.7.0 | |
20190612 版本 3.7.0 | |
20181217 版本 3.5.0C | |
20181211 版本 3.5.0 | |
20180904 版本 3.4.0 | |
20180705 版本 3.3.1 | |
20180306 版本 3.2.0 | |
20171212 版本 3.1.0 | |
20161128 版本 2.4.3 | |
20160919 版本 2.4.0 | |
20160421 版本 2.2.2 | |
20151217 版本 2.1.0 | |
20150715 版本 2.0.0 | |
20141028 版本 1.1.0 |
來自品質的額外效果:
被輔助 /103
躍擊 怪物 /163
名字 | 詞綴 | 幽魂 |
---|---|---|
裂顱巨杵歐克 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] 怪物增加 250% 經驗值 增加 4500% 物品掉落稀有度 | Y |
歐克 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
毀滅者雷克塔 | 你的移動速度加成不會讓你降至基礎速度以下 行動速度不能被調整至低於基礎值 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
世界碎裂者 | 你的移動速度加成不會讓你降至基礎速度以下 行動速度不能被調整至低於基礎值 | Y |
凍冰狼 | 獲得 100% 物理傷害的冰冷傷害 | Y |
霜牙 | Y | |
暴風之眼 | Y | |
獨孤.狼首 | display monster mod nemesis test [0] 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
蛛網之母 | monster no map drops [1] | Y |
魂悼 | Y | |
喚日者艾沙 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
燃燒信念 | Y | |
無神論者泰琳 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
西拉克 | Y | |
傑辛 | 怪物增加 13100% 經驗值 增加 % 物品掉落稀有度 | Y |
傑辛 | Y | |
赤陽先鋒軒轅 | 獲得 25% 物理傷害的火焰傷害 | Y |
曙光阿羅斯 | 獲得 25% 物理傷害的火焰傷害 | Y |
惡臭裂齒獸 | monster leaps onto enemies text [1] | Y |
陰暗之獸 | monster leaps onto enemies text [1] | Y |
污穢裂齒獸 | monster leaps onto enemies text [1] | Y |
慘霧 | monster leaps onto enemies text [1] 增加 100% 移動速度 每秒受到等同 4% 最大生命的混沌傷害 增加 40% 閃避值 | Y |
狂野裂齒獸 | monster leaps onto enemies text [1] 增加 25% 最大生命 增加 25% 角色體型 | Y |
巨大裂齒獸 | monster leaps onto enemies text [1] 增加 25% 最大生命 增加 25% 角色體型 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
巨大裂齒獸 | monster leaps onto enemies text [1] 增加 25% 最大生命 增加 25% 角色體型 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] 怪物增加 500% 經驗值 monster no drops [1] | Y |
狂野裂齒獸 | monster leaps onto enemies text [1] 增加 25% 最大生命 增加 25% 角色體型 怪物增加 500% 經驗值 monster no drops [1] | Y |
病態裂齒獸 | monster leaps onto enemies text [1] | Y |
病態裂齒獸 | monster leaps onto enemies text [1] additional item drop slots when deleted on death [1] monster inherent experience granted +% final if deleted on death [100] | Y |
惡靈鐵匠 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
西拉克 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
巨力歐克 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
奧倫.格雷成 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 +3 召喚圖騰的最大數量 增加 500% 圖騰生命 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
黑寡婦 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
托爾.歐柯索 | monster base type attack cast speed +% and damage -% final [33] | Y |
托爾.歐柯索 | monster base type attack cast speed +% and damage -% final [33] 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
托爾.歐柯索 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
扎克里.迪斯馬雷 | monster base type attack cast speed +% and damage -% final [33] | Y |
扎克里.迪斯馬雷 | monster base type attack cast speed +% and damage -% final [33] 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
達莫伊.圖依 | monster base type attack cast speed +% and damage -% final [33] | Y |
達莫伊.圖依 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
達莫伊.圖依 | monster base type attack cast speed +% and damage -% final [33] 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
飲血者山卓 | monster base type attack cast speed +% and damage -% final [33] 你的擊中不能被閃避 不會暴擊 貧血時每秒回復 1% 生命 每秒回復 1.33% 生命 | Y |
飲血者山卓 | monster base type attack cast speed +% and damage -% final [33] 你的擊中不能被閃避 不會暴擊 貧血時每秒回復 1% 生命 每秒回復 1.33% 生命 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
棕毛.波特 | monster base type attack cast speed +% and damage -% final [33] 擊中時使敵人受到脆弱詛咒 | Y |
棕毛.波特 | monster base type attack cast speed +% and damage -% final [33] 擊中時使敵人受到脆弱詛咒 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
大地流亡者棕毛.波特 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 monster base type attack cast speed +% and damage -% final [33] 擊中時使敵人受到脆弱詛咒 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
塞維特.泰特恩 | monster base type attack cast speed +% and damage -% final [33] 攻擊造成流血 攻擊擊中時有 15% 機率造成癱瘓 | Y |
塞維特.泰特恩 | monster base type attack cast speed +% and damage -% final [33] 攻擊造成流血 攻擊擊中時有 15% 機率造成癱瘓 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
迎陽者奧古絲汀娜 | Y | |
迎陽者奧古絲汀娜 | 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
迎陽者奧古絲汀娜 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
逢斯.阿吉爾 | Y | |
逢斯.阿吉爾 | 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
野蠻人殘影 | Y | |
勁風之主寇努 | 增加 % 物品掉落稀有度 增加 50% 移動速度 monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] 增加 10% 攻擊速度 monster penalty against minions damage +% final vs player minions [-25] monster no map drops [1] | Y |
勁風之主寇努 | 增加 % 物品掉落稀有度 增加 10% 攻擊速度 增加 50% 移動速度 monster penalty against minions damage +% final vs player minions [-25] monster no map drops [1] | Y |
勁風之主寇努 | 增加 % 物品掉落稀有度 增加 50% 移動速度 monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] 增加 10% 攻擊速度 monster penalty against minions damage +% final vs player minions [-25] monster no map drops [1] monster is invasion boss [1] | Y |
修靈者龍魂 | 獲得 25% 物理傷害的火焰傷害 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 增加 40% 攻擊速度 增加 50% 移動速度 monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] 陷阱投擲後 +4 秒不會被傷害 地雷投擲後 +4 秒不會被傷害 monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
獵脊者 | monster leaps onto enemies text [1] 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 增加 100% 移動速度 每秒受到等同 4% 最大生命的混沌傷害 增加 40% 閃避值 monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] | Y |
創世聖靈 | 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 增加 40% 閃避值 獲得 25% 物理傷害的火焰傷害 獲得 25% 物理傷害的冰冷傷害 monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
致命之蹄 | 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 增加 60% 攻擊速度 增加 40% 閃避值 monster no map drops [1] monster is invasion boss [1] | Y |
扭曲之岩奈恩 | monster no beyond portal [1] display monster mod nemesis test [0] 不會被暈眩 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster is beyond boss [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
瘋狂的裂齒獸 | monster leaps onto enemies text [1] monster no map drops [1] | Y |
突變的異蛙 | 增加 40% 閃避值 獲得 25% 物理傷害的火焰傷害 獲得 25% 物理傷害的冰冷傷害 monster no map drops [1] | Y |
突變的裂齒獸 | monster leaps onto enemies text [1] 增加 100% 移動速度 monster no map drops [1] | Y |
傀儡骨喙 | Y | |
無意識奴隸 | Y | |
殲滅禿鷹 | Y | |
腐敗禿鷹 | Y | |
受汙染的禿鷹 | Y | |
傀儡骨喙 | monster no drops or experience [1] | Y |
撥土者 | 80% 物理傷害轉換為閃電傷害 display monster may inflict bleeding [1] | Y |
沙地突躍獸 | display monster may inflict bleeding [1] | Y |
國王岡姆 | 怪物增加 250% 經驗值 增加 5500% 物品掉落稀有度 cannot be taunted when taunted ms [0] monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
國王岡姆 | 怪物增加 250% 經驗值 增加 5500% 物品掉落稀有度 cannot be taunted when taunted ms [0] monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
獄炎之王 | monster base type attack cast speed +% and damage -% final [33] 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
毀滅衛士 | 死亡時燃燒地面 monster ground effect on death base duration ms [12000] monster ground fire on death base area of effect radius [32] global maim on hit [1] 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
啞風野奔者 | 50% 物理傷害轉換為冰冷傷害 monster no map drops [1] cannot have affliction mods [1] | Y |
暮光信徒悠利希 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
紅刃狂戰之魔 | 50% 物理傷害轉換為火焰傷害 | Y |
滅親者拉瑪 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
古靈鬥士 | 增加 30% 移動速度 | Y |
古靈暴徒 | 增加 30% 移動速度 增加 20% 攻擊速度 | Y |
雙手劍士凱席爾斯 | monster base type attack cast speed +% and damage -% final [33] 你的擊中不能被閃避 不會暴擊 20% 攻擊傷害格擋率 你承受 10% 來自格擋擊中的傷害 | Y |
雙手劍士凱席爾斯 | 增加 30% 移動速度 50% 物理傷害轉換為火焰傷害 20% 攻擊傷害格擋率 你承受 10% 來自格擋擊中的傷害 | Y |
造物之象 | 增加 30% 移動速度 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 50% 物理傷害轉換為火焰傷害 20% 攻擊傷害格擋率 你承受 10% 來自格擋擊中的傷害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
寶庫守衛者 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
伊澤洛 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 monster base type attack cast speed +% and damage -% final [33] cannot be taunted when taunted ms [0] 不能被擊退 monster penalty against minions damage +% final vs player minions [-20] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
自由瑞澤摩 | monster leaps onto enemies text [1] monster no map drops [1] | Y |
狼王瑞佛 | 不能被傷害 不能被擊退 不會被暈眩 corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] 100% 機率避免被冰緩 100% 機率避免被冰凍 不被感電影響 100% 機率避免被點燃 無咒的 | Y |
詛咒之王 | 不能被傷害 不能被擊退 不會被暈眩 corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] 100% 機率避免被冰緩 100% 機率避免被冰凍 不被感電影響 100% 機率避免被點燃 無咒的 | Y |
利希斯嘯夜 | 不能被傷害 不能被擊退 不會被暈眩 corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] 100% 機率避免被冰緩 100% 機率避免被冰凍 不被感電影響 100% 機率避免被點燃 無咒的 | Y |
自然之回音 | 獲得 25% 物理傷害的閃電傷害 | Y |
鋼鐵石像 | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] | Y |
快銀石像 | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] | Y |
岡岩石像 | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] | Y |
茵賽羅吉 | 增加 100% 中毒持續時間 擊中時使目標中毒 | Y |
狠毒寄生蟲 | 增加 100% 中毒持續時間 擊中時使目標中毒 | Y |
狠毒寄生蟲 | 增加 100% 中毒持續時間 擊中時使目標中毒 monster no drops or experience [1] | Y |
奇塔弗的先鋒 | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] | Y |
奇塔弗的先鋒 | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] visual attached elder tentacles [1] | Y |
奇塔弗的先鋒 | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] cannot be used as minion [1] | N |
病疫死翼 | monster base type attack cast speed +% and damage -% final [33] 增加 100% 中毒持續時間 擊中時使目標中毒 技能發射 2 個額外投射物 | Y |
銀灰死疫 | monster base type attack cast speed +% and damage -% final [33] 增加 100% 中毒持續時間 擊中時使目標中毒 技能發射 2 個額外投射物 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
腐蝕惡魔 | monster base type attack cast speed +% and damage -% final [33] 增加 100% 中毒持續時間 擊中時使目標中毒 技能發射 2 個額外投射物 | Y |
奇塔弗的先鋒 | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] monster no drops or experience [1] | Y |
裂顱巨杵歐克 | 怪物增加 250% 經驗值 增加 6000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
叛徒恩達 | Y | |
堅蹄亡羊艾貝拉斯 | monster base type attack cast speed +% and damage -% final [33] 怪物增加 250% 經驗值 增加 6000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] monster no drops [1] heal aura owner % max life on death [0] | Y |
旱地者密法德 | monster base type attack cast speed +% and damage -% final [33] 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] monster no drops [1] | Y |
堅蹄亡羊艾貝拉斯 | monster base type attack cast speed +% and damage -% final [33] 怪物增加 250% 經驗值 增加 6000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
堅蹄亡羊艾貝拉斯 | monster base type attack cast speed +% and damage -% final [33] 怪物增加 250% 經驗值 增加 6000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
旱地者密法德 | monster base type attack cast speed +% and damage -% final [33] 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
恐懼的血兆伊果 | 怪物增加 250% 經驗值 增加 6000% 物品掉落稀有度 monster penalty against minions damage +% final vs player minions [-25] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
恐懼的血兆伊果 | 怪物增加 250% 經驗值 增加 6000% 物品掉落稀有度 monster penalty against minions damage +% final vs player minions [-25] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
微光之屍弗賽斯 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 monster penalty against minions damage +% final vs player minions [-25] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
伊果的殘影 | monster no drops or experience [1] monster penalty against minions damage +% final vs player minions [-25] cannot have affliction mods [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
弗賽斯的殘影 | monster no drops or experience [1] monster penalty against minions damage +% final vs player minions [-25] cannot have affliction mods [1] | Y |
初始之天斯卡沃 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 行動速度不能被調整至低於 50% 基礎值 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
斯卡沃禿鷹 | Y | |
奎爾珊裂齒獸 | monster leaps onto enemies text [1] | Y |
奎爾珊重噸獸 | monster leaps onto enemies text [1] 增加 % 物品掉落稀有度 monster no map drops [1] | Y |
奎爾珊懼靈 | monster leaps onto enemies text [1] 增加 % 物品掉落稀有度 monster no map drops [1] | Y |
強化瓦爾墮靈 | Y | |
穴居者 | Y | |
初始尋者黑蟹 | cannot be used as minion [1] | N |
凍冰狼 | Y | |
艾爾雷恩 | 行動速度不能被調整至低於 50% 基礎值 | Y |
瓦甘 | 行動速度不能被調整至低於 50% 基礎值 | Y |
惡靈鐵匠西拉克 | 行動速度不能被調整至低於 50% 基礎值 | Y |
領主喬恩 | 行動速度不能被調整至低於 50% 基礎值 | Y |
密教執法官 | Y | |
金絲幻憶巨像 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 行動速度不能被調整至低於 50% 基礎值 cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
金絲幻憶泰坦 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 行動速度不能被調整至低於 50% 基礎值 cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
幻憶.改寫 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 行動速度不能被調整至低於 50% 基礎值 cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
卡魯焚背者 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
卡魯焚背者 | Y | |
卡魯焚背者 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能獲得充能 | Y |
荒地騎士 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
荒地騎士 | Y | |
荒地騎士 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能獲得充能 | Y |
強化瓦爾機甲戰士 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
強化瓦爾機甲戰士 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能獲得充能 | Y |
凋落的堅蹄羊人 | Y | |
碎金者.歐羅勒 | 你的移動速度加成不會讓你降至基礎速度以下 行動速度不能被調整至低於基礎值 怪物增加 100% 經驗值 增加 % 物品掉落稀有度 不能被擊退 | Y |
凋落的先鋒 | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] | Y |
淨化驅逐者 | monster base type attack cast speed +% and damage -% final [33] 怪物增加 100% 經驗值 增加 % 物品掉落稀有度 不能被擊退 | Y |
食腐魔像 | monster no drops or experience [1] | Y |
盛怒 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
野性之叢林巨獸 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
原始之裂齒獸 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
原始之野雛女酋 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
原始之羊人 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
厭惡的雕像 | monster leaps onto enemies text [1] 增加 100% 移動速度 每秒受到等同 4% 最大生命的混沌傷害 增加 40% 閃避值 | Y |
巨大裂齒獸 | monster leaps onto enemies text [1] 增加 25% 最大生命 增加 25% 角色體型 | Y |
洞穴怪物.奈法 | 怪物增加 100% 經驗值 增加 % 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
鍛造之捷 | monster base type attack cast speed +% and damage -% final [33] | Y |
不完美腦殘巨人 | Y | |
腦殘巨人 | link buff effect on self +% [50] | Y |
完美腦殘巨人 | link buff effect on self +% [100] | Y |
不完美督軍 | Y | |
督軍 | Y | |
完美督軍 | Y |
Community Wiki
躍擊
Leap Slam is an attack skill that performs a leap to a target area, damaging and knocking back enemies landed on. It is guaranteed to stun enemies at full life.
Skill functions and interactions
Leap Slam has an instant startup when not used continuously. The cooldown between regaining its instant startup time seems to be based on attack speed.
Accuracy: Accuracy is a factor despite the nature of the skill. Leap Slam can miss.
Attack speed: Leap Slam has an attack time of your weapon's base attack time plus .55 seconds. Local attack speed modifiers apply to the base attack time of your weapon before the addition of .55 seconds. Global modifiers to attack speed will modify the speed at which Leap Slam performs. Leap Slam may seem slow when jumping small distances, but in reality, Leap Slam is simply always performed at the same modified speed regardless of the distance jumped.
Attack speed can be calculated with this formula:, where B is the base attack speed of your weapon, L is the local attack speed modifier, and G is the total global attack speed modifier applicable to your weapon type. Since weapons already list the locally modified attack speed, you can use this formula instead:, where W is the weapon's attack speed after local modifiers have been taken into account.
Dual wielding: While dual wielding, hits are dealt with either the main or off-hand weapon. If one of your weapons is not compatible with leap slam, you will be unable to use leap slam.
多重打擊輔助: Leap Slam cannot be supported by Multistrike.
The maximum jumping distance of Leap Slam is confined by a square rectangle centered around the attacker. This means that the actual maximum distance will be √2 times as long, roughly 41% longer, jumping diagonally as it would be jumping straight up, down, left or right. Since the duration of the jump is the same regardless of distance, you will also end up travelling about 41% faster that way. 烈焰衝刺 and Leap Slam seem to be the only two skills that work this way, all other skills have their max-range defined by a circle as one would expect.
Strategy
Leap Slam is primarily used as a movement skill. Leap Slam can be used to cross cliffs, chasms, and obstacles. 快速攻擊輔助 is a good support for this purpose as it will increase the speed of travel.
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