蛛網之母
野獸
monster no map drops [1]
Great Webmother
幽魂N
標籤animal_claw_weapon, beast, 法術, chaos_affinity, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, spider
生命
216%
生命轉為護盾
50%
護甲
+50%
異常狀態臨界值
216%
抗性
42 42 42 0
傷害
349%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 19
攻擊間隔
0.945 秒
傷害分佈
±20%
經驗值
180%
Model Size
200%
類型
SpiderBossTalisman
Metadata
SpiderBossTalisman
等級
68
生命
13,896
護甲
43,185
閃避
4,739
能量護盾
3,064
傷害
1,304
法術傷害
1,304
命中
290
攻擊間隔
0.945
經驗值
18,459
異常狀態臨界值
13,896
冰緩
44
感電
44
易碎
249
焦灼
44
殘喘
121
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1043–1564
暴擊率: 5%
攻擊間隔: 0.945 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
TalismanBossLeapSlamCausticCloud
攻擊, 範圍, 近戰, 位移, 快行, Slam, 圖騰技能
躍擊
基本傷害: 1043–1564
暴擊率: 5%
攻擊間隔: 0.945 秒
冷卻時間: 4 秒
朝著目標區域躍起,並在落地時以你的武器重擊並擊退範圍內的敵人。被踩到的敵人將會被推出去。限定斧、錘、權杖、劍或是長杖。
+9 秒基礎持續時間
基礎範圍為 1.5
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [18532]
monster penalty against minions damage +% final vs player minions [-30]
HideTalismanBoss
持續時間
冷卻時間: 1000 秒
+10 秒基礎持續時間
skill cannot be interrupted [1]
skill cannot be stunned [1]
SpiderBossTalismanPoisonNova
法術, 投射物, 玩家投射物, 可觸發
施放時間: 1 秒
冷卻時間: 12 秒
造成 326.2489.3 混沌傷害
發射 12 個額外投射物
以環狀型式發射投射物
減少 35% 投射物速度
擊中時使敵人中毒
base is projectile [1]
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [30]

Object Type

version 2
extends "Metadata/Monsters/Spiders/Spider"

BaseEvents
{
}

Actor
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Spiders/Spider"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/SpiderBossTalisman"] = {
    name = "Great Webmother",
    life = 2.16,
    energyShield = 0.5,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 3.49,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 19,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "TalismanBossLeapSlamCausticCloud",
        "HideTalismanBoss",
        "SpiderBossTalismanPoisonNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TalismanBossLeapSlamCausticCloud"] = {
    name = "Leap Slam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_base_caustic_cloud_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "ground_caustic_art_variation",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {1.25, 4000, -30, 2, 15, levelRequirement = 3, statInterpolation = {3, 1},  cost = { }, },
        [2] = {0.89999997615814, 4000, -30, 2, 15, levelRequirement = 31, statInterpolation = {3, 1},  cost = { }, },
        [3] = {0.89999997615814, 6000, -30, 2, 15, levelRequirement = 36, statInterpolation = {3, 1},  cost = { }, },
        [4] = {0.60000002384186, 6000, -30, 2, 15, levelRequirement = 52, statInterpolation = {3, 1},  cost = { }, },
        [5] = {0.60000002384186, 9000, -30, 2, 15, levelRequirement = 57, statInterpolation = {3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HideTalismanBoss"] = {
    name = "HideTalismanBoss",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {10000, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderBossTalismanPoisonNova"] = {
    name = "SpiderBossTalismanPoisonNova",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "global_poison_on_hit",
        "projectiles_nova",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, -35, 12, 30, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdTalismanT3SpiderBossDaemon
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 全域