蛛网之母
野兽
monster no map drops [1]
Great Webmother
幽魂N
标签animal_claw_weapon, beast, 施法, chaos_affinity, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, medium_height, melee, not_dex, physical_affinity, spider
生命
216%
生命转为护盾
50%
护甲
+50%
异常状态临界值
216%
抗性
42 42 42 0
伤害
349%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
5 ~ 19
攻击间隔
0.945 秒
伤害分布
±20%
经验值
180%
Model Size
200%
类型
SpiderBossTalisman
Metadata
SpiderBossTalisman
等级
68
生命
13,896
护甲
43,185
闪避值
4,739
能量护盾
3,064
伤害
1,304
法术伤害
1,304
命中
290
攻击间隔
0.945
经验值
18,459
异常状态临界值
13,896
冰缓
44
Shock
44
Brittle
249
Scorch
44
Sap
121
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1043–1564
攻击暴击率: 5%
攻击间隔: 0.945 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
TalismanBossLeapSlamCausticCloud
攻击, 范围, 近战, 位移, 快行, Slam, 图腾技能
跃击
基本伤害: 1043–1564
攻击暴击率: 5%
攻击间隔: 0.945 秒
冷却时间: 4 秒
一跃而起,落地时用武器对敌人造成伤害,并击退敌人。被踩到的敌人会被推出去。限定斧类、锤类、短杖、剑类或长杖。无法被多重打击辅助。
基础持续时间为 9
基础范围为 1.5
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [18532]
monster penalty against minions damage +% final vs player minions [-30]
HideTalismanBoss
持续时间
冷却时间: 1000 秒
基础持续时间为 10
skill cannot be interrupted [1]
skill cannot be stunned [1]
SpiderBossTalismanPoisonNova
法术, 投射物, 玩家投射物, 可触发
施放间隔: 1 秒
冷却时间: 12 秒
造成 326.2 - 489.3 混沌伤害
额外发射 12 个投射物
环状发射投射物
投射物速度减慢 35%
击中时使其中毒
base is projectile [1]
monster projectile variation [5]
monster reverse point blank damage -% at minimum range [30]

Object Type

version 2
extends "Metadata/Monsters/Spiders/Spider"

BaseEvents
{
}

Actor
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Spiders/Spider"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/SpiderBossTalisman"] = {
    name = "Great Webmother",
    life = 2.16,
    energyShield = 0.5,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 3.49,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 19,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "TalismanBossLeapSlamCausticCloud",
        "HideTalismanBoss",
        "SpiderBossTalismanPoisonNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TalismanBossLeapSlamCausticCloud"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_base_caustic_cloud_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "ground_caustic_art_variation",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {1.25, 4000, -30, 2, 15, levelRequirement = 3, statInterpolation = {3, 1},  cost = { }, },
        [2] = {0.89999997615814, 4000, -30, 2, 15, levelRequirement = 31, statInterpolation = {3, 1},  cost = { }, },
        [3] = {0.89999997615814, 6000, -30, 2, 15, levelRequirement = 36, statInterpolation = {3, 1},  cost = { }, },
        [4] = {0.60000002384186, 6000, -30, 2, 15, levelRequirement = 52, statInterpolation = {3, 1},  cost = { }, },
        [5] = {0.60000002384186, 9000, -30, 2, 15, levelRequirement = 57, statInterpolation = {3, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HideTalismanBoss"] = {
    name = "HideTalismanBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {10000, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderBossTalismanPoisonNova"] = {
    name = "SpiderBossTalismanPoisonNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "global_poison_on_hit",
        "projectiles_nova",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, -35, 12, 30, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdTalismanT3SpiderBossDaemon
FamilyNothing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
monster no map drops [1]
IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 全域
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