品质额外效果:
等级效果 /40
固定 |
---|
+0.55 秒攻击间隔 基础范围为 1.5 米 击中满血的敌人并造成伤害时必造成晕眩 |
等级 | 需求等级 | 力量 | 消耗 | 基本伤害 | 对满血敌人的晕眩时间延长 20% | 经验值 |
---|---|---|---|---|---|---|
1 | 10 | 29 | 6 | 136.4% | 20 | 9,569 |
2 | 13 | 35 | 6 | 142.5% | 21 | 28,189 |
3 | 17 | 43 | 7 | 149.2% | 22 | 59,146 |
4 | 21 | 52 | 7 | 156.2% | 23 | 111,192 |
5 | 25 | 60 | 7 | 163.4% | 24 | 193,800 |
6 | 29 | 69 | 7 | 171% | 25 | 320,280 |
7 | 33 | 77 | 8 | 179% | 26 | 359,090 |
8 | 36 | 83 | 8 | 187.1% | 27 | 498,508 |
9 | 39 | 90 | 8 | 195.4% | 28 | 682,057 |
10 | 42 | 96 | 8 | 204.1% | 29 | 921,777 |
11 | 45 | 102 | 8 | 213.3% | 30 | 1,727,879 |
12 | 48 | 109 | 9 | 222.7% | 31 | 1,791,769 |
13 | 51 | 115 | 9 | 232.7% | 32 | 2,353,679 |
14 | 54 | 121 | 9 | 243.1% | 33 | 3,070,912 |
15 | 57 | 127 | 9 | 253.8% | 34 | 9,095,466 |
16 | 60 | 134 | 9 | 265.2% | 35 | 16,039,890 |
17 | 63 | 140 | 10 | 277% | 36 | 29,817,117 |
18 | 66 | 146 | 10 | 289.2% | 37 | 62,895,056 |
19 | 68 | 151 | 10 | 301.7% | 38 | 212,051,599 |
20 | 70 | 155 | 10 | 314.5% | 39 | |
21 | 72 | 10 | 328% | 40 | ||
22 | 74 | 10 | 341.9% | 41 | ||
23 | 76 | 10 | 356.5% | 42 | ||
24 | 78 | 11 | 371.8% | 43 | ||
25 | 80 | 11 | 387.5% | 44 | ||
26 | 82 | 11 | 404.1% | 45 | ||
27 | 84 | 11 | 421.3% | 46 | ||
28 | 86 | 11 | 439.3% | 47 | ||
29 | 88 | 11 | 458% | 48 | ||
30 | 90 | 11 | 477.5% | 49 | ||
31 | 91 | 11 | 506.7% | 50 | ||
32 | 92 | 11 | 517.5% | 50 | ||
33 | 93 | 12 | 528.5% | 51 | ||
34 | 94 | 12 | 539.7% | 51 | ||
35 | 95 | 12 | 551.3% | 52 | ||
36 | 96 | 12 | 562.9% | 52 | ||
37 | 97 | 12 | 574.9% | 53 | ||
38 | 98 | 12 | 587.1% | 53 | ||
39 | 99 | 12 | 599.5% | 54 | ||
40 | 100 | 12 | 612.3% | 54 |
Attribute /10
跃击
品质额外效果:
被辅助 /103
跃击 怪物 /163
名字 | 词缀 | 幽魂 |
---|---|---|
裂颅巨杵欧克 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] 怪物提供的经验值提高 250% 掉落的物品稀有度提高 4500% | Y |
欧克 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
破壁者雷克塔 | 你的移动速度加成不会让你减速至基础速度以下 你的行动速度无法被减速至基础以下 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
世界击碎者 | 你的移动速度加成不会让你减速至基础速度以下 你的行动速度无法被减速至基础以下 | Y |
冰雪巨狼 | 获得额外冰霜伤害, 其数值等同于物理伤害的 100% | Y |
霜牙 | Y | |
暴风之眼 | Y | |
独狼首领 | display monster mod nemesis test [0] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
蛛网之母 | monster no map drops [1] | Y |
魂悼 | Y | |
唤阳者阿莎 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
燃烧信仰 | Y | |
弃信者塔林 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
西拉克 | Y | |
加塞 | 怪物提供的经验值提高 13100% 掉落的物品稀有度提高 % | Y |
加塞 | Y | |
太阳先知雷古勒斯 | 获得额外火焰伤害, 其数值等同于物理伤害的 25% | Y |
曙光阿罗瑞斯 | 获得额外火焰伤害, 其数值等同于物理伤害的 25% | Y |
恶臭裂齿兽 | monster leaps onto enemies text [1] | Y |
阴暗之兽 | monster leaps onto enemies text [1] | Y |
净水掠食者 | monster leaps onto enemies text [1] | Y |
怒脊裂齿兽 | monster leaps onto enemies text [1] 移动速度加快 100% 每秒受到等同最大生命 4% 的混沌伤害 闪避值提高 40% | Y |
狂野裂齿兽 | monster leaps onto enemies text [1] 生命上限提高 25% 角色体型增大 25% | Y |
巨大裂齿兽 | monster leaps onto enemies text [1] 生命上限提高 25% 角色体型增大 25% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
巨大裂齿兽 | monster leaps onto enemies text [1] 生命上限提高 25% 角色体型增大 25% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] 怪物提供的经验值提高 500% monster no drops [1] | Y |
狂野裂齿兽 | monster leaps onto enemies text [1] 生命上限提高 25% 角色体型增大 25% 怪物提供的经验值提高 500% monster no drops [1] | Y |
受疫裂齿兽 | monster leaps onto enemies text [1] | Y |
受疫裂齿兽 | monster leaps onto enemies text [1] additional item drop slots when deleted on death [1] monster inherent experience granted +% final if deleted on death [100] | Y |
恶灵铁匠 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
西拉克 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
巨力欧克 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
巨力奥伦 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% +3 召唤图腾数量上限 图腾的生命提高 500% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
黑寡妇 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
托尔 | monster base type attack cast speed +% and damage -% final [33] | Y |
托尔 | monster base type attack cast speed +% and damage -% final [33] 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
托尔 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
迪斯马雷斯 | monster base type attack cast speed +% and damage -% final [33] | Y |
迪斯马雷斯 | monster base type attack cast speed +% and damage -% final [33] 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
达莫伊 | monster base type attack cast speed +% and damage -% final [33] | Y |
达莫伊 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
达莫伊 | monster base type attack cast speed +% and damage -% final [33] 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
饮血者山卓 | monster base type attack cast speed +% and damage -% final [33] 你的击中无法被闪避 无法造成暴击 低血时每秒回复 1% 生命 生命每秒回复 1.33% | Y |
饮血者山卓 | monster base type attack cast speed +% and damage -% final [33] 你的击中无法被闪避 无法造成暴击 低血时每秒回复 1% 生命 生命每秒回复 1.33% 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
棕背博尔特 | monster base type attack cast speed +% and damage -% final [33] 击中时对敌人附加脆弱诅咒。 | Y |
棕背博尔特 | monster base type attack cast speed +% and damage -% final [33] 击中时对敌人附加脆弱诅咒。 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
大地流亡者棕胡子 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster base type attack cast speed +% and damage -% final [33] 击中时对敌人附加脆弱诅咒。 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
塞维特·特瑟伦 | monster base type attack cast speed +% and damage -% final [33] 攻击导致流血 攻击击中时有 15% 的几率造成瘫痪 | Y |
塞维特·特瑟伦 | monster base type attack cast speed +% and damage -% final [33] 攻击导致流血 攻击击中时有 15% 的几率造成瘫痪 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
迎阳者奥古丝汀娜 | Y | |
迎阳者奥古丝汀娜 | 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
迎阳者奥古丝汀娜 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
逢斯·阿吉尔 | Y | |
逢斯·阿吉尔 | 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
野蛮人残影 | Y | |
劲风之神寇努 | 掉落的物品稀有度提高 % 移动速度加快 50% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] 攻击速度加快 10% monster penalty against minions damage +% final vs player minions [-25] monster no map drops [1] | Y |
劲风之神寇努 | 掉落的物品稀有度提高 % 攻击速度加快 10% 移动速度加快 50% monster penalty against minions damage +% final vs player minions [-25] monster no map drops [1] | Y |
劲风之神寇努 | 掉落的物品稀有度提高 % 移动速度加快 50% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] 攻击速度加快 10% monster penalty against minions damage +% final vs player minions [-25] monster no map drops [1] monster is invasion boss [1] | Y |
修灵者龙魂 | 获得额外火焰伤害, 其数值等同于物理伤害的 25% 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 攻击速度加快 40% 移动速度加快 50% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] 陷阱在投掷后不能造成伤害的时间 +4 秒 地雷在投掷后不会受到伤害的时间 +4 秒 monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
猎脊者 | monster leaps onto enemies text [1] 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 移动速度加快 100% 每秒受到等同最大生命 4% 的混沌伤害 闪避值提高 40% monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] | Y |
创世圣灵 | 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 闪避值提高 40% 获得额外火焰伤害, 其数值等同于物理伤害的 25% 获得额外冰霜伤害, 其数值等同于物理伤害的 25% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
致命之蹄 | 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 攻击速度加快 60% 闪避值提高 40% monster no map drops [1] monster is invasion boss [1] | Y |
扭曲之岩奈恩 | monster no beyond portal [1] display monster mod nemesis test [0] 免疫晕眩 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster is beyond boss [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
疯狂的裂齿兽 | monster leaps onto enemies text [1] monster no map drops [1] | Y |
突变的宝石蛙 | 闪避值提高 40% 获得额外火焰伤害, 其数值等同于物理伤害的 25% 获得额外冰霜伤害, 其数值等同于物理伤害的 25% monster no map drops [1] | Y |
突变的裂齿兽 | monster leaps onto enemies text [1] 移动速度加快 100% monster no map drops [1] | Y |
傀儡骨喙 | Y | |
傀儡奴隶 | Y | |
净食秃鹰 | Y | |
腐朽秃鹰 | Y | |
被腐化的秃鹰 | Y | |
傀儡骨喙 | monster no drops or experience [1] | Y |
尘垢者 | 物理伤害的 80% 转换为闪电伤害 display monster may inflict bleeding [1] | Y |
沙地跳虫 | display monster may inflict bleeding [1] | Y |
卡鲁之王冈姆 | 怪物提供的经验值提高 250% 掉落的物品稀有度提高 5500% cannot be taunted when taunted ms [0] monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
卡鲁之王冈姆 | 怪物提供的经验值提高 250% 掉落的物品稀有度提高 5500% cannot be taunted when taunted ms [0] monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
狱炎之王 | monster base type attack cast speed +% and damage -% final [33] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
魄罗斗剑士 | 死亡时产生燃烧地面 monster ground effect on death base duration ms [12000] monster ground fire on death base area of effect radius [32] global maim on hit [1] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
哑风野奔者 | 50% 的物理伤害转换为冰霜伤害 monster no map drops [1] cannot have affliction mods [1] | Y |
暮光信徒悠利希 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
红刃狂战之魔 | 50% 的物理伤害转换为火焰伤害 | Y |
灭亲者拉玛 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
古灵搏击者 | 移动速度加快 30% | Y |
古灵狂战士 | 移动速度加快 30% 攻击速度加快 20% | Y |
双手剑士凯席尔斯 | monster base type attack cast speed +% and damage -% final [33] 你的击中无法被闪避 无法造成暴击 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
双手剑士凯席尔斯 | 移动速度加快 30% 50% 的物理伤害转换为火焰伤害 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
造物之象 | 移动速度加快 30% 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% 50% 的物理伤害转换为火焰伤害 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
宝藏守护者 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
伊泽洛 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster base type attack cast speed +% and damage -% final [33] cannot be taunted when taunted ms [0] 无法被击退 monster penalty against minions damage +% final vs player minions [-20] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
自由瑞泽摩 | monster leaps onto enemies text [1] monster no map drops [1] | Y |
狼王瑞佛 | 无法被伤害 无法被击退 免疫晕眩 corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] 100% 几率避免被冰缓 100% 几率避免被冰冻 不受感电影响 100% 几率避免被点燃 无咒的 | Y |
诅咒之王 | 无法被伤害 无法被击退 免疫晕眩 corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] 100% 几率避免被冰缓 100% 几率避免被冰冻 不受感电影响 100% 几率避免被点燃 无咒的 | Y |
利希斯啸夜 | 无法被伤害 无法被击退 免疫晕眩 corrupted blood on hit % average damage to deal per minute per stack [600] corrupted blood on hit duration [4000] maim on hit % with at least 3 stacks of corrupted blood [100] 100% 几率避免被冰缓 100% 几率避免被冰冻 不受感电影响 100% 几率避免被点燃 无咒的 | Y |
自然之回音 | 获得额外闪电伤害, 其数值等同于物理伤害的 25% | Y |
钢铁石像 | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] | Y |
快银石像 | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] | Y |
冈岩石像 | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] | Y |
噬脑虫 | 中毒持续时间延长 100% 击中时使目标中毒 | Y |
黏滞寄生虫 | 中毒持续时间延长 100% 击中时使目标中毒 | Y |
黏滞寄生虫 | 中毒持续时间延长 100% 击中时使目标中毒 monster no drops or experience [1] | Y |
奇塔弗的信使 | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] | Y |
奇塔弗的信使 | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] visual attached elder tentacles [1] | Y |
奇塔弗的信使 | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] cannot be used as minion [1] | N |
瘟疫之源 | monster base type attack cast speed +% and damage -% final [33] 中毒持续时间延长 100% 击中时使目标中毒 技能可以额外发射 2 个投射物 | Y |
灰色瘟疫 | monster base type attack cast speed +% and damage -% final [33] 中毒持续时间延长 100% 击中时使目标中毒 技能可以额外发射 2 个投射物 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
腐化魔 | monster base type attack cast speed +% and damage -% final [33] 中毒持续时间延长 100% 击中时使目标中毒 技能可以额外发射 2 个投射物 | Y |
奇塔弗的信使 | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] monster no drops or experience [1] | Y |
裂颅巨杵欧克 | 怪物提供的经验值提高 250% 掉落的物品稀有度提高 6000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
叛徒恩德 | Y | |
艾贝拉斯 | monster base type attack cast speed +% and damage -% final [33] 怪物提供的经验值提高 250% 掉落的物品稀有度提高 6000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] monster no drops [1] heal aura owner % max life on death [0] | Y |
撼地者米福德 | monster base type attack cast speed +% and damage -% final [33] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] monster no drops [1] | Y |
艾贝拉斯 | monster base type attack cast speed +% and damage -% final [33] 怪物提供的经验值提高 250% 掉落的物品稀有度提高 6000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
艾贝拉斯 | monster base type attack cast speed +% and damage -% final [33] 怪物提供的经验值提高 250% 掉落的物品稀有度提高 6000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
撼地者米福德 | monster base type attack cast speed +% and damage -% final [33] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
恐惧之源 尤格尔 | 怪物提供的经验值提高 250% 掉落的物品稀有度提高 6000% monster penalty against minions damage +% final vs player minions [-25] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
恐惧之源 尤格尔 | 怪物提供的经验值提高 250% 掉落的物品稀有度提高 6000% monster penalty against minions damage +% final vs player minions [-25] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
微光巨侍法赫西 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% monster penalty against minions damage +% final vs player minions [-25] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
恐惧之源 尤格尔 | monster no drops or experience [1] monster penalty against minions damage +% final vs player minions [-25] cannot have affliction mods [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
法赫西之影 | monster no drops or experience [1] monster penalty against minions damage +% final vs player minions [-25] cannot have affliction mods [1] | Y |
苍空初子 萨奇沃 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% 行动速度不能调整至低于基础值的 50% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
苍空秃鹰 | Y | |
深海裂齿兽 | monster leaps onto enemies text [1] | Y |
深海践踏者 | monster leaps onto enemies text [1] 掉落的物品稀有度提高 % monster no map drops [1] | Y |
深海恐惧兽 | monster leaps onto enemies text [1] 掉落的物品稀有度提高 % monster no map drops [1] | Y |
强大的瓦尔堕灵 | Y | |
墓穴行者 | Y | |
黑吼,至尊潜踪者 | cannot be used as minion [1] | N |
冰雪巨狼 | Y | |
艾尔雷恩 | 行动速度不能调整至低于基础值的 50% | Y |
瓦甘 | 行动速度不能调整至低于基础值的 50% | Y |
铁匠西拉克 | 行动速度不能调整至低于基础值的 50% | Y |
萨恩·尤尔金 | 行动速度不能调整至低于基础值的 50% | Y |
辛迪加执法者 | Y | |
碎形巨像 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% 行动速度不能调整至低于基础值的 50% cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
碎形泰坦 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% 行动速度不能调整至低于基础值的 50% cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
重著的融合体 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% 行动速度不能调整至低于基础值的 50% cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | Y |
卡鲁下人 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
卡鲁下人 | Y | |
卡鲁下人 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能获得充能 | Y |
废土骑手 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
废土骑手 | Y | |
废土骑手 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能获得充能 | Y |
强化的瓦尔神兵 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
强化的瓦尔神兵 | monster ignores delve darkness mechanic [1] monster casts elemental hit text [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能获得充能 | Y |
菌潮羊人 | Y | |
蛞蝓摧残者奥拉什 | 你的移动速度加成不会让你减速至基础速度以下 你的行动速度无法被减速至基础以下 怪物提供的经验值提高 100% 掉落的物品稀有度提高 % 无法被击退 | Y |
菌潮信使 | display monster may inflict bleeding [1] monster base type attack cast speed +% and damage -% final [33] | Y |
净化放逐者 | monster base type attack cast speed +% and damage -% final [33] 怪物提供的经验值提高 100% 掉落的物品稀有度提高 % 无法被击退 | Y |
腐化魔像 | monster no drops or experience [1] | Y |
狂怒 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
荒野荆背 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
原始深喉 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
原始鸟母 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
原始囊行 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
憎恶塑像 | monster leaps onto enemies text [1] 移动速度加快 100% 每秒受到等同最大生命 4% 的混沌伤害 闪避值提高 40% | Y |
巨大裂齿兽 | monster leaps onto enemies text [1] 生命上限提高 25% 角色体型增大 25% | Y |
洞穴爬行者科涅法 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 % cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
铸炼先驱 | monster base type attack cast speed +% and damage -% final [33] | Y |
残次遗世巨像 | Y | |
遗世巨像 | link buff effect on self +% [50] | Y |
完美遗世巨像 | link buff effect on self +% [100] | Y |
残次督军 | Y | |
督军 | Y | |
完美督军 | Y |
Community Wiki
跃击
Leap Slam is an attack skill that performs a leap to a target area, damaging and knocking back enemies landed on. It is guaranteed to stun enemies at full life.
Skill functions and interactions
Leap Slam has an instant startup when not used continuously. The cooldown between regaining its instant startup time seems to be based on attack speed.
Accuracy: Accuracy is a factor despite the nature of the skill. Leap Slam can miss.
Attack speed: Leap Slam has an attack time of your weapon's base attack time plus .55 seconds. Local attack speed modifiers apply to the base attack time of your weapon before the addition of .55 seconds. Global modifiers to attack speed will modify the speed at which Leap Slam performs. Leap Slam may seem slow when jumping small distances, but in reality, Leap Slam is simply always performed at the same modified speed regardless of the distance jumped.
Attack speed can be calculated with this formula:, where B is the base attack speed of your weapon, L is the local attack speed modifier, and G is the total global attack speed modifier applicable to your weapon type. Since weapons already list the locally modified attack speed, you can use this formula instead:, where W is the weapon's attack speed after local modifiers have been taken into account.
Dual wielding: While dual wielding, hits are dealt with either the main or off-hand weapon. If one of your weapons is not compatible with leap slam, you will be unable to use leap slam.
多重打击辅助: Leap Slam cannot be supported by Multistrike.
The maximum jumping distance of Leap Slam is confined by a square rectangle centered around the attacker. This means that the actual maximum distance will be √2 times as long, roughly 41% longer, jumping diagonally as it would be jumping straight up, down, left or right. Since the duration of the jump is the same regardless of distance, you will also end up travelling about 41% faster that way. 烈焰冲刺 and Leap Slam seem to be the only two skills that work this way, all other skills have their max-range defined by a circle as one would expect.
Strategy
Leap Slam is primarily used as a movement skill. Leap Slam can be used to cross cliffs, chasms, and obstacles. 快速攻击辅助 is a good support for this purpose as it will increase the speed of travel.
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