苍空初子 萨奇沃 传奇 /4
魔物献祭配方 /2
名字 | Recipe |
---|---|
给物品加上一个势类技能: 鸟之势技能 鸟之势 | |
给物品加上一个势类技能: 30 级鸟之势技能 |
苍空初子 萨奇沃
幽魂 | N |
---|---|
地区 | 萨奇沃之所 |
标签 | animal_claw_weapon, beast, bestiary_spirit_boss, 施法, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement |
Packs |
生命
3125%
闪避值
+50%
异常状态临界值
505%
抗性
40 40 40 25
伤害
213%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
1.2 秒
伤害分布
±20%
经验值
250%
Model Size
100%
类型
MarakethBirdBestiarySpiritBoss
Metadata
MarakethBirdSpiritBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
70
生命
5,691,418
护甲
33,714
闪避值
7,622
能量护盾
0
伤害
1,022
法术伤害
1,525
命中
314
攻击间隔
0.804
经验值
147,400
异常状态临界值
533,445
冰缓
1,687
Shock
1,687
Brittle
9,543
Scorch
1,687
Sap
4,660
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1623–2435
暴击几率: 5%
攻击间隔: 1.2 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BestiaryMarakethBirdSpiritBossLeapSlam
攻击, 范围, 近战, 位移, 快行, Slam, 图腾技能
跃击
基本伤害: 1623–2435
暴击几率: 5%
攻击伤害: 150%
攻击间隔: 1.2 秒
冷却时间: 6.5 秒
一跃而起,落地时用武器对敌人造成伤害,并击退敌人。被踩到的敌人会被推出去。限定斧类、锤类、短杖、剑类或长杖。
攻击伤害总增 50%
攻击速度总降 38%
基础范围为 1.5 米
cast time overrides attack duration [1]
is area damage [1]
攻击速度总降 38%
基础范围为 1.5 米
cast time overrides attack duration [1]
is area damage [1]
BestiaryMarakethBirdSpiritBossTailSpike
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 1623–2435
暴击几率: 5%
攻击间隔: 1.2 秒
冷却时间: 7.5 秒
伤害总增 100%
攻击速度总降 54%
base is projectile [1]
monster projectile variation [37]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
攻击速度总降 54%
base is projectile [1]
monster projectile variation [37]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
EmptyActionSpellBestiaryMarakethBirdBossScreech
法术
施放间隔: 1.5 秒
冷却时间: 10 秒
EmptyActionSpellBestiaryMarakethBirdBossScreech2
法术
施放间隔: 1.5 秒
冷却时间: 10 秒
EmptyActionSpellBestiaryMarakethBirdBossScreech3
法术
施放间隔: 1.5 秒
冷却时间: 10 秒
BestiaryAvianSummonBirdSwarm
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [328]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EmptyActionBirdSpiritBoss
攻击
基本伤害: 1623–2435
暴击几率: 5%
攻击间隔: 1.2 秒
冷却时间: 10 秒
攻击速度总降 25%
BestiaryBirdBossChargeImpact
可触发, 攻击
基本伤害: 1623–2435
暴击几率: 5%
攻击间隔: 1.2 秒
is area damage [1]
BestiaryBirdBossChargeSlash
可触发, 攻击
基本伤害: 1623–2435
暴击几率: 5%
攻击伤害: 250%
攻击间隔: 1.2 秒
攻击伤害总增 150%
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Transitionable { } MinimapIcon { icon = "BestiaryLegendaryBeast" } Stats { set_corpse_cannot_be_destroyed = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/MarakethBirdSpiritBoss"] = { name = "Saqawal, First of the Sky", life = 31.25, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.13, damageSpread = 0.2, attackTime = 1.2, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "BestiaryMarakethBirdSpiritBossLeapSlam", "BestiaryAvianSummonBirdSwarm", "BestiaryMarakethBirdSpiritBossTailSpike", "EmptyActionSpellBestiaryMarakethBirdBossScreech", "EmptyActionSpellBestiaryMarakethBirdBossScreech2", "EmptyActionSpellBestiaryMarakethBirdBossScreech3", "EmptyActionBirdSpiritBoss", "BestiaryBirdBossChargeImpact", "BestiaryBirdBossChargeSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryMarakethBirdSpiritBossLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-38, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryAvianSummonBirdSwarm"] = { name = "BestiaryAvianSummonBirdSwarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 328, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryMarakethBirdSpiritBossTailSpike"] = { name = "BestiaryMarakethBirdSpiritBossTailSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {37, -54, 33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryMarakethBirdBossScreech"] = { name = "EmptyActionSpellBestiaryMarakethBirdBossScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryMarakethBirdBossScreech2"] = { name = "EmptyActionSpellBestiaryMarakethBirdBossScreech2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryMarakethBirdBossScreech3"] = { name = "EmptyActionSpellBestiaryMarakethBirdBossScreech3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBirdSpiritBoss"] = { name = "EmptyActionBirdSpiritBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryBirdBossChargeImpact"] = { name = "BestiaryBirdBossChargeImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryBirdBossChargeSlash"] = { name = "BestiaryBirdBossChargeSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | BestiaryModRavenStormBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
苍空初子 萨奇沃
野兽
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Saqawal, First of the Sky
幽魂 | N |
---|---|
标签 | animal_claw_weapon, beast, 施法, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement |
生命
3125%
闪避值
+50%
异常状态临界值
505%
抗性
40 40 40 25
伤害
213%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 16
攻击间隔
1.2 秒
伤害分布
±20%
经验值
250%
Model Size
100%
类型
MarakethBirdBestiarySpiritBoss
Metadata
MarakethBirdSpiritBossMenagerie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,354,574
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
906
法术伤害
1,353
命中
290
攻击间隔
0.804
经验值
141,006
异常状态临界值
443,330
冰缓
1,402
Shock
1,402
Brittle
7,931
Scorch
1,402
Sap
3,873
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1439–2159
暴击几率: 5%
攻击间隔: 1.2 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BestiaryMarakethBirdSpiritBossLeapSlam
攻击, 范围, 近战, 位移, 快行, Slam, 图腾技能
跃击
基本伤害: 1439–2159
暴击几率: 5%
攻击伤害: 150%
攻击间隔: 1.2 秒
冷却时间: 6.5 秒
一跃而起,落地时用武器对敌人造成伤害,并击退敌人。被踩到的敌人会被推出去。限定斧类、锤类、短杖、剑类或长杖。
攻击伤害总增 50%
攻击速度总降 38%
基础范围为 1.5 米
cast time overrides attack duration [1]
is area damage [1]
攻击速度总降 38%
基础范围为 1.5 米
cast time overrides attack duration [1]
is area damage [1]
BestiaryMarakethBirdSpiritBossTailSpike
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
基本伤害: 1439–2159
暴击几率: 5%
攻击间隔: 1.2 秒
冷却时间: 7.5 秒
伤害总增 100%
攻击速度总降 54%
base is projectile [1]
monster projectile variation [37]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
攻击速度总降 54%
base is projectile [1]
monster projectile variation [37]
monster reverse point blank damage -% at minimum range [33]
projectile uses contact direction [1]
projectile uses contact position [1]
EmptyActionSpellBestiaryMarakethBirdBossScreech
法术
施放间隔: 1.5 秒
冷却时间: 10 秒
EmptyActionSpellBestiaryMarakethBirdBossScreech2
法术
施放间隔: 1.5 秒
冷却时间: 10 秒
EmptyActionSpellBestiaryMarakethBirdBossScreech3
法术
施放间隔: 1.5 秒
冷却时间: 10 秒
BestiaryAvianSummonBirdSwarm
法术, 法术可重复, 可触发
施放间隔: 1 秒
alternate minion [328]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [200]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EmptyActionBirdSpiritBoss
攻击
基本伤害: 1439–2159
暴击几率: 5%
攻击间隔: 1.2 秒
冷却时间: 10 秒
攻击速度总降 25%
BestiaryBirdBossChargeImpact
可触发, 攻击
基本伤害: 1439–2159
暴击几率: 5%
攻击间隔: 1.2 秒
is area damage [1]
BestiaryBirdBossChargeSlash
可触发, 攻击
基本伤害: 1439–2159
暴击几率: 5%
攻击伤害: 250%
攻击间隔: 1.2 秒
攻击伤害总增 150%
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );" } Life { on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );" on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/MarakethBirdSpiritBossMenagerie"] = { name = "Saqawal, First of the Sky", life = 31.25, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.13, damageSpread = 0.2, attackTime = 1.2, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "BestiaryMarakethBirdSpiritBossLeapSlam", "BestiaryAvianSummonBirdSwarm", "BestiaryMarakethBirdSpiritBossTailSpike", "EmptyActionSpellBestiaryMarakethBirdBossScreech", "EmptyActionSpellBestiaryMarakethBirdBossScreech2", "EmptyActionSpellBestiaryMarakethBirdBossScreech3", "EmptyActionBirdSpiritBoss", "BestiaryBirdBossChargeImpact", "BestiaryBirdBossChargeSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryMarakethBirdSpiritBossLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-38, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryAvianSummonBirdSwarm"] = { name = "BestiaryAvianSummonBirdSwarm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", }, levels = { [1] = {1, 328, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryMarakethBirdSpiritBossTailSpike"] = { name = "BestiaryMarakethBirdSpiritBossTailSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "active_skill_attack_speed_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "active_skill_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", }, levels = { [1] = {37, -54, 33, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryMarakethBirdBossScreech"] = { name = "EmptyActionSpellBestiaryMarakethBirdBossScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryMarakethBirdBossScreech2"] = { name = "EmptyActionSpellBestiaryMarakethBirdBossScreech2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryMarakethBirdBossScreech3"] = { name = "EmptyActionSpellBestiaryMarakethBirdBossScreech3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionBirdSpiritBoss"] = { name = "EmptyActionBirdSpiritBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryBirdBossChargeImpact"] = { name = "BestiaryBirdBossChargeImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryBirdBossChargeSlash"] = { name = "BestiaryBirdBossChargeSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | BestiaryModRavenStormBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
苍空初子 萨奇沃 Topic /1
NPC | 名字 |
---|---|
伊恩哈尔,魔兽大师 | 某个寒冬的时候,伊恩哈尔曾经在山上扎营。我有许多毛皮,可以驱寒保暖……当时我没有把它们带上。不过我倒是有恐喙鸟的腐泥。喝着它们暖身子的时候,伊恩哈尔产生了幻觉。是一只蜥蜴,浑身羽毛,遍体通红,藏在最深邃的暗影里向外窥探。那是初代们的其中一个化身。一次考验。是苍空初子萨奇沃。腐泥在我的杯子里旋转。又出现了一次幻觉,到处都是鸟类和蜥蜴的鲜血。还好那天晚上我没少喝,不然这些秘密就永远没人知道了。去寻找大量的飞鸟和蜥蜴,流放者。通往苍空初子的道路就埋藏在它们的血液里。 |