Saqawal, le Premier du Ciel Unique /4 ⍟
Déclenche Tourbillon (Niveau 20) lorsque vous gagnez Puissance du Rapace ou Vol du Rapace
(60–80)% d'Augmentation du Score d'Évasion
+(40–60) de Vie maximale
+(30–40)% à la Résistance à la foudre
(10–15)% d'Augmentation de la Vitesse de déplacement
+(25–75) à tous les Attributs
+(30–40)% à la Résistance à la foudre
(12–20)% d'Augmentation de l'Efficacité de la Réservation de Mana des Aptitudes
100% d'Augmentation de l'Effet bénéfique de l'Aspect du Rapace
Aspect du Rapace octroie également Puissance du Rapace et Vol du Rapace aux Alliés à proximité
+(120–150) au Score d'Évasion et Bouclier d'énergie
(Les Attributs sont : la Force, la Dextérité et l'Intelligence)
Octroie l'Aptitude Aspect du Rapace (Niveau 20)
(100–150)% d'Augmentation de l'Armure et de l'Évasion
(20–30)% d'Augmentation de la Vitesse de déplacement
(-2–2) secondes à la Durée du Vol du Rapace
100 de Vie Régénérée par seconde tant que vous avez Vol du Rapace
12 de Mana Régénéré par seconde tant que vous avez Vol du Rapace
(140–180)% d'Augmentation de l'Armure et du Bouclier d'énergie
+(30–60) de Vie maximale
+(20–25)% aux Résistances au froid et à la foudre
(-2–2) secondes à la Durée de Puissance du Rapace
Ajoutez (20–25) à (37–40) Dégâts de froid tant que vous avez Vol du Rapace
Ajoutez (1–3) à (55–62) Dégâts de foudre tant que vous avez Vol du Rapace
Vous apprenez une recette du Bestiaire /2 ⍟
NomRecipe
Intégrer dans un Objet: l'aptitude Aspect du Rapace
Aspect du Rapace
Intégrer dans un Objet: l'aptitude Aspect du Rapace (niveau 30)
Saqawal, le Premier du Ciel
Bête
Groupe: Rapaces
Famille: Sables
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Saqawal, First of the Sky
SpectreN
AreaPerchoir de Saqawal
Tagsanimal_claw_weapon, beast, bestiary_spirit_boss, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement
Packs
  • Saqawal, le Premier du Ciel
  • Vie
    3125%
    Évasion
    +50%
    Ailment Threshold
    505%
    Résistance
    40 40 40 25
    Damage
    213%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Expérience
    250%
    Model Size
    100%
    Type
    MarakethBirdBestiarySpiritBoss
    Metadata
    MarakethBirdSpiritBoss
    Niveau
    70
    Vie
    5,691,418
    Armure
    33,714
    Évasion
    7,622
    Bouclier d'énergie
    0
    Damage
    1,022
    Dégâts des sorts
    1,525
    Précision
    314
    Attack Time
    0.804
    Expérience
    147,400
    Ailment Threshold
    533,445
    Chill
    1,687
    Shock
    1,687
    Brittle
    9,543
    Scorch
    1,687
    Sap
    4,660
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 1623–2435
    Chances de coup critique: 5%
    Attack Time: 1.2 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BestiaryMarakethBirdSpiritBossLeapSlam
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Bond percutant
    Base Damage: 1623–2435
    Chances de coup critique: 5%
    Dégâts d'Attaque: 150%
    Attack Time: 1.2 sec.
    Temps de recharge: 6.5 sec.
    Un bond dans les airs qui endommage les ennemis (et repousse certains d'entre eux) avec votre arme à l'atterrissage. Les ennemis sur lesquels vous atterrissez directement sont projetés hors de votre chemin. Fonctionne uniquement avec les bâtons, épées, haches, masses ou sceptres. Ne peut pas être modifié par Multifrappe.
    50% Davantage de Dégâts d'Attaque
    38% de Perte de Vitesse d'attaque
    Le Rayon de base est de 1.5 mètres
    cast time overrides attack duration [1]
    is area damage [1]
    BestiaryMarakethBirdSpiritBossTailSpike
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 1623–2435
    Chances de coup critique: 5%
    Attack Time: 1.2 sec.
    Temps de recharge: 7.5 sec.
    100% Davantage de Dégâts
    54% de Perte de Vitesse d'attaque
    base is projectile [1]
    monster projectile variation [37]
    monster reverse point blank damage -% at minimum range [33]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    EmptyActionSpellBestiaryMarakethBirdBossScreech
    Spell
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 10 sec.
    EmptyActionSpellBestiaryMarakethBirdBossScreech2
    Spell
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 10 sec.
    EmptyActionSpellBestiaryMarakethBirdBossScreech3
    Spell
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 10 sec.
    BestiaryAvianSummonBirdSwarm
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    alternate minion [328]
    number of monsters to summon [1]
    summon specific monsters radius +% [200]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    EmptyActionBirdSpiritBoss
    Attack
    Base Damage: 1623–2435
    Chances de coup critique: 5%
    Attack Time: 1.2 sec.
    Temps de recharge: 10 sec.
    25% de Perte de Vitesse d'attaque
    BestiaryBirdBossChargeImpact
    Triggerable, Attack
    Base Damage: 1623–2435
    Chances de coup critique: 5%
    Attack Time: 1.2 sec.
    is area damage [1]
    BestiaryBirdBossChargeSlash
    Triggerable, Attack
    Base Damage: 1623–2435
    Chances de coup critique: 5%
    Dégâts d'Attaque: 250%
    Attack Time: 1.2 sec.
    150% Davantage de Dégâts d'Attaque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Transitionable
    {
    }
    
    MinimapIcon
    {
    	icon = "BestiaryLegendaryBeast" 
    }
    
    Stats
    {
    	set_corpse_cannot_be_destroyed = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
    }
    
    Life
    {
    	on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
    	on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/MarakethBirdSpiritBoss"] = {
        name = "Saqawal, First of the Sky",
        life = 31.25,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.13,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
            "BestiaryMarakethBirdSpiritBossLeapSlam",
            "BestiaryAvianSummonBirdSwarm",
            "BestiaryMarakethBirdSpiritBossTailSpike",
            "EmptyActionSpellBestiaryMarakethBirdBossScreech",
            "EmptyActionSpellBestiaryMarakethBirdBossScreech2",
            "EmptyActionSpellBestiaryMarakethBirdBossScreech3",
            "EmptyActionBirdSpiritBoss",
            "BestiaryBirdBossChargeImpact",
            "BestiaryBirdBossChargeSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryMarakethBirdSpiritBossLeapSlam"] = {
        name = "Leap Slam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-38, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryAvianSummonBirdSwarm"] = {
        name = "BestiaryAvianSummonBirdSwarm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 328, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryMarakethBirdSpiritBossTailSpike"] = {
        name = "BestiaryMarakethBirdSpiritBossTailSpike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "active_skill_attack_speed_+%_final",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_damage_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {37, -54, 33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellBestiaryMarakethBirdBossScreech"] = {
        name = "EmptyActionSpellBestiaryMarakethBirdBossScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellBestiaryMarakethBirdBossScreech2"] = {
        name = "EmptyActionSpellBestiaryMarakethBirdBossScreech2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellBestiaryMarakethBirdBossScreech3"] = {
        name = "EmptyActionSpellBestiaryMarakethBirdBossScreech3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionBirdSpiritBoss"] = {
        name = "EmptyActionBirdSpiritBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
        },
        levels = {
            [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryBirdBossChargeImpact"] = {
        name = "BestiaryBirdBossChargeImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryBirdBossChargeSlash"] = {
        name = "BestiaryBirdBossChargeSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    15000% increased Rarity of Items Dropped
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    IdBestiaryModRavenStormBoss
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Saqawal, le Premier du Ciel
    Bête
    15000% increased Rarity of Items Dropped
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Saqawal, First of the Sky
    SpectreN
    Tagsanimal_claw_weapon, beast, Lanceur de sorts, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast, very_fast_movement
    Vie
    3125%
    Évasion
    +50%
    Ailment Threshold
    505%
    Résistance
    40 40 40 25
    Damage
    213%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 16
    Attack Time
    1.2 Second
    Damage Spread
    ±20%
    Expérience
    250%
    Model Size
    100%
    Type
    MarakethBirdBestiarySpiritBoss
    Metadata
    MarakethBirdSpiritBossMenagerie
    Niveau
    68
    Vie
    4,354,574
    Armure
    28,790
    Évasion
    7,109
    Bouclier d'énergie
    0
    Damage
    906
    Dégâts des sorts
    1,353
    Précision
    290
    Attack Time
    0.804
    Expérience
    141,006
    Ailment Threshold
    443,330
    Chill
    1,402
    Shock
    1,402
    Brittle
    7,931
    Scorch
    1,402
    Sap
    3,873
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque par défaut
    Base Damage: 1439–2159
    Chances de coup critique: 5%
    Attack Time: 1.2 sec.
    Frappez vos ennemis d'un coup puissant.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BestiaryMarakethBirdSpiritBossLeapSlam
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Bond percutant
    Base Damage: 1439–2159
    Chances de coup critique: 5%
    Dégâts d'Attaque: 150%
    Attack Time: 1.2 sec.
    Temps de recharge: 6.5 sec.
    Un bond dans les airs qui endommage les ennemis (et repousse certains d'entre eux) avec votre arme à l'atterrissage. Les ennemis sur lesquels vous atterrissez directement sont projetés hors de votre chemin. Fonctionne uniquement avec les bâtons, épées, haches, masses ou sceptres. Ne peut pas être modifié par Multifrappe.
    50% Davantage de Dégâts d'Attaque
    38% de Perte de Vitesse d'attaque
    Le Rayon de base est de 1.5 mètres
    cast time overrides attack duration [1]
    is area damage [1]
    BestiaryMarakethBirdSpiritBossTailSpike
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 1439–2159
    Chances de coup critique: 5%
    Attack Time: 1.2 sec.
    Temps de recharge: 7.5 sec.
    100% Davantage de Dégâts
    54% de Perte de Vitesse d'attaque
    base is projectile [1]
    monster projectile variation [37]
    monster reverse point blank damage -% at minimum range [33]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    EmptyActionSpellBestiaryMarakethBirdBossScreech
    Spell
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 10 sec.
    EmptyActionSpellBestiaryMarakethBirdBossScreech2
    Spell
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 10 sec.
    EmptyActionSpellBestiaryMarakethBirdBossScreech3
    Spell
    Temps d'incantation: 1.5 sec.
    Temps de recharge: 10 sec.
    BestiaryAvianSummonBirdSwarm
    Spell, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    alternate minion [328]
    number of monsters to summon [1]
    summon specific monsters radius +% [200]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    EmptyActionBirdSpiritBoss
    Attack
    Base Damage: 1439–2159
    Chances de coup critique: 5%
    Attack Time: 1.2 sec.
    Temps de recharge: 10 sec.
    25% de Perte de Vitesse d'attaque
    BestiaryBirdBossChargeImpact
    Triggerable, Attack
    Base Damage: 1439–2159
    Chances de coup critique: 5%
    Attack Time: 1.2 sec.
    is area damage [1]
    BestiaryBirdBossChargeSlash
    Triggerable, Attack
    Base Damage: 1439–2159
    Chances de coup critique: 5%
    Dégâts d'Attaque: 250%
    Attack Time: 1.2 sec.
    150% Davantage de Dégâts d'Attaque
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
        slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
        on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
    }
    
    Life
    {
        on_defeat = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
        on_spawned_dead = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/bodyfx_epk.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/MarakethBirdSpiritBossMenagerie"] = {
        name = "Saqawal, First of the Sky",
        life = 31.25,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.13,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 16,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "Melee",
            "BestiaryMarakethBirdSpiritBossLeapSlam",
            "BestiaryAvianSummonBirdSwarm",
            "BestiaryMarakethBirdSpiritBossTailSpike",
            "EmptyActionSpellBestiaryMarakethBirdBossScreech",
            "EmptyActionSpellBestiaryMarakethBirdBossScreech2",
            "EmptyActionSpellBestiaryMarakethBirdBossScreech3",
            "EmptyActionBirdSpiritBoss",
            "BestiaryBirdBossChargeImpact",
            "BestiaryBirdBossChargeSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryMarakethBirdSpiritBossLeapSlam"] = {
        name = "Leap Slam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {-38, 15, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryAvianSummonBirdSwarm"] = {
        name = "BestiaryAvianSummonBirdSwarm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 328, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryMarakethBirdSpiritBossTailSpike"] = {
        name = "BestiaryMarakethBirdSpiritBossTailSpike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "active_skill_attack_speed_+%_final",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "active_skill_damage_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {37, -54, 33, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellBestiaryMarakethBirdBossScreech"] = {
        name = "EmptyActionSpellBestiaryMarakethBirdBossScreech",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellBestiaryMarakethBirdBossScreech2"] = {
        name = "EmptyActionSpellBestiaryMarakethBirdBossScreech2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellBestiaryMarakethBirdBossScreech3"] = {
        name = "EmptyActionSpellBestiaryMarakethBirdBossScreech3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionBirdSpiritBoss"] = {
        name = "EmptyActionBirdSpiritBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_attack_speed_+%_final",
        },
        levels = {
            [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryBirdBossChargeImpact"] = {
        name = "BestiaryBirdBossChargeImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryBirdBossChargeSlash"] = {
        name = "BestiaryBirdBossChargeSlash",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 2.5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    15000% increased Rarity of Items Dropped
    100% d'Augmentation de l'Expérience octroyée par les Monstres
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • La Vitesse d'action ne peut être modifiée en deça de 70% de sa valeur de base
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    IdBestiaryModRavenStormBoss
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Saqawal, le Premier du Ciel Topic /1 ⍟
    NPCNom
    Einhar, Maître des Bêtes{Einhar était parti camper en montagne lors d'un hiver froid. J'avais beaucoup de fourrures pour me tenir au chaud… mais je ne les avais pas apportées. En revanche, j'avais du pus de rhoa. En buvant du pus bien chaud, Einhar a eu une vision. Un lézard à plumes écarlates qui me surveillait depuis l'ombre des ombres.

    C'était un Avatar des Premiers. Un test. Saqawal, le Premier du Ciel. Le pus tourbillonait dans ma tasse. J'ai eu une autre vision, sur le sang des oiseaux et des reptiles. Heureusement que j'ai beaucoup bu cette nuit-là, sinon ce secret serait demeuré un secret pour toujours.

    Trouve plusieurs oiseaux et plusieurs reptiles, exilé. La voie du Premier du Ciel se situe dans leur sang.}{Einhar était parti camper en montagne lors d'un hiver froid. J'avais beaucoup de fourrures pour me tenir au chaud… mais je ne les avais pas apportées. En revanche, j'avais du pus de rhoa. En buvant du pus bien chaud, Einhar a eu une vision. Un lézard à plumes écarlates qui me surveillait depuis l'ombre des ombres.

    C'était un Avatar des Premiers. Un test. Saqawal, le Premier du Ciel. Le pus tourbillonnait dans ma tasse. J'ai eu une autre vision, sur le sang des oiseaux et des reptiles. Heureusement que j'ai beaucoup bu cette nuit-là, sinon ce secret serait demeuré un secret pour toujours.

    Trouve plusieurs oiseaux et plusieurs reptiles, exilée. La voie du Premier du Ciel se situe dans leur sang.}
    Edit

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