原始鸟母
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Rhex Matriarch
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/LeagueHarvest/Blue/HarvestRhexT3Spectre |
标签 | animal_claw_weapon, avian_pursuit, beast, 施法, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
生命
420%
闪避值
+50%
异常状态临界值
420%
抗性
20 20 20 0
伤害
126%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
0.99 秒
伤害分布
±20%
经验值
140%
Model Size
85%
类型
HarvestRhexLarge
Metadata
HarvestRhexT3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
27,020
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
471
法术伤害
471
命中
290
攻击间隔
0.99
经验值
14,357
异常状态临界值
27,020
冰缓
85
Shock
85
Brittle
483
Scorch
85
Sap
236
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HarvestRhexLeapSlam
攻击, 范围, 近战, 位移, 快行, Slam, 图腾技能
跃击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
冷却时间: 10 秒
一跃而起,落地时用武器对敌人造成伤害,并击退敌人。被踩到的敌人会被推出去。限定斧类、锤类、短杖、剑类或长杖。
50% 物理伤害转换为闪电伤害
伤害总增 112.8%
基础范围为 1.5 米
cast time overrides attack duration [1]
is area damage [1]
伤害总增 112.8%
基础范围为 1.5 米
cast time overrides attack duration [1]
is area damage [1]
EAAHarvestRhexDashSlash
攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
冷却时间: 4 秒
近战打击范围 +5 米
EASHarvestRhexScreech
法术
施放间隔: 1.5 秒
冷却时间: 8 秒
GAHarvestRhexDashSlash
可触发, 攻击
基本伤害: 377–565
暴击几率: 5%
攻击伤害: 220%
攻击间隔: 0.99 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 120%
伤害总增 45.25%
is area damage [1]
攻击伤害总增 120%
伤害总增 45.25%
is area damage [1]
GSHarvestRhexScreech
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 232.7 - 698.2 闪电伤害
基础持续时间为 4 秒
is area damage [1]
基础持续时间为 4 秒
is area damage [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Life { corpse_sink_delay_ms = 1700 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase" Life { on_death = "Call( Vines900 );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex2/screechAudioLoop.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhexT3"] = { name = "Primal Rhex Matriarch", life = 4.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.26, damageSpread = 0.2, attackTime = 0.99, attackRange = 12, accuracy = 1, skillList = { "Melee", "HarvestRhexLeapSlam", "GAHarvestRhexDashSlash", "GSHarvestRhexScreech", "EASHarvestEmerge", "EAAHarvestRhexDashSlash", "EASHarvestRhexScreech", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestRhexLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0, 50, 15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, 15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, 15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {150, 50, 15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestRhexDashSlash"] = { name = "GAHarvestRhexDashSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 2.2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 2.2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 2.2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestRhexScreech"] = { name = "GSHarvestRhexScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHarvestRhexDashSlash"] = { name = "EAAHarvestRhexDashSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestRhexScreech"] = { name = "EASHarvestRhexScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
原始鸟母
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, avian_pursuit, beast, 施法, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast, small_height |
Packs |
生命
420%
闪避值
+50%
异常状态临界值
420%
抗性
20 20 20 0
伤害
126%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
0.99 秒
伤害分布
±20%
经验值
140%
Model Size
85%
类型
HarvestRhexLarge
Metadata
HarvestRhexT3MemoryLine
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
27,020
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
471
法术伤害
471
命中
290
攻击间隔
0.99
经验值
14,357
异常状态临界值
27,020
冰缓
85
Shock
85
Brittle
483
Scorch
85
Sap
236
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HarvestRhexLeapSlam
攻击, 范围, 近战, 位移, 快行, Slam, 图腾技能
跃击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
冷却时间: 10 秒
一跃而起,落地时用武器对敌人造成伤害,并击退敌人。被踩到的敌人会被推出去。限定斧类、锤类、短杖、剑类或长杖。
50% 物理伤害转换为闪电伤害
伤害总增 112.8%
基础范围为 1.5 米
cast time overrides attack duration [1]
is area damage [1]
伤害总增 112.8%
基础范围为 1.5 米
cast time overrides attack duration [1]
is area damage [1]
EAAHarvestRhexDashSlash
攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
冷却时间: 4 秒
近战打击范围 +5 米
EASHarvestRhexScreech
法术
施放间隔: 1.5 秒
冷却时间: 8 秒
GAHarvestRhexDashSlash
可触发, 攻击
基本伤害: 377–565
暴击几率: 5%
攻击伤害: 220%
攻击间隔: 0.99 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 120%
伤害总增 45.25%
is area damage [1]
攻击伤害总增 120%
伤害总增 45.25%
is area damage [1]
GSHarvestRhexScreech
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 232.7 - 698.2 闪电伤害
基础持续时间为 4 秒
is area damage [1]
基础持续时间为 4 秒
is area damage [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine" extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRareMemoryLine" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex2/screechAudioLoop.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhexT3MemoryLine"] = { name = "Primal Rhex Matriarch", life = 4.2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.26, damageSpread = 0.2, attackTime = 0.99, attackRange = 12, accuracy = 1, skillList = { "Melee", "HarvestRhexLeapSlam", "GAHarvestRhexDashSlash", "GSHarvestRhexScreech", "EASHarvestEmerge", "EAAHarvestRhexDashSlash", "EASHarvestRhexScreech", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestRhexLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0, 50, 15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, 15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, 15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {150, 50, 15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestRhexDashSlash"] = { name = "GAHarvestRhexDashSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 2.2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 2.2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 2.2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestRhexScreech"] = { name = "GSHarvestRhexScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHarvestRhexDashSlash"] = { name = "EAAHarvestRhexDashSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestRhexScreech"] = { name = "EASHarvestRhexScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
原始鸟母
野兽
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster hellscape charge +% [-66]
Primal Rhex Matriarch
幽魂 | Y |
---|---|
标签 | animal_claw_weapon, beast, 施法, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_int, not_str, physical_affinity, red_blood, reptile_beast |
生命
357%
闪避值
+50%
异常状态临界值
357%
抗性
20 20 20 0
伤害
126%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
0.99 秒
伤害分布
±20%
经验值
140%
Model Size
85%
类型
HarvestRhexLargeSpectre
Metadata
HarvestRhexT3Spectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
22,967
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
471
法术伤害
471
命中
290
攻击间隔
0.99
经验值
14,357
异常状态临界值
22,967
冰缓
73
Shock
73
Brittle
411
Scorch
73
Sap
201
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
HarvestRhexLeapSlam
攻击, 范围, 近战, 位移, 快行, Slam, 图腾技能
跃击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
冷却时间: 10 秒
一跃而起,落地时用武器对敌人造成伤害,并击退敌人。被踩到的敌人会被推出去。限定斧类、锤类、短杖、剑类或长杖。
50% 物理伤害转换为闪电伤害
伤害总增 112.8%
基础范围为 1.5 米
cast time overrides attack duration [1]
is area damage [1]
伤害总增 112.8%
基础范围为 1.5 米
cast time overrides attack duration [1]
is area damage [1]
EAAHarvestRhexDashSlash
攻击
基本伤害: 377–565
暴击几率: 5%
攻击间隔: 0.99 秒
冷却时间: 4 秒
近战打击范围 +5 米
EASHarvestRhexScreech
法术
施放间隔: 1.5 秒
冷却时间: 8 秒
GAHarvestRhexDashSlash
可触发, 攻击
基本伤害: 377–565
暴击几率: 5%
攻击伤害: 220%
攻击间隔: 0.99 秒
50% 物理伤害转换为闪电伤害
攻击伤害总增 120%
伤害总增 45.25%
is area damage [1]
攻击伤害总增 120%
伤害总增 45.25%
is area damage [1]
GSHarvestRhexScreech
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 232.7 - 698.2 闪电伤害
基础持续时间为 4 秒
is area damage [1]
基础持续时间为 4 秒
is area damage [1]
EASHarvestEmerge
法术
施放间隔: 1 秒
Object Type
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/LeagueHarvest/harvest_monsters/bulb/Rhex2/screechAudioLoop.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestRhexT3Spectre"] = { name = "Primal Rhex Matriarch", life = 3.57, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.26, damageSpread = 0.2, attackTime = 0.99, attackRange = 12, accuracy = 1, skillList = { "Melee", "HarvestRhexLeapSlam", "GAHarvestRhexDashSlash", "GSHarvestRhexScreech", "EASHarvestEmerge", "EAAHarvestRhexDashSlash", "EASHarvestRhexScreech", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarvestRhexLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0, 50, 15, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, 15, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, 15, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {150, 50, 15, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHarvestRhexDashSlash"] = { name = "GAHarvestRhexDashSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {0, 50, baseMultiplier = 2.2, levelRequirement = 19, statInterpolation = {2}, cost = { }, }, [3] = {1, 50, baseMultiplier = 2.2, levelRequirement = 20, statInterpolation = {2}, cost = { }, }, [4] = {60, 50, baseMultiplier = 2.2, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHarvestRhexScreech"] = { name = "GSHarvestRhexScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 4000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestEmerge"] = { name = "EASHarvestEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHarvestRhexDashSlash"] = { name = "EAAHarvestRhexDashSlash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHarvestRhexScreech"] = { name = "EASHarvestRhexScreech", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Id | BreachReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.