原始之裂齒獸
野獸
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
Primal Maw
幽魂Y
幽魂 取代Metadata/Monsters/LeagueHarvest/Blue/HarvestFrogT1Spectre
標籤amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
生命
300%
閃避
+20%
異常狀態臨界值
300%
抗性
0 0 40 0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 7
攻擊間隔
0.675 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
HarvestFrog
Metadata
HarvestFrogT1
等級
68
生命
19,300
護甲
28,790
閃避
5,687
能量護盾
0
傷害
448
法術傷害
448
命中
290
攻擊間隔
0.675
經驗值
10,255
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 359–538
暴擊率: 5%
攻擊間隔: 0.675 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestFrogBiteAttack
可觸發, 攻擊
基本傷害: 359–538
暴擊率: 5%
攻擊傷害: 300%
攻擊間隔: 0.675 秒
冷卻時間: 12 秒
造成 200% 更多攻擊傷害
+1.5 米近戰打擊距離
cast time overrides attack duration [1]
is area damage [1]
HarvestTacoLeapSlam
攻擊, 範圍, 近戰, 位移, 快行, Slam, 圖騰技能
躍擊
基本傷害: 359–538
暴擊率: 5%
攻擊傷害: 150%
攻擊傷害: 180%
攻擊間隔: 0.675 秒
冷卻時間: 3 秒
朝著目標區域躍起,並在落地時以你的武器重擊並擊退範圍內的敵人。被踩到的敵人將會被推出去。限定斧、錘、權杖、劍或是長杖。不能被多重打擊輔助。
造成 80% 更多攻擊傷害
基礎範圍為 1.5
cast time overrides attack duration [1]
is area damage [1]
EASHarvestEmerge
法術
施放時間: 1 秒

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_sink_delay_ms = 2300
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	on_death = "Call( Vines1500 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestFrogT1"] = {
    name = "Primal Maw",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.675,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestTacoLeapSlam",
        "EASHarvestEmerge",
        "HarvestFrogBiteAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestTacoLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.8, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestFrogBiteAttack"] = {
    name = "HarvestFrogBiteAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.23,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {15, baseMultiplier = 3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 原始之裂齒獸
    野獸
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    monster no map drops [1]
    Primal Maw
    幽魂Y
    標籤amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
    Packs
  • 原始之野雛女酋, 原始之裂齒獸
  • 生命
    300%
    閃避
    +20%
    異常狀態臨界值
    300%
    抗性
    0 0 40 0
    傷害
    120%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 7
    攻擊間隔
    0.675 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    HarvestFrog
    Metadata
    HarvestFrogT1MemoryLine
    等級
    68
    生命
    19,300
    護甲
    28,790
    閃避
    5,687
    能量護盾
    0
    傷害
    448
    法術傷害
    448
    命中
    290
    攻擊間隔
    0.675
    經驗值
    10,255
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊間隔: 0.675 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestFrogBiteAttack
    可觸發, 攻擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊傷害: 300%
    攻擊間隔: 0.675 秒
    冷卻時間: 12 秒
    造成 200% 更多攻擊傷害
    +1.5 米近戰打擊距離
    cast time overrides attack duration [1]
    is area damage [1]
    HarvestTacoLeapSlam
    攻擊, 範圍, 近戰, 位移, 快行, Slam, 圖騰技能
    躍擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊傷害: 150%
    攻擊傷害: 180%
    攻擊間隔: 0.675 秒
    冷卻時間: 3 秒
    朝著目標區域躍起,並在落地時以你的武器重擊並擊退範圍內的敵人。被踩到的敵人將會被推出去。限定斧、錘、權杖、劍或是長杖。不能被多重打擊輔助。
    造成 80% 更多攻擊傷害
    基礎範圍為 1.5
    cast time overrides attack duration [1]
    is area damage [1]
    EASHarvestEmerge
    法術
    施放時間: 1 秒
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestFrogT1MemoryLine"] = {
        name = "Primal Maw",
        life = 3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 0.675,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestTacoLeapSlam",
            "EASHarvestEmerge",
            "WalkEmergeBestiaryHellion",
            "HarvestFrogBiteAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestTacoLeapSlam"] = {
        name = "Leap Slam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.8, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestFrogBiteAttack"] = {
        name = "HarvestFrogBiteAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.23,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, baseMultiplier = 3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 原始之裂齒獸
    野獸
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Maw
    幽魂Y
    標籤amphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
    生命
    300%
    閃避
    +20%
    異常狀態臨界值
    300%
    抗性
    0 0 40 0
    傷害
    120%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 7
    攻擊間隔
    0.675 秒
    傷害分佈
    ±20%
    經驗值
    100%
    Model Size
    100%
    類型
    HarvestFrog
    Metadata
    HarvestFrogT1Spectre
    等級
    68
    生命
    19,300
    護甲
    28,790
    閃避
    5,687
    能量護盾
    0
    傷害
    448
    法術傷害
    448
    命中
    290
    攻擊間隔
    0.675
    經驗值
    10,255
    異常狀態臨界值
    19,300
    冰緩
    61
    感電
    61
    易碎
    345
    焦灼
    61
    殘喘
    169
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊間隔: 0.675 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestFrogBiteAttack
    可觸發, 攻擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊傷害: 300%
    攻擊間隔: 0.675 秒
    冷卻時間: 12 秒
    造成 200% 更多攻擊傷害
    +1.5 米近戰打擊距離
    cast time overrides attack duration [1]
    is area damage [1]
    HarvestTacoLeapSlam
    攻擊, 範圍, 近戰, 位移, 快行, Slam, 圖騰技能
    躍擊
    基本傷害: 359–538
    暴擊率: 5%
    攻擊傷害: 150%
    攻擊傷害: 180%
    攻擊間隔: 0.675 秒
    冷卻時間: 3 秒
    朝著目標區域躍起,並在落地時以你的武器重擊並擊退範圍內的敵人。被踩到的敵人將會被推出去。限定斧、錘、權杖、劍或是長杖。不能被多重打擊輔助。
    造成 80% 更多攻擊傷害
    基礎範圍為 1.5
    cast time overrides attack duration [1]
    is area damage [1]
    EASHarvestEmerge
    法術
    施放時間: 1 秒

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestFrogT1Spectre"] = {
        name = "Primal Maw",
        life = 3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 0.675,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestTacoLeapSlam",
            "EASHarvestEmerge",
            "HarvestFrogBiteAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestTacoLeapSlam"] = {
        name = "Leap Slam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.8, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestFrogBiteAttack"] = {
        name = "HarvestFrogBiteAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.23,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, baseMultiplier = 3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 全域
  • monster beyond portal chance +% final Min: -66 Max: -66 全域
  • Edit

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