Maw อันเก่าแก่
สัตว์ร้าย
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Primal Maw
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Blue/HarvestFrogT1Spectre
Tagsamphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
พลังชีวิต
300%
การหลบหลีก
+20%
Ailment Threshold
300%
ค่าต้านทาน
0 0 40 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 7
Attack Time
0.675 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
HarvestFrog
Metadata
HarvestFrogT1
เลเวล
68
พลังชีวิต
19,300
ค่าเกราะ
28,790
อัตราการหลบหลีก
5,687
Damage
448
ความเสียหายเวท
448
ความแม่นยำ
580
Attack Time
0.675
ค่าประสบการณ์
10,255
Minion Life
4,186
Minion Damage
358
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 359–538
โอกาสคริติคอล: 5%
Attack Time: 0.675 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
HarvestFrogBiteAttack
Triggerable, Attack
Base Damage: 359–538
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 300%
Attack Time: 0.675 วินาที
คูลดาวน์: 12 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 200%
ระยะการฟาดประชิด +1.5 เมตร
cast time overrides attack duration [1]
is area damage [1]
HarvestTacoLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
กระโจนทุบ (Leap Slam)
Base Damage: 359–538
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 150%
ความเสียหายโจมตี: 180%
Attack Time: 0.675 วินาที
คูลดาวน์: 3 วินาที
กระโดดขึ้นกลางอากาศเพื่อลงมาจู่โจมพื้นที่เป้าหมาย สร้างความเสียหายและผลักศัตรูออกไปด้วยอาวุธของคุณ คุณจะผลักศัตรูที่คุณทับออกไปให้พ้นทาง ต้องใช้กับ ขวาน, กระบอง, คทา, ดาบ หรือ ไม้พลอง เท่านั้น
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
รัศมีพื้นฐาน 1.5 เมตร
cast time overrides attack duration [1]
is area damage [1]
EASHarvestEmerge
Spell
เวลาร่าย: 1 วินาที

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_sink_delay_ms = 2300
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBase"

Life
{
	on_death = "Call( Vines1500 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestFrogT1"] = {
    name = "Primal Maw",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 0.675,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "HarvestTacoLeapSlam",
        "EASHarvestEmerge",
        "HarvestFrogBiteAttack",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestTacoLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.93,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {15, baseMultiplier = 1.8, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarvestFrogBiteAttack"] = {
    name = "HarvestFrogBiteAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.23,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {15, baseMultiplier = 3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Maw อันเก่าแก่
    สัตว์ร้าย
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Maw
    SpectreY
    Tagsamphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, small_height
    Packs
  • Rhex Matriarch อันเก่าแก่, Maw อันเก่าแก่
  • พลังชีวิต
    300%
    การหลบหลีก
    +20%
    Ailment Threshold
    300%
    ค่าต้านทาน
    0 0 40 0
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    0.675 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    HarvestFrog
    Metadata
    HarvestFrogT1MemoryLine
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    5,687
    Damage
    448
    ความเสียหายเวท
    448
    ความแม่นยำ
    580
    Attack Time
    0.675
    ค่าประสบการณ์
    10,255
    Minion Life
    4,186
    Minion Damage
    358
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 359–538
    โอกาสคริติคอล: 5%
    Attack Time: 0.675 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestFrogBiteAttack
    Triggerable, Attack
    Base Damage: 359–538
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 300%
    Attack Time: 0.675 วินาที
    คูลดาวน์: 12 วินาที
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 200%
    ระยะการฟาดประชิด +1.5 เมตร
    cast time overrides attack duration [1]
    is area damage [1]
    HarvestTacoLeapSlam
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    กระโจนทุบ (Leap Slam)
    Base Damage: 359–538
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 150%
    ความเสียหายโจมตี: 180%
    Attack Time: 0.675 วินาที
    คูลดาวน์: 3 วินาที
    กระโดดขึ้นกลางอากาศเพื่อลงมาจู่โจมพื้นที่เป้าหมาย สร้างความเสียหายและผลักศัตรูออกไปด้วยอาวุธของคุณ คุณจะผลักศัตรูที่คุณทับออกไปให้พ้นทาง ต้องใช้กับ ขวาน, กระบอง, คทา, ดาบ หรือ ไม้พลอง เท่านั้น
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
    รัศมีพื้นฐาน 1.5 เมตร
    cast time overrides attack duration [1]
    is area damage [1]
    EASHarvestEmerge
    Spell
    เวลาร่าย: 1 วินาที
    WalkEmergeBestiaryHellion
    walk emerge distance [450]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseMemoryLine"
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeMemoryLine"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestFrogT1MemoryLine"] = {
        name = "Primal Maw",
        life = 3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 0.675,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestTacoLeapSlam",
            "EASHarvestEmerge",
            "WalkEmergeBestiaryHellion",
            "HarvestFrogBiteAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestTacoLeapSlam"] = {
        name = "Leap Slam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.8, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestFrogBiteAttack"] = {
        name = "HarvestFrogBiteAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.23,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, baseMultiplier = 3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Maw อันเก่าแก่
    สัตว์ร้าย
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Primal Maw
    SpectreY
    Tagsamphibian_beast, animal_claw_weapon, beast, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, melee, not_int, not_str, physical_affinity, red_blood, slow_movement
    พลังชีวิต
    300%
    การหลบหลีก
    +20%
    Ailment Threshold
    300%
    ค่าต้านทาน
    0 0 40 0
    Damage
    120%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    0.675 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    HarvestFrog
    Metadata
    HarvestFrogT1Spectre
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    5,687
    Damage
    448
    ความเสียหายเวท
    448
    ความแม่นยำ
    580
    Attack Time
    0.675
    ค่าประสบการณ์
    10,255
    Minion Life
    4,186
    Minion Damage
    358
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 359–538
    โอกาสคริติคอล: 5%
    Attack Time: 0.675 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    HarvestFrogBiteAttack
    Triggerable, Attack
    Base Damage: 359–538
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 300%
    Attack Time: 0.675 วินาที
    คูลดาวน์: 12 วินาที
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 200%
    ระยะการฟาดประชิด +1.5 เมตร
    cast time overrides attack duration [1]
    is area damage [1]
    HarvestTacoLeapSlam
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    กระโจนทุบ (Leap Slam)
    Base Damage: 359–538
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 150%
    ความเสียหายโจมตี: 180%
    Attack Time: 0.675 วินาที
    คูลดาวน์: 3 วินาที
    กระโดดขึ้นกลางอากาศเพื่อลงมาจู่โจมพื้นที่เป้าหมาย สร้างความเสียหายและผลักศัตรูออกไปด้วยอาวุธของคุณ คุณจะผลักศัตรูที่คุณทับออกไปให้พ้นทาง ต้องใช้กับ ขวาน, กระบอง, คทา, ดาบ หรือ ไม้พลอง เท่านั้น
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
    รัศมีพื้นฐาน 1.5 เมตร
    cast time overrides attack duration [1]
    is area damage [1]
    EASHarvestEmerge
    Spell
    เวลาร่าย: 1 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Mace"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Blue/HarvestBlueBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Blue/HarvestFrogT1Spectre"] = {
        name = "Primal Maw",
        life = 3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 0.675,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "HarvestTacoLeapSlam",
            "EASHarvestEmerge",
            "HarvestFrogBiteAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestTacoLeapSlam"] = {
        name = "Leap Slam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.93,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, baseMultiplier = 1.8, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarvestFrogBiteAttack"] = {
        name = "HarvestFrogBiteAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.23,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {15, baseMultiplier = 3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Edit

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