Banisher of the Cleansed
Demon
monster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Cannot be Knocked Back
Spectre | N |
---|---|
Tags | blight_boss, blight_monster, caster, cleaving_weapon, cultist, demon, extra_large_height, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Life
1800%
Armour
+50%
Evasion
+40%
Ailment Threshold
1800%
Resistance
40 40 40 25
Damage
208%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 13
Attack Time
1.74 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
BlightKitavaDemonBoss
Metadata
KitavaDemonBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,508,234
Armour
43,185
Evasion
6,635
Energy Shield
0
Damage
885
Spell Damage
1,321
Accuracy
290
Attack Time
1.1658
Experience
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Time: 1.74 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KitavaDemonLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 622–932
Critical Strike Chance: 5%
Attack Damage: 120%
Attack Damage: 120%
Attack Time: 1.74 sec
Cooldown Time: 5 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
Deals 20% more Attack Damage
Gain 50% of your Physical Damage as Extra Fire Damage
Base radius is 1.5 metres
active skill area of effect radius +% final [50]
cast time overrides attack duration [1]
is area damage [1]
Gain 50% of your Physical Damage as Extra Fire Damage
Base radius is 1.5 metres
active skill area of effect radius +% final [50]
cast time overrides attack duration [1]
is area damage [1]
BlightKitavaDemonXMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Cast Time: 1.5 sec
Deals 786.4 to 1180 Physical Damage
active skill area of effect radius +% final [100]
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile minimum range [10]
projectile spread radius [5]
spell maximum action distance +% [500]
active skill area of effect radius +% final [100]
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile minimum range [10]
projectile spread radius [5]
spell maximum action distance +% [500]
GeometryTriggerBlightMassXMortar
Triggerable, Spell
Cast Time: 1 sec
Cooldown Time: 8 sec
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Blackguard_cleric/Surge/SurgeKitava.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/KitavaDemonBoss"] = { name = "Banisher of the Cleansed", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.08, damageSpread = 0.2, attackTime = 1.74, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "KitavaDemonLeapSlam", "BlightKitavaDemonXMortar", "GeometryTriggerBlightMassXMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDemonLeapSlam"] = { name = "Leap Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, 50, 15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightKitavaDemonXMortar"] = { name = "BlightKitavaDemonXMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_minimum_range", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 500, 10, 5, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 500, 10, 5, 100, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerBlightMassXMortar"] = { name = "GeometryTriggerBlightMassXMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monsters grant 100% increased Experience
% increased Rarity of Items Dropped
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | BlightKitavaBossDaemon |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Cannot be Knocked Back
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |