Fim dos Limpos
Demoníaco
monster base type attack cast speed +% and damage -% final [33]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em %
Não Pode ser Empurrado
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em %
Não Pode ser Empurrado
Banisher of the Cleansed
Spectre | N |
---|---|
Tags | blight_boss, blight_monster, Conjurador, cleaving_weapon, cultist, demon, extra_large_height, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Vida
1800%
Armadura
+50%
Evasão
+40%
Ailment Threshold
1800%
Resistência
40 40 40 25
Damage
208%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.74 Second
Damage Spread
±20%
Experiência
200%
Model Size
130%
Type
BlightKitavaDemonBoss
Metadata
KitavaDemonBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
2,508,234
Armadura
43,185
Evasão
6,635
Escudo de Energia
0
Damage
885
Dano Mágico
1,321
Precisão
290
Attack Time
1.1658
Experiência
112,805
Ailment Threshold
1,580,188
Chill
4,997
Shock
4,997
Brittle
28,268
Scorch
4,997
Sap
13,805
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 622–932
Chance de Crítico: 5%
Attack Time: 1.74 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
KitavaDemonLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Salto Impactante
Base Damage: 622–932
Chance de Crítico: 5%
Dano de Ataque: 120%
Dano de Ataque: 120%
Attack Time: 1.74 seg
Recarga: 5 seg
Salta no ar, causando dano e empurrando inimigos com sua arma ao cair. Inimigos nos quais você cairia em cima são empurrados para fora do caminho. Requer um Machado, Maça, Cetro, Espada ou Cajado.
Causa 20% mais Dano de Ataque
Receba 50% de seu Dano Físico como Dano de Fogo Extra
O raio Base é de 1.5 metros
active skill area of effect radius +% final [50]
cast time overrides attack duration [1]
is area damage [1]
Receba 50% de seu Dano Físico como Dano de Fogo Extra
O raio Base é de 1.5 metros
active skill area of effect radius +% final [50]
cast time overrides attack duration [1]
is area damage [1]
BlightKitavaDemonXMortar
Projectile, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.5 seg
Causa 786.4 a 1180 de Dano Físico
active skill area of effect radius +% final [100]
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile minimum range [10]
projectile spread radius [5]
spell maximum action distance +% [500]
active skill area of effect radius +% final [100]
base is projectile [1]
is area damage [1]
monster projectile variation [2]
projectile minimum range [10]
projectile spread radius [5]
spell maximum action distance +% [500]
GeometryTriggerBlightMassXMortar
Triggerable, Spell
Tempo de Conjuração: 1 seg
Recarga: 8 seg
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Blackguard_cleric/Surge/SurgeKitava.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/KitavaDemonBoss"] = { name = "Banisher of the Cleansed", life = 18, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.08, damageSpread = 0.2, attackTime = 1.74, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "KitavaDemonLeapSlam", "BlightKitavaDemonXMortar", "GeometryTriggerBlightMassXMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KitavaDemonLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_%_to_add_as_fire", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, 50, 15, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightKitavaDemonXMortar"] = { name = "BlightKitavaDemonXMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_minimum_range", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 500, 10, 5, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 500, 10, 5, 100, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GeometryTriggerBlightMassXMortar"] = { name = "GeometryTriggerBlightMassXMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em %
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | BlightKitavaBossDaemon |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Não Pode ser Empurrado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |