Yugul, Reflection of Terror
monster dropped item rarity +% [6000]
monster slain experience +% [250]
monster penalty against minions damage +% final vs player minions [-25]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
SpectreN
AreaThe High Gardens
Tagsamphibian_beast, beast, caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity
1700%Life
+50%Armour
+50%Evasion
1700%Ailment Threshold
40 40 40 25Resistance
250%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 12Attack Distance
1.2 SecondAttack Time
±20%Damage Spread
200%Experience
140%Model Size
SilverFrogType
SilverFrogMetadata
600,016Life
24,398Armour
12,180Evasion
0Energy Shield
2,383Damage
2,383Spell Damage
538Accuracy
1.2Attack Time
26,500Experience
600,016Ailment Threshold
1,897Chill
1,897Shock
10,734Brittle
1,897Scorch
5,242Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1906–2860
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

FrogGodCharge
Attack, Melee, Area, Movement
Base Damage: 1906–2860
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 130%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 30% more Attack Damage
150% increased Movement Speed
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [10]

FrogGodChomp
Attack, Damage, Area
Base Damage: 1906–2860
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 300% more Damage
50% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
FrogGodSplit
Cooldown Time: 10 Second
MonsterLeapSlamBehindEnemy
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 1906–2860
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 4 Second
20% more Attack Speed
cast time overrides attack duration [1]
is area damage [1]

EmptyActionSpellYugul
Cooldown Time: 18 Second
FrogGodHide
Duration
Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be stunned [1]
485,546Life
21,638Armour
11,412Evasion
0Energy Shield
2,126Damage
2,126Spell Damage
499Accuracy
1.2Attack Time
26,012Experience
485,546Ailment Threshold
1,535Chill
1,535Shock
8,686Brittle
1,535Scorch
4,242Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1701–2551
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

FrogGodCharge
Attack, Melee, Area, Movement
Base Damage: 1701–2551
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 130%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 30% more Attack Damage
150% increased Movement Speed
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [10]

FrogGodChomp
Attack, Damage, Area
Base Damage: 1701–2551
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 300% more Damage
50% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
FrogGodSplit
Cooldown Time: 10 Second
MonsterLeapSlamBehindEnemy
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 1701–2551
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 4 Second
20% more Attack Speed
cast time overrides attack duration [1]
is area damage [1]

EmptyActionSpellYugul
Cooldown Time: 18 Second
FrogGodHide
Duration
Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be stunned [1]
310,047Life
16,992Armour
10,001Evasion
0Energy Shield
1,688Damage
1,688Spell Damage
428Accuracy
1.2Attack Time
24,754Experience
310,047Ailment Threshold
980Chill
980Shock
5,546Brittle
980Scorch
2,709Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1350–2025
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

FrogGodCharge
Attack, Melee, Area, Movement
Base Damage: 1350–2025
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 130%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 30% more Attack Damage
150% increased Movement Speed
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [10]

FrogGodChomp
Attack, Damage, Area
Base Damage: 1350–2025
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 300% more Damage
50% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
FrogGodSplit
Cooldown Time: 10 Second
MonsterLeapSlamBehindEnemy
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 1350–2025
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 4 Second
20% more Attack Speed
cast time overrides attack duration [1]
is area damage [1]

EmptyActionSpellYugul
Cooldown Time: 18 Second
FrogGodHide
Duration
Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be stunned [1]
184,491Life
12,522Armour
8,450Evasion
0Energy Shield
1,259Damage
1,259Spell Damage
352Accuracy
1.2Attack Time
22,776Experience
184,491Ailment Threshold
583Chill
583Shock
3,300Brittle
583Scorch
1,612Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1007–1511
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

FrogGodCharge
Attack, Melee, Area, Movement
Base Damage: 1007–1511
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 130%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 30% more Attack Damage
150% increased Movement Speed
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [10]

FrogGodChomp
Attack, Damage, Area
Base Damage: 1007–1511
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 300% more Damage
50% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
FrogGodSplit
Cooldown Time: 10 Second
MonsterLeapSlamBehindEnemy
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 1007–1511
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 4 Second
20% more Attack Speed
cast time overrides attack duration [1]
is area damage [1]

EmptyActionSpellYugul
Cooldown Time: 18 Second
FrogGodHide
Duration
Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be stunned [1]
109,367Life
9,191Armour
7,109Evasion
0Energy Shield
934Damage
934Spell Damage
290Accuracy
1.2Attack Time
20,510Experience
109,367Ailment Threshold
346Chill
346Shock
1,956Brittle
346Scorch
955Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 747–1121
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

FrogGodCharge
Attack, Melee, Area, Movement
Base Damage: 747–1121
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 130%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 30% more Attack Damage
150% increased Movement Speed
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [10]

FrogGodChomp
Attack, Damage, Area
Base Damage: 747–1121
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 300% more Damage
50% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
FrogGodSplit
Cooldown Time: 10 Second
MonsterLeapSlamBehindEnemy
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 747–1121
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 4 Second
20% more Attack Speed
cast time overrides attack duration [1]
is area damage [1]

EmptyActionSpellYugul
Cooldown Time: 18 Second
FrogGodHide
Duration
Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be stunned [1]
55,301Life
4,880Armour
4,953Evasion
0Energy Shield
560Damage
560Spell Damage
195Accuracy
1.2Attack Time
15,406Experience
55,301Ailment Threshold
175Chill
175Shock
989Brittle
175Scorch
483Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

FrogGodCharge
Attack, Melee, Area, Movement
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 130%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 30% more Attack Damage
150% increased Movement Speed
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [10]

FrogGodChomp
Attack, Damage, Area
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 10 Second
Deals 300% more Damage
50% of Physical Damage Converted to Cold Damage
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
FrogGodSplit
Cooldown Time: 10 Second
MonsterLeapSlamBehindEnemy
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.2 Second
Cooldown Time: 4 Second
20% more Attack Speed
cast time overrides attack duration [1]
is area damage [1]

EmptyActionSpellYugul
Cooldown Time: 18 Second
FrogGodHide
Duration
Cooldown Time: 5 Second
skill cannot be interrupted [1]
skill cannot be stunned [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Frog/FrogGod/SilverFrog"] = {
    name = "Yugul, Reflection of Terror",
    life = 17,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterLeapSlamBehindEnemy",
        "FrogGodCharge",
        "FrogGodChomp",
        "FrogGodSplit",
        "EmptyActionSpellYugul",
        "FrogGodHide",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterLeapSlamBehindEnemy"] = {
    name = "Leap Slam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 2, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FrogGodCharge"] = {
    name = "FrogGodCharge",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Area] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FrogGodChomp"] = {
    name = "FrogGodChomp",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FrogGodSplit"] = {
    name = "FrogGodSplit",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellYugul"] = {
    name = "EmptyActionSpellYugul",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FrogGodHide"] = {
    name = "FrogGodHide",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.17,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
monster dropped item rarity +% [6000]
monster slain experience +% [250]
IdMonsterQuestBossAct8
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 6000 Max: 6000 Global
  • monster penalty against minions damage +% final vs player minions [-25]
    IdMonsterDamageVersusPlayerMinions25
    FamilyMonsterDamageVersusMinions
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -25 Max: -25 Global
  • Craft Tagsdamage
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeath
    FamilyBossHealOnPlayerDeath
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    BuffRadius: 120
    heal aura owner % max life on death [0]
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 Global
  • Yugul, Reflection of Terror
    monster dropped item rarity +% [6000]
    monster slain experience +% [250]
    monster penalty against minions damage +% final vs player minions [-25]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsamphibian_beast, beast, caster, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity
    1700%Life
    +50%Armour
    +50%Evasion
    1700%Ailment Threshold
    40 40 40 25Resistance
    250%Damage
    100%Accuracy
    +5%Critical Strike Chance
    +130%Critical Strike Multiplier
    6 ~ 12Attack Distance
    1.2 SecondAttack Time
    ±20%Damage Spread
    200%Experience
    140%Model Size
    SilverFrogType
    SilverFrogStandaloneMetadata
    600,016Life
    24,398Armour
    12,180Evasion
    0Energy Shield
    2,383Damage
    2,383Spell Damage
    538Accuracy
    1.2Attack Time
    26,500Experience
    600,016Ailment Threshold
    1,897Chill
    1,897Shock
    10,734Brittle
    1,897Scorch
    5,242Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1906–2860
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    FrogGodCharge
    Attack, Melee, Area, Movement
    Base Damage: 1906–2860
    Critical Strike Chance: 5%
    Attack Damage: 130%
    Attack Damage: 130%
    Attack Time: 1.2 Second
    Cooldown Time: 10 Second
    Deals 30% more Attack Damage
    150% increased Movement Speed
    ignores proximity shield [1]
    is area damage [1]
    shield charge extra distance [10]

    FrogGodChomp
    Attack, Damage, Area
    Base Damage: 1906–2860
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Cooldown Time: 10 Second
    Deals 300% more Damage
    50% of Physical Damage Converted to Cold Damage
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    MonsterLeapSlamBehindEnemy
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 1906–2860
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Cooldown Time: 4 Second
    20% more Attack Speed
    cast time overrides attack duration [1]
    is area damage [1]

    EmptyActionSpellYugul
    Cooldown Time: 18 Second
    SSMStandaloneFrogGodTurret
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    alternate minion [533]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    485,546Life
    21,638Armour
    11,412Evasion
    0Energy Shield
    2,126Damage
    2,126Spell Damage
    499Accuracy
    1.2Attack Time
    26,012Experience
    485,546Ailment Threshold
    1,535Chill
    1,535Shock
    8,686Brittle
    1,535Scorch
    4,242Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1701–2551
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    FrogGodCharge
    Attack, Melee, Area, Movement
    Base Damage: 1701–2551
    Critical Strike Chance: 5%
    Attack Damage: 130%
    Attack Damage: 130%
    Attack Time: 1.2 Second
    Cooldown Time: 10 Second
    Deals 30% more Attack Damage
    150% increased Movement Speed
    ignores proximity shield [1]
    is area damage [1]
    shield charge extra distance [10]

    FrogGodChomp
    Attack, Damage, Area
    Base Damage: 1701–2551
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Cooldown Time: 10 Second
    Deals 300% more Damage
    50% of Physical Damage Converted to Cold Damage
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    MonsterLeapSlamBehindEnemy
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 1701–2551
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Cooldown Time: 4 Second
    20% more Attack Speed
    cast time overrides attack duration [1]
    is area damage [1]

    EmptyActionSpellYugul
    Cooldown Time: 18 Second
    SSMStandaloneFrogGodTurret
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    alternate minion [533]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    310,047Life
    16,992Armour
    10,001Evasion
    0Energy Shield
    1,688Damage
    1,688Spell Damage
    428Accuracy
    1.2Attack Time
    24,754Experience
    310,047Ailment Threshold
    980Chill
    980Shock
    5,546Brittle
    980Scorch
    2,709Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1350–2025
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    FrogGodCharge
    Attack, Melee, Area, Movement
    Base Damage: 1350–2025
    Critical Strike Chance: 5%
    Attack Damage: 130%
    Attack Damage: 130%
    Attack Time: 1.2 Second
    Cooldown Time: 10 Second
    Deals 30% more Attack Damage
    150% increased Movement Speed
    ignores proximity shield [1]
    is area damage [1]
    shield charge extra distance [10]

    FrogGodChomp
    Attack, Damage, Area
    Base Damage: 1350–2025
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Cooldown Time: 10 Second
    Deals 300% more Damage
    50% of Physical Damage Converted to Cold Damage
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    MonsterLeapSlamBehindEnemy
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 1350–2025
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Cooldown Time: 4 Second
    20% more Attack Speed
    cast time overrides attack duration [1]
    is area damage [1]

    EmptyActionSpellYugul
    Cooldown Time: 18 Second
    SSMStandaloneFrogGodTurret
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    alternate minion [533]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    184,491Life
    12,522Armour
    8,450Evasion
    0Energy Shield
    1,259Damage
    1,259Spell Damage
    352Accuracy
    1.2Attack Time
    22,776Experience
    184,491Ailment Threshold
    583Chill
    583Shock
    3,300Brittle
    583Scorch
    1,612Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1007–1511
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    FrogGodCharge
    Attack, Melee, Area, Movement
    Base Damage: 1007–1511
    Critical Strike Chance: 5%
    Attack Damage: 130%
    Attack Damage: 130%
    Attack Time: 1.2 Second
    Cooldown Time: 10 Second
    Deals 30% more Attack Damage
    150% increased Movement Speed
    ignores proximity shield [1]
    is area damage [1]
    shield charge extra distance [10]

    FrogGodChomp
    Attack, Damage, Area
    Base Damage: 1007–1511
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Cooldown Time: 10 Second
    Deals 300% more Damage
    50% of Physical Damage Converted to Cold Damage
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    MonsterLeapSlamBehindEnemy
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 1007–1511
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Cooldown Time: 4 Second
    20% more Attack Speed
    cast time overrides attack duration [1]
    is area damage [1]

    EmptyActionSpellYugul
    Cooldown Time: 18 Second
    SSMStandaloneFrogGodTurret
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    alternate minion [533]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    109,367Life
    9,191Armour
    7,109Evasion
    0Energy Shield
    934Damage
    934Spell Damage
    290Accuracy
    1.2Attack Time
    20,510Experience
    109,367Ailment Threshold
    346Chill
    346Shock
    1,956Brittle
    346Scorch
    955Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 747–1121
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    FrogGodCharge
    Attack, Melee, Area, Movement
    Base Damage: 747–1121
    Critical Strike Chance: 5%
    Attack Damage: 130%
    Attack Damage: 130%
    Attack Time: 1.2 Second
    Cooldown Time: 10 Second
    Deals 30% more Attack Damage
    150% increased Movement Speed
    ignores proximity shield [1]
    is area damage [1]
    shield charge extra distance [10]

    FrogGodChomp
    Attack, Damage, Area
    Base Damage: 747–1121
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Cooldown Time: 10 Second
    Deals 300% more Damage
    50% of Physical Damage Converted to Cold Damage
    active skill area of effect radius +% final [20]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    MonsterLeapSlamBehindEnemy
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Leap Slam
    Base Damage: 747–1121
    Critical Strike Chance: 5%
    Attack Time: 1.2 Second
    Cooldown Time: 4 Second
    20% more Attack Speed
    cast time overrides attack duration [1]
    is area damage [1]

    EmptyActionSpellYugul
    Cooldown Time: 18 Second
    SSMStandaloneFrogGodTurret
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Critical Strike Chance: 0%
    Cast Time: 1 Second
    alternate minion [533]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Frog/FrogGod/SilverFrogStandalone"] = {
        name = "Yugul, Reflection of Terror",
        life = 17,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "MonsterLeapSlamBehindEnemy",
            "SSMStandaloneFrogGodTurret",
            "FrogGodCharge",
            "FrogGodChomp",
            "EmptyActionSpellYugul",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterLeapSlamBehindEnemy"] = {
        name = "Leap Slam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 2, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMStandaloneFrogGodTurret"] = {
        name = "SSMStandaloneFrogGodTurret",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FrogGodCharge"] = {
        name = "FrogGodCharge",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Area] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FrogGodChomp"] = {
        name = "FrogGodChomp",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EmptyActionSpellYugul"] = {
        name = "EmptyActionSpellYugul",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [6000]
    monster slain experience +% [250]
    IdMonsterQuestBossAct8
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 6000 Max: 6000 Global
  • monster penalty against minions damage +% final vs player minions [-25]
    IdMonsterDamageVersusPlayerMinions25
    FamilyMonsterDamageVersusMinions
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -25 Max: -25 Global
  • Craft Tagsdamage
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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