恐怖の影、ユーグル
獣
エリア: 空中庭園
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
monster penalty against minions damage +% final vs player minions [-25]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
ドロップするアイテムのレアリティが6000%増加する
monster penalty against minions damage +% final vs player minions [-25]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Yugul, Reflection of Terror
Spectre | N |
---|---|
Area | 空中庭園 |
Tags | amphibian_beast, beast, キャスター, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_height, medium_movement, melee, not_int, physical_affinity |
ライフ
1700%
アーマー
+50%
回避力
+50%
Ailment Threshold
1700%
耐性
40 40 40 25
Damage
250%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.2 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
SilverFrog
Metadata
SilverFrog
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
58
ライフ
55,301
アーマー
19,353
回避力
4,953
エナジーシールド
0
Damage
560
スペルダメージ
560
命中
195
Attack Time
1.2
経験値
15,406
Ailment Threshold
55,301
Chill
175
Shock
175
Brittle
989
Scorch
175
Sap
483
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FrogGodCharge
Attack, Melee, Area, Movement
Base Damage: 448–672
クリティカル率: 5%
アタックダメージ: 130%
アタックダメージ: 130%
Attack Time: 1.2 秒
クールダウン時間: 10 秒
アタックダメージが30%上昇する
移動スピードが150%増加する
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [10]
移動スピードが150%増加する
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [10]
FrogGodChomp
Attack, Damage, Area
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 10 秒
ダメージが300%上昇する
物理ダメージの50%を冷気ダメージに変換する
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
物理ダメージの50%を冷気ダメージに変換する
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
FrogGodSplit
Attack
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 10 秒
MonsterLeapSlamBehindEnemy
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 448–672
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 4 秒
アタックスピードが20%上昇する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
EmptyActionSpellYugul
Spell
キャストタイム: 1 秒
クールダウン時間: 18 秒
FrogGodHide
Duration
クールダウン時間: 5 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Emerge2" slow_animations_go_to_idle = false } Animated { animated_object = "Metadata/Monsters/Frog/FrogGod/SilverFrog.ao" } Stats { set_frog_god_number_of_orbs_to_summon = 1 } Transitionable {} StateMachine { define_shared_state = "mirror_images" on_state_mirror_images_0 = "DispatchActionEvent( reappear );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_untransitioned = " PlayAnimation( jump_out02 ); PauseAnimation(); " create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Render { preload_buff_visual = "silver_orb_aggressive" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Frog/FrogGod/SilverFrog"] = { name = "Yugul, Reflection of Terror", life = 17, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 12, accuracy = 1, skillList = { "Melee", "MonsterLeapSlamBehindEnemy", "FrogGodCharge", "FrogGodChomp", "FrogGodSplit", "EmptyActionSpellYugul", "FrogGodHide", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLeapSlamBehindEnemy"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {20, 15, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrogGodCharge"] = { name = "FrogGodCharge", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_extra_distance", "ignores_proximity_shield", "is_area_damage", }, levels = { [1] = {150, 10, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrogGodChomp"] = { name = "FrogGodChomp", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {300, 50, -25, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrogGodSplit"] = { name = "FrogGodSplit", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellYugul"] = { name = "EmptyActionSpellYugul", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrogGodHide"] = { name = "FrogGodHide", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.17, baseFlags = { duration = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
Id | MonsterQuestBossAct8 |
---|---|
Family | MonsterActBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-25]
Id | MonsterDamageVersusPlayerMinions25 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
半径: 120
heal aura owner % max life on death [0]
恐怖の影、ユーグル
獣
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
monster penalty against minions damage +% final vs player minions [-25]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが6000%増加する
monster penalty against minions damage +% final vs player minions [-25]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Yugul, Reflection of Terror
Spectre | N |
---|---|
Tags | amphibian_beast, beast, キャスター, cold_affinity, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_int, physical_affinity |
ライフ
1700%
アーマー
+50%
回避力
+50%
Ailment Threshold
1700%
耐性
40 40 40 25
Damage
250%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.2 Second
Damage Spread
±20%
経験値
200%
Model Size
140%
Type
SilverFrog
Metadata
SilverFrogStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
109,367
アーマー
43,185
回避力
7,109
エナジーシールド
0
Damage
934
スペルダメージ
934
命中
290
Attack Time
1.2
経験値
20,510
Ailment Threshold
109,367
Chill
346
Shock
346
Brittle
1,956
Scorch
346
Sap
955
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 747–1121
クリティカル率: 5%
Attack Time: 1.2 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FrogGodCharge
Attack, Melee, Area, Movement
Base Damage: 747–1121
クリティカル率: 5%
アタックダメージ: 130%
アタックダメージ: 130%
Attack Time: 1.2 秒
クールダウン時間: 10 秒
アタックダメージが30%上昇する
移動スピードが150%増加する
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [10]
移動スピードが150%増加する
ignores proximity shield [1]
is area damage [1]
shield charge extra distance [10]
FrogGodChomp
Attack, Damage, Area
Base Damage: 747–1121
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 10 秒
ダメージが300%上昇する
物理ダメージの50%を冷気ダメージに変換する
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
物理ダメージの50%を冷気ダメージに変換する
active skill area of effect radius +% final [20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
MonsterLeapSlamBehindEnemy
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 747–1121
クリティカル率: 5%
Attack Time: 1.2 秒
クールダウン時間: 4 秒
アタックスピードが20%上昇する
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
基礎半径は1.5m
cast time overrides attack duration [1]
is area damage [1]
EmptyActionSpellYugul
Spell
キャストタイム: 1 秒
クールダウン時間: 18 秒
SSMStandaloneFrogGodTurret
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
キャストタイム: 1 秒
alternate minion [533]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Actor { main_hand_unarmed_type = "One_Hand_Mace" slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Frog/FrogGod/SilverFrogStandalone"] = { name = "Yugul, Reflection of Terror", life = 17, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.5, damageSpread = 0.2, attackTime = 1.2, attackRange = 12, accuracy = 1, skillList = { "Melee", "MonsterLeapSlamBehindEnemy", "SSMStandaloneFrogGodTurret", "FrogGodCharge", "FrogGodChomp", "EmptyActionSpellYugul", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLeapSlamBehindEnemy"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {20, 15, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMStandaloneFrogGodTurret"] = { name = "SSMStandaloneFrogGodTurret", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 533, 50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrogGodCharge"] = { name = "FrogGodCharge", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_extra_distance", "ignores_proximity_shield", "is_area_damage", }, levels = { [1] = {150, 10, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FrogGodChomp"] = { name = "FrogGodChomp", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {300, 50, -25, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellYugul"] = { name = "EmptyActionSpellYugul", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が250%増加する
ドロップするアイテムのレアリティが6000%増加する
Id | MonsterQuestBossAct8 |
---|---|
Family | MonsterActBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-25]
Id | MonsterDamageVersusPlayerMinions25 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.