Gloomglut
Beast
Area: The Sewers
monster leaps onto enemies text [1]
100% increased Movement Speed
4% of Maximum Life taken per second as Chaos Damage
40% increased Evasion Rating
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
100% increased Movement Speed
4% of Maximum Life taken per second as Chaos Damage
40% increased Evasion Rating
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Spectre | N |
---|---|
Area | The Sewers |
Tags | amphibian_beast, beast, cursing_monster, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement |
Packs |
Life
220%
Evasion
+20%
Ailment Threshold
220%
Resistance
0 0 85 0
Damage
118%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 7
Attack Time
1.455 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
FrogBossSewers
Metadata
FrogBossSewers
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
26
Life
750
Armour
756
Evasion
965
Energy Shield
0
Damage
43
Spell Damage
43
Accuracy
49
Attack Time
1.455
Experience
2,650
Ailment Threshold
750
Chill
2
Shock
2
Brittle
13
Scorch
2
Sap
7
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 34–51
Critical Strike Chance: 5%
Attack Time: 1.455 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterLeapSlamCausticCloudBossSewers
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 34–51
Critical Strike Chance: 5%
Attack Time: 1.455 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
Base duration is 4 seconds
This Attack Repeats 2 additional times
Base radius is 1.5 metres
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [983.6]
monster penalty against minions damage +% final vs player minions [-30]
Base duration is 4 seconds
This Attack Repeats 2 additional times
Base radius is 1.5 metres
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [983.6]
monster penalty against minions damage +% final vs player minions [-30]
SpinesnapTemporalChains
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Temporal Chains
Cast Time: 0.5 sec
Cooldown Time: 12 sec
Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.
Base duration is 3 seconds
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have 10% less Action Speed
active skill area of effect radius +% final [9]
Cursed Normal and Magic Enemies have 20% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have 10% less Action Speed
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Mace" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Frog/FrogBossSewers"] = { name = "Gloomglut", life = 2.2, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.18, damageSpread = 0.2, attackTime = 1.455, attackRange = 7, accuracy = 1, skillList = { "Melee", "MonsterLeapSlamCausticCloudBossSewers", "SpinesnapTemporalChains", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLeapSlamCausticCloudBossSewers"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_base_caustic_cloud_damage_to_deal_per_minute", "active_skill_damage_+%_final", "base_skill_effect_duration", "base_melee_attack_repeat_count", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {0.80000001192093, 50, 4000, 2, -30, 2, 15, levelRequirement = 25, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {0.44999998807907, 20, 6000, 30, 2, -30, 2, 15, levelRequirement = 49, statInterpolation = {3, 1, 1, 1}, cost = { }, }, [3] = {0.20000000298023, -10, 9000, 60, 2, -30, 2, 15, levelRequirement = 63, statInterpolation = {3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpinesnapTemporalChains"] = { name = "Temporal Chains", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "temporal_chains_action_speed_+%_final", "buff_time_passed_+%_other_than_temporal_chains", "temporal_chains_action_speed_+%_vs_rare_or_unique_final", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, -20, -25, -10, 9, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster leaps onto enemies text [1]
Id | MonsterLeapsOntoEnemiesText |
---|---|
Family | MonsterLeapsOntoEnemiesText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
100% increased Movement Speed
Id | MonsterImplicitFastRun2 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
4% of Maximum Life taken per second as Chaos Damage
Id | MonsterAuraEnemyLifeDegen1 |
---|---|
Family | MonsterAura |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Degeneration Aura
Radius: 50
Enemies take Chaos Damage over time
4% of Maximum Life taken per second as Chaos Damage
40% increased Evasion Rating
Id | MonsterImplicitEvading1 |
---|---|
Family | EvasionRatingPercent |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences evasion |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.