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The Infernal King
[80] Caldera

The Infernal King

SpectreN
Area[80] Caldera
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon, humanoid, karui, large_model
Damage225%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeKaomMapBoss
Attack Distance6 ~ 15
Attack Time2.25 Second
Damage Spread20%
Armour+25%
Accuracy+100%

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second

TriggerKaomArcherSpawners
Cast Time: 3 Second
Cooldown Time: 600 Second

TriggerKaomSkullSpawners
kaom_number_of_spawners_triggered [16]Cast Time: 1 Second
Cooldown Time: 600 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Infernal King575054827.22.2530475202018548040404025

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second

TriggerKaomArcherSpawners
Cast Time: 3 Second
Cooldown Time: 600 Second

TriggerKaomSkullSpawners
kaom_number_of_spawners_triggered [16]Cast Time: 1 Second
Cooldown Time: 600 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82The Infernal King515044305.42.2525336177487945040404025

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second

TriggerKaomArcherSpawners
Cast Time: 3 Second
Cooldown Time: 600 Second

TriggerKaomSkullSpawners
kaom_number_of_spawners_triggered [16]Cast Time: 1 Second
Cooldown Time: 600 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
80The Infernal King450003838.62.2520624155837380040404025
Melee15OnlyLastTarget TargetNear
Melee15OnlyLastTarget TargetMediumNear
Melee10OnlyLastTarget
KaomFireChasm70OnlyLastTarget TargetNotNear
KaomFireChasm 5
TriggerKaomArcherSpawners1000OnLessThan75PercentLife
TriggerKaomSkullSpawners800OnLowLife NoRepeat
LeapSlam25TargetNotNear OnlyLastTarget
LeapSlam 5

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Two_Hand_Axe"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
	 preload_buff_visual = "kaom_fire"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBoss"] = {
    name = "The Infernal King",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "KaomLeapSlam",
        "KaomMelee",
        "KaomFireChasm",
        "TriggerKaomArcherSpawners",
        "TriggerKaomSkullSpawners",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_art_variation",
        "base_chance_to_ignite_%",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, 2, 100, 100, 0, -53, levelRequirement = 2, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "base_chance_to_ignite_%",
        "faster_burn_%",
    },
    levels = {
        [1] = {60, 30, 20, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomFireChasm"] = {
    name = "KaomFireChasm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_fire",
        "global_cannot_crit",
    },
    levels = {
        [1] = {6, -30, -25, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomArcherSpawners"] = {
    name = "TriggerKaomArcherSpawners",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomSkullSpawners"] = {
    name = "TriggerKaomSkullSpawners",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "kaom_number_of_spawners_triggered",
    },
    levels = {
        [1] = {10, levelRequirement = 38, statInterpolation = {1},  },
        [2] = {13, levelRequirement = 56, statInterpolation = {1},  },
        [3] = {16, levelRequirement = 68, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon, humanoid, karui, large_model
Damage225%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeKaomMapBoss
Attack Distance6 ~ 15
Attack Time2.25 Second
Damage Spread20%
Armour+25%
Accuracy+100%

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Infernal King575054827.22.2530475202018548040404025

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82The Infernal King515044305.42.2525336177487945040404025

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78The Infernal King398543419.22.2517072136756852040404025

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73The Infernal King296092551.52.251086398405676040404025

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68The Infernal King215361893.42.25688870534681040404025
Melee15OnlyLastTarget TargetNear
Melee15OnlyLastTarget TargetMediumNear
Melee10OnlyLastTarget
KaomFireChasm70OnlyLastTarget TargetNotNear
KaomFireChasm 5
TriggerKaomArcherSpawners1000OnLessThan75PercentLife
TriggerKaomSkullSpawners800OnLowLife NoRepeat
LeapSlam25TargetNotNear OnlyLastTarget
LeapSlam 5

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	main_hand_unarmed_type = "Two_Hand_Axe"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Render
{
	preload_buff_visual = "kaom_fire"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBossStandalone"] = {
    name = "The Infernal King",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "KaomLeapSlam",
        "KaomMelee",
        "KaomFireChasm",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_art_variation",
        "base_chance_to_ignite_%",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, 2, 100, 100, 0, -53, levelRequirement = 2, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "base_chance_to_ignite_%",
        "faster_burn_%",
    },
    levels = {
        [1] = {60, 30, 20, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomFireChasm"] = {
    name = "KaomFireChasm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_fire",
        "global_cannot_crit",
    },
    levels = {
        [1] = {6, -30, -25, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon, humanoid, karui, large_model
Damage225%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeKaomMapBoss
Attack Distance6 ~ 15
Attack Time2.25 Second
Damage Spread20%
Armour+25%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBossElder"] = {
    name = "The Infernal King",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 15,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
cannot_be_taunted_when_taunted_ms [0]
unique_boss_curse_effect_on_self_+%_final [-33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsno_maven, red_blood, demon, humanoid, karui, large_model
Damage225%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeKaomMapBoss
Attack Distance6 ~ 15
Attack Time2.25 Second
Damage Spread20%
Armour+25%
Accuracy+100%

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second

TriggerKaomArcherSpawners
Cast Time: 3 Second
Cooldown Time: 600 Second

TriggerKaomSkullSpawners
kaom_number_of_spawners_triggered [16]Cast Time: 1 Second
Cooldown Time: 600 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84The Infernal King575054827.22.2530475202018548040404025

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second

TriggerKaomArcherSpawners
Cast Time: 3 Second
Cooldown Time: 600 Second

TriggerKaomSkullSpawners
kaom_number_of_spawners_triggered [16]Cast Time: 1 Second
Cooldown Time: 600 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82The Infernal King515044305.42.2525336177487945040404025

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second

TriggerKaomArcherSpawners
Cast Time: 3 Second
Cooldown Time: 600 Second

TriggerKaomSkullSpawners
kaom_number_of_spawners_triggered [16]Cast Time: 1 Second
Cooldown Time: 600 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78The Infernal King398543419.22.2517072136756852040404025

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second

TriggerKaomArcherSpawners
Cast Time: 3 Second
Cooldown Time: 600 Second

TriggerKaomSkullSpawners
kaom_number_of_spawners_triggered [16]Cast Time: 1 Second
Cooldown Time: 600 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73The Infernal King296092551.52.251086398405676040404025

KaomMelee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
60% of Physical Damage Converted to Fire Damage
Deals 30% more Damage
20% chance to Ignite enemies
Ignites you inflict deal Damage 50% faster

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

KaomLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
skill_art_variation [2]
100% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
active_skill_area_of_effect_radius_+%_final [0]
53% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 5 Second

KaomFireChasm
Causes 6 Bursts
Deals 30% less Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-25]
50% of Physical Damage Converted to Fire Damage

global_cannot_crit Attack
Cast Time: 1 Second
Cooldown Time: 4 Second

TriggerKaomArcherSpawners
Cast Time: 3 Second
Cooldown Time: 600 Second

TriggerKaomSkullSpawners
kaom_number_of_spawners_triggered [16]Cast Time: 1 Second
Cooldown Time: 600 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68The Infernal King215361893.42.25688870534681040404025
Melee15OnlyLastTarget TargetNear
Melee15OnlyLastTarget TargetMediumNear
Melee10OnlyLastTarget
KaomFireChasm70OnlyLastTarget TargetNotNear
KaomFireChasm 5
TriggerKaomArcherSpawners1000OnLessThan75PercentLife
TriggerKaomSkullSpawners800OnLowLife NoRepeat
LeapSlam25TargetNotNear OnlyLastTarget
LeapSlam 5

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Two_Hand_Axe"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
     //turn_duration = 0.5
	 preload_buff_visual = "kaom_fire"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBossShaper"] = {
    name = "The Infernal King",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 2.25,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "KaomLeapSlam",
        "KaomMelee",
        "KaomFireChasm",
        "TriggerKaomArcherSpawners",
        "TriggerKaomSkullSpawners",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_art_variation",
        "base_chance_to_ignite_%",
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, 2, 100, 100, 0, -53, levelRequirement = 2, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "active_skill_damage_+%_final",
        "base_chance_to_ignite_%",
        "faster_burn_%",
    },
    levels = {
        [1] = {60, 30, 20, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaomFireChasm"] = {
    name = "KaomFireChasm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "upheaval_number_of_spikes",
        "active_skill_damage_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_physical_damage_%_to_convert_to_fire",
        "global_cannot_crit",
    },
    levels = {
        [1] = {6, -30, -25, 50, levelRequirement = 1, statInterpolation = {1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomArcherSpawners"] = {
    name = "TriggerKaomArcherSpawners",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomSkullSpawners"] = {
    name = "TriggerKaomSkullSpawners",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "kaom_number_of_spawners_triggered",
    },
    levels = {
        [1] = {10, levelRequirement = 38, statInterpolation = {1},  },
        [2] = {13, levelRequirement = 56, statInterpolation = {1},  },
        [3] = {16, levelRequirement = 68, statInterpolation = {1},  },
    },
}