O Rei Infernal
Demoníacomonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
| Spectre | |
|---|---|
| Area | Caldeira Vulcânica, Mapa: Caldeira Vulcânica |
| Tags | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, red_blood |
Vida
400%
Armadura
+25%
Ailment Threshold
400%
Resistência
Damage
225%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
82
Vida
8,370,908
Armadura
107,064
Evasão
7,608
Damage
2,179
Dano Mágico
3,252
Precisão
998
Attack Time
1.5075
Experiência
143,066
Minion Life
1,609,187
Minion Damage
1,833
Ailment Threshold
3,934,327
Chill
12,440
Shock
12,440
Brittle
70,381
Scorch
12,440
Sap
34,370
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaomMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 3461—5191
Chance de Crítico: 5%
Dano de Ataque: 55%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
Causa 45% menos Dano de Ataque
Causa 30% mais Dano
60% do Dano Físico Convertido para Dano de Fogo
20% de chance de Incendiar inimigos
Incêndios causam Dano 50% mais rápido
KaomLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Salto Impactante
Base Damage: 3461—5191
Chance de Crítico: 5%
Dano de Ataque: 25%
Attack Time: 2.25 seg
Recarga: 5 seg
Salta no ar, causando dano e empurrando inimigos com sua arma ao cair. Inimigos nos quais você cairia em cima são empurrados para fora do caminho. Requer um Machado, Maça, Cetro, Espada ou Cajado.
Causa 75% menos Dano de Ataque
Causa 50% mais Dano
100% do Dano Físico Convertido para Dano de Fogo
100% de chance de Incendiar inimigos
53% menos Velocidade de Ataque
O raio Base é de 1.5 metros
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
KaomFireChasm
Attack
Base Damage: 3461—5191
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 2.25 seg
Recarga: 4 seg
Causa 37.5% menos Dano de Ataque
Causa 30% menos Dano
50% do Dano Físico Convertido para Dano de Fogo
Causa 6 rajadas
global cannot crit [1]
monster penalty against minions damage +% final vs player minions [-25]
TriggerKaomArcherSpawners
Recarga: 600 seg
TriggerKaomSkullSpawners
Recarga: 600 seg
kaom number of spawners triggered [16]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Two_Hand_Axe"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Infernal King",
life = 4,
damage = 2.25,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
skillList = {
"KaomLeapSlam",
"KaomMelee",
"KaomFireChasm",
"TriggerKaomArcherSpawners",
"TriggerKaomSkullSpawners",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KaomLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, 100, 100, -53, 40, 15, baseMultiplier = 0.25, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomMelee"] = {
name = "Default Attack",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"faster_burn_%",
},
levels = {
[1] = {60, 30, 20, 50, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomFireChasm"] = {
name = "KaomFireChasm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"upheaval_number_of_spikes",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"global_cannot_crit",
},
levels = {
[1] = {6, -30, -25, 50, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomArcherSpawners"] = {
name = "TriggerKaomArcherSpawners",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomSkullSpawners"] = {
name = "TriggerKaomSkullSpawners",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"kaom_number_of_spawners_triggered",
},
levels = {
[1] = {10, levelRequirement = 38, statInterpolation = {1}, cost = { }, },
[2] = {13, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[3] = {16, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dano Ataque Conjurador Velocidade |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
O Rei Infernal
Demoníacomonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood, standalone_map_boss |
Vida
400%
Armadura
+25%
Ailment Threshold
400%
Resistência
Damage
225%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
35,988
Evasão
4,739
Damage
957
Dano Mágico
1,429
Precisão
580
Attack Time
1.5075
Experiência
112,805
Minion Life
120,902
Minion Damage
764
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaomMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1520—2280
Chance de Crítico: 5%
Dano de Ataque: 55%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
Causa 45% menos Dano de Ataque
Causa 30% mais Dano
60% do Dano Físico Convertido para Dano de Fogo
20% de chance de Incendiar inimigos
Incêndios causam Dano 50% mais rápido
KaomLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Salto Impactante
Base Damage: 1520—2280
Chance de Crítico: 5%
Dano de Ataque: 25%
Attack Time: 2.25 seg
Recarga: 5 seg
Salta no ar, causando dano e empurrando inimigos com sua arma ao cair. Inimigos nos quais você cairia em cima são empurrados para fora do caminho. Requer um Machado, Maça, Cetro, Espada ou Cajado.
Causa 75% menos Dano de Ataque
Causa 50% mais Dano
100% do Dano Físico Convertido para Dano de Fogo
100% de chance de Incendiar inimigos
53% menos Velocidade de Ataque
O raio Base é de 1.5 metros
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
KaomFireChasm
Attack
Base Damage: 1520—2280
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 2.25 seg
Recarga: 4 seg
Causa 37.5% menos Dano de Ataque
Causa 30% menos Dano
50% do Dano Físico Convertido para Dano de Fogo
Causa 6 rajadas
global cannot crit [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "Two_Hand_Axe"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBossStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Infernal King",
life = 4,
damage = 2.25,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
skillList = {
"KaomLeapSlam",
"KaomMelee",
"KaomFireChasm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KaomLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, 100, 100, -53, 40, 15, baseMultiplier = 0.25, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomMelee"] = {
name = "Default Attack",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"faster_burn_%",
},
levels = {
[1] = {60, 30, 20, 50, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomFireChasm"] = {
name = "KaomFireChasm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"upheaval_number_of_spikes",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"global_cannot_crit",
},
levels = {
[1] = {6, -30, -25, 50, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dano Ataque Conjurador Velocidade |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
O Rei Infernal
Demoníacomonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, karui, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Vida
400%
Armadura
+25%
Ailment Threshold
400%
Resistência
Damage
225%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Infernal King",
life = 4,
damage = 2.25,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dano Ataque Conjurador Velocidade |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
O Rei Infernal
Demoníacomonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_int, red_blood |
Vida
400%
Armadura
+25%
Ailment Threshold
400%
Resistência
Damage
225%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
35,988
Evasão
4,739
Damage
957
Dano Mágico
1,429
Precisão
580
Attack Time
1.5075
Experiência
112,805
Minion Life
120,902
Minion Damage
764
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaomMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1520—2280
Chance de Crítico: 5%
Dano de Ataque: 55%
Attack Time: 2.25 seg
Abate seus inimigos com um golpe poderoso.
Causa 45% menos Dano de Ataque
Causa 30% mais Dano
60% do Dano Físico Convertido para Dano de Fogo
20% de chance de Incendiar inimigos
Incêndios causam Dano 50% mais rápido
KaomLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Salto Impactante
Base Damage: 1520—2280
Chance de Crítico: 5%
Dano de Ataque: 25%
Attack Time: 2.25 seg
Recarga: 5 seg
Salta no ar, causando dano e empurrando inimigos com sua arma ao cair. Inimigos nos quais você cairia em cima são empurrados para fora do caminho. Requer um Machado, Maça, Cetro, Espada ou Cajado.
Causa 75% menos Dano de Ataque
Causa 50% mais Dano
100% do Dano Físico Convertido para Dano de Fogo
100% de chance de Incendiar inimigos
53% menos Velocidade de Ataque
O raio Base é de 1.5 metros
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
KaomFireChasm
Attack
Base Damage: 1520—2280
Chance de Crítico: 5%
Dano de Ataque: 62.5%
Attack Time: 2.25 seg
Recarga: 4 seg
Causa 37.5% menos Dano de Ataque
Causa 30% menos Dano
50% do Dano Físico Convertido para Dano de Fogo
Causa 6 rajadas
global cannot crit [1]
monster penalty against minions damage +% final vs player minions [-25]
TriggerKaomArcherSpawners
Recarga: 600 seg
TriggerKaomSkullSpawners
Recarga: 600 seg
kaom number of spawners triggered [16]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Two_Hand_Axe"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBossShaper"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Infernal King",
life = 4,
damage = 2.25,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
skillList = {
"KaomLeapSlam",
"KaomMelee",
"KaomFireChasm",
"TriggerKaomArcherSpawners",
"TriggerKaomSkullSpawners",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KaomLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, 100, 100, -53, 40, 15, baseMultiplier = 0.25, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomMelee"] = {
name = "Default Attack",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"faster_burn_%",
},
levels = {
[1] = {60, 30, 20, 50, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomFireChasm"] = {
name = "KaomFireChasm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"upheaval_number_of_spikes",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"global_cannot_crit",
},
levels = {
[1] = {6, -30, -25, 50, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomArcherSpawners"] = {
name = "TriggerKaomArcherSpawners",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomSkullSpawners"] = {
name = "TriggerKaomSkullSpawners",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"kaom_number_of_spawners_triggered",
},
levels = {
[1] = {10, levelRequirement = 38, statInterpolation = {1}, cost = { }, },
[2] = {13, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[3] = {16, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Dano Ataque Conjurador Velocidade |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















