Der Höllenkönig
DämonGebiet: Caldera, 'Caldera'-Karte
monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
| Spectre | |
|---|---|
| Area | Caldera, 'Caldera'-Karte |
| Tags | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, red_blood |
Leben
400%
Rüstung
+25%
Ailment Threshold
400%
Widerstand
Damage
225%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
82
Leben
8,370,908
Rüstung
107,064
Ausweichwert
7,608
Damage
2,179
Zauberschaden
3,252
Genauigkeit
998
Attack Time
1.5075
Erfahrung
143,066
Minion Life
1,609,187
Minion Damage
1,833
Ailment Threshold
3,934,327
Chill
12,440
Shock
12,440
Brittle
70,381
Scorch
12,440
Sap
34,370
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaomMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 3461—5191
Kritische Trefferchance: 5%
Angriffsschaden: 55%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 45% weniger Angriffsschaden
Verursacht 30% mehr Schaden
60% des physischen Schadens werden in Feuerschaden umgewandelt
20% Chance, Gegner zu entzünden
Entzündungen verursachen den Schaden 50% schneller
KaomLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Sprunghieb
Base Damage: 3461—5191
Kritische Trefferchance: 5%
Angriffsschaden: 25%
Attack Time: 2.25 Sek.
Abklingzeit: 5 Sek.
Springt in die Luft, fügt Gegnern am Aufschlagpunkt Schaden mit Eurer Waffe zu und stoßt diese zurück. Gegner, auf denen Ihr landen würdet, werden aus dem Weg geschoben. Erfordert eine Axt, einen Streitkolben, ein Zepter, ein Schwert oder einen Stab.
Verursacht 75% weniger Angriffsschaden
Verursacht 50% mehr Schaden
100% des physischen Schadens werden in Feuerschaden umgewandelt
100% Chance, Gegner zu entzünden
53% weniger Angriffsgeschwindigkeit
Basisradius beträgt 1.5 Meter
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
KaomFireChasm
Attack
Base Damage: 3461—5191
Kritische Trefferchance: 5%
Angriffsschaden: 62.5%
Attack Time: 2.25 Sek.
Abklingzeit: 4 Sek.
Verursacht 37.5% weniger Angriffsschaden
Verursacht 30% weniger Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
Erzeugt 6 Explosionen
global cannot crit [1]
monster penalty against minions damage +% final vs player minions [-25]
TriggerKaomArcherSpawners
Abklingzeit: 600 Sek.
TriggerKaomSkullSpawners
Abklingzeit: 600 Sek.
kaom number of spawners triggered [16]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Two_Hand_Axe"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Infernal King",
life = 4,
damage = 2.25,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
skillList = {
"KaomLeapSlam",
"KaomMelee",
"KaomFireChasm",
"TriggerKaomArcherSpawners",
"TriggerKaomSkullSpawners",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KaomLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, 100, 100, -53, 40, 15, baseMultiplier = 0.25, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomMelee"] = {
name = "Default Attack",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"faster_burn_%",
},
levels = {
[1] = {60, 30, 20, 50, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomFireChasm"] = {
name = "KaomFireChasm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"upheaval_number_of_spikes",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"global_cannot_crit",
},
levels = {
[1] = {6, -30, -25, 50, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomArcherSpawners"] = {
name = "TriggerKaomArcherSpawners",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomSkullSpawners"] = {
name = "TriggerKaomSkullSpawners",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"kaom_number_of_spawners_triggered",
},
levels = {
[1] = {10, levelRequirement = 38, statInterpolation = {1}, cost = { }, },
[2] = {13, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[3] = {16, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Schaden Angriff Zauberer Geschwindigkeit |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Der Höllenkönig
Dämonmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood, standalone_map_boss |
Leben
400%
Rüstung
+25%
Ailment Threshold
400%
Widerstand
Damage
225%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
35,988
Ausweichwert
4,739
Damage
957
Zauberschaden
1,429
Genauigkeit
580
Attack Time
1.5075
Erfahrung
112,805
Minion Life
120,902
Minion Damage
764
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaomMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1520—2280
Kritische Trefferchance: 5%
Angriffsschaden: 55%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 45% weniger Angriffsschaden
Verursacht 30% mehr Schaden
60% des physischen Schadens werden in Feuerschaden umgewandelt
20% Chance, Gegner zu entzünden
Entzündungen verursachen den Schaden 50% schneller
KaomLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Sprunghieb
Base Damage: 1520—2280
Kritische Trefferchance: 5%
Angriffsschaden: 25%
Attack Time: 2.25 Sek.
Abklingzeit: 5 Sek.
Springt in die Luft, fügt Gegnern am Aufschlagpunkt Schaden mit Eurer Waffe zu und stoßt diese zurück. Gegner, auf denen Ihr landen würdet, werden aus dem Weg geschoben. Erfordert eine Axt, einen Streitkolben, ein Zepter, ein Schwert oder einen Stab.
Verursacht 75% weniger Angriffsschaden
Verursacht 50% mehr Schaden
100% des physischen Schadens werden in Feuerschaden umgewandelt
100% Chance, Gegner zu entzünden
53% weniger Angriffsgeschwindigkeit
Basisradius beträgt 1.5 Meter
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
KaomFireChasm
Attack
Base Damage: 1520—2280
Kritische Trefferchance: 5%
Angriffsschaden: 62.5%
Attack Time: 2.25 Sek.
Abklingzeit: 4 Sek.
Verursacht 37.5% weniger Angriffsschaden
Verursacht 30% weniger Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
Erzeugt 6 Explosionen
global cannot crit [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "Two_Hand_Axe"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBossStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Infernal King",
life = 4,
damage = 2.25,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
skillList = {
"KaomLeapSlam",
"KaomMelee",
"KaomFireChasm",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KaomLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, 100, 100, -53, 40, 15, baseMultiplier = 0.25, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomMelee"] = {
name = "Default Attack",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"faster_burn_%",
},
levels = {
[1] = {60, 30, 20, 50, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomFireChasm"] = {
name = "KaomFireChasm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"upheaval_number_of_spikes",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"global_cannot_crit",
},
levels = {
[1] = {6, -30, -25, 50, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Schaden Angriff Zauberer Geschwindigkeit |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Der Höllenkönig
Dämonmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, karui, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
Leben
400%
Rüstung
+25%
Ailment Threshold
400%
Widerstand
Damage
225%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Infernal King",
life = 4,
damage = 2.25,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Schaden Angriff Zauberer Geschwindigkeit |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Der Höllenkönig
Dämonmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_int, red_blood |
Leben
400%
Rüstung
+25%
Ailment Threshold
400%
Widerstand
Damage
225%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
35,988
Ausweichwert
4,739
Damage
957
Zauberschaden
1,429
Genauigkeit
580
Attack Time
1.5075
Erfahrung
112,805
Minion Life
120,902
Minion Damage
764
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaomMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1520—2280
Kritische Trefferchance: 5%
Angriffsschaden: 55%
Attack Time: 2.25 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Verursacht 45% weniger Angriffsschaden
Verursacht 30% mehr Schaden
60% des physischen Schadens werden in Feuerschaden umgewandelt
20% Chance, Gegner zu entzünden
Entzündungen verursachen den Schaden 50% schneller
KaomLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Sprunghieb
Base Damage: 1520—2280
Kritische Trefferchance: 5%
Angriffsschaden: 25%
Attack Time: 2.25 Sek.
Abklingzeit: 5 Sek.
Springt in die Luft, fügt Gegnern am Aufschlagpunkt Schaden mit Eurer Waffe zu und stoßt diese zurück. Gegner, auf denen Ihr landen würdet, werden aus dem Weg geschoben. Erfordert eine Axt, einen Streitkolben, ein Zepter, ein Schwert oder einen Stab.
Verursacht 75% weniger Angriffsschaden
Verursacht 50% mehr Schaden
100% des physischen Schadens werden in Feuerschaden umgewandelt
100% Chance, Gegner zu entzünden
53% weniger Angriffsgeschwindigkeit
Basisradius beträgt 1.5 Meter
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
KaomFireChasm
Attack
Base Damage: 1520—2280
Kritische Trefferchance: 5%
Angriffsschaden: 62.5%
Attack Time: 2.25 Sek.
Abklingzeit: 4 Sek.
Verursacht 37.5% weniger Angriffsschaden
Verursacht 30% weniger Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
Erzeugt 6 Explosionen
global cannot crit [1]
monster penalty against minions damage +% final vs player minions [-25]
TriggerKaomArcherSpawners
Abklingzeit: 600 Sek.
TriggerKaomSkullSpawners
Abklingzeit: 600 Sek.
kaom number of spawners triggered [16]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Two_Hand_Axe"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Kaom/KaomMapBossShaper"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "The Infernal King",
life = 4,
damage = 2.25,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
skillList = {
"KaomLeapSlam",
"KaomMelee",
"KaomFireChasm",
"TriggerKaomArcherSpawners",
"TriggerKaomSkullSpawners",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["KaomLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_attack_speed_+%_final",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, 100, 100, -53, 40, 15, baseMultiplier = 0.25, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomMelee"] = {
name = "Default Attack",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_damage_+%_final",
"base_chance_to_ignite_%",
"faster_burn_%",
},
levels = {
[1] = {60, 30, 20, 50, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["KaomFireChasm"] = {
name = "KaomFireChasm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"upheaval_number_of_spikes",
"active_skill_damage_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_physical_damage_%_to_convert_to_fire",
"global_cannot_crit",
},
levels = {
[1] = {6, -30, -25, 50, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomArcherSpawners"] = {
name = "TriggerKaomArcherSpawners",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerKaomSkullSpawners"] = {
name = "TriggerKaomSkullSpawners",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"kaom_number_of_spawners_triggered",
},
levels = {
[1] = {10, levelRequirement = 38, statInterpolation = {1}, cost = { }, },
[2] = {13, levelRequirement = 56, statInterpolation = {1}, cost = { }, },
[3] = {16, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Schaden Angriff Zauberer Geschwindigkeit |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















