地獄の王
悪魔
エリア: カルデラのマップ
monster base type attack cast speed +% and damage -% final [33]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
Spectre | N |
---|---|
Area | カルデラのマップ |
Tags | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, red_blood |
ライフ
400%
アーマー
+25%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
225%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
80
ライフ
5,624,459
アーマー
91,801
回避力
7,124
エナジーシールド
0
Damage
1,942
スペルダメージ
2,899
命中
462
Attack Time
1.5075
経験値
139,832
Ailment Threshold
2,699,740
Chill
8,537
Shock
8,537
Brittle
48,296
Scorch
8,537
Sap
23,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaomMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 3085–4627
クリティカル率: 5%
Attack Time: 2.25 秒
強力な一撃で敵を打ち倒す。
ダメージが30%上昇する
物理ダメージの60%を火ダメージに変換する
20%の確率で敵を発火させる
発火がダメージを与える速度が50%速くなる
物理ダメージの60%を火ダメージに変換する
20%の確率で敵を発火させる
発火がダメージを与える速度が50%速くなる
KaomLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 3085–4627
クリティカル率: 5%
Attack Time: 2.25 秒
クールダウン時間: 5 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
ダメージが50%上昇する
物理ダメージの100%を火ダメージに変換する
100%の確率で敵を発火させる
アタックスピードが53%低下する
基礎半径は1.5m
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
物理ダメージの100%を火ダメージに変換する
100%の確率で敵を発火させる
アタックスピードが53%低下する
基礎半径は1.5m
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
KaomFireChasm
Attack
Base Damage: 3085–4627
クリティカル率: 5%
Attack Time: 2.25 秒
クールダウン時間: 4 秒
クリティカルストライクを与えることができない
ダメージが30%低下する
物理ダメージの50%を火ダメージに変換する
バーストの回数が+6回される
monster penalty against minions damage +% final vs player minions [-25]
ダメージが30%低下する
物理ダメージの50%を火ダメージに変換する
バーストの回数が+6回される
monster penalty against minions damage +% final vs player minions [-25]
TriggerKaomArcherSpawners
クールダウン時間: 600 秒
TriggerKaomSkullSpawners
クールダウン時間: 600 秒
kaom number of spawners triggered [16]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Two_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 preload_buff_visual = "kaom_fire" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kaom/KaomMapBoss"] = { name = "The Infernal King", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.25, damageSpread = 0.2, attackTime = 2.25, attackRange = 15, accuracy = 1, skillList = { "KaomLeapSlam", "KaomMelee", "KaomFireChasm", "TriggerKaomArcherSpawners", "TriggerKaomSkullSpawners", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KaomLeapSlam"] = { name = "Leap Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_chance_to_ignite_%", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, 100, 100, -53, 40, 15, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomMelee"] = { name = "Default Attack", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "base_chance_to_ignite_%", "faster_burn_%", }, levels = { [1] = {60, 30, 20, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomFireChasm"] = { name = "KaomFireChasm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "global_cannot_crit", }, levels = { [1] = {6, -30, -25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerKaomArcherSpawners"] = { name = "TriggerKaomArcherSpawners", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerKaomSkullSpawners"] = { name = "TriggerKaomSkullSpawners", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "kaom_number_of_spawners_triggered", }, levels = { [1] = {10, levelRequirement = 38, statInterpolation = {1}, cost = { }, }, [2] = {13, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [3] = {16, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
地獄の王
悪魔
monster base type attack cast speed +% and damage -% final [33]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
Spectre | N |
---|---|
Tags | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, large_height, large_model, medium_movement, melee, not_dex, not_int, red_blood, standalone_map_boss |
ライフ
400%
アーマー
+25%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
225%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
557,385
アーマー
35,988
回避力
4,739
エナジーシールド
0
Damage
957
スペルダメージ
1,429
命中
290
Attack Time
1.5075
経験値
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaomMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1520–2280
クリティカル率: 5%
Attack Time: 2.25 秒
強力な一撃で敵を打ち倒す。
ダメージが30%上昇する
物理ダメージの60%を火ダメージに変換する
20%の確率で敵を発火させる
発火がダメージを与える速度が50%速くなる
物理ダメージの60%を火ダメージに変換する
20%の確率で敵を発火させる
発火がダメージを与える速度が50%速くなる
KaomLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 1520–2280
クリティカル率: 5%
Attack Time: 2.25 秒
クールダウン時間: 5 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
ダメージが50%上昇する
物理ダメージの100%を火ダメージに変換する
100%の確率で敵を発火させる
アタックスピードが53%低下する
基礎半径は1.5m
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
物理ダメージの100%を火ダメージに変換する
100%の確率で敵を発火させる
アタックスピードが53%低下する
基礎半径は1.5m
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
KaomFireChasm
Attack
Base Damage: 1520–2280
クリティカル率: 5%
Attack Time: 2.25 秒
クールダウン時間: 4 秒
クリティカルストライクを与えることができない
ダメージが30%低下する
物理ダメージの50%を火ダメージに変換する
バーストの回数が+6回される
monster penalty against minions damage +% final vs player minions [-25]
ダメージが30%低下する
物理ダメージの50%を火ダメージに変換する
バーストの回数が+6回される
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "Two_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Render { preload_buff_visual = "kaom_fire" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kaom/KaomMapBossStandalone"] = { name = "The Infernal King", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.25, damageSpread = 0.2, attackTime = 2.25, attackRange = 15, accuracy = 1, skillList = { "KaomLeapSlam", "KaomMelee", "KaomFireChasm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KaomLeapSlam"] = { name = "Leap Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_chance_to_ignite_%", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, 100, 100, -53, 40, 15, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomMelee"] = { name = "Default Attack", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "base_chance_to_ignite_%", "faster_burn_%", }, levels = { [1] = {60, 30, 20, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomFireChasm"] = { name = "KaomFireChasm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "global_cannot_crit", }, levels = { [1] = {6, -30, -25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
地獄の王
悪魔
monster base type attack cast speed +% and damage -% final [33]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
Spectre | N |
---|---|
Tags | bludgeoning_weapon, demon, elder_map_boss, flesh_armour, humanoid, is_unarmed, karui, large_height, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood |
ライフ
400%
アーマー
+25%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
225%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone" Render { preload_buff_visual = "kaom_fire" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kaom/KaomMapBossElder"] = { name = "The Infernal King", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.25, damageSpread = 0.2, attackTime = 2.25, attackRange = 15, accuracy = 1, skillList = { }, modList = { }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
地獄の王
悪魔
monster base type attack cast speed +% and damage -% final [33]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Infernal King
Spectre | N |
---|---|
Tags | bludgeoning_weapon, demon, fire_affinity, flesh_armour, has_two_hand_axe, has_two_handed_melee, humanoid, karui, king_boss_map, large_height, large_model, medium_movement, melee, no_maven, not_dex, not_int, red_blood |
ライフ
400%
アーマー
+25%
Ailment Threshold
400%
耐性
40 40 40 25
Damage
225%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
経験値
200%
Model Size
100%
Type
KaomMapBoss
Metadata
KaomMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
557,385
アーマー
35,988
回避力
4,739
エナジーシールド
0
Damage
957
スペルダメージ
1,429
命中
290
Attack Time
1.5075
経験値
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaomMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1520–2280
クリティカル率: 5%
Attack Time: 2.25 秒
強力な一撃で敵を打ち倒す。
ダメージが30%上昇する
物理ダメージの60%を火ダメージに変換する
20%の確率で敵を発火させる
発火がダメージを与える速度が50%速くなる
物理ダメージの60%を火ダメージに変換する
20%の確率で敵を発火させる
発火がダメージを与える速度が50%速くなる
KaomLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
リープスラム
Base Damage: 1520–2280
クリティカル率: 5%
Attack Time: 2.25 秒
クールダウン時間: 5 秒
空中に飛び上がり、着地点にいる敵に武器でダメージを与え、敵をノックバックする。着地点にいる敵は押し出される。使用するには斧、メイス、セプター、剣またはスタッフを装備する必要がある。マルチストライクでサポートすることができない。
ダメージが50%上昇する
物理ダメージの100%を火ダメージに変換する
100%の確率で敵を発火させる
アタックスピードが53%低下する
基礎半径は1.5m
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
物理ダメージの100%を火ダメージに変換する
100%の確率で敵を発火させる
アタックスピードが53%低下する
基礎半径は1.5m
active skill area of effect radius +% final [40]
cast time overrides attack duration [1]
is area damage [1]
KaomFireChasm
Attack
Base Damage: 1520–2280
クリティカル率: 5%
Attack Time: 2.25 秒
クールダウン時間: 4 秒
クリティカルストライクを与えることができない
ダメージが30%低下する
物理ダメージの50%を火ダメージに変換する
バーストの回数が+6回される
monster penalty against minions damage +% final vs player minions [-25]
ダメージが30%低下する
物理ダメージの50%を火ダメージに変換する
バーストの回数が+6回される
monster penalty against minions damage +% final vs player minions [-25]
TriggerKaomArcherSpawners
クールダウン時間: 600 秒
TriggerKaomSkullSpawners
クールダウン時間: 600 秒
kaom number of spawners triggered [16]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Two_Hand_Axe" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 preload_buff_visual = "kaom_fire" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Kaom/KaomMapBossShaper"] = { name = "The Infernal King", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.25, damageSpread = 0.2, attackTime = 2.25, attackRange = 15, accuracy = 1, skillList = { "KaomLeapSlam", "KaomMelee", "KaomFireChasm", "TriggerKaomArcherSpawners", "TriggerKaomSkullSpawners", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KaomLeapSlam"] = { name = "Leap Slam", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_chance_to_ignite_%", "skill_physical_damage_%_to_convert_to_fire", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, 100, 100, -53, 40, 15, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomMelee"] = { name = "Default Attack", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "base_chance_to_ignite_%", "faster_burn_%", }, levels = { [1] = {60, 30, 20, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaomFireChasm"] = { name = "KaomFireChasm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "upheaval_number_of_spikes", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_physical_damage_%_to_convert_to_fire", "global_cannot_crit", }, levels = { [1] = {6, -30, -25, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerKaomArcherSpawners"] = { name = "TriggerKaomArcherSpawners", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerKaomSkullSpawners"] = { name = "TriggerKaomSkullSpawners", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "kaom_number_of_spawners_triggered", }, levels = { [1] = {10, levelRequirement = 38, statInterpolation = {1}, cost = { }, }, [2] = {13, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [3] = {16, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.