The Encephalophage
Beast
Genus: Sand Spitters
Group: Insects
Family: The Caverns
100% increased Poison Duration
Poison on Hit
Poison on Hit
Spectre | N |
---|---|
Tags | beast, caster, chaos_affinity, extra_extra_small_height, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, ranged |
Life
200%
Ailment Threshold
200%
Resistance
0 40 0 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.695 Second
Damage Spread
±20%
Experience
200%
Model Size
165%
Type
ParasiteEmergeBoss
Metadata
ParasiteEmergeOnDeathUnique
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
12,867
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.695
Experience
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.695 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ParasitePoisonProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.695 sec
Cooldown Time: 4 sec
Fires 3 Projectiles in a spiral
Poisons Enemies on Hit
base is projectile [1]
monster projectile variation [27]
monster reverse point blank damage -% at minimum range [50]
projectile spiral nova starting angle offset [-10]
projectile spiral nova time ms [150]
Poisons Enemies on Hit
base is projectile [1]
monster projectile variation [27]
monster reverse point blank damage -% at minimum range [50]
projectile spiral nova starting angle offset [-10]
projectile spiral nova time ms [150]
SpellNovaParasiteUnique
Spell, Damage, Area, Duration, Triggerable, AreaSpell
Cast Time: 1 sec
Deals 179.8 to 269.6 Chaos Damage
infest on hit chance % [100]
infest on hit duration ms [4000]
is area damage [1]
infest on hit chance % [100]
infest on hit duration ms [4000]
is area damage [1]
ParasiteLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 598–897
Critical Strike Chance: 5%
Attack Time: 1.695 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Parasite/ParasiteEmergeOnDeathUnique"] = { name = "The Encephalophage", life = 2, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.695, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "ParasiteLeapSlam", "ParasitePoisonProjectile", "SpellNovaParasiteUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ParasiteLeapSlam"] = { name = "Leap Slam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ParasitePoisonProjectile"] = { name = "ParasitePoisonProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "projectile_spiral_nova_starting_angle_offset", "global_poison_on_hit", "base_is_projectile", }, levels = { [1] = {27, 50, 3, 150, 20, -10, levelRequirement = 49, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpellNovaParasiteUnique"] = { name = "SpellNovaParasiteUnique", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "infest_on_hit_chance_%", "infest_on_hit_duration_ms", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 4000, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
100% increased Poison Duration
Poison on Hit
Id | ParasitePoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |