Mephod, the Earth Scorcher
Beast
Area: Summit Map
monster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Spectre | N |
---|---|
Area | Summit Map |
Tags | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
AbberathMap
Metadata
AbberathMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
79
Life
4,610,269
Armour
135,980
Evasion
6,892
Energy Shield
0
Damage
1,467
Spell Damage
2,189
Accuracy
444
Attack Time
1.33665
Experience
138,039
Ailment Threshold
2,212,929
Chill
6,997
Shock
6,997
Brittle
39,587
Scorch
6,997
Sap
19,332
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2329–3494
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AbberathsFury
Spell, Damage, Fire
Cast Time: 2 sec
Cooldown Time: 20 sec
Your Hits cannot Stun Enemies
Base duration is 6.5 seconds
Deals 1091 to 1636 Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Base duration is 6.5 seconds
Deals 1091 to 1636 Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathMeteorUpheaval
Spell, Damage, Fire, Triggerable
Cast Time: 1.93 sec
Cooldown Time: 8 sec
Deals 2272 to 3408 Fire Damage
Causes +10 Bursts
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Causes +10 Bursts
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathFireballCombo
Projectile, Spell, Damage, Fire
Cast Time: 2.33 sec
Cooldown Time: 10 sec
Deals 2317 to 3476 Fire Damage
Base radius is 0.9 metres
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
Base radius is 0.9 metres
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
AbberathEmerge
Attack, Melee, Movement, Area, Damage
Base Damage: 2329–3494
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 5 sec
Deals 33% less Damage
is area damage [1]
is area damage [1]
AbberathHide
Attack, Melee, Movement, Area, Damage
Base Damage: 2329–3494
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 5 sec
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
TriggerSpawnersAbberath2Map
Triggerable
active skill area of effect radius +% final [200]
trigger spawners max count [4]
trigger spawners override row [23]
trigger spawners max count [4]
trigger spawners override row [23]
AbberathLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 2329–3494
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 3 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
40% less Attack Speed
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Goatman/Goatman" Actor { actor = "Metadata/Monsters/Abberath/Abberath.act" main_hand_unarmed_type = "One_Hand_Mace" } Positioned { blocking = false } Transitionable { num_states = 3 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { create_state_1 = "PlayAnimation( emerge_01 ); PauseAnimation(); DisableRendering();" create_state_2 = "EnableTargetable(); EnableRendering(); MakeCollidable();" create_state_3 = "EnableTargetable(); EnableRendering(); MakeCollidable();" on_transition_to_2 = "EnableTargetable(); EnableRendering(); MakeCollidable();" } Targetable { targetable = false } Animated { on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);" //Preloading AbberathJumpOut, created by PlayEffect preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act6/Abberath/AbberathJumpOut.ao" } Actor { on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);" create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);" } Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Abberath/AbberathMap"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "Melee", "AbberathLeapSlam", "TriggerSpawnersAbberath2Map", "AbberathsFury", "AbberathMeteorUpheaval", "AbberathFireballCombo", "AbberathEmerge", "AbberathHide", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-40, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersAbberath2Map"] = { name = "TriggerSpawnersAbberath2Map", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {23, 4, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathsFury"] = { name = "AbberathsFury", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathMeteorUpheaval"] = { name = "AbberathMeteorUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathFireballCombo"] = { name = "AbberathFireballCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathEmerge"] = { name = "AbberathEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-33, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathHide"] = { name = "AbberathHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Area] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops [1]
Id | MonsterNoDrops |
---|---|
Family | MonsterNoDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Id | AbberathsFuryEnrageStance |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire attack speed |
Mephod, the Earth Scorcher
Beast
monster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Spectre | N |
---|---|
Tags | beast, elder_map_boss, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, not_dex, not_int, red_blood |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
AbberathMap
Metadata
AbberathMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Abberath/AbberathMapElder"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Id | AbberathsFuryEnrageStance |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire attack speed |
Mephod, the Earth Scorcher
Beast
Area: Summit Map
monster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Spectre | N |
---|---|
Area | Summit Map |
Tags | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, ranged, red_blood |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
AbberathMap
Metadata
Abberath2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
79
Life
4,610,269
Armour
135,980
Evasion
6,892
Energy Shield
0
Damage
1,467
Spell Damage
2,189
Accuracy
444
Attack Time
1.33665
Experience
138,039
Ailment Threshold
2,212,929
Chill
6,997
Shock
6,997
Brittle
39,587
Scorch
6,997
Sap
19,332
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2329–3494
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AbberathsFury
Spell, Damage, Fire
Cast Time: 2 sec
Cooldown Time: 20 sec
Your Hits cannot Stun Enemies
Base duration is 6.5 seconds
Deals 1091 to 1636 Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Base duration is 6.5 seconds
Deals 1091 to 1636 Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathMeteorUpheaval
Spell, Damage, Fire, Triggerable
Cast Time: 1.93 sec
Cooldown Time: 8 sec
Deals 2272 to 3408 Fire Damage
Causes +10 Bursts
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Causes +10 Bursts
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathFireballCombo
Projectile, Spell, Damage, Fire
Cast Time: 2.33 sec
Cooldown Time: 10 sec
Deals 2317 to 3476 Fire Damage
Base radius is 0.9 metres
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
Base radius is 0.9 metres
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
AbberathLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 2329–3494
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 3 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
40% less Attack Speed
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
AbberathHellfireBarrageB
Spell, Triggerable
Cast Time: 2 sec
Cooldown Time: 12 sec
Base duration is 20 seconds
Deals 5468 to 6044 Fire Damage
Fires 100 additional Projectiles
active skill area of effect radius +% final [-25]
alternate minion [2]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Deals 5468 to 6044 Fire Damage
Fires 100 additional Projectiles
active skill area of effect radius +% final [-25]
alternate minion [2]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathHellfireBarrageC
Spell, Triggerable
Cast Time: 2 sec
Cooldown Time: 12 sec
Base duration is 20 seconds
Deals 5468 to 6044 Fire Damage
Fires 100 additional Projectiles
active skill area of effect radius +% final [-25]
alternate minion [3]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Deals 5468 to 6044 Fire Damage
Fires 100 additional Projectiles
active skill area of effect radius +% final [-25]
alternate minion [3]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathHellfireBarrageD
Spell, Triggerable
Cast Time: 2 sec
Cooldown Time: 12 sec
Base duration is 20 seconds
Deals 5468 to 6044 Fire Damage
Fires 100 additional Projectiles
active skill area of effect radius +% final [-25]
alternate minion [4]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Deals 5468 to 6044 Fire Damage
Fires 100 additional Projectiles
active skill area of effect radius +% final [-25]
alternate minion [4]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathHellfireBarrageE
Spell, Triggerable
Cast Time: 2 sec
Cooldown Time: 12 sec
Base duration is 20 seconds
Deals 5468 to 6044 Fire Damage
Fires 100 additional Projectiles
active skill area of effect radius +% final [-25]
alternate minion [5]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Deals 5468 to 6044 Fire Damage
Fires 100 additional Projectiles
active skill area of effect radius +% final [-25]
alternate minion [5]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
TriggerSpawnersAbberath1Map
Triggerable
active skill area of effect radius +% final [200]
trigger spawners max count [6]
trigger spawners override row [24]
trigger spawners max count [6]
trigger spawners override row [24]
Object Type
version 2 extends "Metadata/Monsters/Goatman/Goatman" Actor { actor = "Metadata/Monsters/Abberath/Abberath.act" main_hand_unarmed_type = "One_Hand_Mace" } Life { initial_life_percentage = 49 } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);" } Actor { on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);" create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);" } Life { on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk); RemoveEffects();" on_spawned_dead = "RemoveEffects();" } Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Abberath/Abberath2Map"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "Melee", "AbberathLeapSlam", "TriggerSpawnersAbberath1Map", "AbberathHellfireBarrageB", "AbberathHellfireBarrageC", "AbberathHellfireBarrageD", "AbberathHellfireBarrageE", "AbberathsFury", "AbberathMeteorUpheaval", "AbberathFireballCombo", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-40, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TriggerSpawnersAbberath1Map"] = { name = "TriggerSpawnersAbberath1Map", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "trigger_spawners_override_row", "trigger_spawners_max_count", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {24, 6, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathHellfireBarrageB"] = { name = "AbberathHellfireBarrageB", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "alternate_minion", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {1.8999999761581, 2.0999999046326, 100, 20000, 2, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathHellfireBarrageC"] = { name = "AbberathHellfireBarrageC", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "alternate_minion", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {1.8999999761581, 2.0999999046326, 100, 20000, 3, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathHellfireBarrageD"] = { name = "AbberathHellfireBarrageD", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "alternate_minion", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {1.8999999761581, 2.0999999046326, 100, 20000, 4, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathHellfireBarrageE"] = { name = "AbberathHellfireBarrageE", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_skill_effect_duration", "alternate_minion", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {1.8999999761581, 2.0999999046326, 100, 20000, 5, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathsFury"] = { name = "AbberathsFury", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathMeteorUpheaval"] = { name = "AbberathMeteorUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathFireballCombo"] = { name = "AbberathFireballCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Id | AbberathsFuryEnrageStance |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire attack speed |
Mephod, the Earth Scorcher
Beast
monster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Spectre | N |
---|---|
Tags | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, ranged, red_blood, standalone_map_boss |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
AbberathMap
Metadata
Abberath2MapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
766
Spell Damage
1,143
Accuracy
290
Attack Time
1.33665
Experience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1216–1824
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
AbberathsFury
Spell, Damage, Fire
Cast Time: 2 sec
Cooldown Time: 20 sec
Your Hits cannot Stun Enemies
Base duration is 6.5 seconds
Deals 708.4 to 1063 Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Base duration is 6.5 seconds
Deals 708.4 to 1063 Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathMeteorUpheaval
Spell, Damage, Fire, Triggerable
Cast Time: 1.93 sec
Cooldown Time: 8 sec
Deals 1476 to 2214 Fire Damage
Causes +10 Bursts
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Causes +10 Bursts
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathFireballCombo
Projectile, Spell, Damage, Fire
Cast Time: 2.33 sec
Cooldown Time: 10 sec
Deals 1505 to 2258 Fire Damage
Base radius is 0.9 metres
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
Base radius is 0.9 metres
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
AbberathLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 1216–1824
Critical Strike Chance: 5%
Attack Time: 1.995 sec
Cooldown Time: 3 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
40% less Attack Speed
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
Base radius is 1.5 metres
cast time overrides attack duration [1]
is area damage [1]
GTStandaloneAbberathHellfireBarrage
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 12 sec
GSStandaloneAbberathHellfireBarrage
Spell, Triggerable
Cast Time: 1 sec
Deals 3552 to 3926 Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2 extends "Metadata/Monsters/Goatman/Goatman" extends "Metadata/Monsters/StandaloneMapBoss" Actor { actor = "Metadata/Monsters/Abberath/Abberath.act" main_hand_unarmed_type = "One_Hand_Mace" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Animated { on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);" } Actor { on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);" create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);" } Life { on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk); RemoveEffects();" on_spawned_dead = "RemoveEffects();" } Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Abberath/Abberath2MapStandalone"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "Melee", "AbberathLeapSlam", "AbberathsFury", "AbberathMeteorUpheaval", "AbberathFireballCombo", "GSStandaloneAbberathHellfireBarrage", "GTStandaloneAbberathHellfireBarrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.4, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {-40, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathsFury"] = { name = "AbberathsFury", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathMeteorUpheaval"] = { name = "AbberathMeteorUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathFireballCombo"] = { name = "AbberathFireballCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSStandaloneAbberathHellfireBarrage"] = { name = "GSStandaloneAbberathHellfireBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.8999999761581, 2.0999999046326, -70, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneAbberathHellfireBarrage"] = { name = "GTStandaloneAbberathHellfireBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Id | AbberathsFuryEnrageStance |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire attack speed |
Mephod, the Earth Scorcher
Beast
monster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Spectre | N |
---|---|
Tags | beast, caster, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
AbberathMap
Metadata
Abberath2MapArchnemesis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
766
Spell Damage
1,143
Accuracy
290
Attack Time
1.33665
Experience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbberathMeteorUpheaval
Spell, Damage, Fire, Triggerable
Cast Time: 1.93 sec
Cooldown Time: 8 sec
Deals 1476 to 2214 Fire Damage
Causes +10 Bursts
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Causes +10 Bursts
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathFireballCombo
Projectile, Spell, Damage, Fire
Cast Time: 2.33 sec
Cooldown Time: 10 sec
Deals 1505 to 2258 Fire Damage
Base radius is 0.9 metres
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
Base radius is 0.9 metres
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
GTStandaloneAbberathHellfireBarrage
Triggerable, Spell
Cast Time: 2 sec
Cooldown Time: 12 sec
GSStandaloneAbberathHellfireBarrage
Spell, Triggerable
Cast Time: 1 sec
Deals 3552 to 3926 Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2 extends "Metadata/Monsters/Goatman/Goatman" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Actor { main_hand_unarmed_type = "One_Hand_Mace" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" } Render { preload_buff_visual = "abberath_shaman_buff" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Abberath/Abberath2MapArchnemesis"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { "AbberathMeteorUpheaval", "AbberathFireballCombo", "GSStandaloneAbberathHellfireBarrage", "GTStandaloneAbberathHellfireBarrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AbberathMeteorUpheaval"] = { name = "AbberathMeteorUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.93, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "upheaval_number_of_spikes", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbberathFireballCombo"] = { name = "AbberathFireballCombo", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Projectile] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSStandaloneAbberathHellfireBarrage"] = { name = "GSStandaloneAbberathHellfireBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {1.8999999761581, 2.0999999046326, -70, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneAbberathHellfireBarrage"] = { name = "GTStandaloneAbberathHellfireBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Id | AbberathsFuryEnrageStance |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire attack speed |
Mephod, the Earth Scorcher
Beast
monster base type attack cast speed +% and damage -% final [33]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Spectre | N |
---|---|
Tags | beast, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, not_dex, not_int, red_blood |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
AbberathMap
Metadata
Abberath2MapElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Abberath/Abberath2MapElder"] = { name = "Mephod, the Earth Scorcher", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.8, damageSpread = 0.2, attackTime = 1.995, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
35% more Attack Speed
35% increased Movement Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below Base Value
Id | AbberathsFuryEnrageStance |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire attack speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.