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Mephod, the Earth Scorcher
[79] Summit

Mephod, the Earth Scorcher

SpectreN
Area[79] Summit
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

active_skill_attack_speed_+%_final [35]
Quick
base_damage_taken_+% [-80]
Extra Fire Damage
Cannot be Slowed
Tagsred_blood, beast, mammal_beast, humanoid
Damage180%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeAbberathMap
Attack Distance6 ~ 10
Attack Time1.995 Second
Damage Spread20%
Armour+100%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 1402 to 2102 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 2920 to 4380 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 2978 to 4468 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathEmerge
Deals 33% less Damage
is_area_damage Melee MovementSkill Area Hit
Cast Time: 1.5 Second
Cooldown Time: 5 Second

AbberathHide
is_area_damage skill_cannot_be_interrupted skill_cannot_be_stunned Melee MovementSkill Area HitCast Time: 1.5 Second
Cooldown Time: 5 Second

TriggerSpawnersAbberath2Map
trigger_spawners_override_row [23]
trigger_spawners_max_count [4]
active_skill_area_of_effect_radius_+%_final [0]

Triggerable
Cast Time: 1.5 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Mephod, the Earth Scorcher575053424.11.99530475323228548040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 1268 to 1902 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 2642 to 3963 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 2695 to 4042 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathEmerge
Deals 33% less Damage
is_area_damage Melee MovementSkill Area Hit
Cast Time: 1.5 Second
Cooldown Time: 5 Second

AbberathHide
is_area_damage skill_cannot_be_interrupted skill_cannot_be_stunned Melee MovementSkill Area HitCast Time: 1.5 Second
Cooldown Time: 5 Second

TriggerSpawnersAbberath2Map
trigger_spawners_override_row [23]
trigger_spawners_max_count [4]
active_skill_area_of_effect_radius_+%_final [0]

Triggerable
Cast Time: 1.5 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Mephod, the Earth Scorcher515043053.91.99525336283967945040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 1091 to 1636 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 2272 to 3408 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 2317 to 3476 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathEmerge
Deals 33% less Damage
is_area_damage Melee MovementSkill Area Hit
Cast Time: 1.5 Second
Cooldown Time: 5 Second

AbberathHide
is_area_damage skill_cannot_be_interrupted skill_cannot_be_stunned Melee MovementSkill Area HitCast Time: 1.5 Second
Cooldown Time: 5 Second

TriggerSpawnersAbberath2Map
trigger_spawners_override_row [23]
trigger_spawners_max_count [4]
active_skill_area_of_effect_radius_+%_final [0]

Triggerable
Cast Time: 1.5 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
79Mephod, the Earth Scorcher4216525711.99518675233587112040404025
Move300NoEnemyInAggroRangeOfMe ForceTargetAbberathArenaMiddle IgnoresTaunt TargetNotNear
#Near
Melee300OnlyLastTarget TargetIsPlayer
Melee 3
#Far
AbberathFireballCombo 600 TargetNotMediumNear NotOnFullLife TargetIsPlayer
AbberathFireballCombo3TargetNotMediumNear NotOnFullLife
LeapSlam300TargetNotNear TargetIsPlayer
LeapSlam3TargetNotNear
#Wherever
AbberathsFury 1000 OnLessThan90PercentLife
AbberathMeteorUpheaval 600 NotOnFullLife TargetIsPlayer
#Ruleset
AbberathHide -1 OnLessThan50PercentLife ForceTargetAbberathJumpOut IsClosestOfSameType IgnoresTaunt
#Spawning Minions
TriggerSpawners TriggerSpawnersAbberath2Map-1 OnLessThanPercentLife=75 IHaveNotUsedSkill NotOnLessThan50PercentLife IgnoresTaunt
stance stance2
Melee1000OnlyLastTarget TargetIsPlayer
Melee 3
#Spawning Minions
TriggerSpawners TriggerSpawnersAbberath2Map-1 OnLessThanPercentLife=75 IHaveNotUsedSkill NotOnLessThan50PercentLife IgnoresTaunt

Object Type

version 2
extends "Metadata/Monsters/Goatman/Goatman"

Actor
{
	actor = "Metadata/Monsters/Abberath/Abberath.act"
	main_hand_unarmed_type = "One_Hand_Mace"
}

Positioned
{
	blocking = false
}

Transitionable
{
	num_states = 3
}

Object Type Codes

version 2
extends "Metadata/Monsters/Goatman/Goatman"

Transitionable
{
	create_state_1 = "PlayAnimation( emerge_01 ); PauseAnimation(); DisableRendering();"
	create_state_2 = "EnableTargetable(); EnableRendering(); MakeCollidable();"
	create_state_3 = "EnableTargetable(); EnableRendering(); MakeCollidable();"
	on_transition_to_2 = "EnableTargetable(); EnableRendering(); MakeCollidable();"
}

Targetable
{
	targetable = false
}

Animated
{
	on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
	//Preloading AbberathJumpOut, created by PlayEffect
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act6/Abberath/AbberathJumpOut.ao"
}

Actor
{
	on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
	create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
}

Render
{
	preload_buff_visual = "abberath_shaman_buff"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/AbberathMap"] = {
    name = "Mephod, the Earth Scorcher",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "AbberathLeapSlam",
        "TriggerSpawnersAbberath2Map",
        "AbberathsFury",
        "AbberathMeteorUpheaval",
        "AbberathFireballCombo",
        "AbberathEmerge",
        "AbberathHide",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_art_variation",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0, -40, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersAbberath2Map"] = {
    name = "TriggerSpawnersAbberath2Map",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_spawners_override_row",
        "trigger_spawners_max_count",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {23, 4, 0, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathsFury"] = {
    name = "AbberathsFury",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathMeteorUpheaval"] = {
    name = "AbberathMeteorUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.1667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.93,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "upheaval_number_of_spikes",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, -70, levelRequirement = 47, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathFireballCombo"] = {
    name = "AbberathFireballCombo",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, -30, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathEmerge"] = {
    name = "AbberathEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-33, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathHide"] = {
    name = "AbberathHide",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

active_skill_attack_speed_+%_final [35]
Quick
base_damage_taken_+% [-80]
Extra Fire Damage
Cannot be Slowed
Tagsred_blood, beast, mammal_beast, humanoid
Damage180%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeAbberathMap
Attack Distance6 ~ 10
Attack Time1.995 Second
Damage Spread20%
Armour+100%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/AbberathMapElder"] = {
    name = "Mephod, the Earth Scorcher",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 10,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area[79] Summit
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

active_skill_attack_speed_+%_final [35]
Quick
base_damage_taken_+% [-80]
Extra Fire Damage
Cannot be Slowed
Tagsred_blood, beast, mammal_beast, humanoid
Damage180%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeAbberathMap
Attack Distance6 ~ 10
Attack Time1.995 Second
Damage Spread20%
Armour+100%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 1402 to 2102 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 2920 to 4380 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 2978 to 4468 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second

AbberathHellfireBarrageB
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 7027 to 7767 Fire Damage
alternate_minion [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

AbberathHellfireBarrageC
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 7027 to 7767 Fire Damage
alternate_minion [3]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

AbberathHellfireBarrageD
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 7027 to 7767 Fire Damage
alternate_minion [4]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

AbberathHellfireBarrageE
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 7027 to 7767 Fire Damage
alternate_minion [5]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

TriggerSpawnersAbberath1Map
trigger_spawners_override_row [24]
trigger_spawners_max_count [6]
active_skill_area_of_effect_radius_+%_final [0]

Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Mephod, the Earth Scorcher575053424.11.99530475323228548040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 1268 to 1902 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 2642 to 3963 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 2695 to 4042 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second

AbberathHellfireBarrageB
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 6359 to 7028 Fire Damage
alternate_minion [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

AbberathHellfireBarrageC
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 6359 to 7028 Fire Damage
alternate_minion [3]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

AbberathHellfireBarrageD
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 6359 to 7028 Fire Damage
alternate_minion [4]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

AbberathHellfireBarrageE
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 6359 to 7028 Fire Damage
alternate_minion [5]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

TriggerSpawnersAbberath1Map
trigger_spawners_override_row [24]
trigger_spawners_max_count [6]
active_skill_area_of_effect_radius_+%_final [0]

Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Mephod, the Earth Scorcher515043053.91.99525336283967945040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 1091 to 1636 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 2272 to 3408 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 2317 to 3476 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second

AbberathHellfireBarrageB
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 5468 to 6044 Fire Damage
alternate_minion [2]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

AbberathHellfireBarrageC
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 5468 to 6044 Fire Damage
alternate_minion [3]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

AbberathHellfireBarrageD
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 5468 to 6044 Fire Damage
alternate_minion [4]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

AbberathHellfireBarrageE
Fires 100 additional Projectiles
Base duration is 20 seconds
Deals 5468 to 6044 Fire Damage
alternate_minion [5]
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage firestorm_use_server_effects Spell Triggerable
Cast Time: 2 Second
Cooldown Time: 12 Second

TriggerSpawnersAbberath1Map
trigger_spawners_override_row [24]
trigger_spawners_max_count [6]
active_skill_area_of_effect_radius_+%_final [0]

Triggerable
Cast Time: 1.5 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
79Mephod, the Earth Scorcher4216525711.99518675233587112040404025
Move300NoEnemyInAggroRangeOfMe ForceTargetAbberathArenaMiddle IgnoresTaunt TargetNotNear
#Near
Melee300OnlyLastTarget TargetIsPlayer
Melee 3
#Far
AbberathFireballCombo 600 TargetNotMediumNear NotOnFullLife TargetIsPlayer
AbberathFireballCombo3TargetNotMediumNear NotOnFullLife
LeapSlam300TargetNotNear TargetIsPlayer
LeapSlam3TargetNotNear
#Wherever
AbberathsFury 1000 OnLessThan90PercentLife
AbberathMeteorUpheaval 600 NotOnFullLife TargetIsPlayer
#Spawning Minions
TriggerSpawners TriggerSpawnersAbberath1Map-1 OnLessThanPercentLife=40 IHaveNotUsedSkill
#Hellfire Barrages
HellfireBarrage AbberathHellfireBarrageB5000 ForceTargetAbberathMeteorShower2 EnemyNearTarget
HellfireBarrage AbberathHellfireBarrageC5000 ForceTargetAbberathMeteorShower3 EnemyNearTarget
HellfireBarrage AbberathHellfireBarrageD5000 ForceTargetAbberathMeteorShower4 EnemyNearTarget
HellfireBarrage AbberathHellfireBarrageE5000 ForceTargetAbberathMeteorShower5 EnemyNearTarget
stance stance2
Melee1000OnlyLastTarget TargetIsPlayer
Melee 3
#Spawning Minions
TriggerSpawners TriggerSpawnersAbberath1Map-1 OnLessThanPercentLife=40 IHaveNotUsedSkill

Object Type

version 2
extends "Metadata/Monsters/Goatman/Goatman"

Actor
{
	actor = "Metadata/Monsters/Abberath/Abberath.act"
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	initial_life_percentage = 49
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Goatman/Goatman"

Animated
{
	on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
}

Actor
{
	on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
	create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
}

Life
{
	on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk); RemoveEffects();"
	on_spawned_dead = "RemoveEffects();"
}

Render
{
	preload_buff_visual = "abberath_shaman_buff"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/Abberath2Map"] = {
    name = "Mephod, the Earth Scorcher",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "AbberathLeapSlam",
        "TriggerSpawnersAbberath1Map",
        "AbberathHellfireBarrageB",
        "AbberathHellfireBarrageC",
        "AbberathHellfireBarrageD",
        "AbberathHellfireBarrageE",
        "AbberathsFury",
        "AbberathMeteorUpheaval",
        "AbberathFireballCombo",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_art_variation",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0, -40, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersAbberath1Map"] = {
    name = "TriggerSpawnersAbberath1Map",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_spawners_override_row",
        "trigger_spawners_max_count",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {24, 6, 0, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathHellfireBarrageB"] = {
    name = "AbberathHellfireBarrageB",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2222,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "alternate_minion",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {100, 20000, 1.9, 2.1, 2, -70, levelRequirement = 1, statInterpolation = {1, 1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathHellfireBarrageC"] = {
    name = "AbberathHellfireBarrageC",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2222,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "alternate_minion",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {100, 20000, 1.9, 2.1, 3, -70, levelRequirement = 1, statInterpolation = {1, 1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathHellfireBarrageD"] = {
    name = "AbberathHellfireBarrageD",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2222,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "alternate_minion",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {100, 20000, 1.9, 2.1, 4, -70, levelRequirement = 1, statInterpolation = {1, 1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathHellfireBarrageE"] = {
    name = "AbberathHellfireBarrageE",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2222,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "alternate_minion",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {100, 20000, 1.9, 2.1, 5, -70, levelRequirement = 1, statInterpolation = {1, 1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathsFury"] = {
    name = "AbberathsFury",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathMeteorUpheaval"] = {
    name = "AbberathMeteorUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.1667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.93,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "upheaval_number_of_spikes",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, -70, levelRequirement = 47, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathFireballCombo"] = {
    name = "AbberathFireballCombo",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, -30, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

active_skill_attack_speed_+%_final [35]
Quick
base_damage_taken_+% [-80]
Extra Fire Damage
Cannot be Slowed
Tagsred_blood, beast, mammal_beast, humanoid
Damage180%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeAbberathMap
Attack Distance6 ~ 10
Attack Time1.995 Second
Damage Spread20%
Armour+100%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 1402 to 2102 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 2920 to 4380 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 2978 to 4468 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second

GTStandaloneAbberathHellfireBarrage
TriggerableCast Time: 2 Second
Cooldown Time: 12 Second

GSStandaloneAbberathHellfireBarrage
Deals 7027 to 7767 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Mephod, the Earth Scorcher575053424.11.99530475323228548040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 1268 to 1902 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 2642 to 3963 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 2695 to 4042 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second

GTStandaloneAbberathHellfireBarrage
TriggerableCast Time: 2 Second
Cooldown Time: 12 Second

GSStandaloneAbberathHellfireBarrage
Deals 6359 to 7028 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Mephod, the Earth Scorcher515043053.91.99525336283967945040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 1037 to 1555 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 2160 to 3240 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 2203 to 3305 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second

GTStandaloneAbberathHellfireBarrage
TriggerableCast Time: 2 Second
Cooldown Time: 12 Second

GSStandaloneAbberathHellfireBarrage
Deals 5199 to 5746 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Mephod, the Earth Scorcher398542425.41.99517072218806852040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 803.7 to 1205 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 1674 to 2511 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 1708 to 2562 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second

GTStandaloneAbberathHellfireBarrage
TriggerableCast Time: 2 Second
Cooldown Time: 12 Second

GSStandaloneAbberathHellfireBarrage
Deals 4029 to 4454 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Mephod, the Earth Scorcher296091809.91.99510863157445676040404025

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

AbberathsFury
Deals 620.7 to 931 Fire Damage
Base duration is 6.5 seconds
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage cannot_stun Spell Hit FireSkill
Cast Time: 2 Second
Cooldown Time: 20 Second

AbberathMeteorUpheaval
Deals 1293 to 1940 Fire Damage
Causes 10 Bursts
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Spell Hit FireSkill Triggerable
Cast Time: 1.93 Second
Cooldown Time: 8 Second

AbberathFireballCombo
Deals 1319 to 1978 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-30]

base_is_projectile projectile_uses_contact_position Projectile Spell Hit FireSkill
Cast Time: 2.33 Second
Cooldown Time: 10 Second

AbberathLeapSlam
iconleapslam
Leap Slam
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
skill_art_variation [0]
40% less Attack Speed

is_area_damage cast_time_overrides_attack_duration Attack Area Melee MovementSkill TravelSkill SlamSkill
Cast Time: 1.4 Second
Cooldown Time: 3 Second

GTStandaloneAbberathHellfireBarrage
TriggerableCast Time: 2 Second
Cooldown Time: 12 Second

GSStandaloneAbberathHellfireBarrage
Deals 3112 to 3439 Fire Damage
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

is_area_damage Triggerable
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Mephod, the Earth Scorcher2153613431.9956888112844681040404025
#Near
Melee300OnlyLastTarget TargetIsPlayer
Melee 3
#Far
AbberathFireballCombo 600 TargetNotMediumNear NotOnFullLife TargetIsPlayer
AbberathFireballCombo3TargetNotMediumNear NotOnFullLife
LeapSlam300TargetNotNear TargetIsPlayer
LeapSlam3TargetNotNear
#Wherever
AbberathsFury 1000 OnLessThan90PercentLife
AbberathMeteorUpheaval 600 NotOnFullLife TargetIsPlayer
#Spawning Minions
TriggerSpawners TriggerSpawnersAbberath1Map-1 OnLessThanPercentLife=40 IHaveNotUsedSkill
#Hellfire Barrages
GeometryTriggerGTStandaloneAbberathHellfireBarrage5000 ForceTargetSelf
stance stance2
Melee1000OnlyLastTarget TargetIsPlayer
Melee 3

Object Type

version 2
extends "Metadata/Monsters/Goatman/Goatman"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	actor = "Metadata/Monsters/Abberath/Abberath.act"
	main_hand_unarmed_type = "One_Hand_Mace"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Goatman/Goatman"
extends "Metadata/Monsters/StandaloneMapBoss"

Animated
{
	on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
}

Actor
{
	on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
	create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
}

Life
{
	on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk); RemoveEffects();"
	on_spawned_dead = "RemoveEffects();"
}

Render
{
	preload_buff_visual = "abberath_shaman_buff"
}
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/Abberath2MapStandalone"] = {
    name = "Mephod, the Earth Scorcher",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "Melee",
        "AbberathLeapSlam",
        "AbberathsFury",
        "AbberathMeteorUpheaval",
        "AbberathFireballCombo",
        "GSStandaloneAbberathHellfireBarrage",
        "GTStandaloneAbberathHellfireBarrage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.SlamSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_art_variation",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0, -40, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathsFury"] = {
    name = "AbberathsFury",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathMeteorUpheaval"] = {
    name = "AbberathMeteorUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.1667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.93,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "upheaval_number_of_spikes",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, -70, levelRequirement = 47, statInterpolation = {3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbberathFireballCombo"] = {
    name = "AbberathFireballCombo",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.25,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.8, 1.2, -30, levelRequirement = 1, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSStandaloneAbberathHellfireBarrage"] = {
    name = "GSStandaloneAbberathHellfireBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.2222,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {1.9, 2.1, -70, levelRequirement = 0, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTStandaloneAbberathHellfireBarrage"] = {
    name = "GTStandaloneAbberathHellfireBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]

active_skill_attack_speed_+%_final [35]
Quick
base_damage_taken_+% [-80]
Extra Fire Damage
Cannot be Slowed
Tagsred_blood, beast, mammal_beast, humanoid
Damage180%
Life400%
Ailment Threshold400%
Critical Strike Chance5%
TypeAbberathMap
Attack Distance6 ~ 10
Attack Time1.995 Second
Damage Spread20%
Armour+100%
Accuracy+100%
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/Abberath2MapElder"] = {
    name = "Mephod, the Earth Scorcher",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.8,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 10,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}