Mephod, Calcinatierra
BestiaÁrea: Mapa de Cima
monster base type attack cast speed +% and damage -% final [33]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops [1]
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Mephod, the Earth Scorcher
| Spectre | N |
|---|---|
| Area | Mapa de Cima |
| Tags | beast, Lanzador de hechizos, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
Vida
400%
Ailment Threshold
400%
Resistencia
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
AbberathMap
Metadata
AbberathMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
728,502
Armadura
33,714
Evasión
5,081
Damage
864
Daño de hechizos
1,289
Precisión
628
Attack Time
1.33665
Experiencia
117,920
Minion Life
155,215
Minion Damage
694
Ailment Threshold
422,531
Chill
1,336
Shock
1,336
Brittle
7,559
Scorch
1,336
Sap
3,691
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1372–2057
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
AbberathsFury
Spell, Damage, Fire
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 20 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 6.5 segundos
Inflige de 688.6 a 1033 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathMeteorUpheaval
Spell, Damage, Fire, Triggerable
Tiempo de lanzamiento: 1.93 seg
Tiempo de recarga: 8 seg
Inflige de 1435 a 2152 de daño de fuego
Provoca +10 estallidos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathFireballCombo
Projectile, Spell, Damage, Fire
Tiempo de lanzamiento: 2.33 seg
Tiempo de recarga: 10 seg
Inflige de 1463 a 2195 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
AbberathEmerge
Attack, Melee, Movement, Area, Damage
Base Damage: 1372–2057
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Tiempo de recarga: 5 seg
Inflige un 33% menos de daño
is area damage [1]
AbberathHide
Attack, Melee, Movement, Area, Damage
Base Damage: 1372–2057
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Tiempo de recarga: 5 seg
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
TriggerSpawnersAbberath2Map
Triggerable
active skill area of effect radius +% final [200]
trigger spawners max count [4]
trigger spawners override row [23]
AbberathLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Salto con impacto
Base Damage: 1372–2057
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Tiempo de recarga: 3 seg
Saltas por los aires para infligir daño y empujar a los enemigos con tu arma en el lugar donde caes. Empujas a los enemigos sobre los que caerías fuera de tu camino. Requiere un hacha, una maza, un cetro, una espada o un báculo.
40% menos velocidad de ataque
El radio base es de 1.5 metros
cast time overrides attack duration [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Goatman/Goatman"
Actor
{
actor = "Metadata/Monsters/Abberath/Abberath.act"
main_hand_unarmed_type = "One_Hand_Mace"
}
Positioned
{
blocking = false
}
Transitionable
{
num_states = 3
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
create_state_1 = "PlayAnimation( emerge_01 ); PauseAnimation(); DisableRendering();"
create_state_2 = "EnableTargetable(); EnableRendering(); MakeCollidable();"
create_state_3 = "EnableTargetable(); EnableRendering(); MakeCollidable();"
on_transition_to_2 = "EnableTargetable(); EnableRendering(); MakeCollidable();"
}
Targetable
{
targetable = false
}
Animated
{
on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
//Preloading AbberathJumpOut, created by PlayEffect
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act6/Abberath/AbberathJumpOut.ao"
}
Actor
{
on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
}
Render
{
preload_buff_visual = "abberath_shaman_buff"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/AbberathMap"] = {
name = "Mephod, the Earth Scorcher",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"Melee",
"AbberathLeapSlam",
"TriggerSpawnersAbberath2Map",
"AbberathsFury",
"AbberathMeteorUpheaval",
"AbberathFireballCombo",
"AbberathEmerge",
"AbberathHide",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {-40, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersAbberath2Map"] = {
name = "TriggerSpawnersAbberath2Map",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"trigger_spawners_max_count",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {23, 4, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathsFury"] = {
name = "AbberathsFury",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathMeteorUpheaval"] = {
name = "AbberathMeteorUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.93,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"upheaval_number_of_spikes",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathFireballCombo"] = {
name = "AbberathFireballCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathEmerge"] = {
name = "AbberathEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"is_area_damage",
},
levels = {
[1] = {-33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathHide"] = {
name = "AbberathHide",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
monster no drops [1]
| Family | MonsterNoDrops |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Daño Físico Elemental Fuego Ataque Velocidad |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Actor.actor | Metadata/Monsters/Abberath/Abberath.act |
| Actor.main_hand_unarmed_type | One_Hand_Mace |
| Monster.flip_enabled | true |
| Transitionable.num_states | 3 |
Mephod, Calcinatierra
Bestiamonster base type attack cast speed +% and damage -% final [33]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Mephod, the Earth Scorcher
| Spectre | N |
|---|---|
| Tags | beast, elder_map_boss, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, red_blood |
Vida
400%
Ailment Threshold
400%
Resistencia
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
AbberathMap
Metadata
AbberathMapElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/AbberathMapElder"] = {
name = "Mephod, the Earth Scorcher",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Daño Físico Elemental Fuego Ataque Velocidad |
Mephod, Calcinatierra
BestiaÁrea: Mapa de Cima
monster base type attack cast speed +% and damage -% final [33]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Mephod, the Earth Scorcher
| Spectre | N |
|---|---|
| Area | Mapa de Cima |
| Tags | beast, Lanzador de hechizos, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, non_unique_map_boss, physical_affinity, ranged, red_blood |
Vida
400%
Ailment Threshold
400%
Resistencia
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
AbberathMap
Metadata
Abberath2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
728,502
Armadura
33,714
Evasión
5,081
Damage
864
Daño de hechizos
1,289
Precisión
628
Attack Time
1.33665
Experiencia
117,920
Minion Life
155,215
Minion Damage
694
Ailment Threshold
422,531
Chill
1,336
Shock
1,336
Brittle
7,559
Scorch
1,336
Sap
3,691
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1372–2057
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
AbberathsFury
Spell, Damage, Fire
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 20 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 6.5 segundos
Inflige de 688.6 a 1033 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathMeteorUpheaval
Spell, Damage, Fire, Triggerable
Tiempo de lanzamiento: 1.93 seg
Tiempo de recarga: 8 seg
Inflige de 1435 a 2152 de daño de fuego
Provoca +10 estallidos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathFireballCombo
Projectile, Spell, Damage, Fire
Tiempo de lanzamiento: 2.33 seg
Tiempo de recarga: 10 seg
Inflige de 1463 a 2195 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
AbberathLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Salto con impacto
Base Damage: 1372–2057
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Tiempo de recarga: 3 seg
Saltas por los aires para infligir daño y empujar a los enemigos con tu arma en el lugar donde caes. Empujas a los enemigos sobre los que caerías fuera de tu camino. Requiere un hacha, una maza, un cetro, una espada o un báculo.
40% menos velocidad de ataque
El radio base es de 1.5 metros
cast time overrides attack duration [1]
is area damage [1]
AbberathHellfireBarrageB
Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 12 seg
La duración base es de 20 segundos
Inflige de 3452 a 3816 de daño de fuego
Dispara 100 proyectiles adicionales
active skill area of effect radius +% final [-25]
alternate minion [2]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathHellfireBarrageC
Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 12 seg
La duración base es de 20 segundos
Inflige de 3452 a 3816 de daño de fuego
Dispara 100 proyectiles adicionales
active skill area of effect radius +% final [-25]
alternate minion [3]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathHellfireBarrageD
Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 12 seg
La duración base es de 20 segundos
Inflige de 3452 a 3816 de daño de fuego
Dispara 100 proyectiles adicionales
active skill area of effect radius +% final [-25]
alternate minion [4]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathHellfireBarrageE
Spell, Triggerable
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 12 seg
La duración base es de 20 segundos
Inflige de 3452 a 3816 de daño de fuego
Dispara 100 proyectiles adicionales
active skill area of effect radius +% final [-25]
alternate minion [5]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
TriggerSpawnersAbberath1Map
Triggerable
active skill area of effect radius +% final [200]
trigger spawners max count [6]
trigger spawners override row [24]
Object Type
version 2
extends "Metadata/Monsters/Goatman/Goatman"
Actor
{
actor = "Metadata/Monsters/Abberath/Abberath.act"
main_hand_unarmed_type = "One_Hand_Mace"
}
Life
{
initial_life_percentage = 49
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated
{
on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
}
Actor
{
on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
}
Life
{
on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk); RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
}
Render
{
preload_buff_visual = "abberath_shaman_buff"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/Abberath2Map"] = {
name = "Mephod, the Earth Scorcher",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"Melee",
"AbberathLeapSlam",
"TriggerSpawnersAbberath1Map",
"AbberathHellfireBarrageB",
"AbberathHellfireBarrageC",
"AbberathHellfireBarrageD",
"AbberathHellfireBarrageE",
"AbberathsFury",
"AbberathMeteorUpheaval",
"AbberathFireballCombo",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {-40, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersAbberath1Map"] = {
name = "TriggerSpawnersAbberath1Map",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"trigger_spawners_override_row",
"trigger_spawners_max_count",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {24, 6, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathHellfireBarrageB"] = {
name = "AbberathHellfireBarrageB",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"base_skill_effect_duration",
"alternate_minion",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {1.8999999761581, 2.0999999046326, 100, 20000, 2, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathHellfireBarrageC"] = {
name = "AbberathHellfireBarrageC",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"base_skill_effect_duration",
"alternate_minion",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {1.8999999761581, 2.0999999046326, 100, 20000, 3, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathHellfireBarrageD"] = {
name = "AbberathHellfireBarrageD",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"base_skill_effect_duration",
"alternate_minion",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {1.8999999761581, 2.0999999046326, 100, 20000, 4, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathHellfireBarrageE"] = {
name = "AbberathHellfireBarrageE",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"number_of_additional_projectiles",
"base_skill_effect_duration",
"alternate_minion",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {1.8999999761581, 2.0999999046326, 100, 20000, 5, -70, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathsFury"] = {
name = "AbberathsFury",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathMeteorUpheaval"] = {
name = "AbberathMeteorUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.93,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"upheaval_number_of_spikes",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathFireballCombo"] = {
name = "AbberathFireballCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Daño Físico Elemental Fuego Ataque Velocidad |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Actor.actor | Metadata/Monsters/Abberath/Abberath.act |
| Actor.main_hand_unarmed_type | One_Hand_Mace |
| Monster.flip_enabled | true |
| Life.initial_life_percentage | 49 |
Mephod, Calcinatierra
Bestiamonster base type attack cast speed +% and damage -% final [33]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Mephod, the Earth Scorcher
| Spectre | N |
|---|---|
| Tags | beast, Lanzador de hechizos, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, light_armour, mammal_beast, medium_movement, melee, physical_affinity, ranged, red_blood, standalone_map_boss |
Vida
400%
Ailment Threshold
400%
Resistencia
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
AbberathMap
Metadata
Abberath2MapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
28,790
Evasión
4,739
Damage
766
Daño de hechizos
1,143
Precisión
580
Attack Time
1.33665
Experiencia
112,805
Minion Life
120,902
Minion Damage
612
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1216–1824
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
AbberathsFury
Spell, Damage, Fire
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 20 seg
Tus golpes no pueden aturdir a los enemigos
La duración base es de 6.5 segundos
Inflige de 620.7 a 931 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathMeteorUpheaval
Spell, Damage, Fire, Triggerable
Tiempo de lanzamiento: 1.93 seg
Tiempo de recarga: 8 seg
Inflige de 1293 a 1940 de daño de fuego
Provoca +10 estallidos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathFireballCombo
Projectile, Spell, Damage, Fire
Tiempo de lanzamiento: 2.33 seg
Tiempo de recarga: 10 seg
Inflige de 1319 a 1978 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
AbberathLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Salto con impacto
Base Damage: 1216–1824
Probabilidad de golpe crítico: 5%
Attack Time: 1.995 seg
Tiempo de recarga: 3 seg
Saltas por los aires para infligir daño y empujar a los enemigos con tu arma en el lugar donde caes. Empujas a los enemigos sobre los que caerías fuera de tu camino. Requiere un hacha, una maza, un cetro, una espada o un báculo.
40% menos velocidad de ataque
El radio base es de 1.5 metros
cast time overrides attack duration [1]
is area damage [1]
GTStandaloneAbberathHellfireBarrage
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 12 seg
GSStandaloneAbberathHellfireBarrage
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 3112 a 3439 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2
extends "Metadata/Monsters/Goatman/Goatman"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
actor = "Metadata/Monsters/Abberath/Abberath.act"
main_hand_unarmed_type = "One_Hand_Mace"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Animated
{
on_event_contact_for_spell_buff_01 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
}
Actor
{
on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk);"
}
Life
{
on_death = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Abberath/Enraged.epk); RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
}
Render
{
preload_buff_visual = "abberath_shaman_buff"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/Abberath2MapStandalone"] = {
name = "Mephod, the Earth Scorcher",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"Melee",
"AbberathLeapSlam",
"AbberathsFury",
"AbberathMeteorUpheaval",
"AbberathFireballCombo",
"GSStandaloneAbberathHellfireBarrage",
"GTStandaloneAbberathHellfireBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathLeapSlam"] = {
name = "Leap Slam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.Slam] = true,
[SkillType.Totemable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.4,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {-40, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathsFury"] = {
name = "AbberathsFury",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathMeteorUpheaval"] = {
name = "AbberathMeteorUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.93,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"upheaval_number_of_spikes",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathFireballCombo"] = {
name = "AbberathFireballCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSStandaloneAbberathHellfireBarrage"] = {
name = "GSStandaloneAbberathHellfireBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1.8999999761581, 2.0999999046326, -70, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTStandaloneAbberathHellfireBarrage"] = {
name = "GTStandaloneAbberathHellfireBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Daño Físico Elemental Fuego Ataque Velocidad |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| Actor.actor | Metadata/Monsters/Abberath/Abberath.act |
| Actor.main_hand_unarmed_type | One_Hand_Mace |
Mephod, Calcinatierra
Bestiamonster base type attack cast speed +% and damage -% final [33]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Mephod, the Earth Scorcher
| Spectre | N |
|---|---|
| Tags | beast, Lanzador de hechizos, fire_affinity, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_movement, melee, pantheon_daemon, physical_affinity, red_blood |
Vida
400%
Ailment Threshold
400%
Resistencia
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
AbberathMap
Metadata
Abberath2MapArchnemesis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
28,790
Evasión
4,739
Damage
766
Daño de hechizos
1,143
Precisión
580
Attack Time
1.33665
Experiencia
112,805
Minion Life
120,902
Minion Damage
612
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AbberathMeteorUpheaval
Spell, Damage, Fire, Triggerable
Tiempo de lanzamiento: 1.93 seg
Tiempo de recarga: 8 seg
Inflige de 1293 a 1940 de daño de fuego
Provoca +10 estallidos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
AbberathFireballCombo
Projectile, Spell, Damage, Fire
Tiempo de lanzamiento: 2.33 seg
Tiempo de recarga: 10 seg
Inflige de 1319 a 1978 de daño de fuego
El radio base es de 0.9 metros
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-30]
projectile uses contact position [1]
GTStandaloneAbberathHellfireBarrage
Triggerable, Spell
Tiempo de lanzamiento: 2 seg
Tiempo de recarga: 12 seg
GSStandaloneAbberathHellfireBarrage
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 3112 a 3439 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Object Type
version 2
extends "Metadata/Monsters/Goatman/Goatman"
extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
Actor
{
main_hand_unarmed_type = "One_Hand_Mace"
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueArchnemesis/PantheonApparition"
Life
{
on_death = "RemoveEffects();"
on_spawned_dead = "RemoveEffects();"
}
Render
{
preload_buff_visual = "abberath_shaman_buff"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/Abberath2MapArchnemesis"] = {
name = "Mephod, the Earth Scorcher",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
"AbberathMeteorUpheaval",
"AbberathFireballCombo",
"GSStandaloneAbberathHellfireBarrage",
"GTStandaloneAbberathHellfireBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathMeteorUpheaval"] = {
name = "AbberathMeteorUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.93,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"upheaval_number_of_spikes",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -70, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["AbberathFireballCombo"] = {
name = "AbberathFireballCombo",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Fire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -30, 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSStandaloneAbberathHellfireBarrage"] = {
name = "GSStandaloneAbberathHellfireBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {1.8999999761581, 2.0999999046326, -70, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTStandaloneAbberathHellfireBarrage"] = {
name = "GTStandaloneAbberathHellfireBarrage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Daño Físico Elemental Fuego Ataque Velocidad |
| key | val |
|---|---|
| BaseEvents.on_construction_complete | SetCurrentAnimationSpeed( 0.0 ); |
| Positioned.blocking | false |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.item_drop_slots | 0 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.monster_do_not_fracture | 1 |
| Stats.is_hidden_monster | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Life.corpse_usable | false |
| Life.prevent_corpse_sinking | true |
| Life.on_death | PauseAnimation(); |
| Actor.slow_animations_go_to_idle | false |
| Actor.on_start_action | SetCurrentAnimationSpeed( 1.0 ); |
| Actor.on_end_action | SetCurrentAnimationSpeed( 0.0 ); |
| Actor.main_hand_unarmed_type | One_Hand_Mace |
Mephod, Calcinatierra
Bestiamonster base type attack cast speed +% and damage -% final [33]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
Mephod, the Earth Scorcher
| Spectre | N |
|---|---|
| Tags | beast, goatman, humanoid, is_unarmed, large_height, light_armour, mammal_beast, medium_movement, non_attacking, red_blood |
Vida
400%
Ailment Threshold
400%
Resistencia
Damage
180%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
AbberathMap
Metadata
Abberath2MapElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Abberath/Abberath2MapElder"] = {
name = "Mephod, the Earth Scorcher",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 10,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Daño Ataque Lanzador de hechizos Velocidad |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
35% más de velocidad de ataque
Velocidad de movimiento aumentada un 35%
Ganas el 125% del daño físico como daño de fuego extra
Daño recibido reducido un 80%
La velocidad de acción no se puede modificar por debajo de su valor base
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Daño Físico Elemental Fuego Ataque Velocidad |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.