Charged Dash
Movement, AoE, Channelling, Attack, Lightning, Melee
Level: 1–20
Cast Time: 1 sec
Mana Cost: 4
Attack Speed: 160% of base
Effectiveness of Added Damage: (95–110)%
Requires Level 28
Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.
Per 1% Quality:
0.5% increased Attack Speed
Deals (95–110)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Illusion has finished moving
Illusion moves at 130% of your Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Charged Dash

DropLevel 28
BaseType Charged Dash
Class Active Skill Gems
CostOrb of Chance x 1
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
TargetTypesGround
TypeMovementSkill, Area, Hit, Channelled, Attack, Melee, LightningSkill

Quest Reward /1

ActQuest CompleteCharacter
3Sever the Right HandDuelist Ranger Shadow Scion

Quest Vendor /3

ActQuest CompleteNPCCharacter
3Sever the Right HandClarissaMarauder Templar Duelist Ranger Shadow Scion
6Fallen from GraceLilly Roth (Level 1)All Classes
3A Fixture of FateSiosa (Level 1)All Classes
Implicit
50% of Physical Damage Converted to Lightning Damage
charged_dash_damage_+%_final [-100]
Final wave deals 75% of Damage per stage
Deals 150% more Damage while Channelling if Illusion has finished moving
Illusion moves at 130% of your Movement Speed
is_area_damage [1]
base_skill_show_average_damage_instead_of_dps [1]
skill_can_add_multiple_charges_per_action [1]
Mana Cost: 4

Level Effect /40

LevelRequires LevelDexterityBase DamageExperience
1286695%199,345
2317295.8%285,815
3347996.6%401,344
4378597.4%554,379
5409198.2%477,437
6429598.9%583,786
74410099.7%710,359
846104100.5%1,355,511
948108101.3%1,138,877
1050112102.1%1,368,233
1152116102.9%1,638,338
1254121103.7%1,956,648
1356125104.5%3,655,184
1458129105.3%3,017,327
1560133106.1%7,759,995
1662137106.8%15,138,193
1764142107.6%26,083,825
1866146108.4%62,620,247
1968150109.2%211,708,088
2070154110%
2172110.8%
2274111.6%
2376112.4%
2478113.2%
2580113.9%
2682114.7%
2784115.5%
2886116.3%
2988117.1%
3090117.9%
3191118.3%
3292118.7%
3393119.1%
3494119.5%
3595119.9%
3696120.3%
3797120.7%
3898121.1%
3999121.4%
40100121.8%

Labyrinth Enchantment /8

LevelModDrop Rate
The Merciless Labyrinth25% increased Charged Dash Damagehelmet(12.5%)
The Eternal Labyrinth40% increased Charged Dash Damagehelmet(12.5%)
The Merciless Labyrinth4% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recentlyhelmet(12.5%)
The Eternal Labyrinth6% chance to Dodge Attack Hits if you have finished Channelling Charged Dash Recentlyhelmet(12.5%)
The Merciless LabyrinthCharged Dash has +4 to Radius of each Wave's last damage Areahelmet(12.5%)
The Eternal LabyrinthCharged Dash has +6 to Radius of each Wave's last damage Areahelmet(12.5%)
The Merciless LabyrinthCharged Dash has 10% more Movement Speedhelmet(12.5%)
The Eternal LabyrinthCharged Dash has 15% more Movement Speedhelmet(12.5%)

Microtransactions /1

IconName
Desert Charged Dash Effect
Microtransactions
Your Charged Dash becomes a Desert Effect.

Supported By /71

  • Active Type: MovementSkill, Area, Hit, Channelled, Attack, Melee, LightningSkill
  • Support GemActiveType
    Added Fire Damage SupportHit, Attack
    Faster Attacks SupportAttack, Type56
    Added Cold Damage SupportAttack, Hit
    Additional Accuracy SupportAttack, Type56
    Increased Area of Effect SupportArea, CreateMinion, Type53
    Added Lightning Damage SupportAttack, Hit
    Increased Critical Strikes SupportHit, Attack
    Increased Critical Damage SupportHit, Attack
    Knockback SupportHit, Attack
    Life Leech SupportHit, Attack
    Mana Leech SupportAttack
    Added Chaos Damage SupportHit, Attack
    Stun SupportHit, Attack
    Melee Physical Damage SupportMelee
    Item Rarity SupportHit, Attack, DamageOverTime
    Concentrated Effect SupportArea, CreateMinion, Type53
    Cold to Fire SupportHit, Attack
    Combustion SupportHit, Attack
    Elemental Damage with Attacks SupportAttack, Type56
    Bloodlust SupportMelee
    Life Gain on Hit SupportAttack, Type56
    Elemental Proliferation SupportHit, Attack, CauseElementalStatus
    Culling Strike SupportHit, Attack
    Iron Will SupportHit, Type59, Type66
    Damage on Full Life SupportAttack
    Chance to Flee SupportAttack, Hit
    Blind SupportHit, Attack
    Fire Penetration SupportHit, Attack
    Cold Penetration SupportHit, Attack
    Lightning Penetration SupportHit, Attack
    Power Charge On Critical SupportHit, Attack
    Burning Damage SupportHit, Attack, CausesBurning
    Curse On Hit SupportAttack, Hit, AppliesCurse
    Cast On Critical Strike SupportAttack
    Cast on Melee Kill SupportMelee
    Endurance Charge on Melee Stun SupportMelee
    Block Chance Reduction SupportHit, Attack
    Physical to Lightning SupportHit, Attack
    Fortify SupportMelee
    Ice Bite SupportHit, Attack
    Hypothermia SupportHit, Attack, DamageOverTime
    Innervate SupportHit, Attack
    Poison SupportHit, Attack
    Void Manipulation SupportHit, Attack, DamageOverTime
    Controlled Destruction SupportHit, Attack, Type59
    Swift Affliction SupportDuration, Type55, Hit, Attack
    Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Cast while Channelling SupportChannelled
    Ignite Proliferation SupportHit, Attack
    Chance to Bleed SupportAttack
    Lesser Poison SupportHit, Attack
    Deadly Ailments SupportHit, Attack
    Decay SupportHit, Attack
    Efficacy SupportHit, Attack, Type59, Duration, Type55, DamageOverTime
    Vile Toxins SupportHit, Attack
    Maim SupportAttack, Maims
    Immolate SupportHit, Attack
    Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Brutality SupportHit, Attack
    Onslaught SupportHit, Attack
    Infused Channelling SupportChannelled
    Summon Phantasm SupportAttack, Hit, CreatesMinion
    Withering Touch SupportAttack
    Bonechill SupportAttack, Hit, NonHitChill, ChillingArea
    Energy Leech SupportHit, Attack
    Close Combat SupportMelee
    Shockwave SupportMelee
    Impale SupportAttack
    Pulverise SupportMelee
    Rage SupportMelee
    Nightblade SupportAttack

    Charged Dash Monster /1

    NameModifiersSpectre
    Ohne Trixmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
    monster_dropped_item_rarity_+% [500]
    unique_boss_curse_effect_on_self_+%_final [0]
    Fast Attacks
    Y
    Charged Dash
    Movement, AoE, Channelling, Attack, Lightning, Melee
    Level: 1–20
    Cast Time: 1 sec
    Mana Cost: 4
    Attack Speed: 160% of base
    Effectiveness of Added Damage: (95–110)%
    Requires Level 28
    Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage.
    Per 1% Quality:
    0.5% increased Attack Speed
    Deals (95–110)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Final wave deals 75% of Damage per stage
    Deals 150% more Damage while Channelling if Illusion has finished moving
    Illusion moves at 130% of your Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

    Charged Dash

    DropLevel 28
    BaseType Charged Dash
    Class Active Skill Gems
    CostOrb of Chance x 1
    WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
    TargetTypesGround
    TypeMovementSkill, Area, Hit, Channelled, Attack, Melee, LightningSkill

    Quest Reward /1

    ActQuest CompleteCharacter
    3Sever the Right HandDuelist Ranger Shadow Scion

    Quest Vendor /3

    ActQuest CompleteNPCCharacter
    3Sever the Right HandClarissaMarauder Templar Duelist Ranger Shadow Scion
    6Fallen from GraceLilly Roth (Level 1)All Classes
    3A Fixture of FateSiosa (Level 1)All Classes
    Implicit
    50% of Physical Damage Converted to Lightning Damage
    charged_dash_damage_+%_final [-100]
    Final wave deals 75% of Damage per stage
    Deals 150% more Damage while Channelling if Illusion has finished moving
    Illusion moves at 130% of your Movement Speed
    is_area_damage [1]
    base_skill_show_average_damage_instead_of_dps [1]
    skill_can_add_multiple_charges_per_action [1]
    Mana Cost: 4

    Level Effect /40

    LevelRequires LevelDexterityBase DamageExperience
    1286695%199,345
    2317295.8%285,815
    3347996.6%401,344
    4378597.4%554,379
    5409198.2%477,437
    6429598.9%583,786
    74410099.7%710,359
    846104100.5%1,355,511
    948108101.3%1,138,877
    1050112102.1%1,368,233
    1152116102.9%1,638,338
    1254121103.7%1,956,648
    1356125104.5%3,655,184
    1458129105.3%3,017,327
    1560133106.1%7,759,995
    1662137106.8%15,138,193
    1764142107.6%26,083,825
    1866146108.4%62,620,247
    1968150109.2%211,708,088
    2070154110%
    2172110.8%
    2274111.6%
    2376112.4%
    2478113.2%
    2580113.9%
    2682114.7%
    2784115.5%
    2886116.3%
    2988117.1%
    3090117.9%
    3191118.3%
    3292118.7%
    3393119.1%
    3494119.5%
    3595119.9%
    3696120.3%
    3797120.7%
    3898121.1%
    3999121.4%
    40100121.8%

    Codecharged_dash_damage_+%_final
    PublicFlag1
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDPercentage