Ice Crash
Level: (1–20)
Cost: 8 Mana
Attack Speed: 70% of base
Attack Damage: (230–350)% of base
Effectiveness of Added Damage: (230–350)%
Requires Level (28–70), (42–98) Str, (29–68) Int
Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.
100% of Physical Damage Converted to Cold Damage
Second Stage deals 15% less Damage
Third Stage deals 30% less Damage
Base radius is 1.1 metres
Base secondary radius is 2.1 metres
Base tertiary radius is 3.1 metres

Additional Effects From Quality:
Gain (0–15)% of Physical Damage as Extra Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Cost: 8
100% of Physical Damage Converted to Cold Damage
Second Stage deals 15% less Damage
Third Stage deals 30% less Damage
Base radius is 1.1 metres
Base secondary radius is 2.1 metres
Base tertiary radius is 3.1 metres
LevelRequires LevelStrIntBase DamageExperience
1284229230%199,345
2314632236.3%285,815
3345035242.6%401,344
4375437248.9%554,379
5405840255.3%477,437
6426042261.6%583,786
7446344267.9%710,359
8466646274.2%1,355,511
9486848280.5%1,138,877
10507149286.8%1,368,233
11527451293.2%1,638,338
12547653299.5%1,956,648
13567955305.8%3,655,184
14588257312.1%3,017,327
15608459318.4%7,759,995
16628760324.7%15,138,193
17649062331.1%26,083,825
18669264337.4%62,620,247
19689566343.7%211,708,088
20709868350%
2172356.3%
2274362.6%
2376368.9%
2478375.3%
2580381.6%
2682387.9%
2784394.2%
2886400.5%
2988406.8%
3090413.2%
3191416.3%
3292419.5%
3393422.6%
3494425.8%
3595428.9%
3696432.1%
3797435.3%
3898438.4%
3999441.6%
40100444.7%
Attribute /10

Ice Crash

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymFreeze
DropLevel 28
BaseType Ice Crash
Class Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, , Warstaves
TargetTypesGround, Enemy
TypeAttack, Area, Melee, Cold, Multistrikeable, Slam, Totemable
ItemTypeMetadata/Items/Gems/SkillGemIceCrash
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
500 (T5)Enemies Frozen by Ice Crash or Glacial Hammer become Covered in Frost for 4 seconds as they Unfreeze
Ice Crash Monster /21 ⍟
NameModifiersSpectre
Kartarus25% increased maximum Life
20% increased Character Size
drop additional rare items [3]
Y
Kartarus25% increased maximum Life
20% increased Character Size
Y
ChattersGain 25% of Physical Damage as Extra Cold Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Lunaris ChampionGain 100% of Physical Damage as Extra Cold DamageY
Nightbringer LuciusGain 25% of Physical Damage as Extra Cold Damage
display monster mod nemesis test [0]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Nebria, the Last LightGain 25% of Physical Damage as Extra Cold Damage
display monster mod nemesis test [0]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Vanth AgielY
Vanth Agiel100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Yorishi, Aurora-sageMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Dimachaeri Cassiusmonster base type attack cast speed +% and damage -% final [33]
Your hits can't be Evaded
Never deal Critical Strikes
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Dimachaeri Cassius30% increased Movement Speed
50% of Physical Damage Converted to Fire Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Avatar of the Forge30% increased Movement Speed
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
50% of Physical Damage Converted to Fire Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Arctic GolemY
Lieutenant of RageY
Lieutenant of Ragedamage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
50% of Physical Damage Converted to Cold Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Fenumal DevourerY
Effigy of Wintry UndeathGain 25% of Physical Damage as Extra Cold Damage
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Effigy of the Lunar WarriorGain 25% of Physical Damage as Extra Cold Damage
display monster mod nemesis test [0]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Effigy of ConstrictionGain 25% of Physical Damage as Extra Cold DamageY
Frozen CannibalY
Perfect Frozen CannibalY
Microtransactions /1 ⍟
IconName
Automaton Ice Crash Effect
Your Ice Crash becomes an Automaton Effect.
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Ice Crash Damage 125% increased Ice Crash Damage100
The Eternal LabyrinthEnchantment Ice Crash Damage 240% increased Ice Crash Damage100
The Merciless LabyrinthEnchantment Ice Crash Physical Damage Percent To Add As Cold Damage 110% of Ice Crash Physical Damage gained as Extra Cold Damage100
The Eternal LabyrinthEnchantment Ice Crash Physical Damage Percent To Add As Cold Damage 215% of Ice Crash Physical Damage gained as Extra Cold Damage100
The Merciless LabyrinthEnchantment Ice Crash Area Of Effect 116% increased Ice Crash Area of Effect100
The Eternal LabyrinthEnchantment Ice Crash Area Of Effect 224% increased Ice Crash Area of Effect100
Supported By /103 ⍟
IconName
Added Fire Damage Support
Faster Attacks Support
Added Cold Damage Support
Additional Accuracy Support
Increased Area of Effect Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Mana Leech Support
Added Chaos Damage Support
Stun Support
Melee Physical Damage Support
Item Rarity Support
Concentrated Effect Support
Cold to Fire Support
Combustion Support
Elemental Damage with Attacks Support
Bloodlust Support
Life Gain on Hit Support
Elemental Proliferation Support
Culling Strike Support
Damage on Full Life Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Multistrike Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Cast On Critical Strike Support
Cast on Melee Kill Support
Endurance Charge on Melee Stun Support
Block Chance Reduction Support
Physical to Lightning Support
Fortify Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Bleed Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Maim Support
Immolate Support
Unbound Ailments Support
Brutality Support
Ruthless Support
Momentum Support
Summon Phantasm Support
Withering Touch Support
Bonechill Support
Energy Leech Support
Close Combat Support
Shockwave Support
Impale Support
Pulverise Support
Rage Support
Nightblade Support
Awakened Added Fire Damage Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Elemental Damage with Attacks Support
Awakened Fire Penetration Support
Awakened Melee Physical Damage Support
Awakened Multistrike Support
Awakened Added Cold Damage Support
Awakened Cast On Critical Strike Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Increased Area of Effect Support
Awakened Lightning Penetration Support
Awakened Unbound Ailments Support
Fist of War Support
Trinity Support
Bloodthirst Support
Cruelty Support
Earthbreaker Support
Overcharge Support
Prismatic Burst Support
Devour Support
Sadism Support
Controlled Blaze Support
Volatility Support

Community Wiki

Edit

Ice Crash

Ice Crash is an attack skill that strikes the ground, converting your physical damage to cold damage, and creating a wave of expanding icicles in an area around you. The damage is weaker further away from you. Ice Crash requires a sword, mace, axe or a staff, but can also be used while unarmed.

Skill functions and interactions

  • Damage conversion: Like all converted damage, the cold damage component of Ice Crash's damage will be modified by Cold Damage, Elemental Damage and Physical Damage. Any enemy hit by a stage cannot be hit again by subsequent stage(s). The tooltip damage reported is for the first (central) stage.

Version history

VersionChanges
3.15.0
  • Now deals 350% of Base Damage, and has 350% Effectiveness of Added Damage at gem level 20 (previously 280%).
  • 3.11.0
  • The visual effects have been improved.
  • No longer has added Cold Damage.
  • Now converts 100% of Physical Damage to Cold Damage (from 50%).
  • Now deals base Damage and has an added Damage effectiveness of 230% at gem level 1 (from 190%), up to 280% at gem level 20 (from 240%).
  • Second stage now deals 15% less damage (from 10%).
  • Third stage now deals 30% less damage (from 20%).
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 190% at gem level 1 (from 170%), up to 240% at gem level 20 (from 208%).
  • The base area of effect is now 20% larger.
  • Now adds 30 to 46 cold damage to attacks at gem level 1, up to 169 to 254 at gem level 20.
  • Now has an attack speed multiplier of 70% (previously had 20% less attack speed).
  • Now gains 1% increased damage per 1% gem quality (previously gained 1% increased cold damage per 1% gem quality).
  • 3.3.0
  • Can now be supported by Multistrike.
  • 3.1.0
  • Radius has been increased from 8 to 9 for the first stage, from 16 to 18 for the second stage, and from 24 to 26 for the third stage.
  • 2.6.0
  • Damage increased by 13% at level 1, damage progression as the gem levels slightly improved.
  • The second stage now deals 10% less damage (down from 15%).
  • The third stage now deals 20% less damage (down from 30%).
  • 2.4.0
  • Attack speed penalty is now 20% less (down from 25% less). Its secondary stage damage penalty is now 15% less (down from 20% less). Its third stage damage penalty is now 30% less (down from 40% less).
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • 2.0.0
  • Introduced to the game

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