Projectiles Split towards (2–5) targets
Modifiers to number of Projectiles instead apply to
the number of targets Projectile Splits towards
Base radius is 0.6 metres
40% chance to Impale Enemies on Hit
Projectiles can Split without hitting a target
Additional Effects From Quality:


Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
1 | Enemy at the Gate | Quest Reward | Scion · Duelist |
1 | Enemy at the Gate | Nessa | Duelist · Ranger · Scion |
Splitting Steel /6 ⍟
Throw a splitting bolt of steel from your weapon that explodes on impact, dealing damage in an area. Use the Call of Steel ability from this gem to create Steel Shards that launch with Splitting Steel, exploding into multiple shards to damage nearby enemies.Name | Show Full Descriptions |
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Impale Support | Deal more physical damage and Impale enemies, dealing additional damage to enemies with additional hits. You can impale enemies up to five times to deal even more additional damage to enemies. |
Brutality Support | Cause Splitting Steel to deal much more physical damage, but no elemental damage. Try not to get additional lightning, fire, cold or chaos damage with this support gem, as they will be reduced to zero. |
Lesser Multiple Projectiles Support | Increase the number of shards that explode from Splitting Steel when you launch a Steel Shard, hitting more enemies. Obtain the Greater Multiple Projectiles Support gem at later levels to throw more projectiles and hit larger groups of enemies. |
Vicious Projectiles Support | Greatly increases the physical damage dealt by Splitting Steel, at the cost of slightly reducing your attack speed. An invaluable way to increase your damage. |
Maim Support | Support Splitting Steel with this gem to Maim enemies, dealing more physical damage and slowing their movement. Slow monsters to make them easier to avoid. |
Slower Projectiles Support | Slow down your bolts of Splitting Steel to make them hit harder for more damage. The projectiles that explode from Call of Steel's shards are also slower, and deal more damage. |
Level Effect /40
Implicit |
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Base radius is 0.6 metres 40% chance to Impale Enemies on Hit Modifiers to number of Projectiles instead apply to\nthe number of targets Projectile Splits towards Projectiles can Split without hitting a target (When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds) |
Level | Requires Level | Strength | Dexterity | Cost | Base Damage | 1 to 2 Added Attack Physical Damage | Projectiles Split towards 2 targets | Experience |
---|---|---|---|---|---|---|---|---|
1 | 1 | 4 | 6 | 5 | 70% | 1, 2 | 2 | 70 |
2 | 2 | 5 | 7 | 5 | 74.1% | 1, 2 | 2 | 308 |
3 | 4 | 7 | 10 | 5 | 78.1% | 2, 3 | 2 | 1,554 |
4 | 7 | 10 | 14 | 5 | 84.2% | 2, 4 | 2 | 6,667 |
5 | 11 | 13 | 19 | 5 | 92.2% | 3, 5 | 2 | 26,047 |
6 | 16 | 18 | 26 | 6 | 96.3% | 5, 7 | 2 | 49,725 |
7 | 20 | 22 | 31 | 6 | 100% | 7, 10 | 3 | 95,714 |
8 | 24 | 25 | 37 | 6 | 104.4% | 9, 13 | 3 | 169,595 |
9 | 28 | 29 | 42 | 6 | 106.4% | 11, 17 | 3 | 283,759 |
10 | 32 | 33 | 47 | 6 | 115.4% | 14, 21 | 3 | 453,996 |
11 | 36 | 36 | 53 | 7 | 124.4% | 18, 27 | 3 | 703,128 |
12 | 40 | 40 | 58 | 7 | 129.8% | 22, 33 | 3 | 1,061,223 |
13 | 44 | 44 | 63 | 7 | 140.1% | 27, 41 | 3 | 2,065,870 |
14 | 48 | 48 | 68 | 7 | 155.8% | 34, 51 | 3 | 2,507,110 |
15 | 52 | 51 | 74 | 7 | 163% | 42, 63 | 4 | 5,798,936 |
16 | 56 | 55 | 79 | 8 | 168.1% | 51, 77 | 4 | 15,083,919 |
17 | 60 | 59 | 84 | 8 | 173.3% | 62, 93 | 4 | 27,792,735 |
18 | 64 | 62 | 90 | 8 | 183.8% | 76, 113 | 4 | 43,869,739 |
19 | 67 | 65 | 94 | 8 | 199.4% | 87, 131 | 4 | 242,081,556 |
20 | 70 | 68 | 98 | 8 | 210% | 101, 151 | 5 | |
21 | 72 | 9 | 215.8% | 111, 166 | 5 | |||
22 | 74 | 9 | 221.6% | 122, 182 | 5 | |||
23 | 76 | 9 | 227.4% | 133, 200 | 5 | |||
24 | 78 | 9 | 233.2% | 146, 220 | 5 | |||
25 | 80 | 9 | 238.9% | 161, 241 | 5 | |||
26 | 82 | 10 | 244.7% | 176, 264 | 5 | |||
27 | 84 | 10 | 250.5% | 193, 289 | 5 | |||
28 | 86 | 10 | 256.3% | 211, 317 | 6 | |||
29 | 88 | 10 | 262.1% | 231, 346 | 6 | |||
30 | 90 | 10 | 267.9% | 253, 379 | 6 | |||
31 | 91 | 11 | 270.8% | 264, 396 | 6 | |||
32 | 92 | 11 | 273.7% | 276, 414 | 6 | |||
33 | 93 | 11 | 276.6% | 289, 433 | 6 | |||
34 | 94 | 11 | 279.5% | 302, 453 | 7 | |||
35 | 95 | 11 | 282.4% | 316, 474 | 7 | |||
36 | 96 | 11 | 285.3% | 330, 495 | 7 | |||
37 | 97 | 12 | 288.2% | 345, 517 | 7 | |||
38 | 98 | 12 | 291.1% | 360, 541 | 7 | |||
39 | 99 | 12 | 293.9% | 377, 565 | 7 | |||
40 | 100 | 12 | 296.8% | 394, 590 | 8 |
Splitting Steel
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Hit, Projectile, Split, Impale, Modifiers |
BaseType | Splitting Steel |
Class | Skill Gems |
Weapon | One Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes |
TargetTypes | Ground, Enemy |
Type | Attack, RangedAttack, Projectile, ProjectilesFromUser, Area, Physical, SingleMainProjectile |
Metadata | Metadata/Items/Gems/SkillGemSplittingSteel |
Reference | ![]() |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Splitting Steel 1 | Splitting Steel deals 25% increased Damage | 100 |
The Eternal Labyrinth | Enchantment Splitting Steel 2 | Splitting Steel deals 40% increased Damage | 100 |
The Merciless Labyrinth | Enchantment Splitting Steel Area 1 | Splitting Steel has 16% increased Area of Effect | 100 |
The Eternal Labyrinth | Enchantment Splitting Steel Area 2 | Splitting Steel has 24% increased Area of Effect | 100 |
The Merciless Labyrinth | Enchantment Splitting Steel Chance to Not Consume Shard 1 | Splitting Steel has 20% chance to not consume Steel Shards | 100 |
The Eternal Labyrinth | Enchantment Splitting Steel Chance to Not Consume Shard 2 | Splitting Steel has 30% chance to not consume Steel Shards | 100 |
Supported By /104 ⍟
Community Wiki
Splitting Steel
Splitting Steel is an attack which uses your sword or axe to launch a projectile that impales enemies on hit. This skill consumes Steel Shards from Call of Steel to cause the projectile to split and hit multiple enemies.
Skill functions and interactions
Steel Shards: Equipping this skill grants the Call of Steel ability, which is used to generate Steel Shards. This skill consumes 1 Steel Shard to have the projectile split to hit additional nearby enemies.
Additional Projectiles: If you use the skill without any Steel Shards, it will always launch only one projectile, even if you have additional projectiles from other sources.
Gem Type: Splitting Steel is a Green gem, indicates it is a dex gem, despite in higher gem level, the str requirements is higher than dex. Splitting Steel does not affected by mod such as +# to Level of Socketed Strength Gems, but affected by mod such as +# to Level of Socketed Dexterity/AOE/Projectile Gems or +# to Level of all Physical Skill Gems. Splitting Steel is an attack skill thus physical spell mod does not affect this gem.
Melee: Shattering Steel is not considered a melee attack despite using melee weapons, similarly to Spectral Throw.
- Shattering Steel does not have melee gem tag.
Version history
Version | Changes |
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3.15.0 |
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3.12.5 |
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3.12.0 |
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