Splitting Steel
Level: (1–20)
Cost: (5–8) Mana
Attack Speed: 90% of base
Attack Damage: (70–210)% of base
Effectiveness of Added Damage: (70–210)%
Requires Level (1–70), (4–68) Str, (6–98) Dex
Fire a single projectile that splits on impact or at the targeted location, dealing area damage when it splits and again when the split projectiles explode at the end of their flight. Requires a Sword or Axe.
(1–101) to (2–151) Added Attack Physical Damage
Modifiers to number of Projectiles instead apply to
the number of targets Projectile Splits towards
Projectiles Split towards (2–5) targets
Base radius is (0.6–1) metres
40% chance to Impale Enemies on Hit
Projectiles can Split without hitting a target

Additional Effects From Quality:
(0–40)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Splitting Steel /6
Throw a splitting bolt of steel from your weapon that explodes on impact, dealing damage in an area. Use the Call of Steel ability from this gem to create Steel Shards that launch with Splitting Steel, exploding into multiple shards to damage nearby enemies.
NameShow Full Descriptions
Impale SupportDeal more physical damage and Impale enemies, dealing additional damage to enemies with additional hits. You can impale enemies up to five times to deal even more additional damage to enemies.
Brutality SupportCause Splitting Steel to deal much more physical damage, but no elemental damage. Try not to get additional lightning, fire, cold or chaos damage with this support gem, as they will be reduced to zero.
Lesser Multiple Projectiles SupportIncrease the number of shards that explode from Splitting Steel when you launch a Steel Shard, hitting more enemies. Obtain the Greater Multiple Projectiles Support gem at later levels to throw more projectiles and hit larger groups of enemies.
Vicious Projectiles SupportGreatly increases the physical damage dealt by Splitting Steel, at the cost of slightly reducing your attack speed. An invaluable way to increase your damage.
Maim SupportSupport Splitting Steel with this gem to Maim enemies, dealing more physical damage and slowing their movement. Slow monsters to make them easier to avoid.
Slower Projectiles SupportSlow down your bolts of Splitting Steel to make them hit harder for more damage. The projectiles that explode from Call of Steel's shards are also slower, and deal more damage.
Level Effect /40
Implicit
40% chance to Impale Enemies on Hit
Modifiers to number of Projectiles instead apply to\nthe number of targets Projectile Splits towards
Projectiles can Split without hitting a target
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
LevelRequires LevelStrDexCostBase Damage1 to 2 Added Attack Physical DamageProjectiles Split towards 2 targetsBase radius is 0.6 metresExperience
1146570%1, 220.670
2257574.1%1, 220.6308
34710578.1%2, 320.61,554
471014584.2%2, 420.66,667
5111319592.2%3, 520.726,047
6161826696.3%5, 720.749,725
72022316100%7, 1030.795,714
82425376104.4%9, 1330.7169,595
92829426106.4%11, 1730.8283,759
103233476115.4%14, 2130.8453,996
113636537124.4%18, 2730.8703,128
124040587129.8%22, 3330.81,061,223
134444637140.1%27, 4130.92,065,870
144848687155.8%34, 5130.92,507,110
155251747163%42, 6340.95,798,936
165655798168.1%51, 7740.915,083,919
176059848173.3%62, 934127,792,735
186462908183.8%76, 1134143,869,739
196765948199.4%87, 13141242,081,556
207068988210%101, 15151
21729215.8%111, 16651.1
22749221.6%122, 18251.1
23769227.4%133, 20051.1
24789233.2%146, 22051.1
25809238.9%161, 24151.2
268210244.7%176, 26451.2
278410250.5%193, 28951.2
288610256.3%211, 31761.2
298810262.1%231, 34661.3
309010267.9%253, 37961.3
319111270.8%264, 39661.3
329211273.7%276, 41461.3
339311276.6%289, 43361.3
349411279.5%302, 45371.3
359511282.4%316, 47471.3
369611285.3%330, 49571.4
379712288.2%345, 51771.4
389812291.1%360, 54171.4
399912293.9%377, 56571.4
4010012296.8%394, 59081.4
Attribute /9

Splitting Steel

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymHit, Projectile, Split, Impale, Modifiers
BaseType Splitting Steel
Class Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes
TargetTypesGround, Enemy
TypeAttack, RangedAttack, Projectile, ProjectilesFromUser, Area, Physical, SingleMainProjectile
ItemTypeMetadata/Items/Gems/SkillGemSplittingSteel
Referencepoe.ninja, Community Wiki
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Splitting Steel 1Splitting Steel deals 25% increased Damage100
The Eternal LabyrinthEnchantment Splitting Steel 2Splitting Steel deals 40% increased Damage100
The Merciless LabyrinthEnchantment Splitting Steel Area 1Splitting Steel has 16% increased Area of Effect100
The Eternal LabyrinthEnchantment Splitting Steel Area 2Splitting Steel has 24% increased Area of Effect100
The Merciless LabyrinthEnchantment Splitting Steel Chance to Not Consume Shard 1Splitting Steel has 20% chance to not consume Steel Shards100
The Eternal LabyrinthEnchantment Splitting Steel Chance to Not Consume Shard 2Splitting Steel has 30% chance to not consume Steel Shards100
Supported By /105 ⍟
  • Active Type: Attack, RangedAttack, Projectile, ProjectilesFromUser, Area, Physical, SingleMainProjectile
  • IconName
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks Support
    Supports attack skills.
    Greater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles Support
    Supports projectile skills.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy Support
    Supports attack skills.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce Support
    Supports projectile skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Damage with Attacks Support
    Supports attack skills.
    Life Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Point Blank Support
    Supports projectile skills.
    Iron Grip Support
    Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain Support
    Supports projectile skills, and any other skills that chain.
    Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Slower Projectiles Support
    Supports projectile skills.
    Vicious Projectiles Support
    Supports projectile attack skills.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills. Cannot support skills that create minions.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Momentum Support
    Supports attack skills that aren't triggered.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch Support
    Supports attack skills.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Impale Support
    Supports attack skills.
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Elemental Damage with Attacks Support
    Supports attack skills.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Arrow Nova Support
    Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Greater Multiple Projectiles Support
    Supports projectile skills.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Vicious Projectiles Support
    Supports projectile attack skills.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Volatility Support
    Supports attack skills.
    Sacred Wisps Support
    Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.

    Community Wiki

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    Splitting Steel


    Splitting Steel is an attack which uses your sword or axe to launch a projectile that impales enemies on hit. This skill consumes Steel Shards from Call of Steel to cause the projectile to split and hit multiple enemies.

    Skill functions and interactions

    • Steel Shards: Equipping this skill grants the Call of Steel ability, which is used to generate Steel Shards. This skill consumes 1 Steel Shard to have the projectile split to hit additional nearby enemies.

    • Additional Projectiles: If you use the skill without any Steel Shards, it will always launch only one projectile, even if you have additional projectiles from other sources.

    • Gem Type: Splitting Steel is a Green gem, indicates it is a dex gem, despite in higher gem level, the str requirements is higher than dex. Splitting Steel does not affected by mod such as +# to Level of Socketed Strength Gems, but affected by mod such as +# to Level of Socketed Dexterity/AOE/Projectile Gems or +# to Level of all Physical Skill Gems. Splitting Steel is an attack skill thus physical spell mod does not affect this gem.

    • Melee: Shattering Steel is not considered a melee attack despite using melee weapons, similarly to Spectral Throw.

      • Shattering Steel does not have melee gem tag.

    Version history

    VersionChanges
    3.15.0
  • Now requires 14 Dexterity to use at gem level 4 (previously 14 Strength), up to 68 Strength and 98 Dexterity to use at gem level 20 (previously 98 Strength and 68 Dexterity).
  • Now deals 210% of Base Damage, and has 210% Effectiveness of Added Damage at gem level 20 (previously 168%).
  • 3.12.5
  • Fixed an issue where quality#Skill gems|Phantasmal '''Splitting Steel''' was missing its "chance to Impale Enemies on Hit" quality effect modifier.
  • 3.12.0
  • Splitting Steel has been added to the game.

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