Rage Vortex of Berserking
Level: (1–20)
Cost: (25–46) Life
Attack Speed: 70% of base
Attack Damage: (42–70)% of base
Effectiveness of Added Damage: (42–70)%
Requires Level (28–70), (67–155) Str
Requires One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes
Spin with a sword or axe to deal damage in an area around you. If you have at least 10 rage, create a ragestorm attached to you that repeatedly deals attack damage to enemies inside based on your attack speed. The ragestorm consumes rage at an accelerating rate, and ends if you run out.
Base radius is 2.2 metres
Ragestorm Hits 250% more Frequently
Maximum 1 Ragestorm
Lose 3 Rage per second
Each second, 20% more Rage loss Rate

Additional Effects From Quality:
Base radius is (0–0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Maximum 1 Ragestorm
Ragestorm Hits 250% more Frequently
Base radius is 2.2 metres
Lose 3 Rage per second
Each second, 20% more Rage loss Rate
LevelRequires LevelStrCostBase DamageExperience
128672542%199,345
231732643.5%285,815
334792744.9%401,344
437852846.4%554,379
540922947.8%477,437
642963149.3%583,786
7441003250.6%710,359
8461043352.1%1,355,511
9481093453.6%1,138,877
10501133555%1,368,233
11521173656.5%1,638,338
12541213757.9%1,956,648
13561253859.4%3,655,184
14581303960.9%3,017,327
15601344062.3%7,759,995
16621384263.9%15,138,193
17641424365.3%26,083,825
18661464466.9%62,620,247
19681514568.3%211,708,088
20701554669.9%
21724771.5%
22744873%
23764974.6%
24785076.1%
25805277.7%
26825379.2%
27845480.9%
28865582.5%
29885684.1%
30905785.7%
31915886.6%
32925887.3%
33935988.1%
34945989%
35956089.8%
36966090.7%
37976191.4%
38986192.2%
39996293.1%
40996393.8%
Attribute /10

Rage Vortex

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymHit, Rage
DropLevel 28
BaseType Rage Vortex
Class Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes
TargetTypesEnemy, Ground
TypeAttack, Melee, Area, Multistrikeable
ItemTypeMetadata/Items/Gems/SkillGemRageVortex
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Enemies in your Rage Vortex or Bladestorms are Hindered and Unnerved
Supported By /102 ⍟
  • Active Type: Attack, Melee, Area, Multistrikeable
  • IconName
    Added Fire Damage SupportAdded Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks SupportFaster Attacks Support
    Supports attack skills.
    Added Cold Damage SupportAdded Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy SupportAdditional Accuracy Support
    Supports attack skills.
    Increased Area of Effect SupportIncreased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage SupportAdded Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes SupportIncreased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage SupportIncreased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback SupportKnockback Support
    Supports any skill that hits enemies.
    Life Leech SupportLife Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech SupportMana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage SupportAdded Chaos Damage Support
    Supports any skill that hits enemies.
    Stun SupportStun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Melee Physical Damage SupportMelee Physical Damage Support
    Supports melee attack skills.
    Item Rarity SupportItem Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect SupportConcentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire SupportCold to Fire Support
    Supports any skill that hits enemies.
    Combustion SupportCombustion Support
    Supports any skill that hits enemies.
    Elemental Damage with Attacks SupportElemental Damage with Attacks Support
    Supports attack skills.
    Bloodlust SupportBloodlust Support
    Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
    Life Gain on Hit SupportLife Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation SupportElemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike SupportCulling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Damage on Full Life SupportDamage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee SupportChance to Flee Support
    Supports any skill that hits enemies.
    Blind SupportBlind Support
    Supports any skill that hits enemies.
    Fire Penetration SupportFire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration SupportCold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration SupportLightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration SupportElemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Multistrike SupportMultistrike Support
    Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    Power Charge On Critical SupportPower Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage SupportBurning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch SupportHextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike SupportCast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast on Melee Kill SupportCast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun Support
    Supports melee attack skills.
    Block Chance Reduction SupportBlock Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning SupportPhysical to Lightning Support
    Supports any skill that hits enemies.
    Fortify SupportFortify Support
    Supports melee attack skills that are not triggered.
    Ice Bite SupportIce Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia SupportHypothermia Support
    Supports any skill that deals damage.
    Innervate SupportInnervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction SupportCritical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation SupportVoid Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction SupportControlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction SupportSwift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus SupportElemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation SupportIgnite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed SupportChance to Bleed Support
    Supports attack skills.
    Chance to Poison SupportChance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments SupportDeadly Ailments Support
    Supports any skill that hits enemies.
    Decay SupportDecay Support
    Supports any skill that hits enemies.
    Efficacy SupportEfficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins SupportVile Toxins Support
    Supports any skill that hits enemies.
    Maim SupportMaim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate SupportImmolate Support
    Supports any skill that hits enemies.
    Unbound Ailments SupportUnbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality SupportBrutality Support
    Supports any skill that deals damage.
    Momentum SupportMomentum Support
    Supports attack skills that aren't triggered.
    Summon Phantasm SupportSummon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch SupportWithering Touch Support
    Supports attack skills.
    Bonechill SupportBonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech SupportEnergy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Close Combat SupportClose Combat Support
    Supports melee attack skills. Cannot support skills which create minions.
    Shockwave SupportShockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    Impale SupportImpale Support
    Supports attack skills.
    Pulverise SupportPulverise Support
    Supports melee attack skills.
    Rage SupportRage Support
    Supports melee attack skills. Minions cannot gain rage.
    Nightblade SupportNightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Awakened Added Fire Damage SupportAwakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality SupportAwakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage SupportAwakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Elemental Damage with Attacks SupportAwakened Elemental Damage with Attacks Support
    Supports attack skills.
    Awakened Fire Penetration SupportAwakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Melee Physical Damage SupportAwakened Melee Physical Damage Support
    Supports melee attack skills.
    Awakened Multistrike SupportAwakened Multistrike Support
    Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    Awakened Added Cold Damage SupportAwakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cast On Critical Strike SupportAwakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Cold Penetration SupportAwakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments SupportAwakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction SupportAwakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation SupportAwakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage SupportAwakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage SupportAwakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction SupportAwakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch SupportAwakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus SupportAwakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect SupportAwakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration SupportAwakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments SupportAwakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Trinity SupportTrinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst SupportBloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty SupportCruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge SupportOvercharge Support
    Supports any skill that hits enemies.
    Prismatic Burst SupportPrismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour SupportDevour Support
    Supports any skill that hits enemies.
    Sadism SupportSadism Support
    Supports any skill that hits enemies.
    Controlled Blaze SupportControlled Blaze Support
    Supports melee attack skills.
    Volatility SupportVolatility Support
    Supports attack skills.
    Overexertion SupportOverexertion Support
    Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
    Rupture SupportRupture Support
    Supports attack skills.
    Rage Vortex of Berserking Monster /1 ⍟
    NameModifiersSpectre
    Gemling Berserker30% increased Movement Speed
    20% increased Attack Speed
    Y
    Rage Vortex of Berserking
    Level: (1–40)
    Cost: (25–63) Life
    Attack Speed: 70% of base
    Requires Level (28–100)
    Spin with a sword or axe to deal damage in an area around you. If you have at least 10 rage, create a ragestorm attached to you that repeatedly deals attack damage to enemies inside based on your attack speed. The ragestorm consumes rage at an accelerating rate, and ends if you run out.
    Base radius is 2.2 metres
    Ragestorm Hits 250% more Frequently
    Maximum 1 Ragestorm
    Lose 3 Rage per second
    Each second, 20% more Rage loss Rate
    console skill dont chase [1]
    is area damage [1]
    skill can add multiple charges per action [1]

    Additional Effects From Quality:
    Base radius is (0–0.2) metres
    Level Effect /40
    Implicit
    Maximum 1 Ragestorm
    Ragestorm Hits 250% more Frequently
    Base radius is 2.2 metres
    Lose 3 Rage per second
    Each second, 20% more Rage loss Rate
    LevelRequires LevelCostBase DamageExperience
    1282542%
    2312643.5%
    3342744.9%
    4372846.4%
    5402947.8%
    6423149.3%
    7443250.6%
    8463352.1%
    9483453.6%
    10503555%
    11523656.5%
    12543757.9%
    13563859.4%
    14583960.9%
    15604062.3%
    16624263.9%
    17644365.3%
    18664466.9%
    19684568.3%
    20704669.9%
    21724771.5%
    22744873%
    23764974.6%
    24785076.1%
    25805277.7%
    26825379.2%
    27845480.9%
    28865582.5%
    29885684.1%
    30905785.7%
    31915886.6%
    32925887.3%
    33935988.1%
    34945989%
    35956089.8%
    36966090.7%
    37976191.4%
    38986192.2%
    39996293.1%
    40996393.8%
    Attribute /7

    Rage Vortex of Berserking

    KeyValue
    CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold
    AcronymIgnite
    BaseType Rage Vortex of Berserking
    WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes
    TargetTypesEnemy, Ground
    TypeAttack, Melee, Area, Multistrikeable
    ActiveSkillsCoderage_vortex_alt_x
    Supported By /102
  • Active Type: Attack, Melee, Area, Multistrikeable
  • IconName
    Added Fire Damage SupportAdded Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks SupportFaster Attacks Support
    Supports attack skills.
    Added Cold Damage SupportAdded Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy SupportAdditional Accuracy Support
    Supports attack skills.
    Increased Area of Effect SupportIncreased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage SupportAdded Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes SupportIncreased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage SupportIncreased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback SupportKnockback Support
    Supports any skill that hits enemies.
    Life Leech SupportLife Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech SupportMana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage SupportAdded Chaos Damage Support
    Supports any skill that hits enemies.
    Stun SupportStun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Melee Physical Damage SupportMelee Physical Damage Support
    Supports melee attack skills.
    Item Rarity SupportItem Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect SupportConcentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire SupportCold to Fire Support
    Supports any skill that hits enemies.
    Combustion SupportCombustion Support
    Supports any skill that hits enemies.
    Elemental Damage with Attacks SupportElemental Damage with Attacks Support
    Supports attack skills.
    Bloodlust SupportBloodlust Support
    Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
    Life Gain on Hit SupportLife Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation SupportElemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike SupportCulling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Damage on Full Life SupportDamage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee SupportChance to Flee Support
    Supports any skill that hits enemies.
    Blind SupportBlind Support
    Supports any skill that hits enemies.
    Fire Penetration SupportFire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration SupportCold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration SupportLightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration SupportElemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Multistrike SupportMultistrike Support
    Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    Power Charge On Critical SupportPower Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage SupportBurning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch SupportHextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike SupportCast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast on Melee Kill SupportCast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Endurance Charge on Melee Stun SupportEndurance Charge on Melee Stun Support
    Supports melee attack skills.
    Block Chance Reduction SupportBlock Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning SupportPhysical to Lightning Support
    Supports any skill that hits enemies.
    Fortify SupportFortify Support
    Supports melee attack skills that are not triggered.
    Ice Bite SupportIce Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia SupportHypothermia Support
    Supports any skill that deals damage.
    Innervate SupportInnervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction SupportCritical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation SupportVoid Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction SupportControlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction SupportSwift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus SupportElemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation SupportIgnite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed SupportChance to Bleed Support
    Supports attack skills.
    Chance to Poison SupportChance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments SupportDeadly Ailments Support
    Supports any skill that hits enemies.
    Decay SupportDecay Support
    Supports any skill that hits enemies.
    Efficacy SupportEfficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins SupportVile Toxins Support
    Supports any skill that hits enemies.
    Maim SupportMaim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate SupportImmolate Support
    Supports any skill that hits enemies.
    Unbound Ailments SupportUnbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality SupportBrutality Support
    Supports any skill that deals damage.
    Momentum SupportMomentum Support
    Supports attack skills that aren't triggered.
    Summon Phantasm SupportSummon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Withering Touch SupportWithering Touch Support
    Supports attack skills.
    Bonechill SupportBonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech SupportEnergy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Close Combat SupportClose Combat Support
    Supports melee attack skills. Cannot support skills which create minions.
    Shockwave SupportShockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    Impale SupportImpale Support
    Supports attack skills.
    Pulverise SupportPulverise Support
    Supports melee attack skills.
    Rage SupportRage Support
    Supports melee attack skills. Minions cannot gain rage.
    Nightblade SupportNightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Awakened Added Fire Damage SupportAwakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality SupportAwakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage SupportAwakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Elemental Damage with Attacks SupportAwakened Elemental Damage with Attacks Support
    Supports attack skills.
    Awakened Fire Penetration SupportAwakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Melee Physical Damage SupportAwakened Melee Physical Damage Support
    Supports melee attack skills.
    Awakened Multistrike SupportAwakened Multistrike Support
    Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    Awakened Added Cold Damage SupportAwakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cast On Critical Strike SupportAwakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Cold Penetration SupportAwakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments SupportAwakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction SupportAwakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation SupportAwakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage SupportAwakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage SupportAwakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction SupportAwakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch SupportAwakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus SupportAwakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect SupportAwakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration SupportAwakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments SupportAwakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Trinity SupportTrinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst SupportBloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty SupportCruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge SupportOvercharge Support
    Supports any skill that hits enemies.
    Prismatic Burst SupportPrismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour SupportDevour Support
    Supports any skill that hits enemies.
    Sadism SupportSadism Support
    Supports any skill that hits enemies.
    Controlled Blaze SupportControlled Blaze Support
    Supports melee attack skills.
    Volatility SupportVolatility Support
    Supports attack skills.
    Overexertion SupportOverexertion Support
    Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
    Rupture SupportRupture Support
    Supports attack skills.