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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Thena Moga, the Crimson Storm
Courthouse Map

Thena Moga, the Crimson Storm

SpectreN
AreaCourthouse Map
Modmonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Blocks Attacks
base block % damage taken [20]
Extra Life
Tagsred_blood, human, humanoid, not_int
Life+123%
Armour+20%
Evasion+80%
Resistance
Part 11515157
Part 230303020
Epilogue40404025
Damage+154%
Accuracy+100%
Critical Strike Chance5%
Critical Strike Multiplier130%
Attack Distance6 ~ 10
Attack Time1.245 Second
Damage Spread20%
Ailment Threshold123%
Experience220%
TypeExileRanger2MapBoss
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
ExileStaticStrikeKitava
StaticStrikeSkillIcon
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Static Strike
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.
Base duration is 1 seconds
Attack MeleeSingleTarget AttackCanRepeat Melee Area Duration LightningSkill
ExileShieldChargeKitava
iconshieldcharge
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Shield Charge
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
50% increased Stun Threshold reduction on enemies at Maximum charge distance
50% increased Movement Speed
65% more Damage with Hits at Maximum Charge Distance
20% increased Attack Speed
Gain 15% of your Physical Damage as Extra Fire Damage
shield charge extra distance [10]

ignores_proximity_shield Attack Shield Melee Area MovementSkill TravelSkill
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
84Thena Moga, the Crimson Storm920083014.31.245169901951815386040404025
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
ExileStaticStrikeKitava
StaticStrikeSkillIcon
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Static Strike
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.
Base duration is 1 seconds
Attack MeleeSingleTarget AttackCanRepeat Melee Area Duration LightningSkill
ExileShieldChargeKitava
iconshieldcharge
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Shield Charge
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
50% increased Stun Threshold reduction on enemies at Maximum charge distance
50% increased Movement Speed
65% more Damage with Hits at Maximum Charge Distance
20% increased Attack Speed
Gain 15% of your Physical Damage as Extra Fire Damage
shield charge extra distance [10]

ignores_proximity_shield Attack Shield Melee Area MovementSkill TravelSkill
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
82Thena Moga, the Crimson Storm824062688.91.245141251731014301040404025
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
ExileStaticStrikeKitava
StaticStrikeSkillIcon
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Static Strike
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.
Base duration is 1 seconds
Attack MeleeSingleTarget AttackCanRepeat Melee Area Duration LightningSkill
ExileShieldChargeKitava
iconshieldcharge
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Shield Charge
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
50% increased Stun Threshold reduction on enemies at Maximum charge distance
50% increased Movement Speed
65% more Damage with Hits at Maximum Charge Distance
20% increased Attack Speed
Gain 15% of your Physical Damage as Extra Fire Damage
shield charge extra distance [10]

ignores_proximity_shield Attack Shield Melee Area MovementSkill TravelSkill
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
78Thena Moga, the Crimson Storm637662134.91.24595181359412334040404025
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
ExileStaticStrikeKitava
StaticStrikeSkillIcon
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Static Strike
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.
Base duration is 1 seconds
Attack MeleeSingleTarget AttackCanRepeat Melee Area Duration LightningSkill
ExileShieldChargeKitava
iconshieldcharge
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Shield Charge
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
50% increased Stun Threshold reduction on enemies at Maximum charge distance
50% increased Movement Speed
65% more Damage with Hits at Maximum Charge Distance
20% increased Attack Speed
Gain 15% of your Physical Damage as Extra Fire Damage
shield charge extra distance [10]

ignores_proximity_shield Attack Shield Melee Area MovementSkill TravelSkill
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
73Thena Moga, the Crimson Storm473741592.51.24560561001810217040404025
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
ExileStaticStrikeKitava
StaticStrikeSkillIcon
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Static Strike
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.
Base duration is 1 seconds
Attack MeleeSingleTarget AttackCanRepeat Melee Area Duration LightningSkill
ExileShieldChargeKitava
iconshieldcharge
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.245 Second
Shield Charge
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
50% increased Stun Threshold reduction on enemies at Maximum charge distance
50% increased Movement Speed
65% more Damage with Hits at Maximum Charge Distance
20% increased Attack Speed
Gain 15% of your Physical Damage as Extra Fire Damage
shield charge extra distance [10]

ignores_proximity_shield Attack Shield Melee Area MovementSkill TravelSkill
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
71Thena Moga, the Crimson Storm416941414.21.245503488569464040404025
stance OneHandSwordThrustingShield
StaticStrike24TargetNotNear
StaticStrike48TargetNear OnlyLastTarget
Melee 3
NewShieldCharge36TargetNotMediumNear NoRepeat
NewShieldCharge48TargetNotNear NoRepeat
StrafeLeft3NoRepeat
StrafeRight3NoRepeat
Flee3NoRepeat TargetNear TargetIsEnemy
Advance15NoRepeat TargetNotMediumNear

Object Type

version 2
extends "Metadata/Monsters/Exiles/Exile"

Stats
{

}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/Exile"
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Exiles/ExileRanger2Kitava"] = {
    name = "Thena Moga, the Crimson Storm",
    life = 1.23,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.54,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Thrusting One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "ExileShieldChargeKitava",
        "Melee",
        "ExileStaticStrikeKitava",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileShieldChargeKitava"] = {
    name = "Shield Charge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Shield] = true,
        [SkillType.Melee] = true,
        [SkillType.Area] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range",
        "base_movement_velocity_+%",
        "shield_charge_damage_+%_maximum",
        "attack_speed_+%",
        "physical_damage_%_to_add_as_fire",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
    },
    levels = {
        [1] = {50, 50, 65, 20, 15, 10, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileStaticStrikeKitava"] = {
    name = "Static Strike",
    hidden = true,
    color = "1",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. ",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.LightningSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "base_skill_effect_duration",
        "static_strike_explosion_damage_+%_final",
    },
    levels = {
        [1] = {0, 1000, 0, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
monster base type attack cast speed +% and damage -% final [33]

monster base type attack cast speed +% and damage -% final [33]

Mod IdMonsterSpeedAndDamageFixupComplete
GroupMonsterSpeedAndDamageFixup
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagsattack caster speed
    ModType Tagscaster_damage damage attack caster speed
    monster dropped item rarity +% [500]

    monster dropped item rarity +% [500]

    Mod IdMonsterExile1
    GroupMonsterDroppedItemRarity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 500 Max: 500 Global
  • Spawn Tags
  • default: 0
  • unique boss curse effect on self +% final [0]

    unique boss curse effect on self +% final [0]

    Mod IdExileMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: 0 Max: 0 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    Blocks Attacks
    base block % damage taken [20]

    Blocks Attacks
    base block % damage taken [20]

    Mod IdMonsterAttackBlock40Bypass20
    GroupMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base block % Min: 40 Max: 40 Global
  • base block % damage taken Min: 20 Max: 20 Global
  • ModType Tagsblock
    Extra Life

    Extra Life

    Mod IdMonsterExileLifeInMerciless_
    GroupMonsterExileLifeInMerciless
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum life +% Min: 100 Max: 100 Global
  • Craft Tagsresource life
    ModType Tagsresource life
    Thena Moga, the Crimson Storm

    Thena Moga, the Crimson Storm

    SpectreN
    Modmonster base type attack cast speed +% and damage -% final [33]
    monster dropped item rarity +% [500]
    unique boss curse effect on self +% final [0]
    Blocks Attacks
    base block % damage taken [20]
    Tagsred_blood, human, humanoid, not_int
    Life+123%
    Armour+20%
    Evasion+80%
    Resistance
    Part 11515157
    Part 230303020
    Epilogue40404025
    Damage+154%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance6 ~ 10
    Attack Time1.245 Second
    Damage Spread20%
    Ailment Threshold123%
    Experience220%
    TypeExileRanger2MapBoss
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    ExileStaticStrikeKitava
    StaticStrikeSkillIcon
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Static Strike
    Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.
    Base duration is 1 seconds
    Attack MeleeSingleTarget AttackCanRepeat Melee Area Duration LightningSkill
    ExileShieldChargeKitava
    iconshieldcharge
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Shield Charge
    Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    50% increased Movement Speed
    65% more Damage with Hits at Maximum Charge Distance
    20% increased Attack Speed
    Gain 15% of your Physical Damage as Extra Fire Damage
    shield charge extra distance [10]

    ignores_proximity_shield Attack Shield Melee Area MovementSkill TravelSkill
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    84Thena Moga, the Crimson Storm920083014.31.245169901951815386040404025
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    ExileStaticStrikeKitava
    StaticStrikeSkillIcon
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Static Strike
    Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.
    Base duration is 1 seconds
    Attack MeleeSingleTarget AttackCanRepeat Melee Area Duration LightningSkill
    ExileShieldChargeKitava
    iconshieldcharge
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Shield Charge
    Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    50% increased Movement Speed
    65% more Damage with Hits at Maximum Charge Distance
    20% increased Attack Speed
    Gain 15% of your Physical Damage as Extra Fire Damage
    shield charge extra distance [10]

    ignores_proximity_shield Attack Shield Melee Area MovementSkill TravelSkill
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    82Thena Moga, the Crimson Storm824062688.91.245141251731014301040404025
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    ExileStaticStrikeKitava
    StaticStrikeSkillIcon
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Static Strike
    Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.
    Base duration is 1 seconds
    Attack MeleeSingleTarget AttackCanRepeat Melee Area Duration LightningSkill
    ExileShieldChargeKitava
    iconshieldcharge
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Shield Charge
    Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    50% increased Movement Speed
    65% more Damage with Hits at Maximum Charge Distance
    20% increased Attack Speed
    Gain 15% of your Physical Damage as Extra Fire Damage
    shield charge extra distance [10]

    ignores_proximity_shield Attack Shield Melee Area MovementSkill TravelSkill
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    78Thena Moga, the Crimson Storm637662134.91.24595181359412334040404025
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    ExileStaticStrikeKitava
    StaticStrikeSkillIcon
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Static Strike
    Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.
    Base duration is 1 seconds
    Attack MeleeSingleTarget AttackCanRepeat Melee Area Duration LightningSkill
    ExileShieldChargeKitava
    iconshieldcharge
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Shield Charge
    Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    50% increased Movement Speed
    65% more Damage with Hits at Maximum Charge Distance
    20% increased Attack Speed
    Gain 15% of your Physical Damage as Extra Fire Damage
    shield charge extra distance [10]

    ignores_proximity_shield Attack Shield Melee Area MovementSkill TravelSkill
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    73Thena Moga, the Crimson Storm473741592.51.24560561001810217040404025
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    ExileStaticStrikeKitava
    StaticStrikeSkillIcon
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Static Strike
    Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged.
    Base duration is 1 seconds
    Attack MeleeSingleTarget AttackCanRepeat Melee Area Duration LightningSkill
    ExileShieldChargeKitava
    iconshieldcharge
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.245 Second
    Shield Charge
    Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    50% increased Movement Speed
    65% more Damage with Hits at Maximum Charge Distance
    20% increased Attack Speed
    Gain 15% of your Physical Damage as Extra Fire Damage
    shield charge extra distance [10]

    ignores_proximity_shield Attack Shield Melee Area MovementSkill TravelSkill
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    68Thena Moga, the Crimson Storm344571181.31.245384073528426040404025
    stance OneHandSwordThrustingShield
    StaticStrike24TargetNotNear
    StaticStrike48TargetNear OnlyLastTarget
    Melee 3
    NewShieldCharge36TargetNotMediumNear NoRepeat
    NewShieldCharge48TargetNotNear NoRepeat
    StrafeLeft3NoRepeat
    StrafeRight3NoRepeat
    Flee3NoRepeat TargetNear TargetIsEnemy
    Advance15NoRepeat TargetNotMediumNear

    Object Type

    version 2
    extends "Metadata/Monsters/Exiles/Exile"
    extends "Metadata/Monsters/StandaloneMapBoss"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Exiles/Exile"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Exiles/ExileRanger2KitavaStandalone"] = {
        name = "Thena Moga, the Crimson Storm",
        life = 1.23,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.54,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
            "ExileShieldChargeKitava",
            "Melee",
            "ExileStaticStrikeKitava",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExileShieldChargeKitava"] = {
        name = "Shield Charge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Shield] = true,
            [SkillType.Melee] = true,
            [SkillType.Area] = true,
            [SkillType.MovementSkill] = true,
            [SkillType.TravelSkill] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range",
            "base_movement_velocity_+%",
            "shield_charge_damage_+%_maximum",
            "attack_speed_+%",
            "physical_damage_%_to_add_as_fire",
            "shield_charge_extra_distance",
            "ignores_proximity_shield",
        },
        levels = {
            [1] = {50, 50, 65, 20, 15, 10, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExileStaticStrikeKitava"] = {
        name = "Static Strike",
        hidden = true,
        color = "1",
        baseEffectiveness = 1,
        incrementalEffectiveness = 0,
        description = "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. ",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.LightningSkill] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_lightning",
            "base_skill_effect_duration",
            "static_strike_explosion_damage_+%_final",
        },
        levels = {
            [1] = {0, 1000, 0, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
        },
    }
    
    monster base type attack cast speed +% and damage -% final [33]

    monster base type attack cast speed +% and damage -% final [33]

    Mod IdMonsterSpeedAndDamageFixupComplete
    GroupMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagsattack caster speed
    ModType Tagscaster_damage damage attack caster speed
    monster dropped item rarity +% [500]

    monster dropped item rarity +% [500]

    Mod IdMonsterExile1
    GroupMonsterDroppedItemRarity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 500 Max: 500 Global
  • Spawn Tags
  • default: 0
  • unique boss curse effect on self +% final [0]

    unique boss curse effect on self +% final [0]

    Mod IdExileMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: 0 Max: 0 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    Blocks Attacks
    base block % damage taken [20]

    Blocks Attacks
    base block % damage taken [20]

    Mod IdMonsterAttackBlock40Bypass20
    GroupMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base block % Min: 40 Max: 40 Global
  • base block % damage taken Min: 20 Max: 20 Global
  • ModType Tagsblock
    Thena Moga, the Crimson Storm

    Thena Moga, the Crimson Storm

    SpectreN
    Modmonster base type attack cast speed +% and damage -% final [33]
    monster dropped item rarity +% [500]
    unique boss curse effect on self +% final [0]
    Blocks Attacks
    base block % damage taken [20]
    Tagsred_blood, human, humanoid, not_int
    Life+123%
    Armour+20%
    Evasion+80%
    Resistance
    Part 11515157
    Part 230303020
    Epilogue40404025
    Damage+154%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance6 ~ 10
    Attack Time1.245 Second
    Damage Spread20%
    Ailment Threshold123%
    Experience220%
    TypeExileRanger2MapBoss
    

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Exiles/ExileRanger2KitavaElder"] = {
        name = "Thena Moga, the Crimson Storm",
        life = 1.23,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.54,
        damageSpread = 0.2,
        attackTime = 1.245,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Thrusting One Hand Sword",
        weaponType2 = "Shield",
        skillList = {
        },
        modList = {
        },
    }
    
    monster base type attack cast speed +% and damage -% final [33]

    monster base type attack cast speed +% and damage -% final [33]

    Mod IdMonsterSpeedAndDamageFixupComplete
    GroupMonsterSpeedAndDamageFixup
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 33 Max: 33 Global
  • Craft Tagsattack caster speed
    ModType Tagscaster_damage damage attack caster speed
    monster dropped item rarity +% [500]

    monster dropped item rarity +% [500]

    Mod IdMonsterExile1
    GroupMonsterDroppedItemRarity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 500 Max: 500 Global
  • Spawn Tags
  • default: 0
  • unique boss curse effect on self +% final [0]

    unique boss curse effect on self +% final [0]

    Mod IdExileMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: 0 Max: 0 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    Blocks Attacks
    base block % damage taken [20]

    Blocks Attacks
    base block % damage taken [20]

    Mod IdMonsterAttackBlock40Bypass20
    GroupMonsterBlockAndBypass
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster base block % Min: 40 Max: 40 Global
  • base block % damage taken Min: 20 Max: 20 Global
  • ModType Tagsblock
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