Théna Moga, l'Orage pourpre
Humanoïde
Zone : Prétoire, Carte
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
monster base type attack cast speed +% and damage -% final [33]
40% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 20% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
monster base type attack cast speed +% and damage -% final [33]
40% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 20% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thena Moga, the Crimson Storm
Spectre | N |
---|---|
Area | Prétoire, Carte |
Tags | fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
Vie
246%
Armure
+20%
Évasion
+80%
Ailment Threshold
246%
Résistance
40 40 40 25
Damage
154%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
ExileRanger2MapBoss
Metadata
ExileRanger2Kitava
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
74
Vie
1,102,958
Armure
55,352
Évasion
10,490
Bouclier d'énergie
0
Damage
937
Dégâts des sorts
1,399
Précision
366
Attack Time
0.83415
Expérience
127,611
Ailment Threshold
584,568
Chill
1,848
Shock
1,848
Brittle
10,457
Scorch
1,848
Sap
5,107
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1488–2232
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileStaticStrikeKitava
Attack, MeleeSingleTarget, Multistrikeable, Melee, Area, Duration, Lightning
Frappe électrique
Base Damage: 1488–2232
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Une attaque avec une arme de mêlée qui vous permet d'accumuler de l'énergie statique. Après un court laps de temps, cette énergie se libère et endommage les ennemis autour de vous. Cette décharge ne peut pas être évitée ou esquivée.
La Durée de base est de 1 secondes
ExileShieldChargeKitava
Attack, RequiresShield, Melee, Area, Movement, Travel
Charge au bouclier
Base Damage: 1488–2232
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Une charge sur un ennemi ou un emplacement ciblé, repoussant les ennemis sur votre chemin et infligeant de façon répétée des dégâts dans une petite zone face à vous. Vous infligez des dégâts dans une zone plus grande lorsque vous atteignez la cible. Les dégâts et les chances d'étourdissement augmentent proportionnellement à la distance parcourue. Ne peut pas être modifié par Multifrappe.
20% d'Augmentation de la Vitesse d'attaque
50% d'Augmentation de la réduction du Seuil d'Étourdissement sur les Ennemis à distance de charge maximale
65% Davantage de Dégâts au Toucher à distance de charge maximale
50% d'Augmentation de la Vitesse de déplacement
Rajoutez 15% de vos Dégâts physiques sous forme de Dégâts de feu
ignores proximity shield [1]
shield charge extra distance [10]
50% d'Augmentation de la réduction du Seuil d'Étourdissement sur les Ennemis à distance de charge maximale
65% Davantage de Dégâts au Toucher à distance de charge maximale
50% d'Augmentation de la Vitesse de déplacement
Rajoutez 15% de vos Dégâts physiques sous forme de Dégâts de feu
ignores proximity shield [1]
shield charge extra distance [10]
Object Type
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" Stats { } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileRanger2Kitava"] = { name = "Thena Moga, the Crimson Storm", life = 2.46, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.54, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "ExileShieldChargeKitava", "Melee", "ExileStaticStrikeKitava", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileShieldChargeKitava"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "attack_speed_+%", "physical_damage_%_to_add_as_fire", "shield_charge_extra_distance", "ignores_proximity_shield", }, levels = { [1] = {50, 50, 65, 20, 15, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileStaticStrikeKitava"] = { name = "Static Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. ", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
40% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 20% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Théna Moga, l'Orage pourpre
Humanoïde
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
monster base type attack cast speed +% and damage -% final [33]
40% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 20% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
monster base type attack cast speed +% and damage -% final [33]
40% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 20% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thena Moga, the Crimson Storm
Spectre | N |
---|---|
Tags | fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
Vie
246%
Armure
+20%
Évasion
+80%
Ailment Threshold
246%
Résistance
40 40 40 25
Damage
154%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
ExileRanger2MapBoss
Metadata
ExileRanger2KitavaStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
342,792
Armure
34,548
Évasion
8,530
Bouclier d'énergie
0
Damage
655
Dégâts des sorts
978
Précision
290
Attack Time
0.83415
Expérience
112,805
Ailment Threshold
215,959
Chill
683
Shock
683
Brittle
3,863
Scorch
683
Sap
1,887
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1041–1561
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileStaticStrikeKitava
Attack, MeleeSingleTarget, Multistrikeable, Melee, Area, Duration, Lightning
Frappe électrique
Base Damage: 1041–1561
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Une attaque avec une arme de mêlée qui vous permet d'accumuler de l'énergie statique. Après un court laps de temps, cette énergie se libère et endommage les ennemis autour de vous. Cette décharge ne peut pas être évitée ou esquivée.
La Durée de base est de 1 secondes
ExileShieldChargeKitava
Attack, RequiresShield, Melee, Area, Movement, Travel
Charge au bouclier
Base Damage: 1041–1561
Chances de coup critique: 5%
Attack Time: 1.245 sec.
Une charge sur un ennemi ou un emplacement ciblé, repoussant les ennemis sur votre chemin et infligeant de façon répétée des dégâts dans une petite zone face à vous. Vous infligez des dégâts dans une zone plus grande lorsque vous atteignez la cible. Les dégâts et les chances d'étourdissement augmentent proportionnellement à la distance parcourue. Ne peut pas être modifié par Multifrappe.
20% d'Augmentation de la Vitesse d'attaque
50% d'Augmentation de la réduction du Seuil d'Étourdissement sur les Ennemis à distance de charge maximale
65% Davantage de Dégâts au Toucher à distance de charge maximale
50% d'Augmentation de la Vitesse de déplacement
Rajoutez 15% de vos Dégâts physiques sous forme de Dégâts de feu
ignores proximity shield [1]
shield charge extra distance [10]
50% d'Augmentation de la réduction du Seuil d'Étourdissement sur les Ennemis à distance de charge maximale
65% Davantage de Dégâts au Toucher à distance de charge maximale
50% d'Augmentation de la Vitesse de déplacement
Rajoutez 15% de vos Dégâts physiques sous forme de Dégâts de feu
ignores proximity shield [1]
shield charge extra distance [10]
Object Type
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileRanger2KitavaStandalone"] = { name = "Thena Moga, the Crimson Storm", life = 2.46, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.54, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "ExileShieldChargeKitava", "Melee", "ExileStaticStrikeKitava", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileShieldChargeKitava"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "attack_speed_+%", "physical_damage_%_to_add_as_fire", "shield_charge_extra_distance", "ignores_proximity_shield", }, levels = { [1] = {50, 50, 65, 20, 15, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileStaticStrikeKitava"] = { name = "Static Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. ", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
40% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 20% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Théna Moga, l'Orage pourpre
Humanoïde
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
monster base type attack cast speed +% and damage -% final [33]
40% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 20% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
monster base type attack cast speed +% and damage -% final [33]
40% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 20% des Dégâts que vous Bloquez
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thena Moga, the Crimson Storm
Spectre | N |
---|---|
Tags | elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, puncturing_weapon, red_blood |
Vie
246%
Armure
+20%
Évasion
+80%
Ailment Threshold
246%
Résistance
40 40 40 25
Damage
154%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.245 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
ExileRanger2MapBoss
Metadata
ExileRanger2KitavaElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileRanger2KitavaElder"] = { name = "Thena Moga, the Crimson Storm", life = 2.46, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.54, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { }, modList = { }, }
15000% increased Rarity of Items Dropped
100% d'Augmentation de l'Expérience octroyée par les Monstres
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
40% de Chances de Bloquer les Dégâts d'Attaque
Vous subissez 20% des Dégâts que vous Bloquez
Id | MonsterAttackBlock40Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.