玫红风暴缇耶娜
人形
区域: 失序教院
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
monster base type attack cast speed +% and damage -% final [33]
40% 攻击伤害格挡率
被格挡的击中对你造成 20% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
monster base type attack cast speed +% and damage -% final [33]
40% 攻击伤害格挡率
被格挡的击中对你造成 20% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thena Moga, the Crimson Storm
幽魂 | N |
---|---|
地区 | 失序教院 |
标签 | fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, non_unique_map_boss, not_int, physical_affinity, puncturing_weapon, red_blood |
生命
246%
护甲
+20%
闪避值
+80%
异常状态临界值
246%
抗性
40 40 40 25
伤害
154%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.245 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
ExileRanger2MapBoss
Metadata
ExileRanger2Kitava
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
79
生命
2,835,316
护甲
81,588
闪避值
12,406
能量护盾
0
伤害
1,255
法术伤害
1,873
命中
444
攻击间隔
0.83415
经验值
138,039
异常状态临界值
1,360,952
冰缓
4,303
Shock
4,303
Brittle
24,346
Scorch
4,303
Sap
11,889
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1993–2989
暴击几率: 5%
攻击间隔: 1.245 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileStaticStrikeKitava
攻击, 近战单一目标, 攻击可重复, 近战, 范围, 持续时间, 闪电
充能打击
基本伤害: 1993–2989
暴击几率: 5%
攻击间隔: 1.245 秒
使用近战武器对敌人进行攻击, 并对己身充能. 当能量释放时会对你周围的敌人造成伤害,该伤害无法被闪避或躲避。
基础持续时间为 1 秒
ExileShieldChargeKitava
攻击, RequiresShield, 近战, 范围, 位移, 快行
重盾冲锋
基本伤害: 1993–2989
暴击几率: 5%
攻击间隔: 1.245 秒
向一个目标位置或敌人冲锋,将路径上的敌人推向两旁,同时对你面前的小范围不断造成伤害。当抵达目标时,你对更大范围造成伤害。你穿越的距离越远,造成的伤害就越高,晕眩敌人的几率也越高。
攻击速度加快 20%
到达最大冲锋距离时,晕眩门槛减免效果提高 50%
到达最大冲锋距离时,击中伤害总增 65%
移动速度加快 50%
获得额外火焰伤害, 其数值等同于自身物理伤害的 15%
ignores proximity shield [1]
shield charge extra distance [10]
到达最大冲锋距离时,晕眩门槛减免效果提高 50%
到达最大冲锋距离时,击中伤害总增 65%
移动速度加快 50%
获得额外火焰伤害, 其数值等同于自身物理伤害的 15%
ignores proximity shield [1]
shield charge extra distance [10]
Object Type
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" Stats { } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileRanger2Kitava"] = { name = "Thena Moga, the Crimson Storm", life = 2.46, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.54, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "ExileShieldChargeKitava", "Melee", "ExileStaticStrikeKitava", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileShieldChargeKitava"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "attack_speed_+%", "physical_damage_%_to_add_as_fire", "shield_charge_extra_distance", "ignores_proximity_shield", }, levels = { [1] = {50, 50, 65, 20, 15, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileStaticStrikeKitava"] = { name = "Static Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. ", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
40% 攻击伤害格挡率
被格挡的击中对你造成 20% 伤害
Id | MonsterAttackBlock40Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
玫红风暴缇耶娜
人形
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
monster base type attack cast speed +% and damage -% final [33]
40% 攻击伤害格挡率
被格挡的击中对你造成 20% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
monster base type attack cast speed +% and damage -% final [33]
40% 攻击伤害格挡率
被格挡的击中对你造成 20% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thena Moga, the Crimson Storm
幽魂 | N |
---|---|
标签 | fire_affinity, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, melee, not_int, physical_affinity, puncturing_weapon, red_blood, standalone_map_boss |
生命
246%
护甲
+20%
闪避值
+80%
异常状态临界值
246%
抗性
40 40 40 25
伤害
154%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.245 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
ExileRanger2MapBoss
Metadata
ExileRanger2KitavaStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
342,792
护甲
34,548
闪避值
8,530
能量护盾
0
伤害
655
法术伤害
978
命中
290
攻击间隔
0.83415
经验值
112,805
异常状态临界值
215,959
冰缓
683
Shock
683
Brittle
3,863
Scorch
683
Sap
1,887
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1041–1561
暴击几率: 5%
攻击间隔: 1.245 秒
对你的敌人无情痛击。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ExileStaticStrikeKitava
攻击, 近战单一目标, 攻击可重复, 近战, 范围, 持续时间, 闪电
充能打击
基本伤害: 1041–1561
暴击几率: 5%
攻击间隔: 1.245 秒
使用近战武器对敌人进行攻击, 并对己身充能. 当能量释放时会对你周围的敌人造成伤害,该伤害无法被闪避或躲避。
基础持续时间为 1 秒
ExileShieldChargeKitava
攻击, RequiresShield, 近战, 范围, 位移, 快行
重盾冲锋
基本伤害: 1041–1561
暴击几率: 5%
攻击间隔: 1.245 秒
向一个目标位置或敌人冲锋,将路径上的敌人推向两旁,同时对你面前的小范围不断造成伤害。当抵达目标时,你对更大范围造成伤害。你穿越的距离越远,造成的伤害就越高,晕眩敌人的几率也越高。
攻击速度加快 20%
到达最大冲锋距离时,晕眩门槛减免效果提高 50%
到达最大冲锋距离时,击中伤害总增 65%
移动速度加快 50%
获得额外火焰伤害, 其数值等同于自身物理伤害的 15%
ignores proximity shield [1]
shield charge extra distance [10]
到达最大冲锋距离时,晕眩门槛减免效果提高 50%
到达最大冲锋距离时,击中伤害总增 65%
移动速度加快 50%
获得额外火焰伤害, 其数值等同于自身物理伤害的 15%
ignores proximity shield [1]
shield charge extra distance [10]
Object Type
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" extends "Metadata/Monsters/StandaloneMapBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/ExileMapBoss" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileRanger2KitavaStandalone"] = { name = "Thena Moga, the Crimson Storm", life = 2.46, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.54, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { "ExileShieldChargeKitava", "Melee", "ExileStaticStrikeKitava", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ExileShieldChargeKitava"] = { name = "Shield Charge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "attack_speed_+%", "physical_damage_%_to_add_as_fire", "shield_charge_extra_distance", "ignores_proximity_shield", }, levels = { [1] = {50, 50, 65, 20, 15, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExileStaticStrikeKitava"] = { name = "Static Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. ", skillTypes = { [SkillType.Attack] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
40% 攻击伤害格挡率
被格挡的击中对你造成 20% 伤害
Id | MonsterAttackBlock40Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
玫红风暴缇耶娜
人形
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
monster base type attack cast speed +% and damage -% final [33]
40% 攻击伤害格挡率
被格挡的击中对你造成 20% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
monster base type attack cast speed +% and damage -% final [33]
40% 攻击伤害格挡率
被格挡的击中对你造成 20% 伤害
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Thena Moga, the Crimson Storm
幽魂 | N |
---|---|
标签 | elder_map_boss, has_one_handed_melee, has_thrusting_one_hand_sword, human, humanoid, light_armour, medium_movement, medium_small_height, non_attacking, not_int, puncturing_weapon, red_blood |
生命
246%
护甲
+20%
闪避值
+80%
异常状态临界值
246%
抗性
40 40 40 25
伤害
154%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.245 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
ExileRanger2MapBoss
Metadata
ExileRanger2KitavaElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Exiles/ExileRanger2KitavaElder"] = { name = "Thena Moga, the Crimson Storm", life = 2.46, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.54, damageSpread = 0.2, attackTime = 1.245, attackRange = 10, accuracy = 1, weaponType1 = "Thrusting One Hand Sword", weaponType2 = "Shield", skillList = { }, modList = { }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
40% 攻击伤害格挡率
被格挡的击中对你造成 20% 伤害
Id | MonsterAttackBlock40Bypass20 |
---|---|
Family | MonsterBlockAndBypass |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.