放血
攻击, 投射物, 持续时间, 近战, 打击, 物理, 弓箭
等级: 1–20
魔力消耗: 6
施放间隔: 1 秒
攻击速度: 70% 基础
伤害效用: 135–165%需求 等级 4对敌人放血,施加一个流血减益效果。该效果受技能持续时间属性影响。流血的敌人在移动时会受到更多的伤害。限定弓类,匕首,爪类与剑类。造成 (134.7–164.6)% 基础攻击伤害
+8 seconds to Base duration
+(0–2) 近战打击范围
给攻击附加 (3–75) 到 (4–113) 点物理伤害
流血总伤害额外提高 (30–49)%
导致流血
品质额外效果:
该技能造成的流血伤害生效速度加快 (0–10)%将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
等级: 1–20
魔力消耗: 6
施放间隔: 1 秒
攻击速度: 70% 基础
伤害效用: 135–165%需求 等级 4对敌人放血,施加一个流血减益效果。该效果受技能持续时间属性影响。流血的敌人在移动时会受到更多的伤害。限定弓类,匕首,爪类与剑类。造成 (134.7–164.6)% 基础攻击伤害
+8 seconds to Base duration
+(0–2) 近战打击范围
给攻击附加 (3–75) 到 (4–113) 点物理伤害
流血总伤害额外提高 (30–49)%
导致流血
该技能造成的流血伤害生效速度加快 (0–10)%将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。


Puncture
放血
![]() | Puncture |
---|---|
DropLevel | 4 |
BaseType | 放血 |
Class | 主动技能宝石 |
花费 | ![]() |
武器 | 爪, 匕首, 单手剑, 细剑, 弓, 双手剑, 符文匕首 |
TargetTypes | 地面, 敌人 |
Type | 攻击, 投射物攻击, 技能可幻影射手, 投射物, 技能可齐射, 持续时间, 陷阱技能, 地雷技能, 图腾技能, 近战单一目标, 攻击可重复, 近战, 持续伤害, 可触发, 物理技能 |
IsActiveSkill | 1 |
DefaultTxt | skill_stat_descriptions |
GrantedEffectsID | 1500 |
品质宝石 /4
品质宝石 /4
类型 | Stats | Weight |
---|---|---|
精良的 | 该技能造成的流血伤害生效速度加快 (0–10)% | 50 |
异常 | 投射物会穿透 (0–2) 个额外目标 | 20 |
分歧 | 近战打击以 (0–2) 个周围的敌人为额外目标 | 20 |
魅影 | (0–10)% 的几率击中时造成瘫痪 | 50 |
固定 |
---|
skill_can_fire_arrows [1] 导致流血 bleed_duration_is_skill_duration [1] |
魔力消耗: 6 |
+8 seconds to Base duration |
等级效果 /40
等级效果 /40
等级 | 需求等级 | 敏捷 | 智慧 | 基本伤害 | # 近战打击范围 | 给攻击附加 3 到 4 点物理伤害 | 流血总伤害额外提高 30% | 经验值 |
---|---|---|---|---|---|---|---|---|
1 | 4 | 10 | 7 | 134.7% | 0 | 3, 4 | 30 | 841 |
2 | 6 | 13 | 9 | 136.3% | 0 | 3, 5 | 31 | 3,099 |
3 | 9 | 17 | 12 | 137.8% | 0 | 4, 7 | 32 | 7,433 |
4 | 12 | 21 | 14 | 139.5% | 0 | 5, 8 | 33 | 22,895 |
5 | 16 | 26 | 18 | 141% | 0 | 7, 11 | 34 | 49,725 |
6 | 20 | 31 | 22 | 142.5% | 0 | 9, 13 | 35 | 95,714 |
7 | 24 | 37 | 25 | 144.2% | 1 | 11, 17 | 36 | 169,595 |
8 | 28 | 42 | 29 | 145.7% | 1 | 14, 20 | 37 | 283,759 |
9 | 32 | 47 | 33 | 147.3% | 1 | 16, 25 | 38 | 453,996 |
10 | 36 | 53 | 36 | 148.9% | 1 | 20, 30 | 39 | 703,128 |
11 | 40 | 58 | 40 | 150.4% | 1 | 24, 35 | 40 | 1,061,223 |
12 | 44 | 63 | 44 | 152% | 1 | 28, 42 | 41 | 2,065,870 |
13 | 48 | 68 | 48 | 153.6% | 1 | 33, 49 | 42 | 2,507,110 |
14 | 52 | 74 | 51 | 155.1% | 2 | 39, 58 | 43 | 2,573,731 |
15 | 55 | 78 | 54 | 156.7% | 2 | 43, 65 | 44 | 7,611,351 |
16 | 58 | 82 | 57 | 158.3% | 2 | 49, 73 | 45 | 13,437,908 |
17 | 61 | 86 | 60 | 159.9% | 2 | 54, 82 | 46 | 25,052,147 |
18 | 64 | 90 | 62 | 161.4% | 2 | 61, 91 | 47 | 43,869,436 |
19 | 67 | 94 | 65 | 163% | 2 | 68, 102 | 48 | 242,081,178 |
20 | 70 | 98 | 68 | 164.6% | 2 | 75, 113 | 49 | |
21 | 72 | 166.1% | 3 | 81, 122 | 50 | |||
22 | 74 | 167.7% | 3 | 87, 130 | 51 | |||
23 | 76 | 169.3% | 3 | 93, 140 | 52 | |||
24 | 78 | 170.8% | 3 | 100, 150 | 53 | |||
25 | 80 | 172.5% | 3 | 107, 160 | 54 | |||
26 | 82 | 174% | 3 | 114, 172 | 55 | |||
27 | 84 | 175.5% | 3 | 123, 184 | 56 | |||
28 | 86 | 177.2% | 4 | 131, 197 | 57 | |||
29 | 88 | 178.7% | 4 | 140, 210 | 58 | |||
30 | 90 | 180.3% | 4 | 150, 224 | 59 | |||
31 | 91 | 181.1% | 4 | 155, 232 | 60 | |||
32 | 92 | 181.9% | 4 | 160, 240 | 61 | |||
33 | 93 | 182.7% | 4 | 165, 248 | 62 | |||
34 | 94 | 183.4% | 4 | 171, 256 | 63 | |||
35 | 95 | 184.2% | 5 | 176, 265 | 64 | |||
36 | 96 | 185% | 5 | 182, 273 | 65 | |||
37 | 97 | 185.8% | 5 | 188, 282 | 66 | |||
38 | 98 | 186.6% | 5 | 194, 292 | 67 | |||
39 | 99 | 187.4% | 5 | 201, 301 | 68 | |||
40 | 100 | 188.1% | 5 | 207, 311 | 69 |
迷宫 附魔 helmet /6
迷宫 附魔 helmet /6
等级 | 词缀 | 掉落率 |
---|---|---|
无情帝王试炼 | 【放血】的伤害提高 25% | 头部(16.67%) |
终极帝王试炼 | 【放血】的伤害提高 40% | 头部(16.67%) |
无情帝王试炼 | 【放血】持续时间延长 30% | 头部(16.67%) |
终极帝王试炼 | 【放血】持续时间延长 45% | 头部(16.67%) |
无情帝王试炼 | 【放血】击中时有 20% 的几率造成瘫痪 | 头部(16.67%) |
终极帝王试炼 | 【放血】击中时有 30% 的几率造成瘫痪 | 头部(16.67%) |
被辅助 /120
被辅助 /120
Support Gem | ActiveType |
---|---|
![]() | 击中, 攻击 |
![]() | 攻击, Type56 |
![]() | 投射物, Type54, Type56, Type73 |
![]() | 投射物, Type54, Type56, Type73 |
![]() | 技能可齐射 |
![]() | 投射物, 投射物伤害, Type54, Type56 |
![]() | 攻击, 击中 |
![]() | 攻击, Type56 |
![]() | 攻击, 击中 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 投射物, Type54, Type56 |
![]() | 陷阱技能 |
![]() | 近战 |
![]() | 击中, 攻击, 持续伤害 |
![]() | 持续时间, Type55 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 攻击, Type56 |
![]() | 近战 |
![]() | 攻击, Type56 |
![]() | 击中, 攻击, 造成元素状态 |
![]() | 击中, 攻击 |
![]() | 投射物攻击, Type56 |
![]() | 投射物攻击, Type56 |
![]() | 攻击 |
![]() | 地雷技能 |
![]() | 攻击, 击中 |
![]() | 击中, 攻击 |
![]() | 攻击, 图腾技能, 并且 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 连锁, 投射物, Type54, Type56, Type97 |
![]() | 投射物, Type54, Type56 |
![]() | 攻击可重复 |
![]() | 近战单一目标 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 造成燃烧 |
![]() | 攻击, 击中 |
![]() | 攻击 |
![]() | 近战 |
![]() | 近战 |
![]() | 投射物, 投射物伤害, Type54, Type56 |
![]() | 持续时间, Type55 |
![]() | 投射物攻击, Type56 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 近战 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 持续伤害 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 持续伤害 |
![]() | 击中, 攻击, Type59 |
![]() | 持续时间, Type55, 击中, 攻击 |
![]() | 击中, 攻击, 造成燃烧, NonHitChill |
![]() | 击中, 攻击 |
![]() | 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, Type59, 持续时间, Type55, 持续伤害 |
![]() | 击中, 攻击 |
![]() | 攻击, 瘫痪 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 造成元素状态 |
![]() | 击中, 攻击 |
![]() | 近战 |
![]() | 击中, 攻击 |
![]() | 技能可齐射 |
![]() | 近战单一目标 |
![]() | 攻击, 击中, 创造召唤物 |
![]() | 技能可幻影射手 |
![]() | 攻击 |
![]() | 攻击, 击中, NonHitChill, 冰缓范围 |
![]() | 击中, 攻击 |
![]() | 近战 |
![]() | 近战 |
![]() | 攻击 |
![]() | 近战 |
![]() | 近战 |
![]() | 攻击 |
![]() | 地雷技能 |
![]() | 投射物, Type54, OR, 投射物攻击, Type56, OR, 并且, 技能可齐射, 并且 |
![]() | 投射物, Type54, OR, Type73, OR, 投射物攻击, Type56, OR, 并且 |
![]() | 击中, 攻击 |
![]() | 近战单一目标 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 造成燃烧 |
![]() | 攻击, Type56 |
![]() | 击中, 攻击 |
![]() | 近战 |
![]() | 近战单一目标 |
![]() | 攻击可重复 |
![]() | 攻击, 击中 |
![]() | 投射物, Type54, OR, 投射物攻击, Type56, OR, 并且, 技能可齐射, 并且 |
![]() | 攻击 |
![]() | 连锁, 投射物, Type54, Type56, Type97 |
![]() | 击中, 攻击 |
![]() | 击中, 攻击 |
![]() | 投射物, Type54, Type56 |
![]() | 投射物, Type54, Type56, Type73 |
![]() | 持续时间, Type55, 击中, 攻击 |
![]() | 击中, 攻击, 持续伤害 |
![]() | 投射物攻击, Type56 |
![]() | 击中, 攻击 |
![]() | 攻击, 击中 |
![]() | 击中, 攻击, Type59 |
![]() | 攻击, 击中 |
![]() | 击中, 攻击, 造成燃烧, NonHitChill |
![]() | 击中, 攻击 |
![]() | 击中, 攻击, 造成元素状态 |
![]() | 击中, 攻击 |
Puncture 怪物 /65
Puncture 怪物 /65
名字 | 词缀 | 幽魂 |
---|---|---|
克雷顿的暗影 | 施放放血 格挡攻击 base_block_%_damage_taken [10] | Y |
克雷顿的暗影 | 施放放血 monster_no_drops_or_experience [1] 格挡攻击 base_block_%_damage_taken [10] | Y |
高大守卫 | 施放放血 格挡攻击 base_block_%_damage_taken [10] | Y |
夜影突击者 | 施放放血 格挡攻击 base_block_%_damage_taken [10] | Y |
懦弱逃兵 | 施放放血 格挡攻击 base_block_%_damage_taken [10] | Y |
克雷顿的支持者 | 施放放血 格挡攻击 base_block_%_damage_taken [10] | Y |
虔诚盗贼 | 施放放血 格挡攻击 base_block_%_damage_taken [10] | Y |
兽群 | 施放放血 | Y |
腐朽的盗贼 | 施放放血 格挡攻击 base_block_%_damage_taken [10] | Y |
怨灵弓手 | 造成闪电伤害 施放放血 | Y |
怨灵弓手 | 额外闪电伤害 施放放血 | Y |
丧魂海盗 | 造成闪电伤害 施放放血 | Y |
追魂海盗 | 施放放血 | Y |
迷失的海贼 | Y | |
沙丘地狱犬 | 施放放血 | Y |
恐惧之狼 | 施放放血 | Y |
霜牙 | unique_boss_curse_effect_on_self_+%_final [-33] | Y |
嗜血枯骨 | 亡灵生物 施放放血 | Y |
阿兹莫里先人 | 亡灵生物 | Y |
脆弱的土匪 | 亡灵生物 施放放血 格挡攻击 base_block_%_damage_taken [10] | Y |
响尾 | 施放放血 | Y |
墓穴之影 | 施放放血 | Y |
空降之父 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [11] monster_reverse_point_blank_damage_-%_at_minimum_range [60] projectile_damage_+% [20] 远射 monster_no_map_drops [1] | Y |
巨型创造物 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] 施放放血 | Y |
巨型斗者之像 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] | Y |
巨型石灵 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] | Y |
不朽暗影 | 施放放血 | Y |
魂灵之弦 | monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] 快速攻击 发射额外投射物 unique_boss_curse_effect_on_self_+%_final [-33] cannot_be_taunted_when_taunted_ms [0] 施放放血 cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
阿密欧斯 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] | Y |
安东尼奥 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] traps_invulnerable_for_duration_ms [2000] mines_invulnerable_for_duration_ms [2000] kill_traps_mines_and_totems_on_death [1] | Y |
瓦尔女王阿兹里 | monster_slain_experience_+% [200] monster_dropped_item_quantity_+% [3000] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] reflect_curses [1] physical_damage_taken_%_to_deal_to_attacker [100] elemental_damage_taken_%_to_deal_to_attacker [100] 无法被完全减速 monster_no_drops_or_experience [1] cannot_be_taunted_when_taunted_ms [0] | Y |
凶恶之影科尼拉亚 | 造成闪电伤害 施放放血 快速攻击 发射额外投射物 monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] monster_additional_quantity_of_dropped_items_in_merciless_+% [600] monster_additional_rarity_of_dropped_items_in_merciless_+% [600] monster_additional_quantity_of_dropped_items_in_cruel_+% [300] monster_additional_rarity_of_dropped_items_in_cruel_+% [300] monster_penalty_against_minions_damage_+%_final_vs_player_minions [-20] monster_no_map_drops [1] | Y |
凶恶之影科尼拉亚 | 造成闪电伤害 施放放血 快速攻击 发射额外投射物 monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] monster_penalty_against_minions_damage_+%_final_vs_player_minions [-20] monster_no_map_drops [1] | Y |
凶恶之影科尼拉亚 | 造成闪电伤害 施放放血 快速攻击 发射额外投射物 monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] monster_additional_quantity_of_dropped_items_in_merciless_+% [600] monster_additional_rarity_of_dropped_items_in_merciless_+% [600] monster_additional_quantity_of_dropped_items_in_cruel_+% [300] monster_additional_rarity_of_dropped_items_in_cruel_+% [300] monster_penalty_against_minions_damage_+%_final_vs_player_minions [-20] monster_no_map_drops [1] monster_is_invasion_boss [1] | Y |
远古守卫者维拉库查 | monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] disable_light [1] 躲避攻击和法术 monster_additional_quantity_of_dropped_items_in_merciless_+% [600] monster_additional_rarity_of_dropped_items_in_merciless_+% [600] monster_additional_quantity_of_dropped_items_in_cruel_+% [300] monster_additional_rarity_of_dropped_items_in_cruel_+% [300] monster_no_map_drops [1] 施放放血 | Y |
远古守卫者维拉库查 | monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] disable_light [1] 躲避攻击和法术 monster_additional_quantity_of_dropped_items_in_merciless_+% [600] monster_additional_rarity_of_dropped_items_in_merciless_+% [600] monster_additional_quantity_of_dropped_items_in_cruel_+% [300] monster_additional_rarity_of_dropped_items_in_cruel_+% [300] monster_no_map_drops [1] 施放放血 monster_is_invasion_boss [1] | Y |
蛇影创造物 | 施放放血 | Y |
奇迹修士 | 同伴被杀时强化 使用闪现打击 施放解放 monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] 击中获得暴击球 额外火焰伤害 monster_additional_quantity_of_dropped_items_in_merciless_+% [600] monster_additional_rarity_of_dropped_items_in_merciless_+% [600] monster_additional_quantity_of_dropped_items_in_cruel_+% [300] monster_additional_rarity_of_dropped_items_in_cruel_+% [300] monster_no_map_drops [1] 施放放血 monster_is_invasion_boss [1] | Y |
死刃之曲 | 施放放血 monster_dropped_item_quantity_+% [300] monster_dropped_item_rarity_+% [800] maximum_life_%_to_add_to_maximum_energy_shield [35] monster_no_map_drops [1] monster_is_invasion_boss [1] | Y |
坏灭腐尸 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] 快速攻击 monster_no_map_drops [1] 施放放血 | Y |
跃寻者 | 造成闪电伤害 施放放血 monster_no_map_drops [1] | Y |
裂脏剥皮者 | 施放放血 | Y |
裂脏骨刃 | 施放放血 | Y |
自由斗士费利克斯 | monster_base_type_attack_cast_speed_+%_and_damage_-%_final [33] monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] 快速攻击 traps_invulnerable_for_duration_ms [4000] mines_invulnerable_for_duration_ms [4000] kill_traps_mines_and_totems_on_death [1] | Y |
自由斗士费利克斯 | 快速移动 monster_dropped_item_rarity_+% [500] unique_boss_curse_effect_on_self_+%_final [0] traps_invulnerable_for_duration_ms [4000] mines_invulnerable_for_duration_ms [4000] | Y |
女猎手化身 | 快速移动 monster_slain_experience_+% [100] monster_dropped_item_quantity_+% [1500] monster_dropped_item_rarity_+% [2000] unique_boss_curse_effect_on_self_+%_final [-33] traps_invulnerable_for_duration_ms [4000] mines_invulnerable_for_duration_ms [4000] kill_traps_mines_and_totems_on_death [1] cannot_be_stunned_while_stunned [1] cannot_be_stunned_for_ms_after_stun_finished [2000] | Y |
自由氦核 | 施放放血 monster_no_map_drops [1] | Y |
工匠幽魂 | 造成闪电伤害 施放放血 damage_taken_+%_from_spike_traps_final [-80] immune_to_labyrinth_degen_effect [1] | Y |
狡猾巨蟹 | 施放放血 | Y |
夜影突击者(塑) | 施放放血 monster_no_drops_or_experience [1] unique_boss_curse_effect_on_self_+%_final [-33] 格挡攻击 base_block_%_damage_taken [10] | Y |
轻语之彼 | 施放放血 monster_dropped_item_quantity_+% [100] monster_dropped_item_rarity_+% [300] monster_beyond_portal_chance_+%_final [-66] monster_no_map_drops [1] | Y |
轻语之彼 | 施放放血 monster_dropped_item_quantity_+% [100] monster_dropped_item_rarity_+% [300] monster_beyond_portal_chance_+%_final [-66] | Y |
夏乌拉的理想 | monster_dropped_item_quantity_+% [100] monster_dropped_item_rarity_+% [300] monster_beyond_portal_chance_+%_final [-66] monster_no_map_drops [1] | Y |
夏乌拉的理想 | monster_dropped_item_quantity_+% [100] monster_dropped_item_rarity_+% [300] monster_beyond_portal_chance_+%_final [-66] | Y |
夏乌拉的理想 | monster_no_drops_or_experience [1] cannot_be_used_as_minion [1] | N |
轻语之彼 | 施放放血 monster_dropped_item_quantity_+% [100] monster_dropped_item_rarity_+% [300] cannot_be_used_as_minion [1] monster_beyond_portal_chance_+%_final [-66] monster_no_map_drops [1] | N |
夏乌拉的理想 | monster_dropped_item_quantity_+% [100] monster_dropped_item_rarity_+% [300] cannot_be_used_as_minion [1] monster_beyond_portal_chance_+%_final [-66] monster_no_map_drops [1] | N |
苍空毒血蛇 | 造成混沌伤害 monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [750] monster_no_map_drops [0] | Y |
大地破坏者 | monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [0] monster_no_map_drops [1] | Y |
暗夜混毒魔蛛 | monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [750] monster_no_map_drops [0] | Y |
瓦尔巨蛇 | 施放放血 cannot_be_used_as_minion [1] | N |
不安的奴隶 | 亡灵生物 施放放血 monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [300] monster_no_map_drops [1] 格挡攻击 base_block_%_damage_taken [10] | Y |
不安的奴隶 | 亡灵生物 施放放血 monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [300] monster_no_map_drops [1] | Y |
菌潮恶徒 | 施放放血 格挡攻击 base_block_%_damage_taken [10] monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [0] monster_no_map_drops [1] | Y |
菌潮邪魔 | monster_slain_experience_+% [0] monster_dropped_item_quantity_+% [0] monster_dropped_item_rarity_+% [0] monster_no_map_drops [1] | Y |