双持打击
等级: (1–20)
消耗: 5 点魔力
攻击速度: 70% 基础
攻击伤害: (125–244)% 基础
伤害效用: (125–244)%
需求 等级 (1–70), (4–68) 力量, (6–98) 敏捷
使用两把武器对目标同时进行攻击并造成伤害。限定双持(不包含法杖)。
对满血敌人的暴击伤害总增 100%
对满血敌人造成的击中和异常状态伤害总增 60%

品质额外效果:
对满血敌人造成的击中和异常状态伤害总增 +(0–30)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Dual Strike
使命 /1 ⍟
等级效果 /40
固定
消耗: 5
对满血敌人的暴击伤害总增 100%
对满血敌人造成的击中和异常状态伤害总增 60%
等级需求等级力量敏捷基本伤害经验值
1146125%70
2257131.3%308
34710137.5%1,554
471014143.8%6,667
5111319150.1%26,047
6161826156.3%49,725
7202231162.6%95,714
8242537168.8%169,595
9282942175.1%283,759
10323347181.4%453,996
11363653187.6%703,128
12404058193.9%1,061,223
13444463200.2%2,065,870
14484868206.4%2,507,110
15525174212.7%5,798,936
16565579218.9%15,083,919
17605984225.2%27,792,735
18646290231.5%43,869,739
19676594237.7%242,081,556
20706898244%
2172250.3%
2274256.5%
2376262.8%
2478269.1%
2580275.3%
2682281.6%
2784287.8%
2886294.1%
2988300.4%
3090306.6%
3191309.8%
3292312.9%
3393316%
3494319.2%
3595322.3%
3696325.4%
3797328.6%
3898331.7%
3999334.8%
40100337.9%
Attribute /9

双持打击

KeyValue
CostiLvl 1: 普通: 1x知识卷轴
关键字Hit, 触发, 持续时间
BaseType 双持打击
Class 技能宝石
武器, 匕首, 单手剑, 细剑, 单手斧, 单手锤, 双手斧, 短杖, 符文匕首
TargetTypes地面, 敌人
Type攻击, 双持, 近战单一目标, 攻击可重复, 近战, ThresholdJewelArea
ItemTypeMetadata/Items/Gems/SkillGemDualStrike
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /2
比重Desc
500 (T5)双重打击或双持打击消灭稀有或传奇敌人时有 50% 的几率获得噬魂者,持续20秒
1000 (T5)双重打击或双持打击消灭稀有或传奇敌人时获得噬魂者,持续20秒
双持打击 怪物 /28 ⍟
名字词缀幽魂
断魂之刃克雷顿cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
怪物提供的经验值提高 250%
monster dropped item rarity +% [4500]
Y
克雷顿cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
白刃宗师怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
阿密欧斯monster base type attack cast speed +% and damage -% final [33]Y
阿密欧斯monster base type attack cast speed +% and damage -% final [33]
生命上限提高 100%
效果区域扩大 100%
角色体型增大 80%
Y
伊亚拉兹怪物提供的经验值提高 200%
monster dropped item rarity +% [0]
必定点燃
monster base type attack cast speed +% and damage -% final [33]
行动速度不能调整至低于基础值的 70%
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
嫉妒之心怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
必定点燃
monster base type attack cast speed +% and damage -% final [33]
行动速度不能调整至低于基础值的 70%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
暗影维拉库必定点燃
monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [0]
低血时激怒
低血时伤害提高 35%
低血时攻击速度加快 60%
低血时移动速度加快 60%
低血时施法速度加快 60%
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
Y
暗影维拉库必定点燃
monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [0]
低血时激怒
低血时伤害提高 35%
低血时攻击速度加快 60%
低血时移动速度加快 60%
低血时施法速度加快 60%
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
斗牛犬魔monster grants frenzy charges to allies within distance on death [50]Y
狠毒猎犬display monster may inflict bleeding [1]Y
钢嚼Y
食腐者葛纳怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
深穴屠夫monster do not fracture [1]
monster grants frenzy charges to allies within distance on death [50]
Y
布琳洛特扫荡者物理伤害的 50% 转换为闪电伤害
monster no map drops [1]
cannot have affliction mods [1]
Y
哑风野奔者50% 的物理伤害转换为冰霜伤害
monster no map drops [1]
cannot have affliction mods [1]
Y
巨人克星欧提莎50% 的物理伤害转换为冰霜伤害
怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
红刃裂颅50% 的物理伤害转换为火焰伤害
monster no map drops [1]
cannot have affliction mods [1]
Y
奥利欧特怪物提供的经验值提高 100%
monster dropped item rarity +% [15000]
同时可以放置最多 9 个额外陷阱
陷阱在投掷后不能造成伤害的时间 +30
地雷在投掷后不会受到伤害的时间 +30
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
斗牛犬魔(塑)monster no drops or experience [1]Y
断魂之刃克雷顿怪物提供的经验值提高 250%
monster dropped item rarity +% [6000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
大地深邃猎犬Y
大地侵略猎犬monster dropped item rarity +% [0]
monster no map drops [1]
Y
大地肢解者monster dropped item rarity +% [0]
monster no map drops [1]
Y
菌潮斗士monster grants frenzy charges to allies within distance on death [50]Y
残次乱刃魔Y
乱刃魔Y
完美乱刃魔Y
商城 /1 ⍟
双持打击:沉暮
将双持打击变为沉暮效果
迷宫 附魔 helmet /6 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Dual Strike Damage 1【双持打击】的伤害提高 25%100
终极帝王试炼Enchantment Dual Strike Damage 2【双持打击】的伤害提高 40%100
无情帝王试炼Enchantment Dual Strike Attack Speed 1【双持打击】攻击速度加快 10%100
终极帝王试炼Enchantment Dual Strike Attack Speed 2【双持打击】攻击速度加快 15%100
无情帝王试炼Enchantment Dual Strike Critical Strike Chance 1【双持打击】暴击率提高 60%100
终极帝王试炼Enchantment Dual Strike Critical Strike Chance 2【双持打击】暴击率提高 90%100
被辅助 /107 ⍟
图示名字
附加火焰伤害(辅)
快速攻击(辅)
附加冰霜伤害(辅)
额外命中(辅)
增大范围(辅)
附加闪电伤害(辅)
提高暴击几率(辅)
提高暴击伤害(辅)
击退(辅)
生命偷取(辅)
魔力偷取(辅)
附加混沌伤害(辅)
击晕(辅)
近战物理伤害(辅)
物品稀有度增幅(辅)
集中效应(辅)
寒冰转烈焰(辅)
几率点燃(辅)
武器元素伤害(辅)
血怒(辅)
击中生命回复(辅)
元素扩散(辅)
终结(辅)
满血伤害(辅)
几率逃跑(辅)
致盲(辅)
火焰穿透(辅)
冰霜穿透(辅)
闪电穿透(辅)
元素穿透(辅)
多重打击(辅)
近战伤害扩散(辅)
暴击获得暴击球(辅)
增加燃烧伤害(辅)
蛊咒(辅)
暴击时施放(辅)
近战击败时施放(辅)
近战击晕获得耐力球(辅)
减少格挡几率(辅)
物理转闪电(辅)
护体(辅)
霜咬(辅)
急冻(辅)
闪电支配(辅)
毒化(辅)
虚空操纵(辅)
精准破坏(辅)
极速腐化(辅)
元素集中(辅)
点燃扩散(辅)
几率流血(辅)
低阶毒化(辅)
致命异常状态(辅)
腐蚀(辅)
效能(辅)
猛毒(辅)
瘫痪(辅)
献祭(辅)
异常爆发(辅)
残暴(辅)
无情(辅)
动量(辅)
先祖召唤(辅)
召唤幻影(辅)
凋零之触(辅)
彻骨(辅)
能量偷取(辅)
近战(辅)
震波(辅)
尖刺战杖
粉碎(辅)
怒火(辅)
夜刃(辅)
附加火焰伤害(强辅)
先祖召唤(强辅)
残暴(强辅)
增加燃烧伤害(强辅)
武器元素伤害(强辅)
火焰穿透(强辅)
近战物理伤害(强辅)
近战伤害扩散(强辅)
多重打击(强辅)
附加冰霜伤害(强辅)
暴击时施放(强辅)
冰霜穿透(强辅)
致命异常状态(强辅)
极速腐化(强辅)
虚空操纵(强辅)
附加混沌伤害(强辅)
附加闪电伤害(强辅)
精准破坏(强辅)
蛊咒【强辅】
元素集中(强辅)
增大范围(强辅)
闪电穿透(强辅)
异常爆发(强辅)
三位一体(辅)
血气(辅)
凌厉(辅)
斩首(辅)
过载(辅)
棱光魔爆(辅)
内伤(辅)
吞噬(辅)
凌虐(辅)
精准炽炎(辅)
无常(辅)
双持打击 传奇 /1 ⍟
攻击伤害提高 (10–15)%
若范围内至少有 40 点敏捷,
双持打击】持握剑类时命中值提高 (20–30)%
若范围内至少有 40 点敏捷,
【双持打击】持握爪类时攻击速度加快 (10–15)%
若范围内至少有 40 点敏捷,
【双持打击】持握匕首时 +(20–30)% 暴击伤害加成
若范围内至少有 40 点敏捷,
【双持打击】持握斧类时击中威吓敌人 4 秒
若范围内至少有 40 点敏捷,【双持打击】持握锤类时对周围目标造成溅射伤害
(受到威吓的敌人受到的攻击伤害会额外提高10%)

Community Wiki

Edit

Dual Strike


Dual Strike is an attack skill. It attacks an enemy with both weapons with increased critical strike chance, and can only be used while dual wielding. It has more damage and critical strike chance against enemies at full life.

Skill Functions and Interactions

Dual Wielding: Most other melee skills will alternate weapons or only use the main hand while making dual wielding attacks.Dual Strike,Viper Strike, and Cleave are the only current exceptions. If the player's weapons have different critical strike chance or accuracy values, it is possible to critical or miss with one weapon, but not the other. Hollow Palm Technique does not allow the skill to work while unarmed.

On-hit Effects: Effects that typically occur when you hit an enemy will only apply for this skill once per use.

Version history

VersionChanges
3.16.0
  • The following Strike|Skills no longer have “+0-2 to Melee Strike Range”: Dominating Blow, Double Strike, Vaal Double Strike, Dual Strike, Elemental Hit, Frenzy, Infernal Blow, Pestilent Strike, Puncture, Riposte, Static Strike, Smite, Viper Strike, and Wild Strike.
  • 3.15.0
  • Now deals 244% of Base Damage, and has 244% Effectiveness of Added Damage at gem level 20 (previously 195%).
  • 3.11.0
  • Now deals base Damage and has an added damage effectiveness of 125% at gem level 1 (unchanged), up to 190% at gem level 20 (from 170%).
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 125% at gem level 1 (from 58%), up to 170% at gem level 20 (from 104%).
  • Now has 50% increased critical strike chance at gem level 1, up to 107% at gem level 20.
  • Now has 100% more critical strike chance against enemies that are on full life.
  • Now deals 30% more damage with hits and ailments against enemies that are on full life.
  • Now has an attack speed multiplier of 70%.
  • Now gains +0.5% to critical strike multiplier and 1% increased critical strike chance per 1% quality (previously 0.5% increased attack speed per 1% quality).
  • 3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • 2.0.0
  • Now grants 0.5% increased attack speed per 1% quality instead of increased critical strike chance.
  • 1.3.0
  • Dual Strike's damage penalty has been increased from 10% to 15%.
  • 1.0.2b
  • Fixed a bug introduced in 1.0.2 where the skill tooltip damage per second stats displayed incorrect values for Dual Strike, Double Strike and Cleave.
  • 1.0.0
  • Increased the mana cost.
  • 0.9.12qq
  • Damage modifiers factored into Damage Effectiveness rather than being listed as separate stats.
  • 0.9.12f
  • Fixed a newly introduced bug where Dual Strike could not hit.
  • 0.9.6
  • Fixed Dual Strike alternating weapon base durations when it should have been using an average.
  • 0.9.3g
  • Increased the damage by reducing its damage penalty from -20% to -10%.
  • 0.8.0
  • Added new skills: Frenzy, Blood Rage, Flicker Strike, Sweep, Dual Strike, Double Strike

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