奥利欧特
人形
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
同时可以放置最多 9 个额外陷阱
陷阱在投掷后不能造成伤害的时间 +30
地雷在投掷后不会受到伤害的时间 +30
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
corpse cannot be destroyed [1]
Auriot
幽魂N
标签aura_bearer, 施法, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon
生命
600%
生命转为护盾
33%
护甲
+25%
闪避值
+33%
异常状态临界值
600%
抗性
40 40 40 25
伤害
216%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
115%
类型
PerandusMapBoss2
Metadata
PerandusGuardMapBoss2IvoryTemple
等级
68
生命
836,078
护甲
35,988
闪避值
6,303
能量护盾
2,022
伤害
919
法术伤害
1,372
命中
290
攻击间隔
1.005
经验值
112,805
异常状态临界值
526,729
冰缓
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
PerandusIceTrap
法术, 伤害, 地雷技能, 范围, 陷阱, 冰冷, 范围法术
冰冻陷阱
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 6 秒
抛出一个触发时会制造一连串冰霜印记爆破的陷阱,对所有在爆破范围内的敌人造成冰霜伤害。
造成 1027 - 1540 冰霜伤害
陷阱持续 +15
基础范围为 1.8
基础次级范围为 0.9
基础三级范围为 0.6
active skill area of effect radius +% final [-15]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]
PerandusSmokeMine
法术, 范围, 持续时间, 位移, 遥控地雷, 范围法术, 快行, 消耗保留, 闪现, 冷却
烟雾地雷
施放间隔: 0.5 秒
冷却时间: 7 秒
投掷一个地雷,当它引爆时将你传送至该地雷所在处。当传送时,在原本位置与地雷所在位置的区块都会被充满烟雾,致盲其中的敌人,并给你一个提高移动速度的临时增益效果。和其它闪现技能共用冷却时间。
地雷持续 30
基础持续时间为 4
增益效果使移动速度加快 40%
active skill area of effect radius +% final [-45]
base skill is mined [1]
PerandusFireTrapCluster
法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 火焰, 范围法术
火焰陷阱
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 6 秒
投掷一个陷阱, 该陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
陷阱持续 +30
每秒造成 1057 基础火焰伤害
基础持续时间为 5
造成 507.4 - 761 火焰伤害
额外投掷最多 4 个陷阱
陷阱朝目标地点随机投掷
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
PerandusPurity
法术, 范围, 增益, 消耗保留, 图腾施放单独, 图腾技能, 光环, 立即, 范围法术, 可祝福, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷却
元素净化
施放间隔: 1.2 秒
冷却时间: 0.5 秒
施放一个光环, 为你和友军提供元素抗性,并免疫元素异常状态。
你与周围友军获得 +15% 元素抗性
active skill area of effect radius +% final [30]
PerandusWait
基础持续时间为 0.25
PerandusIceBeacon
法术, 伤害, 范围, 持续时间, 陷阱技能, 地雷技能, 图腾技能, 可触发, 法术可重复, 范围法术
施放间隔: 1 秒
冷却时间: 4 秒
造成 1732 - 2598 冰霜伤害
基础持续时间为 2
active skill area of effect radius +% final [-40]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [10]
PerandusDualStrike
攻击, 双持, 近战单一目标, 攻击可重复, 近战, ThresholdJewelArea
双持打击
基本伤害: 1459–2189
暴击几率: 5%
攻击间隔: 1.5 秒
使用两把武器对目标同时进行攻击并造成伤害。限定双持(不包含法杖)。
伤害总降 40%
击中时造成瘫痪
skill double hits when dual wielding [1]
PerandusMultiIceTrap
法术, 伤害, 地雷技能, 范围, 陷阱, 冰冷, 范围法术
冰冻陷阱
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 6 秒
抛出一个触发时会制造一连串冰霜印记爆破的陷阱,对所有在爆破范围内的敌人造成冰霜伤害。
造成 1027 - 1540 冰霜伤害
陷阱持续 +15
额外投掷最多 2 个陷阱
基础范围为 1.8
基础次级范围为 0.9
基础三级范围为 0.6
active skill area of effect radius +% final [-15]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]
ExileDetonateMines
法术, 陷阱技能, 图腾技能, 可触发, 立即, 冷却
遥控地雷
冷却时间: 5 秒
引爆一个地雷,启动传爆序列。它将持续引爆周围的地雷。
第一个地雷立刻引爆
传爆序列中每个之前的地雷都使总引爆速度总增 10%

Object Type

version 2
extends "Metadata/Monsters/Perandus/PerandusLieutenant"

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Perandus/PerandusLieutenant"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Perandus/PerandusGuardMapBoss2IvoryTemple"] = {
    name = "Auriot",
    life = 6,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.16,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Dagger",
    skillList = {
        "PerandusDualStrike",
        "PerandusPurity",
        "ExileDetonateMines",
        "PerandusFireTrapCluster",
        "PerandusSmokeMine",
        "PerandusIceBeacon",
        "PerandusWait",
        "PerandusIceTrap",
        "PerandusMultiIceTrap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusDualStrike"] = {
    name = "Dual Strike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.DualWieldOnly] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_double_hits_when_dual_wielding",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusPurity"] = {
    name = "Purity of Elements",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_resist_all_elements_%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {15, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileDetonateMines"] = {
    name = "Detonate Mines",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusFireTrapCluster"] = {
    name = "Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_trap_duration",
        "number_of_additional_traps_to_throw",
        "throw_traps_in_circle_radius",
        "base_skill_effect_duration",
        "trap_variation",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.10000000149012, 0.5, 3, 30000, 4, 40, 5000, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {0.40000000596046, 0.60000002384186, 3, 30000, 4, 40, 5000, 1, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Movement] = true,
        [SkillType.RemoteMined] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Travel] = true,
        [SkillType.HasReservation] = true,
        [SkillType.Blink] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_mine_duration",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_remote_mine",
        "base_skill_is_mined",
    },
    levels = {
        [1] = {30000, 4000, 40, -45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusIceBeacon"] = {
    name = "PerandusIceBeacon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_beacons",
        "beacon_placement_radius",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 60, 2000, -25, -40, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusWait"] = {
    name = "PerandusWait",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {250, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusIceTrap"] = {
    name = "Ice Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.Trapped] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_trap_duration",
        "trap_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "active_skill_base_tertiary_area_of_effect_radius",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15000, 4, -15, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusMultiIceTrap"] = {
    name = "Ice Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.Trapped] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_trap_duration",
        "number_of_additional_traps_to_throw",
        "trap_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "active_skill_base_tertiary_area_of_effect_radius",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15000, 2, 4, -15, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 同时可以放置最多 9 个额外陷阱
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 全域
  • 陷阱在投掷后不能造成伤害的时间 +30
    地雷在投掷后不会受到伤害的时间 +30
    IdMonsterImplicitTrapsInvulnerable30Sec
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 30000 Max: 30000 全域
  • traps invulnerable for duration ms Min: 30000 Max: 30000 全域
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 全域
  • 奥利欧特
    人形
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    同时可以放置最多 9 个额外陷阱
    陷阱在投掷后不能造成伤害的时间 +30
    地雷在投掷后不会受到伤害的时间 +30
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    corpse cannot be destroyed [1]
    Auriot
    幽魂N
    标签aura_bearer, 施法, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon
    生命
    600%
    生命转为护盾
    33%
    护甲
    +25%
    闪避值
    +33%
    异常状态临界值
    600%
    抗性
    40 40 40 25
    伤害
    216%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    115%
    类型
    PerandusMapBoss2
    Metadata
    PerandusGuardMapBoss2IvoryTempleStandalone
    等级
    68
    生命
    836,078
    护甲
    35,988
    闪避值
    6,303
    能量护盾
    2,022
    伤害
    919
    法术伤害
    1,372
    命中
    290
    攻击间隔
    1.005
    经验值
    112,805
    异常状态临界值
    526,729
    冰缓
    1,666
    Shock
    1,666
    Brittle
    9,423
    Scorch
    1,666
    Sap
    4,602
    PerandusIceTrap
    法术, 伤害, 地雷技能, 范围, 陷阱, 冰冷, 范围法术
    冰冻陷阱
    暴击几率: 5%
    施放间隔: 1 秒
    冷却时间: 6 秒
    抛出一个触发时会制造一连串冰霜印记爆破的陷阱,对所有在爆破范围内的敌人造成冰霜伤害。
    造成 1027 - 1540 冰霜伤害
    陷阱持续 +15
    基础范围为 1.8
    基础次级范围为 0.9
    基础三级范围为 0.6
    active skill area of effect radius +% final [-15]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [4]
    PerandusSmokeMine
    法术, 范围, 持续时间, 位移, 遥控地雷, 范围法术, 快行, 消耗保留, 闪现, 冷却
    烟雾地雷
    施放间隔: 0.5 秒
    冷却时间: 7 秒
    投掷一个地雷,当它引爆时将你传送至该地雷所在处。当传送时,在原本位置与地雷所在位置的区块都会被充满烟雾,致盲其中的敌人,并给你一个提高移动速度的临时增益效果。和其它闪现技能共用冷却时间。
    地雷持续 30
    基础持续时间为 4
    增益效果使移动速度加快 40%
    active skill area of effect radius +% final [-45]
    base skill is mined [1]
    PerandusFireTrapCluster
    法术, 持续时间, 伤害, 地雷技能, 范围, 造成燃烧, 陷阱, DoT, 火焰, 范围法术
    火焰陷阱
    暴击几率: 5%
    施放间隔: 1 秒
    冷却时间: 6 秒
    投掷一个陷阱, 该陷阱被触发时会爆炸并对周围的敌人造成火焰伤害, 且该区域的地面会持续燃烧, 踩在上面的敌人会持续受到伤害.
    陷阱持续 +30
    每秒造成 1057 基础火焰伤害
    基础持续时间为 5
    造成 507.4 - 761 火焰伤害
    额外投掷最多 4 个陷阱
    陷阱朝目标地点随机投掷
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [1]
    PerandusPurity
    法术, 范围, 增益, 消耗保留, 图腾施放单独, 图腾技能, 光环, 立即, 范围法术, 可祝福, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, 冷却
    元素净化
    施放间隔: 1.2 秒
    冷却时间: 0.5 秒
    施放一个光环, 为你和友军提供元素抗性,并免疫元素异常状态。
    你与周围友军获得 +15% 元素抗性
    active skill area of effect radius +% final [30]
    PerandusWait
    基础持续时间为 0.25
    PerandusIceBeacon
    法术, 伤害, 范围, 持续时间, 陷阱技能, 地雷技能, 图腾技能, 可触发, 法术可重复, 范围法术
    施放间隔: 1 秒
    冷却时间: 4 秒
    造成 1732 - 2598 冰霜伤害
    基础持续时间为 2
    active skill area of effect radius +% final [-40]
    beacon placement radius [60]
    firestorm avoid unwalkable terrain [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    number of beacons [10]
    PerandusDualStrike
    攻击, 双持, 近战单一目标, 攻击可重复, 近战, ThresholdJewelArea
    双持打击
    基本伤害: 1459–2189
    暴击几率: 5%
    攻击间隔: 1.5 秒
    使用两把武器对目标同时进行攻击并造成伤害。限定双持(不包含法杖)。
    伤害总降 40%
    击中时造成瘫痪
    skill double hits when dual wielding [1]
    PerandusMultiIceTrap
    法术, 伤害, 地雷技能, 范围, 陷阱, 冰冷, 范围法术
    冰冻陷阱
    暴击几率: 5%
    施放间隔: 1 秒
    冷却时间: 6 秒
    抛出一个触发时会制造一连串冰霜印记爆破的陷阱,对所有在爆破范围内的敌人造成冰霜伤害。
    造成 1027 - 1540 冰霜伤害
    陷阱持续 +15
    额外投掷最多 2 个陷阱
    基础范围为 1.8
    基础次级范围为 0.9
    基础三级范围为 0.6
    active skill area of effect radius +% final [-15]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [4]
    ExileDetonateMines
    法术, 陷阱技能, 图腾技能, 可触发, 立即, 冷却
    遥控地雷
    冷却时间: 5 秒
    引爆一个地雷,启动传爆序列。它将持续引爆周围的地雷。
    第一个地雷立刻引爆
    传爆序列中每个之前的地雷都使总引爆速度总增 10%

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Microtransactions/head/mark_of_the_phoenix.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    BaseEvents 
    { 
        on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/GoldenSpectres.epk );"
    } 
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Perandus/key_chest_buff/key_buff.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Perandus/key_chest_buff/key_buff.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/StatusAilments/monsters/GoldenSpectres.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Perandus/key_chest_buff/key_buff.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Perandus/PerandusGuardMapBoss2IvoryTempleStandalone"] = {
        name = "Auriot",
        life = 6,
        energyShield = 0.33,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "PerandusDualStrike",
            "PerandusPurity",
            "ExileDetonateMines",
            "PerandusFireTrapCluster",
            "PerandusSmokeMine",
            "PerandusIceBeacon",
            "PerandusWait",
            "PerandusIceTrap",
            "PerandusMultiIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusDualStrike"] = {
        name = "Dual Strike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.DualWieldOnly] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_double_hits_when_dual_wielding",
            "global_maim_on_hit",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusPurity"] = {
        name = "Purity of Elements",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.HasReservation] = true,
            [SkillType.TotemCastsAlone] = true,
            [SkillType.Totemable] = true,
            [SkillType.Aura] = true,
            [SkillType.Instant] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.CanHaveBlessing] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "aura_skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_resist_all_elements_%",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {15, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExileDetonateMines"] = {
        name = "Detonate Mines",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Instant] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine",
        },
        levels = {
            [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusFireTrapCluster"] = {
        name = "Fire Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_trap_duration",
            "number_of_additional_traps_to_throw",
            "throw_traps_in_circle_radius",
            "base_skill_effect_duration",
            "trap_variation",
            "is_area_damage",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.10000000149012, 0.5, 3, 30000, 4, 40, 5000, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 3, 30000, 4, 40, 5000, 1, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusSmokeMine"] = {
        name = "Smoke Mine",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Movement] = true,
            [SkillType.RemoteMined] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.HasReservation] = true,
            [SkillType.Blink] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_mine_duration",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_remote_mine",
            "base_skill_is_mined",
        },
        levels = {
            [1] = {30000, 4000, 40, -45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusIceBeacon"] = {
        name = "PerandusIceBeacon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_beacons",
            "beacon_placement_radius",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "firestorm_avoid_unwalkable_terrain",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 60, 2000, -25, -40, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusWait"] = {
        name = "PerandusWait",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {250, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "trap_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15000, 4, -15, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusMultiIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "number_of_additional_traps_to_throw",
            "trap_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15000, 2, 4, -15, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 同时可以放置最多 9 个额外陷阱
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 全域
  • 陷阱在投掷后不能造成伤害的时间 +30
    地雷在投掷后不会受到伤害的时间 +30
    IdMonsterImplicitTrapsInvulnerable30Sec
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 30000 Max: 30000 全域
  • traps invulnerable for duration ms Min: 30000 Max: 30000 全域
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 全域
  • 奥利欧特
    人形
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    同时可以放置最多 9 个额外陷阱
    陷阱在投掷后不能造成伤害的时间 +30
    地雷在投掷后不会受到伤害的时间 +30
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    corpse cannot be destroyed [1]
    Auriot
    幽魂N
    标签ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking, slashing_weapon
    生命
    600%
    生命转为护盾
    33%
    护甲
    +25%
    闪避值
    +33%
    异常状态临界值
    600%
    抗性
    40 40 40 25
    伤害
    216%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    200%
    Model Size
    115%
    类型
    PerandusMapBoss2
    Metadata
    PerandusGuardMapBoss2IvoryTempleElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Perandus/PerandusGuardMapBoss2IvoryTempleElder"] = {
        name = "Auriot",
        life = 6,
        energyShield = 0.33,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
        },
        modList = {
        },
    }
    
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 同时可以放置最多 9 个额外陷阱
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 全域
  • 陷阱在投掷后不能造成伤害的时间 +30
    地雷在投掷后不会受到伤害的时间 +30
    IdMonsterImplicitTrapsInvulnerable30Sec
    FamilyMonsterTrapsInvulnerable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 30000 Max: 30000 全域
  • traps invulnerable for duration ms Min: 30000 Max: 30000 全域
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 全域
  • Edit

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